History VideoGame / FireEmblemJugdral

12th Jul '16 11:25:49 PM rmctagg09
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* DragonsAreDivine: The beings that gave the Crusaders their power were dragons who gave their blood to counter the Lopt Empire, in particular dragons of the Divine Dragon tribe, including Naga. On the opposite side, Loptyr himself was revered as a deity by the Lopt Empire.
1st Jul '16 1:08:53 AM ChrisX
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* AdaptedOut: Although said manga also 'decreases' a possible expansion as it wrote out Holyn and Beowolf from the story.

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* AdaptedOut: Although said manga also 'decreases' a possible expansion as it wrote out Holyn and Beowolf from the story. And Hilda as well, so the readers won't even see her get tweaked for better (possibly because it's IMPOSSIBLE)
12th Jun '16 9:03:23 AM Shishkahuben
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* LordBritishPostulate: Of the "If it has health, he can be killed" variety. [[spoiler:Julius appears in chapter 10 and can actually fight you.]] If you're lucky enough to score some criticals (or get a couple good shots with Forseti) or just [[CherryTapping Cherry Tap]] [[spoiler: Julius, you ''can'' beat him]].

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* LordBritishPostulate: Of the "If it has health, he can be killed" variety. [[spoiler:Julius [[spoiler:Julius]] appears in chapter 10 and can actually fight you.]] you. If you're lucky enough to score some criticals (or get a couple good shots with Forseti) or just [[CherryTapping Cherry Tap]] [[spoiler: Julius, Julius,]] you ''can'' beat him]]. him. [[NonLethalKO He doesn't die]], though, instead opting to [[ScrewThisImOuttaHere go home in a huff.]]
1st Jun '16 11:44:08 AM QueenBEAUTY
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* GameFavoredGender: The general rule of inheritance is that sons inherit their father's traits, while daughters inherit their mother's traits. Only two of the potential mothers have major Holy Blood, and one of them (Deirdre) will always be Sigurd's lover. Generally, the sons will be the ones who inherit any major Holy Blood from a father who has it (Lewyn being the most notable example), even if the inheritor has a class that conflicts with it. For example, while Lana, a Priest, seems to be a phenomenal option for either Lewyn's Forseti blood or Claude's Blaggi, she'll never inherit it, with the major blood going to her older brother Lester instead. The two gender-swapped inheritors are Briggid (her son Faval will always inherit major Ulir blood) and Quan (whose two children are automatically set in stone anyway, as is major Naga blood inheritor Julia). On the other hand, only one of the potential mothers from the first generation has no Holy Blood (Ferry), yet she's superior in growths compared to many of the holy blood-free men, and she's the mother of a male sage who is considered to be one of the game's [[GameBreaker most overpowered units,]] particularly if [[DiscOneNuke Lewyn is his father]].
** There are three strange instances where ''both'' children for a pairing can inherit major blood: Ayra's children can inherit major Odo blood if their father is Holyn, and Sylvia's children can inherit major Blaggi blood if their father is Claude (which may or may not be incestuous; hints are dropped that Sylvia is Claude's long-lost sister but WordOfGod says she isn't. Ayra and Holyn are both nobles of the same kingdom, which is why they have the same Holy Blood, but Ayra's part of the main royal family and Holyn is of a lesser house so they're only distantly related and so this is probably less incestuous than a lot of real-life royal marriages). However, both subvert this: Sylvia's children are a daughter who is a Dancer (hence is unsuited for combat), and her son is a [[MagikarpPower Level 1 Priest]] obtained during Chapter 9. And while Ayra's children are both of the Swordfighter class, neither can actually wield the Balmung, even with major blood as Holy Weapons can't be sold thus locking the Balmung to Shanan. (Though there is a glitch that allows them to acquire it). If Briggid is paired with Lewyn or Claud, Faval will inherit his his mother's major Ulir blood while Patty inherits major Forseti or Blaggi blood, respectively. However, since Patty is a thief, she can't use the Holsety tome or the Valkyrie Staff.

