History VideoGame / FatalFrame

21st May '18 5:50:40 PM JohnnyHuang
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*** V: Kirika Reisen. Her SlashedThroat attack is directly responsible for [[spoiler: Fuyuhi [[PsychicAssistedSuicide being forced to take her own life]]]] [[GameplayAndStoryIntegration and can be done to the player character who confronts her if given the chance]].

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*** V: Kirika Reisen. Her SlashedThroat attack is directly responsible for [[spoiler: [[spoiler:for Fuyuhi [[PsychicAssistedSuicide being forced to take her own life]]]] [[GameplayAndStoryIntegration and can be done to the player character who confronts her if given the chance]].


Added DiffLines:

* ShootTheBuilder: The Shrine Carpenters in III are killed and made into Sacrificial Pillars after their work on the Kuze Manor is done.
6th May '18 10:10:59 AM Scabbard
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* BrotherSisterIncest: Fatal Frame IV implies that Ayako is the daughter of Sakuya and her brother You. There's also strong implication that [[spoiler:Miu Hinasaki]] is a produce of incest.

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* BrotherSisterIncest: Fatal Frame IV implies that Ayako is the daughter of Sakuya and her brother You. There's also strong implication that [[spoiler:Miu Hinasaki]] is a produce product of incest.
5th May '18 10:36:40 PM Scabbard
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* ChekhovsGunman: Yae Munakata was a hostile ghost in Fatal Frame I, who lived in Himuro Mansion for a while before committing suicide. She has some importance to the story as she is Miku and Mafuyu's grandmother, it is nominal at best. She was reintroduced in Fatal Frame II with a much larger role. [[spoiler:She was Yae Kurosawa.]]

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* ChekhovsGunman: Yae Munakata was a hostile ghost in Fatal Frame I, who lived in Himuro Mansion for a while before committing suicide. She has some importance to the story as she is Miku and Mafuyu's grandmother, great-grandmother, it is nominal at best. She was reintroduced in Fatal Frame II with a much larger role. [[spoiler:She was Yae Kurosawa.]]



** The first two games have no connection with each other, beyond the Camera Obscura and the character of Yae, who is the first main character's grandmother and an important character in the second game. But both are frequently referenced in the third game, since Miku is playable in Fatal Frame III and Kei is the uncle of the second game's protagonists and was best friends with Miku's older brother, Mafuyu.

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** The first two games have no connection with each other, beyond the Camera Obscura and the character of Yae, who is the first main character's grandmother great-grandmother and an important character in the second game. But both are frequently referenced in the third game, since Miku is playable in Fatal Frame III and Kei is the uncle of the second game's protagonists and was best friends with Miku's older brother, Mafuyu.
5th May '18 10:34:15 PM Scabbard
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* ChekhovsGunman: Yae Munkata was a hostile ghost in Fatal Frame I, who lived in Himuro Mansion for a while before committing suicide. She was reintroduced in Fatal Frame II with a much larger role. [[spoiler:She was Yae Kurosawa.]]

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* ChekhovsGunman: Yae Munkata Munakata was a hostile ghost in Fatal Frame I, who lived in Himuro Mansion for a while before committing suicide.suicide. She has some importance to the story as she is Miku and Mafuyu's grandmother, it is nominal at best. She was reintroduced in Fatal Frame II with a much larger role. [[spoiler:She was Yae Kurosawa.]]



** The first two games have no connection with each other, beyond the Camera Obscura. But both are frequently referenced in the third game, since Miku is playable in Fatal Frame III and Kei is the uncle of the second game's protagonists.

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** The first two games have no connection with each other, beyond the Camera Obscura. Obscura and the character of Yae, who is the first main character's grandmother and an important character in the second game. But both are frequently referenced in the third game, since Miku is playable in Fatal Frame III and Kei is the uncle of the second game's protagonists.protagonists and was best friends with Miku's older brother, Mafuyu.
21st Apr '18 12:58:30 PM JohnnyHuang
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** IV: When Ruka is unable to place the Mask of the Lunar Eclipse on Sakuya, Choushiro does it in her stead, appeasing Sakuya and breaking the curse.

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** IV: [[spoiler: When Ruka is unable to place the Mask of the Lunar Eclipse on Sakuya, Choushiro does it in her stead, appeasing Sakuya and breaking the curse.]]
** V: As Tsumuji starts to enter the Black Box, Ayane grabs her hand and pulls her out.
-->'''Ayane''': I made it...
21st Apr '18 12:52:40 PM JohnnyHuang
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* BigDamnHeroes:
** I: At the end of the Third Night, Miku encounters and desperately escapes from Kirie. When it seems the distance between them is dangerously close, the Girl In White (the non-hostile ghost that has been periodically helping Miku) holds out her hand. Miku takes it and is transported out of harm's way.
-->'''Girl In White''': We must hurry!
** II: In the GoldenEnding, [[spoiler: the spirits of Yae and Sae reunite for the first time since the Repentance. They join hands and, just as they're about to throw themselves into the {{Hellgate}}, Mio grabs Mayu and saves her as Yae and Sae -- but not Mayu -- complete the ritual.]]
** IV: When Ruka is unable to place the Mask of the Lunar Eclipse on Sakuya, Choushiro does it in her stead, appeasing Sakuya and breaking the curse.



** Blinded Ghost, whose eyes are bleeding profusly from spike wounds.

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** Blinded Ghost, whose eyes are bleeding profusly profusely from spike wounds.



** The Blooming occuring to spirits.

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** The Blooming occuring occurring to spirits.
31st Mar '18 12:24:58 PM nombretomado
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[[redirect:Franchise/FatalFrame]]

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[[redirect:Franchise/FatalFrame]][[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/projectzero_fatalframe_3logos_7264.jpg]]
[[caption-width-right:350:Logos from the 3 different localizations.]]

Known as 『零 ''zero''』 in Japan and ''Project Zero'' in Europe, ''Fatal Frame'' is a survival-horror franchise consisting of five games, four of which are available outside Japan (though the fourth is now playable in English thanks to the [[http://thecrystarium.info/fatalframe4.net/ Translation Patch]]). They started out being made and completely owned by Creator/{{Tecmo}}, but interestingly, Creator/{{Nintendo}} became a partner in owning the franchise during production of the fourth installment, a sharing of the IP that continues to this day.

The ''Fatal Frame'' series explores territory that not many other survival horror games have: ghosts. Furthermore, the protagonist of each game (usually female with a few exceptions) combats them using the [[MagicalCamera "Camera Obscura"]]. By taking photos using special film, the protagonist can exorcise the ghosts before they can harm her (via touch). The tension increases from the fact that in order to deal [[CriticalHit maximum damage]] to a ghost, you have to let it get as close as possible to you before taking the photo.

'''Games in the series:'''
* ''Fatal Frame'' ([[UsefulNotes/PlayStation2 PS2]], [[UsefulNotes/{{Xbox}} Special Edition]]). When her brother goes missing, a young girl named Miku searches for him in a supposedly haunted mansion.
* ''Fatal Frame II: Crimson Butterfly'' ([=PS2=], [[UsefulNotes/{{Xbox}} Directors Cut]], & [[UsefulNotes/{{Wii}} Deep Crimson Butterfly]] editions). Two twins, Mio and Mayu, get lost in a strange abandoned village in the middle of nowhere, and attempt to escape a deadly curse that may force them to harm each other.
* ''Fatal Frame III: The Tormented'' ([=PS2=]) A woman named Rei is drawn into strange dreams involving her recently deceased lover as strange tattoos begin to appear on her skin.
* ''Fatal Frame IV: Mask of the Lunar Eclipse'' (UsefulNotes/{{Wii}}, co-developed by [[Creator/Suda51 Grasshopper Manufacture]]). A young kidnapping survivor named Ruka is lured back to her place of capture when she decides to investigate the mysterious deaths of the other kidnapped people.
* ''Fatal Frame V: Maiden of Black Water'' (UsefulNotes/{{Wii U}}). A young woman named Yuuri looks for her employer after she goes missing on a missing persons case, discovering the mountain she's searching has dark secrets.
'''Spin-offs:'''
* ''Real: Another Edition'' (cellphone)
* ''VideoGame/SpiritCameraTheCursedMemoir'' (3DS)
'''Manga:'''
* ''Zero: The Novel''
* ''Zero 3: Comic Anthology''
* ''Zero: Shadow Priestess''[[note]]Ongoing[[/note]]
* ''Fatal Frame: A Curse Affecting Only Girls''[[note]]The basis of the live action movie[[/note]], which also acts as a {{Crossover}} with ''Manga/TheKurosagiCorpseDeliveryService''.

While the games have sequential numbers, they are mostly standalone (with the exception of #3 and somewhat #5). There's also word of a [[{{Film}} live-action film]] [[http://www.animenewsnetwork.com/news/2014-04-23/fatal-frame-horror-game-hollywood-film-also-still-in-the-works in the works]] if not DevelopmentHell. [[http://bcl.rpen.us/zerowiki/index.php?title=Main_Page Has a wiki]] as under TheWikiRule.

