History VideoGame / FinalFantasyThe4HeroesOfLight

12th Dec '15 10:54:42 PM NOYB
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** Just before facing Chaos' final form, [[spoiler:all the characters that the party helped over the course of the game appear in pairs to heal them and give them a speech encouraging them not to give up]], in a very similar fashion to ''VideoGame/FinalFantasyIV''.

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** Just before facing Chaos' Chaos's final form, [[spoiler:all the characters that the party helped over the course of the game appear in pairs to heal them and give them a speech encouraging them not to give up]], in a very similar fashion to ''VideoGame/FinalFantasyIV''.
29th Nov '15 11:34:44 AM eowynjedi
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Added DiffLines:

* EvolvingTitleScreen: As you progress through the game, icons for the towns you visit appear on the opening. In the second half, the portraits of major characters whose lives you fix are added.
5th Nov '15 7:07:28 PM eowynjedi
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* TakeYourTime: [[spoiler:When the final dungeon collapses, you can stop in the save room and chat with the other party members, in spite of all the screen shaking and flashing.]]

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* TakeYourTime: TakeYourTime:
** Look out! Belphegor is going to make Mount Gulg erupt, destroying Arbor and the source of all the world's magic! Unless you decide to do one of the other towns first. (Of course, this is happening during a TimeCrash, so it's not so {{egregious}} as other instances.)
**
[[spoiler:When the final dungeon collapses, you can stop in the save room and chat with the other party members, in spite of all the screen shaking and flashing.]]



* WorldTree: The Great Tree, from which all magic originates.

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* WorldTree: The Great Tree, Tree of Arbor, from which all magic originates.
5th Nov '15 7:01:26 PM eowynjedi
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Added DiffLines:

* RippleEffectProofMemory: At the end of the game, while various issues from the first half were prevented from happening, there isn't indication that the people they affected ''forgot'' what happened. [[spoiler:For example, Thauzand's daughter survived the plague but he is still dressed as a merchant rather than a priest in the denouement.]]
1st Sep '15 7:07:11 PM eowynjedi
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* MythologyGag: The plot of the game initially concerns [[VideoGame/FinalFantasyI saving a princess at the beginning]], and later on breaking a [[spoiler:StableTimeLoop]].
** To add to the [[VideoGame/FinalFantasyI FF1]] References, the Final Boss is named Chaos. In addition, one of his attacks is called [[VideoGame/FinalFantasyIV Big Bang]].

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* MythologyGag: MythologyGag:
**
The plot of the game initially concerns [[VideoGame/FinalFantasyI saving a princess at the beginning]], and later on breaking a [[spoiler:StableTimeLoop]].
** To add to the [[VideoGame/FinalFantasyI FF1]] References, the Final Boss is named Chaos. In addition, one of his attacks is called [[VideoGame/FinalFantasyIV Big Bang]].Bang]] and he borrows from Zemus' AsLongAsThereIsEvil speech.


Added DiffLines:

** Just before facing Chaos' final form, [[spoiler:all the characters that the party helped over the course of the game appear in pairs to heal them and give them a speech encouraging them not to give up]], in a very similar fashion to ''VideoGame/FinalFantasyIV''.
1st Sep '15 8:44:01 AM eowynjedi
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Added DiffLines:

* GameplayAndStoryIntegration: During the ending sequence, the party gives back the artifacts of Light to the nations they borrowed them from, and they vanish from their person accordingly. (This means you should probably bring a change of outfit for whoever had the Armor of Light, otherwise they're going to go through the rest of the sequence in in their underclothes.)
30th Aug '15 5:57:53 PM eowynjedi
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Added DiffLines:

* TakeYourTime: [[spoiler:When the final dungeon collapses, you can stop in the save room and chat with the other party members, in spite of all the screen shaking and flashing.]]
22nd Aug '15 4:53:55 PM eowynjedi
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Added DiffLines:

*HumansAreFlawed: When Chaos revives himself the second time, all of the {{Guest Star Party Member}}s and their friends appear to help the Heroes. They freely acknowledge tat humans can do ugly and vile things, but that they have a great enough capacity for love and hope to overcome the darkness.
17th Mar '15 6:43:56 PM valar55
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* [[EveryManHasHisPrice Every Monster Has Its Price]]: The Merchant's Ransom ability allows a character to give up the gil equivalent to the damage s/he would have taken. With a full bank account[[labelnote:*]]Have fun abusing [[GameBreaker that Urbeth minigame]][[/labelnote]], a Merchant with the Ransom ability, and the [[LuckilyMyShieldWillProtectMe Shield of Light]] equipped, you could theoretically defeat the final boss without taking a single scratch.

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* [[EveryManHasHisPrice Every Monster Has Its Price]]: The Merchant's Ransom ability allows a character to give up the gil equivalent to the damage s/he would have taken. With a full bank account[[labelnote:*]]Have account[[note]]Have fun abusing [[GameBreaker that Urbeth minigame]][[/labelnote]], minigame]][[/note]], a Merchant with the Ransom ability, and the [[LuckilyMyShieldWillProtectMe Shield of Light]] equipped, you could theoretically defeat the final boss without taking a single scratch.
16th Jan '15 12:21:36 PM eowynjedi
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Added DiffLines:

* GrimUpNorth: Invidia, a snowy town embittered by its harsh environment and isolation. They keep polar bears as pets.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.FinalFantasyThe4HeroesOfLight