History VideoGame / FinalFantasyIII

29th Jan '16 6:12:17 PM DecafGrub47393
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Replacing NES with Famicom
* HardLevelsEasyBosses: The NES version has shades of this. If you can make your way through CheckpointStarvation, GoddamnBats, and [[WolfpackBoss Wolfpack]] [[BossInMooksClothing Bosses in Mooks Clothing]] without bleeding your mages dry, the bosses have HP you can shear off in five turns. Contrast the 3D versions, where bosses act twice a turn and have their HP multiplied by ten.
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* HardLevelsEasyBosses: The NES Famicom version has shades of this. If you can make your way through CheckpointStarvation, GoddamnBats, and [[WolfpackBoss Wolfpack]] [[BossInMooksClothing Bosses in Mooks Clothing]] without bleeding your mages dry, the bosses have HP you can shear off in five turns. Contrast the 3D versions, where bosses act twice a turn and have their HP multiplied by ten.

* {{Nerf}}: The Sage and Ninja classes, which were the best classes in the NES version, are balanced in respect to the other classes in the DS remake. The Evoker and Summoner are slightly weaker as well[[note]]Their status condition and instant kill attacks went from 100% success to the same as a [[UselessUsefulSpell Black Magic]][[/note]].
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* {{Nerf}}: The Sage and Ninja classes, which were the best classes in the NES Famicom version, are balanced in respect to the other classes in the DS remake. The Evoker and Summoner are slightly weaker as well[[note]]Their status condition and instant kill attacks went from 100% success to the same as a [[UselessUsefulSpell Black Magic]][[/note]].
26th Dec '15 11:54:12 AM TokoWH
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* FakeDifficulty: Pseudo-random turn order. You're not likely to get enough Agility to make a difference on more than one party member, and the bosses where it really counts are pretty much all over the place on their attack order.
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* FakeDifficulty: FakeDifficulty: ** Pseudo-random turn order. You're not likely to get enough Agility to make a difference on more than one party member, and the bosses where it really counts are pretty much all over the place on their attack order.order. ** The end game gantlet has this is spades. [[CheckPointStarvation Zero save-points]] ''anywhere'' once you enter the VeryDefinitelyFinalDungeon? Check. All the mooks are BossInMooksClothing? Check. Actual bosses having ''99,999 HP''? Check. The FinalBoss having a TotalPartyKill attack that requires you to have an obscure piece of equipment only gotten from fighting four optional bosses in the area? Check. The optional bosses getting ''three hard-hitting attacks per turn''? Check... The list goes on and on. [[ThisIsGonnaSuck Have fun reclimbing the lengthy final dungeon every time you die]].
26th Dec '15 7:53:24 AM TokoWH
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* LostForever: With the shutting down of Nintendo's Wi-Fi servers for their older systems, all the Wi-Fi quest for the DS version of the game have been rendered this. No word on whether or not they were re-implemented in the mobile and PC version though.
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* LostForever: With the shutting down of Nintendo's Wi-Fi servers for their older systems, all the Wi-Fi quest for the DS version of the game have been rendered this. No word on whether or not they were re-implemented in Thankfully, the mobile PC and PC version though.IOS versions are tied to bestiary completion and game progress, so it's still possible to do those side quests in those versions.
25th Dec '15 10:21:38 AM TokoWH
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* LostForever: With the shutting down of Nintendo's Wi-Fi servers for their older systems, all the Wi-Fi quest for the DS version of the game have been rendered this. No word on whether or not they were re-implemented in the mobile and PC version though.
18th Aug '15 3:06:24 PM eowynjedi
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Taking out some of the job tropes since they're on the Character page
Has a [[Characters/FinalFantasyIII character sheet]].
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Has a [[Characters/FinalFantasyIII character sheet]]. sheet]]. For ease of organization, tropes pertaining to the game's various job classes are listed there as well.

* AffirmativeActionGirl: Refia was the only one of the original Onion Knights to be given a gender change along with a name and personality.
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* AffirmativeActionGirl: AffirmativeActionGirl: ** Refia was the only one of the original Onion Knights to be given a gender change along with a name and personality.

* AnAxeToGrind: The Viking class. * BadassBookworm: The Scholar class. * BadassCape: Worn by the Black Belt class. * BadassGrandpa: Doga and Cid. * BadassLongcoat: Worn by the Scholar class. * BareFistedMonk: The Monk and Black Belt classes. * BareYourMidriff: Refia's Thief outfit.