----
!! The Franchise Provides Examples Of

* OneUp: The Stone Mirror, or [[SuddenNameChange Mirrorstone]] in later installments, refills the health bar completely after it gets depleted. It doesn't work on certain ghosts, though, and [[{{Cap}} the player is limited to carrying only one]]. Usually.
* EightiesHair: Choushiro's impressive mullet from Fatal Frame IV.
* AbandonedHospital: Fatal Frame IV features an abandoned hospital ''and'' abandoned sanitorium!
* ActionSurvivor: All of the playable characters.
* AllCrimesAreEqual: Any breaking of ''any'' part of the Kuze Code results in death.
* AlliterativeTitle: Only for the US.
* AllThereInTheManual
** Zero 3 Comic Anthology, which is considered canon. It includes the background of some patients; priestesses and the twins that help out Kei in the game. It also spoofs it by including various bonus parody stories.
** The official guidebook for Fatal Frame V gives the identity of Miu Hinasaki's father, something that was merely implied in the actual game. [[spoiler:As implied, it's Mafuyu Hinasaki.]]
* AlternativeCharacterInterpretation: Occurs in-universe to Ayako in Sakuya's eyes.
--> ''That child goes around with an air of evil and fear around her, but I know she is really very gentle and vulnerable.'' [[note]][[spoiler:It's heavily implied that Sakuya is Ayako's mother, so there might be bias]][[/note]]
* AnachronismStew: The Camera Obscura was created before film even existed and has never actually used it. It's merely a handheld box that reflects light and needs to be traced in order to capture an image. What they probably mean is a View Camera, but that doesn't sound as [[RuleOfCool cool]].
* AndYourRewardIsClothes: A typical reward for completing the game.
* AntiFrustrationFeatures
** In Fatal Frame II, the [[InfiniteFlashlight flashlight]] doesn't work in the Kurosawa house. But it's the most well-lit location of the entire game, so the player isn't forced to stumble around in darkness when inside.
** In Fatal Frame V, the second encounter with [[BigBad Ouse]] requires the player to [[HopelessBossFight run away]] and it's also an [[EscortMission escort mission]]. But the NPC escorting the player is fortunately invincible and heads straight for the goal at top speed, meaning the only one to worry about is the player-controlled character.
* AnyoneCanDie: And it ''means'' anyone.
* ApocalypticLog: A ton of them lie around all over the places.
* AssholeVictim: Most of the people involved with the various rituals, with a few exceptions. [[spoiler:Special mention goes to ''everyone'' who lived in the House of Sleep (especially Yashuu Kuze and the Handmaidens from Fatal Frame III), for the sheer amount of cruelty their actions included and how little things paid off in the end.]]
* AutoSave: Contrary to the previous games, Fatal Frame V saves on its own and has no manual saving.
* AwesomeButImpractical: Type-Zero film hits like a rocket launcher as the strongest type of film in the entire game. But it has the slowest reload time compared to the others and is extremely limited in supply. One playthrough may give you 5-6 pieces.
* AxCrazy
** Lord Himuro from Fatal Frame I, who slaughtered every inhabitant of Himuro Mansion with his katana.
** Sae Kurosawa from Fatal Frame II, who enjoys causing pain through simple touch.
* BasedOnAGreatBigLie: The ''Based On A True Story'' tagline that was attached to the localized version of Fatal Frame I. While there ''is'' a mansion outside of Tokyo that is rumored to be haunted, there is no clear indication for this. And [[WordOfGod Shibata]] has also stated that Himuro Mansion is not inspired by said mansion.
* BigBrotherWorship: This is Miku's primary reason to head into Himuro Mansion.
* BigScrewedUpFamily: Most of the families connected to the rituals.
* BilingualBonus: Zero can be translated as Rei, with one of its meaning being Ghost.
* BitchInSheepsClothing: Fatal Frame II features [[spoiler:Mayu, who purposefully fell down the cliff and broke her leg to burden Mio with enough guilt to make her never leave her side]]. It was a case of AllThereInTheManual originally, but the remake made the hints more obvious.
* BlindIdiotTranslation
** Fatal Frame V has the subtitle of ''Nuregarasu no Miko'', which is difficult to translate into English. ''Nuregarasu'' is an idiom referring to lustrous black hair akin to a raven's dark feathers and can be translated as 'wet raven' or 'crow'. Prior to the official English title being released, some English translations turned it into ''Oracle of the Sodden Raven'' and ''Priestess of the Drowned Crow''. The offical English title is ''[[TakeAThirdOption Maiden of Black Water]]''.
** The series is titled ''Project Zero'' in Europe. Project is usually used to refer to the [[ExactlyWhatItSaysOnTheTin project]] name of the game and team currently working on it.
* BodyHorror
** Broken Neck Woman has her head flopping onto her back.
** Blinded Ghost, whose eyes are bleeding profusly from spike wounds.
** The ghostly blob of tortured souls floating behind Kirie.
** The Blooming occuring to spirits.
** The Mourners have their eyes sewn shut.
* BoringButPractical
** Type-14 film is a decent strength of film, despite being the second-weakest type in the entire series and used to be ''the'' weakest in Fatal Frame I, which lacked Type-07. Despite this, it's your go-to film for most battles and is usually there in good supply with enough lying around to stock up.
** Type-07 film is the weakest film and reloads a bit slower than Type-14. But it's unlimited, which makes it your best film to use on out-of-battle shots and will always be there in case all the good film is used up.
* {{Bowdlerise}}
** Any western release has removed bikini outfits as possible unlockable clothes. Fortunately, European players can import the Australian version of the games to play on their consoles, where the costumes remained intact.
** Miu's provocative posing as a (gravure) model in Fatal Frame V originally had her dressed in a white bikini and long scarf. The scene remained in-game, but her clothes were altered to her default attire.
** ''Deep Crimson Butterfly'' aged up Mio and Mayu from 15 to around 18.
* BreakTheCutie: The antagonists tends to be broken cuties, though the protagonist go through their share.
* BreatherEpisode: The Interlude chapter in Fatal Frame V has no hostile ghosts and only some spectral echoes for picture opportunities. Outside from obtaining some notes and information, the short chapter ends with Yuuri heading off to Mt Hikami again.
* BrotherSisterIncest: Fatal Frame IV implies that Ayako is the daughter of Sakuya and her brother You. There's also strong implication that [[spoiler:Miu Hinasaki]] is a produce of incest.
* ButterflyOfDeathAndRebirth: A major theme in Fatal Frame II.
* TheCameo
** Fatal Frame I (Xbox) included ghosts of the creator and co-creator to photograph.
** Fatal Frame II (Xbox) included costumes based on ''VideoGame/DeadOrAlive'' and ''VideoGame/{{Deception}}''
*** The Wii remake included costumes of [[Franchise/SuperMarioBros Mario and Luigi]].
** Fatal Frame IV was co-developed by Nintendo and has costumes of [[Franchise/{{Metroid}} Zero Suit Samus]] and [[Franchise/SuperMarioBros Luigi]].
** Fatal Frame V again includes [[Franchise/{{Metroid}} Zero Suit Samus]] and ''VideoGame/HyruleWarriors'' [[Franchise/TheLegendOfZelda Zelda]].
* CaptainErsatz: Fatal Frame II includes a ghost with long, black hair covering their face and slowly emerging out of a box. A clear ShoutOut to ''Film/TheRing'', including having the ghost eventually crawl out of a well.
* CatapultNightmare
** Fatal Frame III gives one to Rei for every completed 'Hour' of the game. It serves as a game mechanic to show that the episode is completed and the game is progressing. The scene also shows the advancement of Rei's Holly tattoo.
** Fatal Frame V gives one to Yuuri as part of a ShowerOfAwkward moment.
* CheckPointStarvation: Several of the games have the last SavePoint occur before the PointOfNoReturn, but the player must proceed through long hallways, usually filled with hostile ghosts and the FinalBoss before completing the game.
* ChekhovsGunman: Yae Munkata was a hostile ghost in Fatal Frame I, who lived in Himuro Mansion for a while before committing suicide. She was reintroduced in Fatal Frame II with a much larger role. [[spoiler:She was Yae Kurosawa.]]
* ColorCodedForYourConvenience
** The camera's filament will glow blue when non-hostile ghosts, important items or strange presences that need to be photographed are nearby. It turns red when a hostile ghost is nearby.
** Ordinary ghosts are pale and grayish in color, with nothing to make them stand out. If a ghost seems to contain some color in their clothes or hair, they are likely much more important; this includes ghosts like the BigBads or helpful spirits that elaborate on the game's story.
* ContinuityNod
** The first two games have no connection with each other, beyond the Camera Obscura. But both are frequently referenced in the third game, since Miku is playable in Fatal Frame III and Kei is the uncle of the second game's protagonists.
** Fatal Frame V has Miu comment that her family used to have a Camera Obscura, too, but the case is the only thing that remains. It's a nod to said camera having been used in Fatal Frame I [[spoiler:and shattered during the final confrontation with Kirie]].
* CreepyChild: Several of the children ghosts in the series. Especially Ayako.
* CreepyDoll
** Fatal Frame I has the appropriately named Doll Room, with several dolls on display and a little ghost girl crawling on the ground, wanting to 'play' with Miku.
** Fatal Frame II has the Kiryu House filled with dolls, as Yoshitatsu Kiryu was a doll-maker in life. There's also the Kiryu twins [[spoiler:of whom one is a doll possessed by a malevolent spirit]] and Yoshitatsu using dolls to assist him in his battle.
** Fatal Frame IV has Watashi, Kageri's twin-sister doll. She looks human, but has no eyes and the paint of her skin is chipped in places. Watashi also stumbles around like a zombie.
** Fatal Frame V has a shrine dedicated to dolls. Some of the dolls attack you and several of them are life-size and used by Shiragiku when battling her.
* CreepyTwins: Fatal Frame II has twins as its major theme, including ''the'' creepy Kiryu twins.
* CruelAndUnusualDeath:
** The Rope Shrine maiden [[spoiler:gets torn to pieces by rope tied to her extremities]].
** Fatal Frame V gives a horrible death to the men rejected by Ouse. [[spoiler:Their body is twisted and broken in several places, to get the body to fit into a black box and be placed far away from the Shadowspring to be left unmourned.]]
* CuteGhostGirl: Some of them are cute, like Chitose Tachibana and Amane Kuze.
* CuriosityKilledTheCast: Several people end up dying and becoming spirits because of this.
