History VideoGame / FinalFantasyXIII

13th Jul '17 9:25:54 AM DavidCowie
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* GameplayAndStorySegregation: It's odd seeing Hope contemplate killing Snow during a cutscene in Palumpolum and then heal him in the very next battle. Addressed when Hope defends Snow from a monster in a cutscene -- he doesn't want Snow to die because then Hope doesn't get his chance to confront him with what he's done.

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* GameplayAndStorySegregation: GameplayAndStorySegregation:
**
It's odd seeing Hope contemplate killing Snow during a cutscene in Palumpolum and then heal him in the very next battle. Addressed when Hope defends Snow from a monster in a cutscene -- he doesn't want Snow to die because then Hope doesn't get his chance to confront him with what he's done.


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** It is a plot point that the party have a very vague Focus, and this is implied to be standard practice. When they reach Pulse, however, they get the opportunity to complete the missions of people who failed their Focuses. These are all very clear, because it would be annoying for the player to have a half-remembered dream as a side quest instruction.
9th Jul '17 1:11:16 PM N.Harmonik
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* BodyToJewel: [[spoiler: Serah, when completing her Focus.]]

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* BodyToJewel: [[spoiler: Serah, [[spoiler:Serah, when completing her Focus.]]



** Subverted.[[spoiler:The logic is not insane since Lindzei's plan was exactly to build Cocoon and provoke a massive genocide later to open the Gate Of Etro. So, the Cocoon fal'Cie are just fulfilling their Focus.]]

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** Subverted. [[spoiler:The logic is not insane since Lindzei's plan was exactly to build Cocoon and provoke a massive genocide later to open the Gate Of Etro. So, the Cocoon fal'Cie are just fulfilling their Focus.]]



** At the beginning of the game check the menu for the characters stats. With the exception of HP, Vanille's magic (which you can't even ''use'' at this point) and strength are almost half-again any of the other characters. This spindly little girl is stronger than both Snow, [[GoodOldFisticuffs a man who kills monsters by punching them in the face]], and Lightning, [[TheHero a career soldier]]. [[spoiler:She's already been buffed]]

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** At the beginning of the game check the menu for the characters stats. With the exception of HP, Vanille's magic (which you can't even ''use'' at this point) and strength are almost half-again any of the other characters. This spindly little girl is stronger than both Snow, [[GoodOldFisticuffs a man who kills monsters by punching them in the face]], and Lightning, [[TheHero a career soldier]]. [[spoiler:She's already been buffed]]buffed.]]



* [[LastOfHisKind Last Of Their Kind]]: [[spoiler: Fang and Vanille are the last remaining Pulsians.]]

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* [[LastOfHisKind Last Of Their Kind]]: [[spoiler: Fang [[spoiler:Fang and Vanille are the last remaining Pulsians.]]



** And then there's the awesome three-way fight you can perform on the Archlytte Step with [[NamesToRunAwayFromReallyFast a Behemoth King and a Megistotheran]]. Both of them are extremely powerful, and even Hope comments that it's awesome to watch them duke it out, on top of this being a very good grinding spot.

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** And then there's the awesome three-way fight you can perform on the Archlytte Step Archylte Steppe with [[NamesToRunAwayFromReallyFast a Behemoth King and a Megistotheran]]. Both of them are extremely powerful, and even Hope comments that it's awesome to watch them duke it out, on top of this being a very good grinding spot.



* [[MortonsFork Morton's Fork]]: If you're branded a l'Cie, you've got two possible fates in store for you: complete your focus and turn into a crystal forever, or do nothing and turn into a Cie'th zombie forever. This is your first hint that the fal'Cie [[JerkAssGods are nothing but a bunch of pricks]]. Your second hint is that focuses are only ever about as clear as half-remembered dreams anyway.

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* [[MortonsFork Morton's Fork]]: MortonsFork: If you're branded a l'Cie, you've got two possible fates in store for you: complete your focus and turn into a crystal forever, or do nothing and turn into a Cie'th zombie forever. This is your first hint that the fal'Cie [[JerkAssGods are nothing but a bunch of pricks]]. Your second hint is that focuses are only ever about as clear as half-remembered dreams anyway.
29th Jun '17 6:36:58 PM eowynjedi
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* ThePurge: After discovering a Fal'Cie from Pulse in some ruins, the Sanctum government decides to send everyone that was "near" that Fal'Cie to Pulse because of the irrational fear of everything coming from that planet. Several facilities were constructed for the purged population to live happily there, and a military division known as PSICOM took over and oversaw the removal of the population. However, it quickly becomes apparent that the Sanctum government neither expected nor intended for any of the Purged population to survive - when the population being shipped out began to violently resist, PSICOM used that as an excuse to simply massacre everyone.