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* GameFavoredGender: The general rule of inheritance is that sons inherit their father's traits, while daughters inherit their mother's traits. Only The only two of female units with Major Holy Blood in the potential mothers first generation are Dierdre and Briggid, and their children have major Holy Blood, and one of them (Deirdre) will always set traits that cannot be changed. For Dierdre, she is Sigurd's lover. canon lover and will always have Seliph [[spoiler:and Julia]], with the former having Major Baldur/Minor Naga [[spoiler:and the latter having Major Naga/Minor Fala]]). Meanwhile, Brigid's son Faval will always inherit her Major Ulir blood. Generally, the sons will be the ones who inherit any major Holy Blood from a father who has it (Lewyn and Claude being the most notable example), your two allies that have it; once again, Brigid giving her son Holy Blood is an exception), even if the inheritor has a class that conflicts with it. For example, while Lana, a Priest, seems to be a phenomenal option for either Lewyn's Forseti blood or Claude's Blaggi, she'll never inherit it, with the major blood going to her older brother Lester instead. The two gender-swapped inheritors are Briggid (her son Faval will always inherit major Ulir blood) and Quan (whose two children are automatically set in stone anyway, as is major Naga blood inheritor Julia). (an Arch Knight) instead. On the other hand, only one of the potential mothers from the first generation has no Holy Blood (Ferry), yet she's superior in growths compared to many of the holy blood-free men, and she's the mother of a male sage who is considered to be one of the game's [[GameBreaker most overpowered units,]] particularly especially if [[DiscOneNuke Lewyn is his father]].
** There are three strange two instances where ''both'' children for a pairing can inherit major blood: Ayra's children can inherit major Odo blood if their father is her distant cousin Holyn, and Sylvia's children can inherit major Blaggi blood if their father is Claude (which may or may not be incestuous; hints are dropped that Sylvia is Claude's long-lost sister but WordOfGod says she isn't. Ayra Claude, also a cousin of hers according to WordOfGod. Ulster and Holyn are both nobles Larcei cannot use the Balmung, however; despite the Balmung being available during the second half of the same kingdom, which is why they have the same Holy Blood, but Ayra's game (Major Odo holder Shanan now being a part of your army instead of an NPC), it is locked to him, as the main royal family Holy Weapons cannot be sold and Holyn is of a lesser house so they're pawned off. The only distantly related and so this way either Ulster or Larcei can use it is probably less incestuous than via a lot of real-life royal marriages). However, both subvert this: glitch. Meanwhile, Sylvia's daughter Leen is a Dancer like her, hence she gains no real benefit from Major Blaggi Blood, and while her son Corple, a Priest, is an ideal choice for using the Valkyrie Staff, he doesn't join your army until Chapter 9 and is extremely underleveled at that point.
** There are two mothers in the army (the aforementioned Briggid and Ethlyn) that have gender-swapped inheritance, but their resulting children still play this trope straight. Ethlyn is married to Quan and their
children are a always Altenna and Leif (Altenna inherits Quan's Major Noba blood in this case), and while Briggid's daughter who is a Dancer (hence is unsuited for combat), and her son is a [[MagikarpPower Level 1 Priest]] obtained during Chapter 9. And while Ayra's children are both of the Swordfighter class, neither Patty can actually wield the Balmung, even with major blood as Holy Weapons can't be sold thus locking the Balmung to Shanan. (Though there is a glitch that allows them to acquire it). If Briggid is paired with Lewyn or Claud, Faval will inherit his his mother's major Ulir blood while Patty inherits major traits from her father, Patty's a ''thief'', meaning that she's completely incapable of putting potential Major Forseti or Major Blaggi blood, respectively. However, since Patty is a thief, she can't use the Holsety tome or the Valkyrie Staff.blood to use.
19th May '16 6:05:13 AM Silverblade2
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The fourth and fifth ''VideoGame/FireEmblem'' games, which constitute the second timeline and canon of the franchise. It was the only other canon with ties to another before ''[[VideoGame/FireEmblemAwakening Awakening]]'', being set in the distant past of [[VideoGame/FireEmblemAkaneia Archanea]] according to WordOfGod; in practice the only real tie between the two is the Divine Dragon God Naga. The two are quite the [[EnsembleDarkhorse fan-favorite games]] [[GermansLoveDavidHasselhoff among the English fanbase]] as a result of their radical but effective changes and differences, as well as their deeper and darker story.

* '''''Fire Emblem: Genealogy of the Holy War''''' (1996, SuperFamicom) is a game that spans decades and generations — after several chapters with one party, the game continues with the children of the original characters. The game is quite unusual elements for the series - its chapters are enormous, requiring the capture of multiple castles, and {{shipping}} is a ''gameplay mechanic'' upon which the ability to use several [[InfinityPlusOneSword Infinity +1 Swords]] hinge. Even so, it's consistently popular among the base and is argued by many to be the best game in the series as a result of its engrossing plot and deep character development system.

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The fourth and fifth ''VideoGame/FireEmblem'' games, which constitute the second timeline and canon of the franchise. It was the only other canon with ties to another before ''[[VideoGame/FireEmblemAwakening Awakening]]'', being set in the distant past of [[VideoGame/FireEmblemAkaneia Archanea]] according to WordOfGod; in practice the only real tie between the two is the Divine Dragon God Naga. The two are quite the [[EnsembleDarkhorse fan-favorite games]] [[GermansLoveDavidHasselhoff among the English fanbase]] as a result of their radical but effective changes and differences, as well as their deeper and darker story.