* CutsceneIncompetence: Late in Fatal Frame II, Mio drops the Camera Obscura while being chased by Sae and leaves it behind for a while. She is never this clumsy in the rest of the game, even when she has to violently shake off a ghost's grabby hands.
* CutscenePowerToTheMax: A trailer for Fatal Frame II showed Mio running as fast as she could after Mayu. If only she could actually run that fast in-game!
* CuttingOffTheBranches: Fatal Frame III and V show that [[spoiler:Mafuyu staying with Kirie]] and [[spoiler:Mio killing Mayu]] are the canon endings for Fatal Frame I and II.
* DarkerAndEdgier: Fatal Frame V stepped up the game by having suicide as one of its central themes and became much less squeamish about showing body horror and blood.
* DamnYouMuscleMemory
** Try playing Fatal Frame I or II for a while, then switch to the other. Have fun panicking when the default settings cause you to change the camera-view on your character and not the actual direction you are pointing the Camera Obscura in.
** Fatal Frame III mapped the camera button to Triangle, rather than the usual Square button. And since it was a [=PS2=] exclusive game, there's no helping you at all.
* DeadAllAlong
** Fatal Frame I actually [[spoiler:averts this]], with it being implied that Miku is too late to save Mafuyu.
** Fatal Frame II reveals Itsuki to have been this, though given that Minakami Village is already a ghost town, the shock value isn't as high. But it's noteworthy in the way it's presented to the player.
** Fatal Frame IV reveals this about [[spoiler:Choushiro Kirishima]], who takes the news well.
---> ''So, that's how it is, huh?''
* DeadlyLunge: Most of the ghosts do this to fight you.
* DeadManWriting: One of the notes found in Fatal Frame IV begins with ''When you see this, I will no longer be in this world''.
* DeathSeeker
** A major theme in Fatal Frame III due to SurvivorsGuilt.
** Fatal Frame V has suicide as one of its themes, leading to a lot of this.
* DecoyProtagonist: [[spoiler:Mafuyu and Madoka]] in Fatal Frame I and IV, respectively.
* DespairEventHorizon
** Mio, upon realizing that [[spoiler:she killed Mayu for the ritual]].
** Rei reaches it when [[spoiler:Miku falls into a coma-like state]].
* DiabolusExMachina: Noticeably pulled off in Fatal Frame I and II, just to avert a happy ending.
* DisappearedDad: Ruka from Fatal Frame IV left the island with her mother and her father stayed behind. She cannot even remember his face anymore. [[spoiler:Two years after they left, he died when Sakuya bloomed and roamed the island. Ruka has a momentary reunion with her father, after breaking the island's curse.]]
* DiscoveringYourOwnDeadBody: Fatal Frame IV has [[spoiler:Choushiro Kirishima]]'s story involve reliving the events leading up to their death and ending when they come across their corpse in the same location they first woke up in.
* TheDragon
** Fatal Frame I has Lord Himuro, who slaughtered the inhabitants while under the Malice's influence.
** Fatal Frame II has the Kusabi being the slayer of the villagers on the Repentance's behest, though he is also the [[FinalBoss final boss]]. In terms of gameplay, Ryokan Kurosawa serves the role as the penultimate challenge.
** Fatal Frame III has Yashuu Kuze, the matriarchal leader of the Kuze shrine. She does her best to block the way to the Abyss and the Chamber of Thorns. The Master Builders were this to her, when they were still alive.
** Fatal Frame IV has Souya Yomotsuki, the creator of the first Mask of the Lunar Eclipse. His spirit became obsessed with aiding Sakuya and tries to prevent Ruka from reaching the shrine and lighthouse.
** Fatal Frame V has the Matchmaker and Funeral Celebrant, who were responsible for the rituals.
* DrivenToSuicide
** Fatal Frame I has [[spoiler:Lord Himuro kill himself, after he murdered everyone in the mansion, as well as]] Yae Munakata. She killed herself after being driven insane by the Camera Obscura and her daughter was kidnapped by spirits. There is also Miku and Mafuyu's mother, who also killed herself because of Camera Obscura exposure.
** Fatal Frame II reveals that Yae and Sae's mother killed herself because she couldn't stand the thought of seeing one of them having to kill the other. [[spoiler:Itsuki]] also committed suicide, after he thought he had failed everyone again.
** Fatal Frame V takes place at a suicide hot spot.
* DualBoss
** The Kiryu Twins in Fatal Frame II. They act similarly, except that the doll cannot be harmed with the camera. Attacking her does provoke Akane to attack, though, and she has to be defeated to win against both.
** Fatal Frame IV has the player always fight Kageri Sendou alongside her doll Watashi. Similar to the Kiryu twins, Kageri is the actual target. The difference is that Watashi is a lot more aggressive and will relentlessly stumble towards the player for an attack.
** Fatal Frame V has the Matchmaker and Funeral Celebrant be both together in the penultimate location. Both are rather fast and can use their mirrors to send homing projectiles at the player.
* DullSurprise: The English voice acting in Fatal Frame I and V is notorious for this.
* DyingAsYourself: Fatal Frame IV reveals that some patients with advanced Getsuyuu Syndrome have decided to commit suicide, because the illness has made them forget their families or their own identity.
* EasyAmnesia: Fatal Frame IV is filled with it. Justified, since amnesia is a symptom of Getsuyuu Syndrome.
* EarlyInstallmentWeirdness: The first game has some mechanics that differ from the rest. Some examples below:
** In the first game, Type-14 Film (the weakest film type in the game) can be recharged at a SavePoint if its amount dips below a certain number and no hostile ghosts are around. The second game onward do away with the film recharge option while introducing Type-07 Film, which is weaker in power but has unlimited supply.
** In the first game, the player can make a 180-degree turn with a controller button while in the View Finder mode. This mechanic has been absent since the second game onward.
** The SmashingSurvival mechanic is absent in the first game, whereas later entries have it available.
* EarnYourHappyEnding: If you want a happy ending, you generally need to beat the game on higher difficulties (or obtain an OrphansPlotTrinket for one of the player characters in NewGamePlus, regardless of difficulty level, in III). Averted in II's original version, where completing the game on Nightmare difficulty resulted in a BittersweetEnding.
* ElectromagneticGhosts: The ghosts in the series tend to cause radios, tape players, televisions, telephones or other kind of electronics to act up.
* EmergencyWeapon
** Type-14 Film was this in I, which was the only type of film that could be constantly resupplied at any SavePoint.
** From II onward, the Type-07 Film. It's the weakest of films, but you have an infinite supply of them and it is capable of getting the job done, if all the ''good'' film is used up.
* EnemyDetectingRadar: The Camera Obscura's filament that turns color around the presence of ghosts.
* EnfantTerrible
** Ayako in IV. She is really cute, but also very cruel and insane.
** The three Handmaidens from III, who tend to relish in their cruel duties.
* EscortMission: Half of Fatal Frame II with Mayu. Subverted, since she is an excellent shield and a great way to bring Fatal Frame shot opportunities. Fatal Frame V also tends to have the protagonist be followed by an NPC. Fortunately, they seem invincible.
* EveryoneCallsHimBarkeep: Majority of the ghosts in photographs are given descriptive titles, rather than names. At least, on a first encounter. The Ghost List tends to give descriptions that include the ghost's name.
* EyeScream
** Demon Tag in I is named after a ritual that took place in the Himuro Mansion. [[spoiler:A mask with '''spikes in the eye-holes''' is placed upon a chosen maiden, stabbing her eyes out.]]
** The Mourners in II have their eyes shown shut.
** This occurs to anyone who looks into the Hellish Abyss in II[[spoiler:, as Mio learns painfully in the Hellish Abyss ending]].
** The Engravers in III have their own eyes gouged out.
** Most of the Mikos in V have had their eyes slashed out.
* TheFaceless: Any ghost that Blooms in IV, especially Sakuya.
* FailureIsTheOnlyOption: Despite most of the games having multiple endings, the canonical ones tend to be the ones that involve some form of failure.
* FamousLastWords
** "Kill me." [[spoiler:Mayu, in the canonical Ending of II.]]
*** "It's beautiful." [[spoiler:Mayu, in the Shadow Festival Ending.]]
*** "It's nearly time, [[spoiler:Mayu]]!" [[spoiler:Mio, also during the Shadow Festival Ending.]]
* FateWorseThanDeath
** Fatal Frame I gives one to [[spoiler:Mafuyu and Kirie]]. They will spend the rest of eternity at the Hell Gate to keep it closed.
** Blooming continues after death, which is vividly shown on multiple occurrences in IV.
* FirstPersonSnapshooter: The main weapon for any protagonist is a camera; the exception being Kirishima in IV, who uses a flashlight.
* FlashbackEcho: Most of the non-hostile ghosts are nothing but brief images of people walking through an area, repeating an action that happened to them in life.
* FloatingLimbs: Ghost Hands in IV, Deep Crimson Butterfly, and V which are seen as floating pale arms. Some hidden ghosts in the series also have two pale feet walking without any visible body
* AFriendInNeed: In Fatal Frame I, [[spoiler:Mafuyu decides to remain with Kirie at the Hell Gate, rather than escape the Himuro Mansion]].
* FriendsRentControl: Rei's home in III is huge. It has 3 stories, 3 bedrooms and work rooms and is at least 2.000 square feet large. A young academic and a young photographer would not be able to afford that in a low-cost area of America. Much less likely in the legendarily high-priced Japanese housing market.
* FromNobodyToNightmare: Most of the antagonists were simple Mikos, who turned dangerous after their rituals failed. Reika from III deserves special mention, as she takes this trope to literal extremes.
* FullFrontalAssault: The BigBad of III is completely topless. However, she is covered in tattoos and out of focus, so there is nothing naughty to see. Seeing her is still terrifying.
* GaidenGame
** The [[NoExportForYou Japanese-only]] cellphone spin-off ''Real: Another Edition'' utilizes the phone's camera to capture ghosts overlaid in the real world.
** ''[[VideoGame/SpiritCameraTheCursedMemoir Spirit Camera]]'' for the [=3DS=] uses the ARI technology to take pictures of ghosts in your own house.
* GenderRestrictedAbility