* BlackAndWhiteMagic: The Red Mage, Scholar, and Sage classes. * BlackCloak: Worn by the Magus class. * BlackKnight: The Dark Knight class. * BlackMage: The Black Mage and Magus classes. * BlackMagic: Used by the Black Mage and Magus classes. * BladeOnAStick: The Dragoon class.
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* BlackAndWhiteMagic: The Red Mage, Scholar, and Sage classes. * BlackCloak: Worn by the Magus class. * BlackKnight: The Dark Knight class. * BlackMage: The Black Mage and Magus classes. * BlackMagic: Used by the Black Mage and Magus classes. * BladeOnAStick: The Dragoon class.classes all have access to both sides.

* BonusDungeon: In addition to the various sidequest dungeons, as well as the DS-exclusive [[TheTropeWithoutATitle ???]] bonus dungeon, which is a single tiny room with dragons as random encounters, no treasure, and a BonusBoss.
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* BonusDungeon: BonusDungeon: ** In addition to the various sidequest dungeons, as well as the DS-exclusive [[TheTropeWithoutATitle ???]] bonus dungeon, which is a single tiny room with dragons as random encounters, no treasure, and a BonusBoss.

* CastFromHitPoints: The Dark Knight's Souleater ability (DS version only). * CastingAShadow: The Geomancer's Shadowflare and the Dark Knight's Souleater. * CharlesAtlasSuperpower: The Black Belt class.
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* CastFromHitPoints: The Dark Knight's Souleater ability (DS version only). * CastingAShadow: The Geomancer's Shadowflare and the Dark Knight's Souleater. Souleater are explicitly dark-based. * CharlesAtlasSuperpower: The Monk and Black Belt class.class rely on muscle power, and with the former you're better served to leave them unarmed.

* ContrivedCoincidence: It ''just so happens'' that a guy who fell down a hole one day, his best friend in town, a girl they meet on a ship, and a guard who greets them at a gate are all ''the chosen ones'', as well as orphans. ** It is later revealed that [[spoiler:the four children were all passengers aboard Cid's ship, which was headed for the Floating Continent from the surface world, when they were babies. During the earthquake, all of their respective parents died, and Cid gave the children to various accepting foster parents after the crash. That is why they are all orphans and all live in the same area.]]
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* ContrivedCoincidence: It ''just so happens'' that a guy who fell down a hole one day, his best friend in town, a girl they meet on a ship, and a guard who greets them at a gate are all ''the chosen ones'', as well as orphans. ** It is later revealed that [[spoiler:the four children were all passengers aboard Cid's ship, which was headed for the Floating Continent from the surface world, when they were babies. During the earthquake, all of their respective parents died, and Cid gave the children to various accepting foster parents after the crash. That is why they are all orphans and all live in the same area.]]ones''.

* CoolMask: Worn by the Ninja class.

* DeathFromAbove: The Dragoon's Jump attack. * DifficultySpike: Due to limitations at the time, the maximum enemy count of the DS version was reduced to 3 (this was later fixed in [[VideoGame/FinalFantasyIV IV]]). As a result, all of the enemies were given higher stats and HP. ** TheVeryDefinitelyFinalDungeon: The World of Darkness has regular enemies with double the hit points of the ''bosses'' faced in the previous dungeon. Also the mini-bosses have ''triple'' the HP of the previous bosses.
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* DeathFromAbove: The Dragoon's Jump attack. * DifficultySpike: DifficultySpike: ** Due to limitations at the time, the maximum enemy count of the DS version was reduced to 3 (this was later fixed in [[VideoGame/FinalFantasyIV IV]]). As a result, all of the enemies were given higher stats and HP. ** TheVeryDefinitelyFinalDungeon: The World of Darkness has regular Darkness' random encounters include enemies with double the hit points of the ''bosses'' faced in from the previous dungeon. Also the The mini-bosses have ''triple'' the HP of the previous bosses.triple.

* DoWellButNotPerfect: Once a Thief hits Level 99, nearly all the elemental items that are good for Scholar (like Arctic Wind) are blocked by Turtle Shells and Tranquilizers. * DropTheHammer: The Viking class.

