History VideoGame / FinalFantasyXIII2

4th Sep '16 3:18:10 PM nombretomado
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* AIIsACrapshoot: [[spoiler:The A.I. of Augusta Tower did not like the idea of the Academy limiting its power, so it killed off the Academy higher-ups and took control of the tower and Academia. Its self-defense system for Academia City involves turning the citizens into Cie'th and sending them in droves to attack intruders. Its madness would later form into Academia 400AF, a BadFuture where said AI controls the entire city. Hello, [[TwoThousandOneASpaceOdyssey HAL Expy.]]]]

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* AIIsACrapshoot: [[spoiler:The A.I. of Augusta Tower did not like the idea of the Academy limiting its power, so it killed off the Academy higher-ups and took control of the tower and Academia. Its self-defense system for Academia City involves turning the citizens into Cie'th and sending them in droves to attack intruders. Its madness would later form into Academia 400AF, a BadFuture where said AI controls the entire city. Hello, [[TwoThousandOneASpaceOdyssey [[Film/TwoThousandOneASpaceOdyssey HAL Expy.]]]]
21st Jul '16 7:54:41 PM Bissek
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* YankTheDogsChain: The finale. Caius has been stopped, all the paradoxes are gone, a new Cocoon has risen, Fang and Vanille have been released from the pillar, and Serah is looking forward to a life reunited with her fiance and sister. Then [[spoiler:The Eyes of Etro kill her for having altered time (Even though all she did was undo all of Caius' alterations), it's revealed that killing Caius destroyed the Heart of Chaos and Etro with him, and all of New Cocoon is consumed in an enormous paradox.]]
1st Jul '16 6:33:39 PM omegafire17
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** Gogmagog, an unusual being that pops up in random portals and forces you to fight him in a boss battle several times in the early game. After a long string of {{Wham Episode}}s and a very depressing TearJerker, Gogmagog shows up as the boss in the time period... only for him to rarely attack (and when he does, it's very weak), along with use something called "Writhe", which is like [[Franchise/{{Pokemon}} "Splash"]] but ''worse'': it inflicts a random debuff on himself.
** Caius gets stronger as the game goes on, but he doesn't scale to the party. An underprepared party will have a lot of trouble with Final Boss Caius, but a maxed-out party will crush him.

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** Gogmagog, an unusual being that pops up in random portals and forces you to fight him in a boss battle several times in the early game. After a long string of {{Wham Episode}}s and a very depressing TearJerker, Gogmagog shows up as the boss in the time period... period late in the game... only for him to rarely attack (and when he does, it's very weak), fairly weak to any sufficiently-leveled party), along with use something called "Writhe", which is like [[Franchise/{{Pokemon}} "Splash"]] but ''worse'': it inflicts a random debuff on himself.
himself. [[note]] If you take too long, Gogmagog will transfer ''every'' status ailment he stacked ''to you'', including Pain + Fog at the same time, among others. He just doesn't last enough for most players to experience this. [[/note]]
** Caius gets stronger as the game goes on, but he doesn't directly scale to the party. An underprepared party will have a lot of trouble with Final Boss Caius, but a maxed-out party will crush him.
1st Jul '16 5:43:01 PM omegafire17
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* CutscenePowerToTheMax: In a moment similar to the [[VideoGame/FinalFantasyXIII original]], The Royal Ripeness is blasted and stunned for several seconds by massive fire-ball spells... from Noel. This wouldn't be so bad if it was Serah, as one could argue [[spoiler:Snow's presence makes it ThePowerOfLove]], but it's Noel who does it instead. It's made even worse by the fact that many players level Noel's ''strength'' (i.e. ''not'' his Ravager role), and he doesn't even start with a fire spell in the first place.
** Especially since in the actual gameplay fight, the Royal Ripeness ''[[GameplayAndStorySegregation absorbs]]'' fire