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* ThePurge: After discovering a Fal'Cie from Pulse in some ruins, the Sanctum government decides to send everyone that was "near" that Fal'Cie to Pulse because of the irrational fear of everything coming from that planet. Several facilities were constructed for the purged population to live happily there, and a military division known as PSICOM took over and oversaw the removal of the population. However, it quickly becomes apparent that the Sanctum government neither expected nor intended for any of the Purged population to survive - when the population being shipped out began to violently resist, PSICOM used that as an excuse to simply massacre everyone. Lightning's remark imply that this was the plan all along.
25th Jun '17 4:30:20 PM eowynjedi
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* MultiPlatform: The news of this being the first game in the series to do this (and the first for the Xbox 360) was a big announcement.
** Although the advent of a UsefulNotes/PlayStation3 price drop has cooled off some of the initial fire from earlier on.

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* MultiPlatform: The news of this being the first game in the series to do this (and the first for the Xbox 360) was a big announcement.
**
announcement. Although the advent of a UsefulNotes/PlayStation3 price drop has cooled off some of the initial fire from earlier on.on.
* MyGodYouAreSerious: At the Vile Peaks, Lightning says that rather than spin out time trying to find her Focus or become a Cie'th, she's going to ''really'' [[ThenLetMeBeEvil make herself the enemy Cocoon fears]] by attacking Eden, the fal'Cie that rules over all the others and essentially keeps Cocoon running. Sazh starts to banter as usual, but then he realizes she ''actually means it'' and start pointing out the many reasons that would be a really bad idea.
25th Jun '17 2:31:36 AM Sanokal
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* CharacterDevelopment: The plot of the game really isn't that much worth mentioning, but the CharacterDevelopment is what's really driving the narrative. It shares a similar narrative structure with ''VideoGame/FinalFantasyV'' and ''VideoGame/FinalFantasyVIII''.
** Reaches its natural climax in Chapter 12. Compare the arguing, [[HeroicBSOD Heroic BSODing]], murder plotting, and bitch-slapping at the beginning to the [[BadassCrew confident, cohesive]] [[TrueCompanions team]] that invades Eden.

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* CharacterDevelopment: The plot of the game really isn't that much worth mentioning, but the CharacterDevelopment is what's really driving the narrative. It shares a similar narrative structure with ''VideoGame/FinalFantasyV'' and ''VideoGame/FinalFantasyVIII''.
** Reaches
''VideoGame/FinalFantasyVIII''. This reaches its natural climax in Chapter 12. Compare the arguing, [[HeroicBSOD Heroic BSODing]], murder plotting, and bitch-slapping at the beginning to the [[BadassCrew confident, cohesive]] [[TrueCompanions team]] that invades Eden.
9th May '17 11:48:41 AM DustSnitch
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''VideoGame/FinalFantasyXIII'' is the first part of the "ten year project" known as ''Franchise/FabulaNovaCrystallisFinalFantasy'', which was envisioned as a series of ''Final Fantasy'' games all sharing a common mythology. Unfortunately, development was filled with problems, the two biggest being an excessive amount of time spent developing the game engine, and a general lack of a cohesive vision amongst the development team. As a result, feedback for the game has been more than a little bit mixed. While it received relatively warm initial reviews (currently holding 83 on Metacritic), [[BrokenBase fan reaction has been broken]] [[{{Understatement}} to put it mildly]], often citing its linearity and convoluted storytelling.

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''VideoGame/FinalFantasyXIII'' ''Final Fantasy XIII'' is the first part of the "ten year project" known as ''Franchise/FabulaNovaCrystallisFinalFantasy'', which was envisioned as a series of ''Final Fantasy'' games all sharing a common mythology. Unfortunately, development was filled with problems, the two biggest being an excessive amount of time spent developing the game engine, and a general lack of a cohesive vision amongst the development team. As a result, feedback for the game has been more than a little bit mixed. While it received relatively warm initial reviews (currently holding 83 on Metacritic), [[BrokenBase fan reaction has been broken]] [[{{Understatement}} to put it mildly]], often citing its linearity and convoluted storytelling.



* GemTissue: While the physiology of this process is never exactly explored in detail, when the l'Cie in the ''VideoGame/FinalFantasyXIII'' mythos make their FaustianBargain, a small crystal forms somewhere inside their bodies, that allows them to manifest their superpowers and grows larger as they become stronger (this serves as the in-universe justification of the [[SkillScoresAndPerks Crystarium]] [[CharacterLevel subsystem]]). Eventually, when the l'Cie fulfill their end of the deal they made, the crystal grows so large, it completely encases them, freezing them in an eternal stasis.

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* GemTissue: While the physiology of this process is never exactly explored in detail, when the l'Cie in the ''VideoGame/FinalFantasyXIII'' ''Final Fantasy XIII'' mythos make their FaustianBargain, a small crystal forms somewhere inside their bodies, that allows them to manifest their superpowers and grows larger as they become stronger (this serves as the in-universe justification of the [[SkillScoresAndPerks Crystarium]] [[CharacterLevel subsystem]]). Eventually, when the l'Cie fulfill their end of the deal they made, the crystal grows so large, it completely encases them, freezing them in an eternal stasis.
27th Apr '17 5:28:29 PM N.Harmonik
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** [[spoiler: Averted as of the sequel. While no explicit numbers are mentioned, it ''is'' stated that people died. But either way, the survivor's are dead now, due to the time crash occuring 500 years after the ending of XIII.]]