* DualWielding: In a twist, everyone (except the [[QuirkyBard Bard]]) can do it. Yes, even Scholars, who can dual-wield [[ThrowTheBookAtThem books]]. There's at least one viable strategy that involves dual-wielding ''shields''. ** The opening FMV in the DS version even shows ''everyone'' doing it just because.
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* DualWielding: In DualWielding: **In a twist, everyone (except the [[QuirkyBard Bard]]) can do it. Yes, even Scholars, who can dual-wield [[ThrowTheBookAtThem books]]. There's at least one viable strategy that involves dual-wielding ''shields''. ** The opening FMV in the DS version even shows ''everyone'' doing it just because.''shields''.

* ElementalPowers: The Geomancer stands out for being able to use all of them... albeit at random.
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* ElementalPowers: As usual for the series, black magic is mostly based on this. The game also introduces the series' SummonMagic (in which most of the summons are elemental). The Geomancer stands out for being able to use all of them... albeit at random.

* FloatingContinent: Unusually, [[OlderThanTheyThink that's where the game actually starts]].
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* FloatingContinent: Unusually, [[OlderThanTheyThink that's where the game actually starts]]. It was split off from the surface world as a result of Xande's activities.

* FistPump: In the Nintendo DS remake, Ingus does this gesture when he levels up. * FlechetteStorm: The Ninja's Throw ability.

%%* FragileSpeedster: The Thief class.

* GetOnTheBoat
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* GetOnTheBoatGetOnTheBoat: Viking's Cove. The Vikings give the party their prized ship in gratitude for calming the Nepto Dragon, which opens up most of the Floating Continent.

* HealingSpring: The first appearance in the series.
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* HealingSpring: The first appearance in the series. There's one that heals hit points and magic, one that revives KOed characters, and one that heals status effects.

* HopelessBossFight: The Cloud of Darkness will kill most parties in the first round the first time you fight her.
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* HopelessBossFight: HopelessBossFight: ** The Cloud of Darkness will kill most parties in the first round the first time you fight her.

* HornyVikings: The Viking class, of course. * ImprobableWeaponUser: Geomancers, who fight with bells. * InHarmonyWithNature: The Geomancer class.
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* HornyVikings: The Viking class, of course. Vikings all wear horned helmets and heavy armor; naturally the job class does the same. * ImprobableWeaponUser: Geomancers, who fight Geomancers with bells. * InHarmonyWithNature: The Geomancer class.bells and Scholars with books.

* ItemAmplifier: The Scholar job doubles the effectiveness of all items used, including the magical attack items, making them far more deadly then they initially appear.

* LethalJokeCharacter: Geomancers definitely fall into this in the remake. Their effects are laughable for the first few levels -- but when they do screen-clearing non-elemental attacks at higher levels for no cost, you'll wonder why you bothered with other classes.
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* LethalJokeCharacter: LethalJokeCharacter: ** Geomancers definitely fall into this in the remake. Their effects are laughable for the first few levels -- but when they do screen-clearing non-elemental attacks at higher levels for no cost, you'll wonder why you bothered with other classes.

* LevelMapDisplay: The Sight spell displays a map.
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* LevelMapDisplay: The Sight spell displays a map. Gnomish bread has the same effect.

* LightIsNotGood: See DarkIsNotEvil above. * LightningBruiser: The Black Belt class. * LuckBasedMission: The [[ThatOneBoss final series of bosses]] ([[MyFriendsAndZoidberg and Garuda]]) due to random turn order. Their offensive power necessitates a party-wide Curaja almost every turn.
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* LightIsNotGood: See DarkIsNotEvil above. Books in Saronia and a couple of bards in Duster will offer details about the previous "Flood of Light" cataclysm. * LightningBruiser: The Black Belt class. * LuckBasedMission: LuckBasedMission: ** The [[ThatOneBoss final series of bosses]] ([[MyFriendsAndZoidberg and Garuda]]) due to random turn order. Their offensive power necessitates a party-wide Curaja almost every turn.

* MagicMusic: The Bard class.

* MartialArtsHeadband: The Monk class. In the DS remake, Refia uses hers as HairDecorations.

* MasterOfUnlocking: Thieves can unlock doors without using up Magic Keys.