** Not really restricted, but women are more likely to possess a powerful Sixth Sense.
** Only a man would have the strength to move this [[InsurmountableWaistHeightFence dresser]] out of the way.
*** Or jump this [[SarcasmMode incredibly wide gap]] between the rooftops of the inner shrine.
* GuestFighter: Literally. Ayane from ''Franchise/DeadOrAlive'' has an unlockable side story in ''Maiden of Black Water''. As might be expected from the switch to a horror genre, Ayane is BroughtDownToNormal when her deadly martial arts skills prove ineffective against ghosts. Fortunately she later gains [[PowerTattoos magical tattoos]] that enable her to hide from ghosts and a [[StunGuns Spirit Stone]] [[InfiniteFlashlight Flashlight]] to defend herself with.
* GhostButler: Mio encounters one upon entering the Kurosawa House in II.
* GhostlyChill: Used a lot during the series.
* GirlyRun: All protagonists run slowly and with strangely delicate gestures, such as bouncing up and down on their feet, flailing their non-flashlight arms, or as in ''Mask of the Lunar Eclipse'', like their legs are partly paralyzed. Averted with the protagonists in ''Maiden of the Black Water'', who pack some serious speed while jogging outside and only slow down indoors because going that fast would mean smacking their heads against the walls.
* GuideDangIt: Just ''try'' to complete all the sidequests or the Ghost List without having a guide handy.
* GuiltBasedGaming: Fatal Frame II is filled with this by having [[EscortMission a twin sister that you need to protect]] and making it clear that she [[VideoGameCaringPotential needs you, because she is slower and weaker]]. While Mayu can be a bit tedious to deal with due to her slow speed, she is useful as bait in getting the best shot against ghosts, so she does help out. Mio blames herself for the accident, playing into this trope though the novel and re-release reveal that [[spoiler:Mayu purposefully fell to keep Mio bound to her through an injury and guilt]], so the blame is in the air.
** The same game also contains an ending where the player can choose to [[WhatTheHellHero abandon Mayu]] and run off on their own. The game refuses to let this count as an actual ending and merely plays it off as a Game Over.
* HauntedHouse: The protagonists walk through haunted houses, manors, hospitals, villages, shrines and islands. If it's an area in the game, there's a high probability it is haunted.
* HeroicSacrifice
** Fatal Frame II has [[spoiler:Mio Amakura]] pull one off in the non-canon BittersweetEnding.
** There's also the Shadow Festival Ending in the same game where [[spoiler:both girls remain in Minakami village because they are too late to stop the Repentance]].
* {{Hellgate}}: There's usually one in each game and it needs to remain closed or unspeakable terror is unleashed. Which is usually what happened before the game starts.
* HeterosexualLifePartners
** Mio and Mayu are implied to end this way in [[spoiler:The Promise Ending, where Mayu is scared of the idea of living a separate life from her twin and Mio says that they'll never part]].
** Rei and Miku in III.
* HumanSacrifice
** Majority of the games have at least one ritual that requires one. The main plot's rituals that failed tend to involve the same actions: a woman is to be sacrificed to seal the local Hellgate, but something went wrong during the ritual and, instead of sealing the gate, it's burst wide open and the horror is unleashed.
** Fatal Frame II also includes the Kusabi ritual, which is an alternative option to the main Crimson Butterfly ritual.
** Fatal Frame IV also had one[[spoiler:, though [[AvertedTrope nobody was supposed to die]]]].
* ImplacableMan: All of the [[BigBad Big Bads]] and some [[TheDragon Dragons]] cannot be defeated, until the final encounter with them. This includes Kirie, the Kusabi and Sae, Reika, Sakuya and Ouse.
* ImprobableWeaponUser: Every protagonist uses the Camera Obscura as their weapon of choice. The only exception is Kirishima, who uses a Spirit Stone Flashlight.
* IncestSubtext: There is ''so, so'' very much of it...
* InfiniteFlashlight:
** Each and every protagonist in the series carries a flashlight to help him/her to see the surroundings. Said flashlight never seems to run out of battery power throughout the game. The only time the flashlight doesn't work is in the Kurosawa house in II, but even then it's due to the malevolent spiritual influence within it -- the flashlight works again once Mio is out of the Kurosawa house. Not to mention the Kurosawa house [[AntiFrustrationFeatures happens to be the most well-lit location in the game]].
** Then there's the Spirit Stone Flashlight, which either exorcises ghosts (when wielded by Kirishima in IV) or [[StunGuns temporarily incapacitates them]] (as is the case for Ayane in V) and never seems to run out of power, either, though re-charging its power between shots is still necessary.
* IronicNurseryRhyme
** ''Kagome, Kagome'' as the Japanese equivalent of tag in Fatal Frame I, which foreshadows the [[EyeScream horrific revelation]] of what the Demon Tag actually entails.
** The Handmaidens' song in III, which talks about the impalement and continued torture of the Tattooed Priestess. [[spoiler:It also includes a more melancholic, serene phrase of sending the priestess onward and ease her pain, though it was mostly lost through time.]]
* ISeeDeadPeople: According to the game, only people with a Sixth Sense can see ghosts.
* ItsAllAboutMe: Fatal Frame III is the worst offender of this. The reason for the ritual and the tattoos is [[spoiler:so the priestess takes on the pain of ''others'' so ''they'' don't have to feel it anymore]].
* ItsAllMyFault: Rei blames herself for her fiancé's death, because she was behind the wheel when the car accident occurs.
* JacobMarleyApparel: Expect at least one ghost to look like this, such as the Kusabi.
* JerkWithAHeartOfJerk: Ayako has nothing but more cruelty on her inside.
* JigglePhysics
** Fatal Frame II's Wii remake has a mild case on Mio and Mayu's breasts.
** Fatal Frame IV gives Ruka jiggle physics on her butt when she wears the Zero Suit.
** Fatal Frame V has minor jiggling on the breasts of all the females; more noticeable on Miu's breasts when she wears the Zelda costume and on Yuri's butt when wearing the Zero Suit.
* KickTheDog: Ayako is a walking example of what she does.
* KickTheSonOfABitch: No matter what the ritual was holding back, by the time you learn the truth about the rituals, it'll be hard to feel sorry for any of the initial targets.
* KillTheCutie: [[spoiler:Mayu Amakura]] in II's canon ending.
* LateToTheTragedy: By the time the playable character(s) reach the haunted place they're in, whatever events or rituals that doomed said place had already taken place long ago.
** Zig-zagged with Fatal IV: all playable characters were there when the ritual failed. But only [[spoiler: Chouichiro]] was present when the after effects started to kill everyone.
* LaughingMad
** Sae has an iconic, deranged laughter in II.
** The game's Wii remake reveals that [[spoiler:Mayu]] has one worse than Sae.
* LeftHanging: In Fatal Frame IV, [[spoiler:Misaki]]'s ultimate fate is left unanswered. [[spoiler:Averted in the 'photograph' ending, where it shows that Misaki did survive.]]
* {{Leitmotif}}: Each type of ghost has its own encounter music, though they tend to consists of ambient or white noise and not actual music.
* LighthousePoint: Shows up in IV as the final location.
* LikeFatherLikeSon: Both [[spoiler: Sakuya and Ayako]] love dolls very much.
* TheLoad:
** Mayu's worst point in II. She can be seen as [[VideoGameCaringPotential cute and loveable]], but she honestly is not much of a help in the game. Aside from helping on a few, rare puzzles that require her presence, she keeps disappearing as soon as you leave her out of your sight. Justified, since she's [[spoiler:possessed by Sae]], but it's certainly a bad case.
** V has Rui Kagamiya. She follows Ren along on several of his trips, but unlike Mayu's example above, she has no spiritual powers herself and her only excuse for coming along is that she is his assistant. And most of Ren's chapters result in his having to rescue her, because [[DamselInDistress Rui repeatedly falls under the influence of Mt Hikami's spirits and can't get out on her own]].
* LockedIntoStrangeness: Itsuki's hair has turned white after [[spoiler:having killed his brother in the Strangling Ritual and realizing he failed]].
* MacGuffin: The Camera Obscura in every game. Also the Mask of the Lunar Eclipse in IV.
* MadnessMantra
** Fatal Frame II: Why Kill Why Kill Why Kill Why Kill...
*** Kill Me Kill Me Kill Me Kill Me...
** Fatal Frame III: If only I had died too. If only I had died too! It's not my fault that I'm the only one who survived! I should have been taken. Ididn'tsurvivebecauseIwantedto! I-I had no choice. I didn't survive because I wanted to,I had no choice. So if I had died with everyone else, yes! Yes! If I had died with everyone else I would, I would-
** Fatal Frame IV: It hurts!!!So much fun!!/It hurts the fun much hurts/The surgery is fun It hurts/I the surgery fun/fun nn it hurts ss/hate fun nnn/hurts ss/ssss...
* MagicalCamera: The Camera Obscura, a new way of [[IncrediblyLamePun taking shots and using the power of light]].
* TheMagicGoesAway: Was supposed to occur at the end of I with Miku saying that she lost her ability to see ghosts, but III reveals that she still has it or that it came back. Most likely explanation was that the producers didn't know the game would be successful enough to be turned into a series.
* MalevolentArchitecture: The mansions tend to have puzzle-locked doors and complicated layouts. Discussed in III, with the Kuze Manor purposefully having an unusual layout that puzzled those who investigated the ruins.
* MeaningfulEcho: The sentence "No! I won't let you do it!" has been uttered more than once in V (in most of the listed examples below, an embrace from behind takes place as well).
** Miu says this as she tries to call Yuuri back as Yuuri is walking deeper and deeper into the Black Lake. Her words and embrace jolt Yuuri out of her spiritually-possessed trance.
** Miu does this again when getting [[spoiler: Miku]] out of the Black Box that confines her.
** The reason Yuuri reacts so powerfully to these words, as indicated in a flashback, is because these are what Hisoka says to her as [[InterruptedSuicide she stops Yuuri from her own suicide attempt]].
** Yuuri herself says this to Hisoka to stop her from letting herself become a sacrifice.
* MementoMacGuffin: The ghosts in Fatal Frame II can leave behind gemstones that include messages of theirs and final memories in them.
* MenAreTheExpendableGender: The mortality rate for male characters is... very high. [[spoiler:The only surviving ones are Kei, who only survives in one ending of III, and Ren, who survives all of his endings in V.]]
* {{Miko}}: The inspiration for various shrine maidens in the games.
* {{Minigame}}: Usually tasks you with defeating a certain set of ghosts with a specific type of film. The faster you succeed, the better your ranking. There are no mini-games in V, though.