Naga.

* '''''Fire Emblem: Genealogy of the Holy War''''' (1996, SuperFamicom) is a game that spans decades and generations — after several chapters with one party, the game continues with the children of the original characters. The game is quite unusual elements for the series - its chapters are enormous, requiring the capture of multiple castles, and {{shipping}} is a ''gameplay mechanic'' upon which the ability to use several [[InfinityPlusOneSword Infinity +1 Swords]] hinge. Even so, it's consistently popular among the base and is argued by many to be the best game in the series as a result of its engrossing plot and deep character development system.



** AdaptedOut: Although said manga also 'decreases' a possible expansion as it wrote out Holyn and Beowolf from the story.

to:

** * AdaptedOut: Although said manga also 'decreases' a possible expansion as it wrote out Holyn and Beowolf from the story.
19th Apr '16 4:54:00 AM Wuz
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The fourth and fifth ''FireEmblem'' games, which constitute the second timeline and canon of the franchise. It was the only other canon with ties to another before [[VideoGame/FireEmblemAwakening Awakening]], being set in the distant past of [[FireEmblemAkaneia Archanea]] according to WordOfGod; in practice the only real tie between the two is the Divine Dragon God Naga. The two are quite the [[EnsembleDarkhorse fan-favorite games]] [[GermansLoveDavidHasselhoff among the English fanbase]] as a result of their radical but effective changes and differences, as well as their deeper and darker story.

to:

The fourth and fifth ''FireEmblem'' ''VideoGame/FireEmblem'' games, which constitute the second timeline and canon of the franchise. It was the only other canon with ties to another before [[VideoGame/FireEmblemAwakening Awakening]], ''[[VideoGame/FireEmblemAwakening Awakening]]'', being set in the distant past of [[FireEmblemAkaneia [[VideoGame/FireEmblemAkaneia Archanea]] according to WordOfGod; in practice the only real tie between the two is the Divine Dragon God Naga. The two are quite the [[EnsembleDarkhorse fan-favorite games]] [[GermansLoveDavidHasselhoff among the English fanbase]] as a result of their radical but effective changes and differences, as well as their deeper and darker story.



* '''''Fire Emblem: Thracia 776''''' (1999, SuperFamicom[[note]]this was actually one of the last games released for the Super Famicom, as it became clear that a {{Nintendo 64}} ''Fire Emblem'' wasn't going to happen[[/note]]) is a {{midquel}} taking place toward the end of ''Genealogy'''s decade-long TimeSkip. It's both more like a normal ''FireEmblem'' game than its predecessor and quite different to most others - it returns to normal-sized chapters and maps, but it implements a few new gameplay mechanisms including the now-standard FogOfWar, and the completely-forgotten fatigue meter. It's also notoriously NintendoHard, even by the standards of the franchise as a whole.

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* '''''Fire Emblem: Thracia 776''''' (1999, SuperFamicom[[note]]this was actually one of the last games released for the Super Famicom, as it became clear that a {{Nintendo 64}} UsefulNotes/Nintendo64 ''Fire Emblem'' wasn't going to happen[[/note]]) is a {{midquel}} taking place toward the end of ''Genealogy'''s decade-long TimeSkip. It's both more like a normal ''FireEmblem'' ''VideoGame/FireEmblem'' game than its predecessor and quite different to most others - it returns to normal-sized chapters and maps, but it implements a few new gameplay mechanisms including the now-standard FogOfWar, and the completely-forgotten fatigue meter. It's also notoriously NintendoHard, even by the standards of the franchise as a whole.



* ArbitraryHeadcountLimit: The only games in the series to [[AvertedTrope avert this.]] You will have up to 24 characters at a time and can use every one of them. This, of course, means that the FireEmblem fanbase’s obsession with CharacterTiers is shifted to long, tortuous debates about {{Shipping}} instead.

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* ArbitraryHeadcountLimit: The only games in the series to [[AvertedTrope avert this.]] You will have up to 24 characters at a time and can use every one of them. This, of course, means that the FireEmblem ''VideoGame/FireEmblem'' fanbase’s obsession with CharacterTiers is shifted to long, tortuous debates about {{Shipping}} instead.



** ''Thracia 776'' plays with the specific 'Damsel in Distress kidnapped by thieves is saved by a member of the thieves who defected, and the two fall in love' plot from previous games (Lena and Julian being one pair from FireEmblemAkaneia, and Adean and Jamke or Dew from ''Genealogy'' being another). The cleric Safy is kidnapped by pirates early in the game, but while Shiva defends her, he never releases her. Lifis says he would accompany her to Tahra, but he actually wants to take advantage of her.