* NintendoHard: Even moreso in the DS version, since engine limitations meant that they simply upped the stats of existing monsters rather than make you fight multiple groupings of them. Said monsters can often attack two or even three times per round, making bosses more dangerous. Oh, and one more little detail -- ''THERE ARE NO SAVE POINTS, EVER.'' The only place to save your game is on the world map. Enjoy traipsing through a three hour dungeon with no save points and dying at the end!
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* NintendoHard: NintendoHard: ** Even moreso in the DS version, since engine limitations meant that they simply upped the stats of existing monsters rather than make you fight multiple groupings of them. Said monsters can often attack two or even three times per round, making bosses more dangerous. Oh, and one more little detail -- ''THERE ARE NO SAVE POINTS, EVER.'' The only place to save your game is on the world map. Enjoy traipsing through a three hour dungeon with no save points and dying at the end!

* NonstandardGameOver: Trying to cross the swamp in front of Goldor Manor without the Levigrass Shoes causes your entire party to sink into the swamp. Also, trying to pass the statues without all of the Fangs towards the end of the game will result in the party instantly dying from touching a magical barrier the statues keep in place. * NotCompletelyUseless: A few classes fall into this. The Scholar is most prominent because although the job isn't one that you'll be using all the time, at certain parts of the game their abilities can help you a lot.
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* NonstandardGameOver: NonstandardGameOver: ** Trying to cross the swamp in front of Goldor Manor without the Levigrass Shoes causes your entire party to sink into the swamp. swamp. ** Also, trying to pass the statues without all of the Fangs towards the end of the game will result in the party instantly dying from touching a magical barrier the statues keep in place. * NotCompletelyUseless: NotCompletelyUseless: ** A few classes fall into this. The Scholar is most prominent because although the job isn't one that you'll be using all the time, at certain parts of the game their abilities can help you a lot.

* OutsideContextVillain: The Cloud of Darkness.
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* OutsideContextVillain: The Cloud of Darkness.Darkness is completely unknown until she manifests, but apparently was manipulating Xande all along.

* PeninsulaOfPowerLeveling: If the party can handle the splitting monsters with ease without needing to rely on katanas, then any cave can count. Since each half has the hit points of the first one after the hit, and each gives full experience, it's possible to farm a whole bunch of weak ones that will split from a mage's punch and then die in a single hit, for mountains of experience. The DS version's limit of three enemies on screen at once hampers the effectiveness of this strategy.
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* PeninsulaOfPowerLeveling: PeninsulaOfPowerLeveling: ** If the party can handle the splitting monsters with ease without needing to rely on katanas, then any cave can count. Since each half has the hit points of the first one after the hit, and each gives full experience, it's possible to farm a whole bunch of weak ones that will split from a mage's punch and then die in a single hit, for mountains of experience. The DS version's limit of three enemies on screen at once hampers the effectiveness of this strategy.

* PimpedOutDress: Quite a few of the class outfits qualify. ** Refia's Summoner outfit is the most stand-out example and it's one of the most elaborate job costumes in the game.
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* PimpedOutDress: Quite a few of the class outfits qualify. ** qualify. Refia's Summoner outfit is the most stand-out example and it's one of the most elaborate job costumes in the game.

* PowersAsPrograms: The Job System, in its first Franchise/FinalFantasy appearance.
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* PowersAsPrograms: PowersAsPrograms: ** The Job System, in its first Franchise/FinalFantasy appearance.

* PowerCrystal: Not worn, but sought out for new jobs.
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* PowerCrystal: Not worn, but sought out for new jobs. They govern the world's natural forces as in other entries and grant the heroes their "light".

* RainOfArrows: The Ranger's Barrage ability.

* TheRedMage: The Red Mage class, of course. The Sage can be considered an upgraded version of the job especially in the Famicom version.
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* TheRedMage: The TheRedMage: **The Red Mage class, of course. The Sage can be considered an upgraded version of the job especially in the Famicom version.

* RespawningEnemies: The splitting enemies, spawning by being hit by melee attacks. ** The splitting enemies use up half their remaining HP when they split, however, so in the original you can split them enough to wipe them out with a magic attack.
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* RespawningEnemies: The splitting enemies, spawning by being hit by melee attacks. ** attacks. The splitting enemies use up half their remaining HP when they split, however, so in the original you can split them enough to wipe them out with a magic attack.

* TheSmurfettePrinciple: In the DS remake, Refia is the only girl of the four orphans. In the original, they're apparently all male.
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* TheSmurfettePrinciple: TheSmurfettePrinciple: ** In the DS remake, Refia is the only girl of the four orphans. In the original, they're apparently all male.

