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* SpecialAbilityShield: in this game engine, shields work by increasing the wielder's evasion rate. But this has the side-effect of characters becoming faster when equipping shields.
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** Desert monsters "Land Ray" [[AdaptationNameChange (or Sand Ray)]] and "Antlion" in the original game, UsefulNotes/PlayStation remake, and Dawn of Souls version can only be fought on World Map random encounters around the BeefGate desert area near Colosseum and Palamecia castle. If the party completes Ultima Tome quest before defeating at least one Land Ray and one Antlion, the Emperor will call upon Cyclone which rearranges most of the World Map monsters' placement; Land Ray will disappear completely from the game while Antlion will be replaced by Scissorjaws.
** "Phorusrhacos" monster in the original game, UsefulNotes/PlayStation remake, and Dawn of Souls version can only be fought on World Map random encounters around the BeefGate northern area of Fynn. If the party completes Ultima Tome quest before defeating at least one Phorusrhacos, the Emperor will call upon Cyclone which rearranges most of the World Map monsters' placement and Phorusracos will disappear completely from the game, leaving one empty space in the player's bestiary files. Averted in the Anniversary Version, where Phorusrhacos can be encountered again if the player choose to take Arcane Labyrinth challenge.
** Undead monster "Skull" [[AdaptationNameChange (or Death Mask)]] in the original game, UsefulNotes/PlayStation remake, and Dawn of Souls version can only be fought on random encounters in Palamecia Castle. After the party completes Palamecia Castle quest, [[spoiler:the revived Demon Emperor]] will destroy the whole castle, making it unvisitable. If the party fail to defeat at least one Skull while still inside the castle, the player will have no other chance to fight them again, leaving one empty space in the player's bestiary files. Averted in the Anniversary Version, where Skull can be encountered again if the player choose to take Arcane Labyrinth challenge.

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** Desert monsters "Land Ray" [[AdaptationNameChange (or Sand Ray)]] and "Antlion" in the original game, UsefulNotes/PlayStation Platform/PlayStation remake, and Dawn of Souls version can only be fought on World Map random encounters around the BeefGate desert area near Colosseum and Palamecia castle. If the party completes Ultima Tome quest before defeating at least one Land Ray and one Antlion, the Emperor will call upon Cyclone which rearranges most of the World Map monsters' placement; Land Ray will disappear completely from the game while Antlion will be replaced by Scissorjaws.
** "Phorusrhacos" monster in the original game, UsefulNotes/PlayStation Platform/PlayStation remake, and Dawn of Souls version can only be fought on World Map random encounters around the BeefGate northern area of Fynn. If the party completes Ultima Tome quest before defeating at least one Phorusrhacos, the Emperor will call upon Cyclone which rearranges most of the World Map monsters' placement and Phorusracos will disappear completely from the game, leaving one empty space in the player's bestiary files. Averted in the Anniversary Version, where Phorusrhacos can be encountered again if the player choose to take Arcane Labyrinth challenge.
** Undead monster "Skull" [[AdaptationNameChange (or Death Mask)]] in the original game, UsefulNotes/PlayStation Platform/PlayStation remake, and Dawn of Souls version can only be fought on random encounters in Palamecia Castle. After the party completes Palamecia Castle quest, [[spoiler:the revived Demon Emperor]] will destroy the whole castle, making it unvisitable. If the party fail to defeat at least one Skull while still inside the castle, the player will have no other chance to fight them again, leaving one empty space in the player's bestiary files. Averted in the Anniversary Version, where Skull can be encountered again if the player choose to take Arcane Labyrinth challenge.

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