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** ''Thracia 776'' plays with the specific 'Damsel in Distress kidnapped by thieves is saved by a member of the thieves who defected, and the two fall in love' plot from previous games (Lena and Julian being one pair from FireEmblemAkaneia, VideoGame/FireEmblemAkaneia, and Adean and Jamke or Dew from ''Genealogy'' being another). The cleric Safy is kidnapped by pirates early in the game, but while Shiva defends her, he never releases her. Lifis says he would accompany her to Tahra, but he actually wants to take advantage of her.



* DeaderThanDead: Par for the course for the ‘’FireEmblem’’ series: when anyone is defeated in battle, they die forever, AllDeathsFinal. However, there's exactly ONE way to bring back a dead unit: The Valkyrie Staff. It has one use before it breaks and can only be used by someone with Major Blagi blood; i.e. Claud, and either Ced or Corple if Claud is their father. Still, ContinuingIsPainful, since the Valkyrie Rod is outrageously expensive to repair (30,000 gold per use).

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* DeaderThanDead: Par for the course for the ‘’FireEmblem’’ ''VideoGame/FireEmblem'' series: when anyone is defeated in battle, they die forever, AllDeathsFinal. However, there's exactly ONE way to bring back a dead unit: The Valkyrie Staff. It has one use before it breaks and can only be used by someone with Major Blagi blood; i.e. Claud, and either Ced or Corple if Claud is their father. Still, ContinuingIsPainful, since the Valkyrie Rod is outrageously expensive to repair (30,000 gold per use).



* DefeatMeansFriendship: Averted, as with most Fire Emblem games. Defeat usually means no-frills death when it doesn't mean "now I'm running away and you'll have to fight me again."
* DemotedToExtra: Meta-example. This is the only canon to have almost no representation whatsoever in ''VideoGame/SuperSmashBrosBrawl''. All other sets of games (Archanea-Valentia, Elibe, Magvel, Tellius) have trophies, stickers, songs and either a playable character or an AssistCharacter. The Judgral games? A PaletteSwap of Ike vaguely resembles Sigurd and one of Marth vaguely resembles Leif. '''''That's it.''''' And to add things up, Sigurd, Seliph and Leif didn't even appear in the trailers of ''Shin Megami Tensei X Fire Emblem'' while all other main characters from other series (excepting Gaiden) appear.

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* DefeatMeansFriendship: Averted, as with most Fire Emblem ''Fire Emblem'' games. Defeat usually means no-frills death when it doesn't mean "now I'm running away and you'll have to fight me again."
* DemotedToExtra: Meta-example. This is the only canon to have almost no representation whatsoever in ''VideoGame/SuperSmashBrosBrawl''. All other sets of games (Archanea-Valentia, Elibe, Magvel, Tellius) have trophies, stickers, songs and either a playable character or an AssistCharacter. The Judgral games? A PaletteSwap of Ike vaguely resembles Sigurd and one of Marth vaguely resembles Leif. '''''That's it.''''' And to add things up, Sigurd, Seliph and Leif didn't even appear in the trailers of ''Shin Megami Tensei X Fire Emblem'' ''VideoGame/ShinMegamiTenseiXFireEmblem'' while all other main characters from other series (excepting Gaiden) ''Gaiden'') appear.



* HolyHandGrenade: The first Fire Emblem game to feature Light magic as a distinct skill from other offensive magics.

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* HolyHandGrenade: The first Fire Emblem ''Fire Emblem'' game to feature Light magic as a distinct skill from other offensive magics.