* SpiritualSuccessor: The same team that worked on the DS remake would later go on to make ''VideoGame/FinalFantasyThe4HeroesOfLight'', which has it's own SpiritualSuccessor in ''VideoGame/BravelyDefault''. All three games are similar in visuals, tone, and storytelling, and utilize extremely similar Job systems.
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* SpiritualSuccessor: The same team that worked on the DS remake would later go on to make ''VideoGame/FinalFantasyThe4HeroesOfLight'', which has it's its own SpiritualSuccessor in ''VideoGame/BravelyDefault''. All three games are similar in visuals, tone, and storytelling, and utilize extremely similar Job systems.

* {{Stripperific}}: The Cloud of Darkness barely wears anything but a few ribbons and a cape, setting the trend for many more female ''Final Fantasy'' characters to come. ** She only has the cape in her original Amano artwork which she also wears in [[DissidiaFinalFantasy Dissidia]]. In the original, she just had zebra stripes, no legs, and BarbieDollAnatomy.
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* {{Stripperific}}: {{Stripperific}}: ** The Cloud of Darkness barely wears anything but a few ribbons has zebra stripes and a cape, setting the trend for many more female ''Final Fantasy'' characters to come. ** She only has the cape in her original BarbieDollAnatomy. The Amano artwork which she also wears in [[DissidiaFinalFantasy Dissidia]]. In the original, she just had zebra stripes, no legs, art gave her a cape and BarbieDollAnatomy.not much else (which was lampshaded in ''VideoGame/DissidiaFinalFantasy'').

** This is lampshaded in Dissidia012 in which [[VideoGame/FinalFantasyVIII Laguna]] upon first seeing Cloud of Darkness can't stop staring at her attractive image, leading to a very awkward cutscene.

* TakingTheBullet: The Knight class, introducing the series-staple Cover/Defend command.
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* TakingTheBullet: TakingTheBullet: ** The Knight class, introducing the series-staple Cover/Defend command.

* TooAwesomeToUse: Ninja Stars. They do a ton of damage, but they're so easy to run through and very expensive to buy.
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* TooAwesomeToUse: TooAwesomeToUse: ** Ninja Stars. They do a ton of damage, but they're so easy to run through and very expensive to buy.

* UselessUsefulSpell: Although, in this case, it's more of a case of Useless Useful ''Classes.'' The Bard, Evoker, and many others simply do not have the statistical leanings and/or skills to survive later-game battles. Oddly, however, the [[LethalJokeCharacter Geomancer]]'s skillset starts and stays insanely powerful, especially if you're lucky enough to consistently roll [[DiscOneNuke Shadowflare.]]
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* UselessUsefulSpell: UselessUsefulSpell: ** Although, in this case, it's more of a case of Useless Useful ''Classes.'' The Bard, Evoker, and many others simply do not have the statistical leanings and/or skills to survive later-game battles. Oddly, however, the [[LethalJokeCharacter Geomancer]]'s skillset starts and stays insanely powerful, especially if you're lucky enough to consistently roll [[DiscOneNuke Shadowflare.]]

* VideoGameStealing: Thieves, naturally.