* MistakenIdentity: Every ghost in II thinks Mio and Mayu are Yae and Sae. Even Itsuki, who never calls them anything else.
* MultipleEndings
** DownerEnding: Canonically[[spoiler:, Fatal Frame I and II end this way]].
** BittersweetEnding: Canon for [[spoiler:Fatal Frame III]]. Also a type of Ending unlocked if the games are completed on higher difficulties.
** GoldenEnding: The closest to a HappyEnding and usually locked into the highest difficulty of the games.
** Fatal Frame V plays things differently, with each of the three protagonists having their own types of endings depend on their actions.
* MsFanservice
** Mio and Mayu in Fatal Frame II's Wii remake. The updated clothes have Mio showing off her brastraps freely and Mayu's skirt is so short, it's very easy to get a panty shot out of her. It works in making them come across as more vulnerable, since the clothes don't offer much protection against wind, much less angry ghosts.
** All of the female protagonists in IV. Most noticeably Misaki, who walks around with a half-transparent top to begin with.
** Fatal Frame V's wetness meter pretty much turns any watery area in the game into a [[SexySoakedShirt wet t-shirt contest]]. The game also included some lingerie-like costumes for the girls, has more noticeable jiggle physics and Miu is a gravure idol, giving the player a lovely shot in a provocative pose.
* NewGamePlus: Replaying the game from an old save carries over all power-ups and items. It also includes new sidequests, the option to unlock happier endings and unlocks a camera function to see previously-invisible ghosts.
* NeverMessWithGranny
** III:
*** The Stroller Grandma. Sure, she goes down in one or two shots, but she just as easily can OneHitKill you!
*** Yashuu Kuze, the [[EvilMatriarch head of the Kuze Household when she was alive]], is a tough, hostile ghost all player characters must defeat to proceed.
** Fatal Frame V has the Matchmaker and Tadasuma, two elderly priestesses that reside over the rituals at Mt Hikami. Both are fast, carry mirrors that disorient the player during battle and can push you into black boxes, which leaves you a very narrow window of attack.
* NiceJobBreakingItHero
** Itsuki's plan to have Yae and Sae escape Minakami Village was well-intended. [[spoiler:He wanted to prevent them from having to go through the ritual and save Yae the guilt of having to kill Sae, same as Itsuki did with his brother.]] It almost worked, but then [[spoiler:Sae was caught and forced to go through the ritual alone because Yae wasn't there, causing the ritual to fail and unleash the Repentance upon the village.]]
** Reika's lover, Kaname [[spoiler:entered the Chamber of Thorns to see her one last time, before she dies from her stake wounds. He wakes Reika up just as Yashuu Kuze sneaks up behind him and kills him for violating the shrine]]. Reika [[SarcasmMode took this well]] and [[spoiler:had the Holly enter her eyes, unleashing the bent-up pain and anger inside of her, dooming the shrine to the Rift]]. Had Kaname stayed away, Reika would simply have died doing her duty as the priestess.
** Sakuya in the fourth game, [[spoiler:though given that her brother and father were trying to cure her with the real Kagura ritual]] and the fact that she was already unstable to begin with ''and'' had an unnaturally strong spiritual sense probably made it more difficult.
*** Souya's idea that the first Day Without Suffering occured because of a flawed Mask was correct, but he didn't realize that [[spoiler:he also required a descendant of the Tsukimori clan to perform the Tsukimori song. Without the mask ''and'' the right song, the ritual was bound to fail]].
* NightmareFace: Blooming in IV. The Mikos' slashed faces in V.
* NoCanonForTheWicked: Inverted, it seems it's a trend that the [[HappyEnding good endings]] are not canon. The [[DownerEnding downer]] or [[BittersweetEnding bittersweet]] ones are, instead.
* NostalgiaHeaven: In Fatal Frame II's Wii remake[[spoiler:, the Shadow Festival Ending shows Mio and Mayu having a vision of a summer festival they visited as children. Mayu got separated from Mio in the crowd, which likely sparked her obsession with being 'together' with her sister. They stay together in the real world, dying at the hands of the Repentance]].
* NostalgiaLevel: Fatal Frame III's Manor of Sleep is compromised of the new location, but also includes connections to the Himuro and Kurosawa Mansion from the previous games.
* NotSoWeak: Every playable character.
* NoticeThis: Objects appear as shimmering dots of light that must be picked up, in order to learn what they are. Averted in Fatal Frame V, where healing items are shown in their actual form.
* NothingIsScarier: We only get vague glimpses of what lies beyond the HellGate ''du jour'' of each game. [[spoiler: ''Fatal Frame II'' at least has the justification that anyone who ''does'' look [[EyeScream gets blinded for life]].]]
* NotTooDeadToSaveTheDay: [[spoiler:The DeadAllAlong Choushiro appears just in time, as Ruka tripped and failed to put the mask on Sakuya. He then succeeds in doing so]].
* ObviousBeta: Fatal Frame IV is notable not just for having a gamebreaking glitch, but also including a Ghost List that is impossible to complete, without hacking it.
* OneHitKill:
** Majority of the [[BigBad Big Bads]] have one. Averted with Sae in II, but played straight in the Wii remake.
** Some of the ''{{Mook}}s'' have one as well. For example:
*** III: [[NeverMessWithGranny Stroller Grandma]]. It's also her only attack, but fortunately she can be avoided in the Story Mode if you know where to avoid visiting (and when to avoid visiting said area, as you have to go through it early in the story, when she doesn't appear).
*** Some ghosts that TurnsRed (via [[NightmareFace Blooming]] in IV or Dark Return in [[VideoGameRemake Deep Crimson Butterflies]]) have attacks that become this, making them more dangerous.
*** V: Kirika Reisen. Her SlashedThroat attack is directly responsible for [[spoiler: Fuyuhi [[PsychicAssistedSuicide being forced to take her own life]]]] [[GameplayAndStoryIntegration and can be done to the player character who confronts her if given the chance]].
* OneTwinMustDie: In ''Fatal Frame II: Crimson Butterfly'', Minakami Village had the ten year annual Crimson Sacrifice Ritual, where one twin had to strangle the other to death in order to keep the {{Hellgate}} beneath the village sealed. After a failure that caused the entire village's destruction, the restless ghosts of the inhabitants try and force the protagonist to do the same to her own twin.
* OrphansPlotTrinket: Kaname's Echo Stone Earring.
* PaterFamilicide: All over the place; particular note is Lord Himuro, who slaughtered the entire clan.
* PersonalSpaceInvader: All of the ghosts do this, since their touch drains health.
* PleaseDontLeaveMe
** Mayu will say this, if you run too far ahead of her. She also mumbles this repeatedly when she gets locked into the repentance cell.
** Everyone says this at least once in III, especially [[spoiler:Mio to a dead Mayu and Rei to Miku, when she runs after her brother's spirit]].
** Fatal Frame IV has [[spoiler:Madoka]]'s ghost say this, along with "Help me!".
* PlotlineDeath: [[spoiler:Mafuyu Hinasaki, Mayu Amakura and Madoka Tsukimori]] are the canonical deaths. There are more, depending on which ending the player gets, especially in Fatal Frame V.
* PromotionToParent: Mafuyu to Miku, after their mother committed suicide.
* {{Protectorate}}: Mio is ''very'' protective of her sister, Mayu.
* PsychicAssistedSuicide: Can occur in V, if one cannot resist the ghosts' influence on Mt Hikami.
* PunnyName: The series' name Project Zero. Zero is another way to say Rei, which is a homophone of Ghost.
* RedStringOfFate: Fatal Frame II uses a non-romantic variety with the Crimson Butterfly participants. The twins are dressed in white kimono that are joined by a thick, red sash at their waists. [[spoiler:It's meant to symbolize how they were one person born as separate people, but will 'become one' through the ritual.]] Flashbacks to Sae's ritual, and Sae herself, depict her with a broken red sash.
* RoomFullOfCrazy: Every single patient's room in Rougetsu Hall [[spoiler:except Sakuya's and that of the protagonists]]. It's said that the symptoms of Getsuyuu Syndrome can be lessened if the patient is allowed to indulge in their obsessions. Which includes ''coffins'' and ''mannequin parts'' all over the room.
* RunOrDie:
** A traditional standard when encountering [[ImplacableMan the main]] [[BigBad antagonist]] of the game before the designated final battle. There are exceptions to this rule, though:
*** In the first game, when encountering Kirie at the end of the each of the first two nights, [[ViolationOfCommonSense it's actually required to let her touch Miku in order to proceed]].
*** In the third game, when facing the Kusabi in the [[NostalgiaLevel Minakami Village section of the manor]], you don't technically ''have to'' run (in fact, you can opt to stay and fight every time he's encountered), but it's highly recommended for you to flee (especially the first time Kei encounters him, when his Camera Obscura has no effect against him) -- though, in one occasion, you ''must'' defeat him to progress -- due to the facts that he's tough to take down and most of the area where he may spawn tends to be narrow hallways that don't work in your favor should you try to fight him.
*** In the fourth game, you actually meet Sakuya once during the early parts of the story and must defeat her to proceed with the story -- but then she TurnsRed and this trope applies.
** This trope applies when the playable character at the time doesn't have [[MagicalCamera a Camera Obscura]] in hand, with or without [[ImplacableMan the main]] [[BigBad antagonist]] around. For example:
*** During the second game, [[CutsceneIncompetence Mio loses her Camera Obscura at one point]], forcing her to flee from any hostile ghost that pursues her until she returns to the spot where she dropped it to get it back.
*** Kei starts out in his segment in the third game without a Camera Obscura, so [[StealthBasedMission he must sneak around the Kuze manor and hide in designated spots (hiding is even his in-game special ability)]] until he finds one.
*** In the fifth game, Ayane lacks a Camera Obscura throughout her mission and her [[StunGuns Spirit Stone]] [[InfiniteFlashlight Flashlight]] can only incapacitate hostile spirits struck by it for a short time, so she must run away from any ghost that pursues her if [[StealthBasedMission sneaking around them]] isn't an option.
* SavePoint: Fatal Frame I used an old camera as a save point and the following games all used a lantern. The save point becomes unusable if a ghost is nearby, though.
* SchoolgirlLesbians: Basically everyone in ''A Curse Affecting Only Girls''.
* SchmuckBait:
** Many ghosts in the series would just stand, or sit there, doing nothing, and never disappear. But get close to them or take a picture of them and they'll re-appear right in your face.[[note]]The Hair Brushing Woman does this to Kei in III[[/note]].
** If it is a shiny blue object, then it is a valuable item that is ready for pick-up. But in IV, Deep Crimson Butterfly, and V, [[FloatingLimbs some pale hand]] may grab your arm as you grab the item.
* SenselessSacrifice
** How many felt about [[spoiler:Mafuyu remaining with Kirie]] in Fatal Frame I.
** In Fatal Frame II, [[spoiler:Mayu encouraging Mio to strangle her]] and [[spoiler:Mio and Miku]] wanting to die in III.
** Averted in III with [[spoiler:Yuu's spirit telling Rei that she shouldn't die, but live on and carry him in her memories]].
* SensorSuspense: Whenever hunting for hidden ghosts or dealing with ghosts that like to pop up behind you.
* ShadowDiscretionShot: In III, people who fall victim to the Tattoo Curse vanish into an ashen outline.
* SheWillComeForMe: Sae was convinced that, after she was captured by the villagers, Yae would come back for her.
* ShootTheShaggyDog:
** Fatal Frame I [[spoiler:with [[CuttingOffTheBranches its canon ending]]. Miku ventures into the Himuro mansion with the sole purpose of rescuing Mafuyu, only for Mafuyu to [[IChooseToStay opt to stay behind in the mansion with Kirie]] in an effort to help ease her suffering, leaving Miku as the SoleSurvivor, rendering everything Miku went through to find and rescue Mafuyu pointless.]]
** Fatal Frame II [[spoiler:with [[CuttingOffTheBranches its canon ending]] as well. Mio is mind-controlled when she enters the chamber and performs the Strangling Ritual, killing Mayu. The ending would have been exactly the same, had both become possessed upon entering Minakami Village and had not found the camera, not tried to escape or anything. The entire game feels pointless, because everything Mio went through to try and protect Mayu just increased Mio's suffering, with nothing to show for it]].
* ShoutOut: Rei encounters a stringy-haired ghost girl [[Film/TheGrudge in her attic, accessed via the roof of the closet]].
* ShowerOfAwkward: As cutscenes.
** III: Rei notices someone near the bathroom door while she showers, but the "someone" is ''a ghost'', not Miku. Fortunately for her, said ghost doesn't harm or kill her, though the experience still leaves her feeling unnerved by it.
** V: Yuri is bathing in her tub, but is dragged underwater, and then locked in a submerged box with a ghost. [[CatapultNightmare She then flings herself awake]], realizing it has been AllJustADream, but still feeling shaken by the incident.
* SleepCute: The final shot of Mio and Mayu in the Shadow Festival ending of ''Deep Crimson Butterfly'', [[spoiler: symbolizing that they are now TogetherInDeath.]]
* SmashingSurvival: The Confirm button in II, [=R1=] for III, waggling the [=WiiMote=] in IV and II's Wii remake and pressing B in V, will allow you to shake off or dodge ghosts that get too close for comfort. In I? Hope your reflexes are good.
* SpookyPhotographs: Pretty much the core element of the series.
* StringyhairedGhostGirl: Being a series of ghost games in Japan, it's no surprise that many of the ghosts are [[https://en.wikipedia.org/wiki/Onry%C5%8D onryo]].
* {{Stripperiffic}}: Fatal Frame V has costumes that strips Yuri and Miu down to their rather revealing underwear.
* SuddenSequelDeathSyndrome
** Fatal Frame III's non-canon ending has [[spoiler:Mio]] be claimed by the Tattoo Curse.
** Likely [[spoiler:Miku]] in V. Depending on the Ending, she is either dying or has been DeadAllAlong.
* SurvivorsGuilt:
** II reveals that [[spoiler:Yae]] suffers from this due to [[UnwittingInstigatorOfDoom her actions indirectly causing the Repentance dooming the village while failing to save her sister]].
** Pretty much the basis of III.
** V has Fuyuhi and Haruka feeling that they failed to uphold their part of the promise to die with 3 other girls for a SuicidePact after surviving an attempt to drown themselves while the other 3 died from it.
* TemptingFate: This exchange at the Prologue of III:
-->'''Rei''': I'd heard this house was haunted... too bad it's not.
-->'''Miku''': Rumors are just rumors.
* ThatOneCase: Kirishima is determined to find You Haibara and bring him to justice. [[spoiler:It costs him his life.]]
* ThemeTwinNaming: Mio and Mayu, Yae and Sae, Itsuki and Mutsuki, Akane and Azami, Kageri and Kaoru... The only twins this doesn't apply to are Tsuzuri and Musubi, who are only given names in the manga anthology.
* TheseHandsHaveKilled
** This is [[spoiler:Mio]]'s horrified reaction upon completing the ritual.
** Itsuki says this almost verbatim.
---> ''Yae, the reason I am imprisoned here is because I have sinned... with these hands.''
* TogetherInDeath
** Fatal Frame I has this for [[spoiler:Kirie and her unnamed lover]] in the best ending.
** Fatal Frame II gives this to [[spoiler:Sae and Yae]] in the Promise ending.
*** Similarly, [[spoiler:Mio and Mayu]] in the Shadow Festival ending.
** Fatal Frame III has a less-pleasant version [[spoiler: with Reika unable to look away at Kaname's murdered dead body.]] At the end of the game, [[spoiler: Rei places their bodies side by side while sending them off to the afterlife.]]
** A plot point in V involves the ''Yuukon'' ritual. It ties two souls together, so they would be together in the afterlife. [[spoiler:Depending on the ending, Yuri might end up this way with Oose. And Miku has performed the ritual with her spirited away brother, Mafuyu.]]
* TooDumbToLive: Entire villages are painfully guilty of this in these games. Most of the rituals exist to "appease" some form of Hellgate. Despite the fact that these things are immobile and can't cause damage beyond their surrounding area the people who, for some unexplainable reason, built their home/village near these things decide the best course of action is feeding it live human sacrifices to keep it from going berserk. Most westerners [[StatingTheSimpleSolution point out the easy solution]] is to just [[ScrewThisImOuttaHere abandon the area entirely.]] This is largely ValuesDissonance, but it's so infuriatingly simple a solution many western gamers can't find much pity for the people that get killed by these things.
* TownWithADarkSecret: Minakami Village in II and Rougetsu Island in IV.
* TrailersAlwaysSpoil: A trailer for V spoiled [[spoiler:Fuyuhi Himino]]'s PsychicAssistedSuicide.
* TragicVillain: All of the main antagonists. Each of them was not evil or a bad person to begin with, but only became hostile and dangerous because they have been driven insane or influenced by the Malice, Darkness, Rift, etc.
* TragicMonster: A good portion of the ghosts. Most of them are simply victims of circumstances from other ghosts or are only hostile because they are unable to pass on.
* TurnsRed
** Hostile ghosts in II's Wii remake can enter Dark Return. They are surrounded by a purple aura and become much faster and stronger; many gaining OneHitKill abilities.
** Any ghost in IV that is not wearing a mask has a chance to Bloom when their health is low. Their face becomes distorted and a faint violin shriek is added to the soundtrack. Blooming ghosts are unpredictable and much stronger.
* {{Twincest}}: There are a lot of incidents in II where twins come across as ''very'' devoted to each other.
* UnusuallyUninterestingSight: Some of the truly bizarre sights in the series are taken in stride by the protagonists.
* VideoGameCaringPotential: Mayu is this incarnate. The other games tend to have the protagonists going through hell for the sake of someone else.
* VideoGameRemake: Fatal Frame II received a Wii remake.
* VirginSacrifice: Along with other disturbing requirements for the rituals.
* WellIntentionedExtremist
** Yoshitatsu Kiryu in II. He couldn't stand seeing Azami lifeless after Akane's death, so he created a life-sized doll in her place. While it did help Azami, it also backfired when the doll became possessed and stole his other daughter's soul and killed him.
** [[spoiler:You Haibara]] in IV, whose experiments on patients were unethical and resulted in several death, he was doing it in an attempt to cure his sister's illness.
* WhamLine: In II, when Mio and Mayu get separated, Mayu says a creepy line.
--> ''Dear sister,'' '''''are you leaving me again'''''''?''
* WhatTheHellHero: During the events of V, Yuri Glances Miu (and you must do so to proceed with the story), only for Miu to turn the tables on Yuri and Glance ''Yuri's'' thoughts. Shocked, Yuri releases her hold on Miu, but Miu grabs Yuri and tells her: "Don't you do that again. Ever."
* WhisperingGhosts: Most of the ghosts never speak above a creepy whisper.
* WickedToymaker: Yoshitatsu Kiryu, the dollmaker, created a doll that looked like his deceased daughter. It was life-sized and had long, dark hair falling into its face. Oh, and was eventually possessed by a malevolent spirit that wanted to kill him. Granted, he did it to help his surviving daughter deal with grief, but it backfired.
* WomanInWhite
** Majority of the female ghosts in the series are dressed in white.
** Kirie and Sae, who wear a white kimono the entire time, and Tsubaki Tono,[[spoiler: the Utsuwa of the fake Kagura,]] who wore a white kimono as part of the costume.
** [[spoiler:Ouse Kurosawa]] was originally dressed in white.
* YankTheDogsChain
** Kei Amakura. Near the end of III, he reassures Rei that [[HopeSpot there may still be hope]] to save them all, as he thinks he's found a way to end the Tattoo Curse for good. [[spoiler:Then Reika kills him in the Chamber of Thorns. Or puts him into a deep sleep.]]
** Fatal Frame IV spend a good while getting the player attached to Choushiro Kirishima and thinking he'll help Ruka stop Sakuya. [[spoiler:While he does help Ruka, it turns out that he died 8 years prior to the events of the game.]]
* YouAreNotAlone
** Rei says this to Miku in III [[spoiler:when Miku runs after her brother's spirit]].
** In a flashback in V, Hisoka says this to Yuri when she [[spoiler:successfully talks Yuri out of committing suicide.]] Yuri later says this to [[spoiler:Ouse]] in her bad ending.
* YouAreWorthHell: Fatal Frame II's Shadow Festival has [[spoiler:Mio arrives at the abyss, only to find that the Repentance has begun. Since they cannot escape it in time, Mio and Mayu decide to accept their fate and suffer the Repentance, if it means they can be together]].
* ZombieGait: Some of the [[CreepyDoll dolls]] that attack you move like this.
** Watashi from IV, who stumbles like this towards the player when hostile.
** The dolls that attack you in V as well. Fortunately, they have low health.
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27th Apr '14 7:51:40 AM justanid
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[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/Fatal_Frame_Coverart_5380.png]]
[[caption-width-right:256:"Fear that spreads..."]]