*** This forgets [[BadassPrincess Princess]] [[CombatMedic Raquesis]]. The Prince/Princess/Lord class had, for the most part, usually been a rather bad one in Fire Emblem; they were extremely plot important and were required to do certain things such as take castles or convert enemy units, but were otherwise [[TheLoad The Load]] in battle, and Raquesis is no exception. She's able to use C-ranked staves and up to A-ranked swords (thanks to her Hezul blood), but her piddling native stats and stat growth, low HP, and lack of combat-related Skills makes using her to fight a losing proposition; this is not helped by the fact that, when you get her, swords are the worst weapon to be using (since most enemies are using either lances or swords, making a weapon advantage impossible) and Raquesis can't use anything else. When she classes up, she changes to the Master Knight, which is ''by far'' the best obtainable Player class and is possibly the best class in the game, its only competition being the enemy classes Queen and Emperor. Master Knights can use A-ranked ''everything'' (well, except for Light Magic, which is C-ranked, and Dark Magic, which is unobtainable anyway), gets a massive boost to ''all'' of her stats (including movement range, which goes from the "on foot" range, the second-shortest (with "heavily armored" being the shortest), to "riding a thoroughbred warhorse," the longest save "riding a ''flying'' thoroughbred warhorse" and "riding a ''dragon'',") and gains as class Skills all of the Skills necessary to equal or surpass any of the normal front-liners in hand-to-hand combat whose lack prevented Raquesis from kicking much ass as a Princess. Because of her '''fantastic''' second class, Raquesis is one of the few (if not the only) first generation characters who is not surpassed by her offspring; neither her daughter Nanna, whose statistical growth is by default better than her mother's, nor her son Delmud, who gets one-half of Raquesis' stat growth on top of whatever growth rates his father had, are pushovers, and neither child them have particularly bad classes (well, Delmud's is pretty bad, though not atrocious), yet the two of them ''combined'' aren't as useful an addition as Master Knight Raquesis. While [[WarriorPrince Prince]] [[GenerationXerox Leif]] also gets to be a Master Knight, he's still useful as a Prince due to his awesome parentage bequeathing him a decent Skill set and good stat growth.

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*** This forgets [[BadassPrincess Princess]] [[CombatMedic Raquesis]]. The Prince/Princess/Lord class had, for the most part, usually been a rather bad one in Fire Emblem; ''Fire Emblem''; they were extremely plot important and were required to do certain things such as take castles or convert enemy units, but were otherwise [[TheLoad The Load]] in battle, and Raquesis is no exception. She's able to use C-ranked staves and up to A-ranked swords (thanks to her Hezul blood), but her piddling native stats and stat growth, low HP, and lack of combat-related Skills makes using her to fight a losing proposition; this is not helped by the fact that, when you get her, swords are the worst weapon to be using (since most enemies are using either lances or swords, making a weapon advantage impossible) and Raquesis can't use anything else. When she classes up, she changes to the Master Knight, which is ''by far'' the best obtainable Player class and is possibly the best class in the game, its only competition being the enemy classes Queen and Emperor. Master Knights can use A-ranked ''everything'' (well, except for Light Magic, which is C-ranked, and Dark Magic, which is unobtainable anyway), gets a massive boost to ''all'' of her stats (including movement range, which goes from the "on foot" range, the second-shortest (with "heavily armored" being the shortest), to "riding a thoroughbred warhorse," the longest save "riding a ''flying'' thoroughbred warhorse" and "riding a ''dragon'',") and gains as class Skills all of the Skills necessary to equal or surpass any of the normal front-liners in hand-to-hand combat whose lack prevented Raquesis from kicking much ass as a Princess. Because of her '''fantastic''' second class, Raquesis is one of the few (if not the only) first generation characters who is not surpassed by her offspring; neither her daughter Nanna, whose statistical growth is by default better than her mother's, nor her son Delmud, who gets one-half of Raquesis' stat growth on top of whatever growth rates his father had, are pushovers, and neither child them have particularly bad classes (well, Delmud's is pretty bad, though not atrocious), yet the two of them ''combined'' aren't as useful an addition as Master Knight Raquesis. While [[WarriorPrince Prince]] [[GenerationXerox Leif]] also gets to be a Master Knight, he's still useful as a Prince due to his awesome parentage bequeathing him a decent Skill set and good stat growth.



* NintendoHard: It's part of Nintendo's long-running Fire Emblem series, noted for not being terrifically forgiving.

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* NintendoHard: It's part of Nintendo's long-running Fire Emblem ''Fire Emblem'' series, noted for not being terrifically forgiving.



* StormingTheCastle: While many Fire Emblem games do this, every chapter in Genealogy literally involves storming multiple castles.

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* StormingTheCastle: While many Fire Emblem ''Fire Emblem'' games do this, every chapter in Genealogy literally involves storming multiple castles.



* CrutchCharacter: Eyvel is probably the best example of this in the series. Yeah, Jagen and Marcus in FireEmblemElibe are probably considered the archetypical examples; but Eyvel is [[spoiler:removed from the player's party relatively early on, and doesn't return until very late game, and even then only if you visit a certain side chapter.]] Furthermore, the game will literally [[PlotArmor rig the RNG so that she can't die]] early in the game, in order to ensure that [[spoiler:she gets turned to stone by Veld in chapter 5.]]

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* CrutchCharacter: Eyvel is probably the best example of this in the series. Yeah, Jagen and Marcus in FireEmblemElibe VideoGame/FireEmblemElibe are probably considered the archetypical examples; but Eyvel is [[spoiler:removed from the player's party relatively early on, and doesn't return until very late game, and even then only if you visit a certain side chapter.]] Furthermore, the game will literally [[PlotArmor rig the RNG so that she can't die]] early in the game, in order to ensure that [[spoiler:she gets turned to stone by Veld in chapter 5.]]