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* CutscenePowerToTheMax: In a moment similar to the [[VideoGame/FinalFantasyXIII original]], The Royal Ripeness is blasted and stunned for several seconds by massive fire-ball spells... from Noel. This wouldn't be so bad if it was Serah, as one could argue [[spoiler:Snow's presence makes it ThePowerOfLove]], but it's Noel Noel, who does it instead. It's made even worse by the fact that many players level Noel's ''strength'' (i.e. ''not'' his Ravager role), and he doesn't even start begin with a fire spell Fire spell, and only learns it a quarter into his Ravager role. [[note]] However, as we later see, Noel was strong/skilled enough to take on a Behemoth ''solo'' give-or-take some effort, which would require ''some'' development in all roles at the first place.
least.[[/note]]
** Especially since in the actual gameplay fight, the Royal Ripeness ''[[GameplayAndStorySegregation absorbs]]'' firefire. Yet even in-fight Noel uses fire spells to blast it's face during the cinematic finish, with regular damage indicators and everything.
27th Jun '16 3:14:35 PM omegafire17
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** One of the members of the game's production team [[WordOfGod stated outright]] that Mog's presence in the game was intended as a form of fanservice, though this is one instance where it doesn't have anything to do with sex. Of course, one might begin to believe that it's intended as a form of a FanDisservice after about the fifth time of hearing Mog say "I'll be helping in spirit, so good luck, kupo!" after failing at one of the Temporal Rift puzzles.

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** One of the members of the game's production team [[WordOfGod stated outright]] that Mog's presence in the game was intended as a form of fanservice, though this is one instance where it doesn't have anything to do with sex. Of course, one might begin to believe that it's intended as a form of a FanDisservice after about the fifth time of hearing Mog say "I'll be helping in spirit, so good luck, kupo!" after failing at one of the Temporal Rift puzzles.
27th Jun '16 3:10:30 PM omegafire17
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* AGodIAmNot: In the prologue, during the aerial battle (if you can hear it over the sounds of battle), Noel asks if Lightning is a goddess. "I never said I was a goddess" is her reply; essentially true, as while she's ''empowered'' by the goddess Etro, Lightning technically isn't one herself.
26th Jun '16 3:04:37 PM omegafire17
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* AntiFrustrationFeatures: This game eliminates a large amount of {{Scrappy Mechanic}}s that made its predecessor so painful. For one thing, it eliminates the characters striking a pose in the middle of a battle whenever you shift paradigms. The weapon upgrade system is largely eliminated, and those that do use it (the DLC weapons mainly) have it vastly simplified. The amount of CP needed to upgrade the various Roles is hugely reduced, meaning less need to grind just to get through the game. You can switch party leaders between Noel and Serah at any time and if one of them dies, you'll automatically switch to the other. The rate at which the ATB charges is increased, meaning less time is spent with your characters posing aggressively.

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* AntiFrustrationFeatures: This game eliminates a large amount A number of {{Scrappy Mechanic}}s that made its predecessor so painful. For one thing, it eliminates minor features from the characters original have been changed/removed for ease of use. Characters striking a pose in the middle of a in- battle whenever you shift paradigms. paradigms still happens, but it's instantaneous instead of a few seconds. The weapon upgrade system is largely eliminated, and those that do still use it (the DLC (DLC weapons mainly) have it vastly simplified. The amount of CP needed to upgrade the various Roles is hugely reduced, meaning less need to grind just to get through the game. reduced considerably, with general CP intake increased. You can switch party leaders between Noel and Serah at any time and if one of them dies, you'll automatically switch to the other. The rate at which the ATB charges is also increased, meaning less time is spent with your characters posing aggressively.faster combat overall.



* SequelDifficultySpike: Inverted big time. Random battles are now no threat at all, and the rare enemies that are supposedly more powerful than their peers usually just take a minute to kill instead of ten seconds. There is little sense in using anything other than Commandos and Ravagers 95% of the time. The beautifully layered, multifaceted battle system of the previous game is still here, but there is little reason to use it anymore outside of boss battles. It is entirely possible to stumble across some of the most powerful foes in the game completely unprepared and win on your first try.