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** [[spoiler: Averted [[spoiler:Averted as of the sequel. While no explicit numbers are mentioned, it ''is'' stated that people died. But either way, the survivor's survivors are dead now, due to the time crash occuring occurring 500 years after the ending of XIII.]]



* NoSidepathsNoExplorationNoFreedom: Entirely true until very late in the game, when the sandbox opens up a little for sidequests. There is no backtracking except to one specific area, and there are no towns to visit. This is a big change from earlier installments, even purely linear games like ''VideoGame/FinalFantasyX''. [[TropesAreTools Not that that's necessarily a bad thing.]]
** The last chapter of the game is this (though with warps to the free areas) and is reminiscent of Final Destination from ''VideoGame/SuperSmashBros''.
** The linearity was explained to be influenced from first person shooters. Make that of what you will.



* NoSidepathsNoExplorationNoFreedom: Entirely true until very late in the game, when the sandbox opens up a little for sidequests. There is no backtracking except to one specific area, and there are no towns to visit. This is a big change from earlier installments, even purely linear games like ''VideoGame/FinalFantasyX''. [[TropesAreTools Not that that's necessarily a bad thing.]]
** The last chapter of the game is this (though with warps to the free areas) and is reminiscent of Final Destination from ''VideoGame/SuperSmashBros''.
** The linearity was explained to be influenced from first person shooters. Make that of what you will.

to:

* NoSidepathsNoExplorationNoFreedom: Entirely true until very late in NotTheFallThatKillsYou: Lightning utilizes a device called a Grav-Con unit to survive incredible falls and jumps (it reverses gravity just before the game, when character hits the sandbox opens up a little for sidequests. There is no backtracking except to one specific area, and there are no towns to visit. This is a big change from earlier installments, even purely linear games like ''VideoGame/FinalFantasyX''. [[TropesAreTools Not that that's necessarily a bad thing.]]
** The last chapter of the game is this (though with warps to the free areas) and is reminiscent of Final Destination from ''VideoGame/SuperSmashBros''.
** The linearity was explained to be influenced from first person shooters. Make that of what you will.
ground).
22nd Apr '17 1:14:52 PM Steam_Lord
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* BattleshipRaid / ColossusClimb: While you do not fight the entire structure, Anima was actually the entire Pulse Vestige. This is most apparent in one of the flashbacks when the face of the Vestige roars. The boss that the game and Datalog call "Anima" was actually just its core.

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* BattleshipRaid / ColossusClimb: BattleshipRaid:
**
While you do not fight the entire structure, Anima was actually the entire Pulse Vestige. This is most apparent in one of the flashbacks when the face of the Vestige roars. The boss that the game and Datalog call "Anima" was actually just its core.


Added DiffLines:

* ColossusClimb: While you do not fight the entire structure, Anima was actually the entire Pulse Vestige. This is most apparent in one of the flashbacks when the face of the Vestige roars. The boss that the game and Datalog call "Anima" was actually just its core.
22nd Apr '17 1:12:30 PM Steam_Lord
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** AI Medics follow a certain AI structure, as do the others, but their's might not fit every situation. They start with healing anyone alive (particularly the leader) at/below 30% health, then 70% health, but ''only'' once both conditions are satisfied do they turn their attention to those requiring Raise, followed by removing negative status ailments, and ending with whatever damage hasn't been healed yet. You'll need to control a Medic role to do things out-of-order.

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** AI Medics follow a certain AI structure, as do the others, but their's theirs might not fit every situation. They start with healing anyone alive (particularly the leader) at/below 30% health, health (ignoring wounded GlassCannon support characters with less total health), then 70% health, but ''only'' once both conditions are satisfied do they turn their attention to those requiring Raise, followed by removing negative status ailments, and ending with whatever damage hasn't been healed yet. You'll need to control a Medic role to do things out-of-order.
21st Apr '17 2:18:54 AM omegafire17
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** There's also one ''mid-chapter'' once you get halfway through the final dungeon and the bosses you fought ''minutes ago'' start showing up as [[DemotedBoss regular enemies.]]
* DoesThisRemindYouOfAnything: Is Vanille having TheImmodestOrgasm on her Eidolon? [[http://www.youtube.com/watch?v=QFTLDl9Cg2U Judge for yourself.]] Or not... They even cuddle at the end!
*** Considering the noises Vanille makes throughout the game, it sounds like she may constantly be having one.

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** There's also one ''mid-chapter'' once you get halfway through the final dungeon and dungeon, where the bosses you fought ''minutes ago'' start showing up as [[DemotedBoss regular enemies.]]
* DoesThisRemindYouOfAnything: Is Vanille having TheImmodestOrgasm on her Eidolon? [[http://www.youtube.com/watch?v=QFTLDl9Cg2U Judge for yourself.]] Or not... They they even cuddle at the end!
*** Considering
end. And on a lesser note, considering the noises Vanille she makes throughout the game, it sounds can ''sound'' like she may Vanille might constantly be having one.
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