* RagtagBunchOfMisfits: See White and Gray vs Gray and Black Morality. ''Thracia'', as the fifth installment of over a dozen games, hits between Decontruction and UnbuiltTrope. The army consists of anyone who has a loose reason to fight against the Empire, some who are persuaded by someone in the army, or ''people Leif's army kidnapped''. An early indicator is [[TokenEvilTeammate Lifis]], the first thief to join the game. Thieves in ''FireEmblem'' games before and after ''Thracia'' lean towards LovableRogue. Lifis is a pirate who pillaged villages, tried to maniplate Safy into sleeping with him and joined because he would have been executed otherwise.

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* RagtagBunchOfMisfits: See White and Gray vs Gray and Black Morality. ''Thracia'', as the fifth installment of over a dozen games, hits between Decontruction and UnbuiltTrope. The army consists of anyone who has a loose reason to fight against the Empire, some who are persuaded by someone in the army, or ''people Leif's army kidnapped''. An early indicator is [[TokenEvilTeammate Lifis]], the first thief to join the game. Thieves in ''FireEmblem'' ''VideoGame/FireEmblem'' games before and after ''Thracia'' lean towards LovableRogue. Lifis is a pirate who pillaged villages, tried to maniplate Safy into sleeping with him and joined because he would have been executed otherwise.



* VideoGameStealing: This game is notable for being the only Fire Emblem game where thieves can steal ''anything,'' even the weapon your opponent has equipped (if they have enough strength and speed). This makes them some of the most valuable units in the game, behind staff users.

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* VideoGameStealing: This game is notable for being the only Fire Emblem ''Fire Emblem'' game where thieves can steal ''anything,'' even the weapon your opponent has equipped (if they have enough strength and speed). This makes them some of the most valuable units in the game, behind staff users.
16th Apr '16 1:26:21 PM Silverblade2
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* [[ImDyingPleaseTakeMyMacGuffin I'm Dying, Please Take My Infinity +1 Sword]]: [[spoiler:How Sigurd gets the Tyrfing from his father.]]

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* [[ImDyingPleaseTakeMyMacGuffin I'm Dying, Please Take My Infinity +1 Sword]]: ImDyingPleaseTakeMyMacGuffin: [[spoiler:How Sigurd gets the Tyrfing from his father.]]



* [[KickingAssInAllHerFinery Kicking Ass In All His Finery]]: Not quite the same as the usual trope, but if the character portraits are anything to go by, the majority of the noble/royalty units are wearing finely tailored uniforms. Sigurd and Quan in particular are wearing ''cravats'', and certain manga adaptations kick this UpToEleven. [[http://images.wikia.com/fireemblem/images/b/be/Siglud_%28Super_Tactics_Book%29.png Here's]] what Sigurd wears for most of the game, for one.

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* [[KickingAssInAllHerFinery Kicking Ass In All His Finery]]: KickingAssInAllHerFinery: Not quite the same as the usual trope, but if the character portraits are anything to go by, the majority of the noble/royalty units are wearing finely tailored uniforms. Sigurd and Quan in particular are wearing ''cravats'', and certain manga adaptations kick this UpToEleven. [[http://images.wikia.com/fireemblem/images/b/be/Siglud_%28Super_Tactics_Book%29.png Here's]] what Sigurd wears for most of the game, for one.



* [[MadScientistsBeautifulDaughter Mad Dictator's Handsome Son and Mad Scientist's Beautiful Daughter]]: Lex and Tailto, the kids of Langobalt and Reptor, respectively, in the first generation. Second Generation has one of Danan's kids, Johan/Johalva (depends on which one you recruit, though the other isn't that bad either compared to others), and [[spoiler:Travant's son Areone can end up joining Seliph army because of his love for Altena]].

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* [[MadScientistsBeautifulDaughter Mad Dictator's Handsome Son and Mad Scientist's Beautiful Daughter]]: MadScientistsBeautifulDaughter: Lex and Tailto, the kids of Langobalt and Reptor, respectively, in the first generation. Second Generation has one of Danan's kids, Johan/Johalva (depends on which one you recruit, though the other isn't that bad either compared to others), and [[spoiler:Travant's son Areone can end up joining Seliph army because of his love for Altena]].



* '''RandomNumberGod''': You can ALWAYS count on her to either screw you or your enemies over ''whenever she feels like it''. [[http://www.youtube.com/watch?v=Yg5Qj4yUdpM Just look at this video.]]