Known as "Zero" in Japan and "Project Zero" in Europe, ''Fatal Frame'' is a survival horror franchise consisting of four games, three of which are available outside Japan (though the fourth is now playable in English thanks to the [[http://www.fatalframe4.net/ Translation Patch]]). The first game is notable for being one of the few survival horror games rated below M for Mature. It's rated Teen for "Blood and Gore, Violence" (most likely because you don't actively cause it).

The protagonists' [[ImprobableWeaponUser only weapon is a camera]] [[ImprovisedWeapon for destroying spirits]].

The Fatal Frame series explores territory that not many other survival horror games have: ghosts. Furthermore, the protagonist of each game (usually female with a few exceptions) combats them using a [[MagicalCamera special camera known as]] the "Camera Obscura". By taking photos using special film, the protagonist can exorcise the ghosts before they can harm her (via touch). The tension increases from the fact that in order to deal [[CriticalHit maximum damage]] to a ghost, you have to let it get as close as possible to you before taking the photo.

'''Games in this series include:'''
* ''Fatal Frame''
* ''Fatal Frame II: Crimson Butterfly''
* ''Fatal Frame III: The Tormented''
* ''Fatal Frame IV: Mask of the Lunar Eclipse'' (co-developed by [[{{Suda51}} Grasshopper Manufacture]])
* ''Fatal Frame: Deep Crimson Butterfly'' (a remake of Crimson Butterfly developed for the Wii)
* ''Videogame/SpiritCameraTheCursedMemoir'' (Spin-off Game)