* WeWinBecauseYouDidNot: Subverted when Goldor shatters a golden crystal that the Light Warriors believe is the Earth Crystal. However it's just a fake imitation.
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* WeWinBecauseYouDidNot: Subverted when Goldor shatters a golden crystal that the Light Warriors believe is the Earth Crystal. However it's just It turns out it was a fake imitation.that Doga had made to provide him with gold.
12th Aug '15 1:35:52 PM morenohijazo
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* CosmicHorrorReveal: Xande's doings bring Cloud Of Darkness around.
27th Jul '15 10:50:19 AM Solle
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[[YouthIsWastedOnTheDumb Kids will be kids, right]]? And if you tell them that [[ForbiddenFruit a particular abandoned and unguarded cave is dangerous]], you can pretty much expect the kids to wander in. This goes double if the kids in question are orphans and don't really have parental influences in their lives. Little do the orphans know, they're about to stumble on a power that will change their lives, and force them to save the world. With the crystals of light sensing that darkness is about to take over, they find the first folks to come along to grant their powers - the four orphans. It's now up to these kids, so inexperienced that they're called Onion Knights (after the Japanese term ''negibozu'', literally a green onion sprout but also meaning a callow youth), to save the world. For a long time this game was called the "lost" ''Franchise/FinalFantasy'', as it was never released anywhere outside of Japan for many years - even after all of the other [=pre-PlayStation=] games received at least one release. However, a [[VideoGameRemake remake]], with more plot and characterization, came out worldwide on the UsefulNotes/NintendoDS, finally getting the game to a wider audience. And now, the DS version has been ported to the [[IOSGames iOS]], [[AndroidGames Android]], [[UsefulNotes/PlayStationPortable PSP]] and on PC via UsefulNotes/{{Steam}}. Ironically enough, in terms of gameplay, it's very much one of the most important games in the series, as several concepts in the series as a whole originate in this game. Moogles, summon magic, terrain effects... this game started many of them. As a result, while it's not especially well-regarded or remembered in English-speaking countries, the Japanese fanbase tends to consider it one of the finest and most important games in the series and one of the best NES [=RPGs=] in ''history''.
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[[YouthIsWastedOnTheDumb Kids will be kids, right]]? And if you tell them that [[ForbiddenFruit a particular abandoned and unguarded cave is dangerous]], you can pretty much expect the kids to wander in. This goes double if the kids in question are orphans and don't really have parental influences in their lives. a ragtag group of adventurous orphans. Little do the orphans know, they're about to stumble on a power that will change their lives, and force them to save the world. With the crystals of light sensing that darkness is about to take over, they find the first folks to come along to grant bestow their powers - onto the four orphans.four. It's now up to these kids, so inexperienced that they're called Onion Knights (after the Japanese term ''negibozu'', literally a green onion sprout but also meaning a callow youth), to save the world. For a long time this game was called the "lost" ''Franchise/FinalFantasy'', as it was never released anywhere outside of Japan for many years - -- even after all of the other [=pre-PlayStation=] games received at least one release. However, a [[VideoGameRemake remake]], with more plot and characterization, came out worldwide on the UsefulNotes/NintendoDS, finally getting the game to a wider audience. And now, the The DS version remake was again tweaked to improve some gameplay issues and has been ported to the [[IOSGames iOS]], [[AndroidGames Android]], [[UsefulNotes/PlayStationPortable PSP]] and on PC via UsefulNotes/{{Steam}}. Ironically enough, in terms of gameplay, it's It's very much one of the most important games in the series, as several concepts in the series as a whole originate in this game. Moogles, summon magic, terrain effects... effects, Gysahl, the Fat Chocobo, and so on all find their origins in this game started many of them. As a result, while it's not especially well-regarded or remembered in English-speaking countries, the Japanese fanbase tends to consider it one of the finest and most important games in the series and one of the best NES [=RPGs=] in ''history''. installment.
23rd Jul '15 6:02:54 PM AuraXtreme
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* HardLevelsEasyBosses: The NES version has shades of this. If you can make your way through CheckpointStarvation, GoddamnBats, and [[WolfpackBoss Wolfpack]] [[BossInMooksClothing Bosses in Mooks Clothing]] without bleeding your mages dry, the bosses have HP you can shear off in five turns. Contrast the 3D versions, where bosses act twice a turn and have their HP multiplied by ten.
10th Jul '15 2:02:35 PM TokoWH
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For a long time this game was called the "lost" ''Franchise/FinalFantasy'', as it was never released anywhere outside of Japan for many years - even after all of the other [=pre-PlayStation=] games received at least one release. However, a [[VideoGameRemake remake]], with more plot and characterization, came out worldwide on the UsefulNotes/NintendoDS, finally getting the game to a wider audience. And now, the DS version has been ported to the [[IOSGames iOS]], [[AndroidGames Android]], [[UsefulNotes/PlayStationPortable PSP]] and recently has been released on PC via UsefulNotes/{{Steam}}.
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For a long time this game was called the "lost" ''Franchise/FinalFantasy'', as it was never released anywhere outside of Japan for many years - even after all of the other [=pre-PlayStation=] games received at least one release. However, a [[VideoGameRemake remake]], with more plot and characterization, came out worldwide on the UsefulNotes/NintendoDS, finally getting the game to a wider audience. And now, the DS version has been ported to the [[IOSGames iOS]], [[AndroidGames Android]], [[UsefulNotes/PlayStationPortable PSP]] and recently has been released on PC via UsefulNotes/{{Steam}}.
9th Jun '15 9:15:18 AM EBsessed
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* WhiteMagic: In addition to the White Mage and Devout, usable by the Ranger and the Dark Knight(Famicom version), and the Knight (DS version).
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* WhiteMagic: In addition to the White Mage and Devout, usable by the Ranger Ranger, Scholar, and the Dark Knight(Famicom version), and the Knight (DS version).
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