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* '''RandomNumberGod''': RandomNumberGod: You can ALWAYS count on her to either screw you or your enemies over ''whenever she feels like it''. [[http://www.youtube.com/watch?v=Yg5Qj4yUdpM Just look at this video.]]



* ShadesOfConflict: While the player characters are the clear good guys here, the villains are either [[AntiVillain Anti Villains]] (Burian, Ishtar, Ishtore, Areone, [[spoiler: pre-recruitment Altena]] and several minor bosses) or [[WellIntentionedExtremist Well Intentioned Extremists]] ([[spoiler:Arvis]], Travant) who are mixed in with horrible people (Hilda, Manfroy, Loptyr-possessed!Julius).






* [[WhamEpisode Wham Chapter]]: [[spoiler:Chapter 5. After Sigurd fights his way to his home, Arvis welcomes him with open arms... and then his entire army - and he - is massacred. The '''[[ShootTheShaggyDog end]]''' of the First Generation storyline.]]

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* [[WhamEpisode Wham Chapter]]: WhamEpisode: [[spoiler:Chapter 5. After Sigurd fights his way to his home, Arvis welcomes him with open arms... and then his entire army - and he - is massacred. The '''[[ShootTheShaggyDog end]]''' of the First Generation storyline.]]



* [[ShadesOfConflict White vs Grey and Black Morality]]: While the player characters are the clear good guys here, the villains are either [[AntiVillain Anti Villains]] (Burian, Ishtar, Ishtore, Areone, [[spoiler: pre-recruitment Altena]] and several minor bosses) or [[WellIntentionedExtremist Well Intentioned Extremists]] ([[spoiler:Arvis]], Travant) who are mixed in with horrible people (Hilda, Manfroy, Loptyr-possessed!Julius).

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* [[ShadesOfConflict White vs Grey and Black Morality]]: While the player characters are the clear good guys here, the villains are either [[AntiVillain Anti Villains]] (Burian, Ishtar, Ishtore, Areone, [[spoiler: pre-recruitment Altena]] and several minor bosses) or [[WellIntentionedExtremist Well Intentioned Extremists]] ([[spoiler:Arvis]], Travant) who are mixed in with horrible people (Hilda, Manfroy, Loptyr-possessed!Julius).



* RagtagBunchOfMisfits / ArmyOfThievesAndWhores: See White and Gray vs Gray and Black Morality. ''Thracia'', as the fifth installment of over a dozen games, hits between Decontruction and UnbuiltTrope. The army consists of anyone who has a loose reason to fight against the Empire, some who are persuaded by someone in the army, or ''people Leif's army kidnapped''. An early indicator is [[TokenEvilTeammate Lifis]], the first thief to join the game. Thieves in ''FireEmblem'' games before and after ''Thracia'' lean towards LovableRogue. Lifis is a pirate who pillaged villages, tried to maniplate Safy into sleeping with him and joined because he would have been executed otherwise.

to:

* RagtagBunchOfMisfits / ArmyOfThievesAndWhores: RagtagBunchOfMisfits: See White and Gray vs Gray and Black Morality. ''Thracia'', as the fifth installment of over a dozen games, hits between Decontruction and UnbuiltTrope. The army consists of anyone who has a loose reason to fight against the Empire, some who are persuaded by someone in the army, or ''people Leif's army kidnapped''. An early indicator is [[TokenEvilTeammate Lifis]], the first thief to join the game. Thieves in ''FireEmblem'' games before and after ''Thracia'' lean towards LovableRogue. Lifis is a pirate who pillaged villages, tried to maniplate Safy into sleeping with him and joined because he would have been executed otherwise.otherwise.
* ShadesOfConflict:
** Main Characters - On the white end of the scale you have the heroic and sheltered Prince Leif and the remnants of the Leonster Knights. Around the grey area you have you have Lifis who wreaked havoc on Thracian civilians, Pahn who's a thief, albeit a good natured one. Not to mention there's a couple of [[PunchClockHero Punch Clock Heroes]] that join just because they're there at the right moment (Fergus, Shiva, Trewd, and Ralph). Also, there's the Bishop August who seems to have a morally ambiguous past and holds a cynical view towards the Manster nobles.
** Enemy Characters - Around the Grey end, there's a good amount of enemy bosses who fit here such as Largo (Dorias even commends Leif if he captures Largo instead of killing him), Rumay, Gomes (a bandit no less), and Reinhardt. Around or near the black area is Kempf (a man who even his fellow commanders view with disgust), Raydrick, and Veld.