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* SequelDifficultySpike: Inverted big time. Inverted. Random battles are now no little threat at all, and the rare enemies that are supposedly more powerful than their peers rare enemies usually just take a minute or more to kill instead of ten seconds. There is rather than seconds, using little sense in using anything other more than Commandos and Ravagers 95% of the time. The beautifully layered, multifaceted battle system of the previous game is still here, but there is little reason to use it anymore outside of boss battles. Ravagers, and occasionally Medics and/or Sentinels. It is entirely possible during normal leveling to stumble across some of the most more powerful foes in the game completely unprepared and win on your first try.try - though it's still true that you cannot beat everything right from the start.
21st May '16 9:48:59 PM nombretomado
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* OldSaveBonus: If the player has save data for ''Final Fantasy XIII'' on their HD, the success rate of the slots minigame in Xanadu/Serendipity will be higher, [[RandomNumberGod mostly]]. They also unlock several in game items, a theme for your Playstation Dashboard (for PS3) and a gamer picture (for XBox 360).

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* OldSaveBonus: If the player has save data for ''Final Fantasy XIII'' on their HD, the success rate of the slots minigame in Xanadu/Serendipity will be higher, [[RandomNumberGod mostly]]. They also unlock several in game items, a theme for your Playstation Dashboard (for PS3) [=PS3=]) and a gamer picture (for XBox 360).



** Beware the latest PS3 and XBOX360 trailers, which are spoiling things way too much. For example, [[spoiler:the XBOX360 trailer reveals scenes which lead us to think that Noel and Yeul are going to die. The [[http://youtu.be/7ikNX-p8hEI?t=2m25s XBOX360 trailer]] goes as far as showing Caius stabbing Noel in the back, leaving him to die.]] Of course, we know that we should NeverTrustATrailer, or that with the multiple endings the game will have, we only see one of the paths our choices may lead us... Still, it's going a little too far.

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** Beware the latest PS3 [=PS3=] and XBOX360 [=XBOX360=] trailers, which are spoiling things way too much. For example, [[spoiler:the XBOX360 trailer reveals scenes which lead us to think that Noel and Yeul are going to die. The [[http://youtu.be/7ikNX-p8hEI?t=2m25s XBOX360 trailer]] goes as far as showing Caius stabbing Noel in the back, leaving him to die.]] Of course, we know that we should NeverTrustATrailer, or that with the multiple endings the game will have, we only see one of the paths our choices may lead us... Still, it's going a little too far.
21st May '16 2:01:20 PM Morgenthaler
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%%* BlondesAreEvil: Alyssa.
20th May '16 4:27:21 PM nombretomado
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'''''Final Fantasy [=XIII-2=]''''' is a direct sequel to the 13th game in the [[RunningGag baby-blendingly popular]] ''Franchise/FinalFantasy'' series and third entry of the ''Franchise/FabulaNovaCrystallisFinalFantasy'' sub-series, and also the fifth title in the series to be a direct sequel to a main series title. The game was teased on January 27, 2011 at the Square Enix 1st Production Department Premier Conference, and was subsequently released on December 15th, 2011 in Japan, January 31st, 2012 in North America, and February 3rd, 2012 in Europe. Like its predecessor, it is for both the {{Playstation 3}} and the {{Xbox 360}}. The game was also ported to the PC on December 11, 2014.

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'''''Final Fantasy [=XIII-2=]''''' is a direct sequel to the 13th game in the [[RunningGag baby-blendingly popular]] ''Franchise/FinalFantasy'' series and third entry of the ''Franchise/FabulaNovaCrystallisFinalFantasy'' sub-series, and also the fifth title in the series to be a direct sequel to a main series title. The game was teased on January 27, 2011 at the Square Enix 1st Production Department Premier Conference, and was subsequently released on December 15th, 2011 in Japan, January 31st, 2012 in North America, and February 3rd, 2012 in Europe. Like its predecessor, it is for both the {{Playstation 3}} UsefulNotes/PlayStation3 and the {{Xbox 360}}.UsefulNotes/XBox360. The game was also ported to the PC on December 11, 2014.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.FinalFantasyXIII2