* VideoGameStealing: This game is notable for being the only Fire Emblem game where thieves can steal ''anything,'' even the weapon your opponent has equipped (if they have enough strength and speed). This makes them some of the most valuable units in the game, behind staff users.
* [[ShadesOfConflict White and Grey vs Grey and Black Morality]]:
** Main Characters - On the white end of the scale you have the heroic and sheltered Prince Leif and the remnants of the Leonster Knights. Around the grey area you have you have Lifis who wreaked havoc on Thracian civilians, Pahn who's a thief, albeit a good natured one. Not to mention there's a couple of [[PunchClockHero Punch Clock Heroes]] that join just because they're there at the right moment (Fergus, Shiva, Trewd, and Ralph). Also, there's the Bishop August who seems to have a morally ambiguous past and holds a cynical view towards the Manster nobles.
** Enemy Characters - Around the Grey end, there's a good amount of enemy bosses who fit here such as Largo (Dorias even commends Leif if he captures Largo instead of killing him), Rumay, Gomes (a bandit no less), and Reinhardt. Around or near the black area is Kempf (a man who even his fellow commanders view with disgust), Raydrick, and Veld.

to:

* VideoGameStealing: This game is notable for being the only Fire Emblem game where thieves can steal ''anything,'' even the weapon your opponent has equipped (if they have enough strength and speed). This makes them some of the most valuable units in the game, behind staff users.
* [[ShadesOfConflict White and Grey vs Grey and Black Morality]]:
** Main Characters - On the white end of the scale you have the heroic and sheltered Prince Leif and the remnants of the Leonster Knights. Around the grey area you have you have Lifis who wreaked havoc on Thracian civilians, Pahn who's a thief, albeit a good natured one. Not to mention there's a couple of [[PunchClockHero Punch Clock Heroes]] that join just because they're there at the right moment (Fergus, Shiva, Trewd, and Ralph). Also, there's the Bishop August who seems to have a morally ambiguous past and holds a cynical view towards the Manster nobles.
** Enemy Characters - Around the Grey end, there's a good amount of enemy bosses who fit here such as Largo (Dorias even commends Leif if he captures Largo instead of killing him), Rumay, Gomes (a bandit no less), and Reinhardt. Around or near the black area is Kempf (a man who even his fellow commanders view with disgust), Raydrick, and Veld.
users.
8th Apr '16 8:59:39 PM SteelEdge
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Added DiffLines:

* DeconstructorFleet: Leif's story is a Decontruction of Marth's story from start to finish. Both lords were driven from their homeland and retook it, but Leif runs into a more CrapsackWorld. Leif had to run from place to place since he was two, and with only one knight to protect him consistently. Priestess captured by pirates? The thief who looks like he's letting her out just wants to take advantage of her. Leif's first time in a castle is breaking out of the dungeon. Lots of those who join him have unsavoury motives. Most of Leif's journey seems less like a liberation army and more like a refugee group, given how much of their movements are based on being chased. [[spoiler: Worst of all, while Leif succeeds in liberating Leonster, he and his are are besieged by the very empire he retook it from until Seliph bails him out.]] Ultimately reconstructed once Leif and his army succeed in their goals in the very end.
4th Mar '16 6:50:34 PM Kayube
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** Enemy Characters - Around the Grey end, there's a good amount of enemy bosses who fit here such as Largo (Dorias even commends Leif if he captures Largo instead of killing him), Rumay, Gomes (a bandit no less), and Reinhardt. Around or near the black area is Kempf (a man who even his fellow commanders view with disgust), Raydrick, and Veld.
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<<|FireEmblem|>>
<<|TurnBasedStrategy|>>

to:

** Enemy Characters - Around the Grey end, there's a good amount of enemy bosses who fit here such as Largo (Dorias even commends Leif if he captures Largo instead of killing him), Rumay, Gomes (a bandit no less), and Reinhardt. Around or near the black area is Kempf (a man who even his fellow commanders view with disgust), Raydrick, and Veld.
----
<<|FireEmblem|>>
<<|TurnBasedStrategy|>>
Veld.
28th Feb '16 6:10:50 PM RaustBD
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* DamnYouMuscleMemory: In this game, the priority of the "wait" button on the action menu is cranked way up, above pretty much everything but attacking, meaning that for people who have played the other games, where wait is always the last option on the menu, chances are you're going to waste your staff users' turns ''a lot''.

to:

* DamnYouMuscleMemory: In this game, the priority of the "wait" button on the action menu is cranked way up, above pretty much everything but attacking, meaning that for people who have played the other games, where wait is always the last option on the menu, chances are you're going to waste your staff users' turns ''a lot''. Worse still, the absolute highest priority command in the game is "escape", meaning that if you're on a map with a castle to guard that is also the escape square, every single turn you have a chance of making the sole unit standing between the enemies and your defeat vanish from the map for the rest of the battle.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.FireEmblemJugdral