----
!!This game contains Blood, Gore, Violence and these examples:
* AbandonedHospital: The fourth game features an abandoned regular hospital ''and'' an abandoned sanitarium - two for the price of one!
* ActionSurvivor: All the playable protagonists.
* AdaptationDistillation: Of pretty much all Japanese horror and then turned UpToEleven.
* AllCrimesAreEqual[=/=]DisproportionateRetribution: In the third game, according to some writings, death is for breaking the Kuze Code.
* AlliterativeTitle: The USA version only.
* AllThereInTheManual: Zero 3 Comic Anthology, considered canon. It has the backstory of some patients, some priestesses, and the twins that help Kei out in the game.
** It spoofs this too, as it has several bonus parody stories.
* AlternativeCharacterInterpretation: There's an in-universe example that appears to apply to Ayako:
-->'''Sakuya''' That child goes around with an air of evil and fear around her, but I know she is really very gentle and vulnerable.
** [[spoiler:The game strongly hints that Ayako is Sakuya's and her brother, You's, daughter.]]
* AlwaysNight: Games 1, 2, and 4.
* AnachronismStew: A Camera Obscura was created before film and has never used it. It's just a large box (that can be handheld) that reflects light and needs to be traced in order to capture an image. What they probably mean is a View Camera.
** But it [[RuleOfCool doesn't sound as cool]].
* AndYourRewardIsClothes: A very common unlockable throughout the whole series.
* AnyoneCanDie: And we mean ''anyone.''
* ApocalypticLog
** [[spoiler:"Now there's another rope!"]]
** [[spoiler: [[MadnessMantra Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill?]]]]
** [[spoiler: ''"He came"'']]
* AssholeVictim: Everyone involved in performing the rituals and most, if not all, of the people who lived on the premises before the rituals inevitably failed. [[spoiler:The people responsible for the rituals in III take the cake, though.]]
* AxCrazy: Lord Himuro takes this trope to new heights, weaving a path of disembowelment and beheadings all the way.
* BasedOnAGreatBigLie: Possibly from some obscure Japanese folklore but doubtful. Then again, 'Based on a True Story' sounds better than 'Based loosely on a vague urban legend I heard somewhere once'. 'Woman ghost wandering around in white kimono' must be as common a story in Japan as 'woman ghost wandering in white wedding dress' is in America. Possibly even more common, seeing as in Japan the dead are buried in white. Himuro Mansion itself was modeled after a real building, though.
** Not to mention a couple hundred years worth of folk-lore and horror stories. Hell, Japanese folk mythology has a section dedicated to ghosts. And not all of it is dedicated to horror-based vengeful onryou but some others like ubume.
** To be fair, the "Based on a true story" tagline was only added to the American version.
** Some websites cited the setting of first game as being based on an actual house (possibly haunted, of course) in a rural area of Japan. While this isn't a far-fetched idea, it's just as vague as the other "true story" tidbits about the game.
* BigBrotherWorship: In the first game, Miku's primary motivation for entering the Mansion is due to the bond she has with her older brother Mafuyu, who is the latest to disappear into the old house.
* BigScrewedUpFamily: The Himuro family of the first game, and the Kuze family in the third. The Haibara family in the fourth is also a bit screwy.
* BilingualBonus: The series is called Project Zero in Europe. In Japanese, Zero can be translated as "Rei", which can also mean "ghost".
* BitchInSheepsClothing: Ayako is one of the cutest ghosts in the series, and also one of the most disturbing.
** ''Deep Crimson Butterfly'' also has [[spoiler: Mayu as one. One ending reveals that she broke her leg on purpose to make Mio feel guilty and thus always be at Mayu's beck and call.]] Whether the same was true in the original version is unknown - there wasn't any hint of it, though.
* BittersweetEnding: The series flip-flops between this and outright {{Tear Jerker}}s when it comes to the canon endings for the games.
* BodyHorror:
** Broken Neck from the first game is a particularly memorable example.
** Blinded Ghost. ''"My eyes! Give me back my eyes!"''
** Limbo Man and Woman, particularly the woman whose arms were torn off. ''"My...arms! My arms!"''
** Fallen Woman in the second game.
** Really, there's a lot of it. Miku gets the rope burns, Rei, Miku and Kei suffer the curse of the Tattoo, and many characters in 4 ([[spoiler: even some playable ones]]) have their 'suffering ended'/identity distorted via Blooming, [[spoiler: whether during the Day Without Suffering or otherwise.]]
* {{Bowdlerise}}: All of the European versions are missing the bikini outfits, most likely because of the controversy surounding ''VideoGame/DeadOrAlive:Dimensions'' in Sweden. Luckily, European gamers can just get the Australian version instead, which has all the content intact.
* BreakTheCutie: ''Where'' do we start?
* [[spoiler:BrotherSisterIncest]]: In the fourth game, it's implied through several ApocalypticLog that [[spoiler:Ayako is Sakuya and You's child]].
* ButterflyOfDeathAndRebirth: All throughout the second game.
* TheCameo: The Xbox version of the first game has the creator and co-creator of the series themselves as spirits in the game. The second game includes costumes based on the ''VideoGame/DeadOrAlive'' and ''{{Deception}}'' series. The fourth game, being co-developed by Nintendo, has costumes based on [[{{Metroid}} Zero Suit Samus]] and [[SuperMarioBros Luigi]].
* ChekhovsGunman: Yae Munakata, a hostile ghost from the first game who had committed suicide, was given a much more important role in the sequel. She turns out to be [[spoiler:Yae Kurosawa, Sae's twin sister]].
* CaptainErsatz: In the second game, one type of ghost is a woman with long, face-covering black hair that slowly emerges from a box. She's a clear ShoutOut to ''{{Ringu}},'' and that goes double for when you see her emerge from a well to attack you, just like Sadako.
* CreepyChild: Special mention goes out to the child version of Kirie in the first game [[spoiler:despite not being a hostile ghost]], the Kiryu Twins in the second game, the Handmaidens in the third game, and Ayako in the fourth game.
** The second game's Xbox version has a hidden battle with the Osaka children in the Kurosawa house and you are it. Later on you can play hide and seek with them in the Osaka house but they are non-hostile then.
** The Demon Tag children in the first game as well.
** Asagi Hizuki and Kazuto Amaki from Fatal Frame IV. The former bears strong resemblance to [[TheRing Samara]], while the latter bears a resemblance to [[TheGrudge Toshio]].
* CreepyDoll: A big part of the Kiryu house in the second game. The prime example are the Kiryu twins [[spoiler: who did the ritual before, Akane died and so their father made a doll to make Azami feel better which got possessed by Akane herself and killed him.]]
** The second game also has a battle with Yoshitatsu Kiryu where he has two small dolls assisting him.
** There is also some in the fourth.
** Watashi from Fatal Frame IV. She looks completely human, save for being eyeless and chipped paint, and stumbles around like a zombie when she is hostile.
* CreepyTwins: The second game has this as one of its major themes.
* CuteGhostGirl: While most of the ghosts' appearances are nightmare fuel incarnate, there's also spirits that you just want to ''hug'', like Chitose Tachibana in the second game, as well as Kozue Kuzuhara and Amane Kuze.
* CuriosityKilledTheCast: Several cases around most of the games. Like Junsei Takamine's book research in Himuro Mansion, or Mafuyu's need to explore said mansion to find out what happened to Takamine and his crew. Or Mayu following ghostly butterflies into every dark corner of All God's Village. Or Rei's decision to follow her dead boyfriend deeper into the rumored haunted house.
** Misaki's decision to return to Rougetsu Island to find her lost memories [[spoiler:cost Madoka her life. Depending on which ending is canon, Misaki is probably dead as well, making Ruka the [[FinalGirl only member of the main cast]] to survive.]]
* CutscenePowerToTheMax: In the second game's trailer, one can see Mio running as fast as she can to rescue Mayu, and damned if it wouldn't be nice if she could run ''that'' fast in-game!
* DamnYouMuscleMemory: Try playing either the first or second game for a while, then switch between them. Have fun panicking as you continuously press the wrong button to raise the camera!
** Worse if you try switching from the Xbox version to the PS2 version: the Xbox has a fairly standard dual-control stick layout, but the PS2 version of the first game has it ''backwards''. Cue panic as trying to run away from the ghost results in just flailing the camera around.
** The third game mapped the camera switch button to the ''triangle'' instead of the familiar square. Being a PS2 exclusive, this didn't help.
* DeadAllAlong:
** [[spoiler:Averted]] in the first game, despite many fans thinking [[spoiler:Mafuyu was already dead]] when playing as Miku.
** [[spoiler:Choushiro Kirishima]] in the fourth game. [[spoiler:He]] actually takes the revelation pretty well.
** [[spoiler:Itsuki]] in the second game. Possibly not the most shocking reveal in video game history, but it can still leave a strong impression.
* DeadlyLunge: Some of the ghosts tend to do this when you fight them.
* DeathSeeker: Most of the cast of the third game, all due to SurvivorGuilt.
* DecoyProtagonist: [[spoiler:Mafuyu]] in the first game and [[spoiler:Madoka]] in the fourth game play this part.
* DespairEventHorizon:
** Mio, upon [[spoiler:strangling Mayu for the ritual]].
** Rei seems to reach this point once [[spoiler:Miku goes into a coma-like state]].
* DevelopmentHell: The alleged movie. Spielberg apparently has the rights but it doesn't sound like there's a script written at all.
* DiabolusExMachina: Can be applied to various games, but the ending of the first and ''especially'' the second pull some heavy handed tactics to make sure there is no joy in Mudville when the credits roll.
* DisappearedDad: Ruka's father didn't go with her and her mother when they left Rougetsu Island. [[spoiler:He's from a long line of mask makers based in Rougetsu Island and he made the Mask of the Lunar Eclipse for Sakuya's Kagura ritual. When Sakuya Bloomed and started roaming the island 2 years after the ritual, he met his end when she caught up to him in his underground hideaway. After Ruka breaks the curse, they get a very brief reunion before his soul crosses over into the afterlife.]]
* TheDragon: While the ghosts normally do not work together in any sense, there usually is another prominent spiritual antagonist who you face before the FinalBoss.
** One such instance is [[AxCrazy Lord]] [[DrivenToSuicide Himuro]], with a ghost katana, no less!
* DrivenToSuicide: In a series about ghosts, this is ''bound'' to pop up occasionally:
** [[spoiler:In Fatal Frame, Lord Himuro kills everyone who survived the Calamity before killing himself. There's also Yae Munakata, who thinks that her daughter's disappearance is her fault (a sad echo of the events of the second game)]]
** [[spoiler:In Fatal Frame II, Itsuki hangs himself after failing to get Sae and Yae Kurosawa out of the village (not wanting them to suffer without the other, as he was without his twin Mitsuki) and being locked in the storehouse. Rather jarring, considering the player converses with him and he's the only other normal looking person in the village.]]
** Sae and Yae's mother chose to kill herself rather than live to bear the burden of one of them being forced to kill the other (Despite the honor brought to families with twins, it is implied that most families hope for single births).
* DualBoss: In Fatal Frame IV, Kageri Sendou is first fought with Watashi, a doll in the image of her deceased sister. Notable for the two ghosts having two different attacking styles, where Kageri tends to behave like a regular ghost, Watashi will limp around like a zombie and ''continuously come at you''. It also cannot be defeated, and vanishes when Kageri is defeated.
** In the same sense, there's Akane and Azami Kiryu from Fatal Frame II. They both fight similarly, but have a few notable differences. The first prominent one is that the doll twin cannot be damaged, and usually provokes the other twin when it is hit. The second difference is that only the actual twin has a fatal frame moment.
* DullSurprise: The english voice acting for the first few games.
* EasyAmnesia: All over the place in the fourth game. Justified as amnesia is a symptom of Getsuyuu Syndrome, an illness central to the game's plot.
* EarnYourHappyEnding: In order to get the good endings, you must beat the games on higher difficulties.
** Averted with 2 since [[spoiler: The nightmare difficulty has Mio do a HeroicSacrifice]]
* EightiesHair: Choushiro's mullet in the fourth game.
* ElectromagneticGhosts
* EmergencyWeapon: Starting with the second game, Type-07 film. It's extremely weak, but it's the only film of which there's always an infinite supply, and it will get the job done when you've used up all of your ''good'' film.
** Technically, started with the first game with the basic Type-30, which was the only type that could be constantly resupplied from the SavePoints.
* EnemyDetectingRadar: The Camera Obscura's filament.
* EnfantTerrible: Ayako in the fourth game - very cute, cruel and insane.
** The Shrine Maidens ([[spoiler:except Amane]]) from the third game count as well.
* EscortMission: More than half of the second game. Subverted in that Mayu makes an excellent shield, not to mention a great opportunity for fatal frame shots.
* EveryoneCallsHimBarkeep: Many ghosts in the series are only given descriptive titles ('Sunken Woman', 'Man in Dark', etc.) as opposed to real names.
** That's mainly used to describe the composition of the pictures. Many times, the picture [[{{Subverted}} names]] who the 'Man in Dark' is.
* EyeScream:
** The Demon Tag segment of the first game is named after a fictitious ritual that took place in the troubled past of the [[HauntedCastle Himuro Mansion]], the game's setting. It's an ''extremely'' unpleasant affair involving '''''[[spoiler:a mask with spikes on the inside of where the eyes would be'''''.]]
** The Mourners in the second game have their eyes sewn shut.
** The Engravers who were supposed to gouge their own eyes out.
** This happens to anyone who looks into the Hellish Abyss, [[spoiler: as Mio finds out (the hard way) in the second game's BittersweetEnding.]]
* TheFaceless: Any of the ghosts that bloom in the fourth game become this, especially Sakuya.
* FailureIsTheOnlyOption: While the games do have MultipleEndings, including happy ones, the canonical endings are [[DownerEnding the bad/sad ones]].
* FamousLastWords:
** "Kill me." [[spoiler: Mayu in the normal ending to Fatal Frame II.]]
** "It's beautiful!" [[spoiler: Mayu in the "Shadow Festival" ending added in ''Deep Crimson Butterfly''.]]
** "If only this day could last forever." [[spoiler: Mio in the aforementioned "Shadow Festival" ending.]]
*** [[spoiler: Those are her last thoughts. Her last words are "It's nearly time, Mayu!"]]
* FateWorseThanDeath: This is what happens to [[spoiler:Kirie and Mafuyu]] in the first game's canon ending. They're going to spend the ''rest of eternity'' at the Hell Gate deep underground, with [[spoiler:Kirie]] making sure that the gate stays closed and [[spoiler:Mafuyu]] staying with her so that she won't have to suffer all alone.
** Blooming [[spoiler: continues after death]], as is vividly shown during a random occurrence of battles in the fourth game.
* [[spoiler:FinalGirl: Going by the [[DownerEnding pattern set by its predecessors]], the fourth game's canon ending probably has Ruka as the only survivor.]]
* FirstPersonSnapshooter: With the sole exception of the male playable character from the fourth game, the protagonists' only weapon against the ghosts is a camera.
* FlashbackEcho: Most of the non-hostile ghosts are these: a brief image of a person walking through an area, repeating something that happened to them in life.
* AFriendInNeed: At the end of the first game, Mafuyu [[spoiler:decides to stay with Kirie at the Hell Gate rather than escape Himuro Mansion]].
* FullFrontalAssault: The lead ghost in the third game is topless, but covered in blue tattoos and out of focus, so it's not exactly naughty to catch a glimpse of her. It is, however, terrifying.
* GaidenGame: ''Real: Another Edition'', a [[NoExportForYou Japanese-only]] cell phone spin-off that utilized the phone's camera to capture ghosts overlaid on the real world.
** [[IncrediblyLamePun Spiritual]] [[SpiritualSuccessor Successor]]: ''[=GhostWire=]'' for DSiWare, which uses the exact same premise.
** "Spirit Camera" for the 3DS who uses the ARI technology to take pictures of ghosts in you own house!!
* GenderRestrictedAbility:
** Not exactly restricted, but women are more likely than men to possess a powerful [[ISeeDeadPeople Sixth Sense]].
** Only a man would have the strength to move this [[InsurmountableWaistHeightFence dresser]] out of the way.
*** Or jump the [[SarcasmMode incredibly wide chasm]] between the rooftops of the inner shrine area.
* GhostButler: A textbook example happens when Mio enters the Kurosawa House.
* GhostlyChill
* GirlyRun: Naturally.
* GuiltBasedGaming:
** The entire second game which [[EscortMission gives you a twin sister to protect]], making it ''constantly'' clear that [[ItsUpToYou she needs you to protect her because she's weaker and less brave]]. And of course, she can be a bit of a hassle because she has an injured knee, and hence she's notably slower than you, but when you know [[spoiler:it's ''your'' (or well, Mio's) fault that her knee is like that]], one really doesn't feel like having the right to blame her.\\
\\
To top it off, [[spoiler:you can decide to abandon her in the end and earn the worst ending for doing so. ([[VideoGameCrueltyPunishment One that doesn't even allow you a New Game Plus, but only gives you a horrible]] [[GameOver "Game Over" screen]] and ''that's it!'')]]
* [[HauntedHouse Haunted Mansion, Haunted Manor, Haunted Village and Haunted Island.]]
* HeroicSacrifice: [[spoiler:Mio]] in the second game's BittersweetEnding.
** [[spoiler: Both twins in the remake's Shadow Festival ending. [[TogetherInDeath They may be dead, but they've proven that nothing will allow them to be separated]].]]
* {{Hellgate}}: Many, and they must stay closed, or unspeakable terrors are unleashed.
** The gate to hell is called the [[spoiler:*; /Gaze not upon the */Eyes that glimpse the * will be blinded by the */Speak not of the */The mouth which utters * will be made speechless by the */Listen not to the */Those who heed the * are turned heartless by the *]]
* HeterosexualLifePartners: [[spoiler:The Promise ending in the second game has Mayu confess she's overwhelmed by the fact that she and her sister will have to lead two separate lives and die apart. Mio replies saying she'll never leave Mayu. Ever.]] Marriage vow much?
** Also, Rei and Miku in the third game.
* HumanSacrifice: The first three games have a similar cause for their calamity: some girl (or woman) was to be sacrificed to keep the local mouth to hell sealed, but something went wrong and the sacrifice actually busted it wide open, killing everyone and turning them to ghosts. The third game takes place in a "dream manor" that has locations from the first two games connected to it (mostly because of dream logic), and further implies that there's some deeper connection between all three events.
** The Crimson butterfly ritual in the second game can be delayed by appeasing the abyss with another human sacrifice called a Kusabi [[spoiler:Who also the final boss.]]
** The fourth game also had a HumanSacrifice, [[spoiler:though [[DeconstructedTrope nobody was supposed to die]].]]
* ImplacableMan: Kirie in the first game, the Kusabi and Sae in the second, Reika in the third, and Sakuya in the fourth are to be encountered several times, but they are undefeatable until the final confrontation.
* '''ImprobableWeaponUser:''' All of the main characters in the series with the Camera Obscura, or in Choushiro's case the Spirit Stone Flashlight.
* IncestSubtext: Oh dear lord, so ''very'' much...
* IronicNurseryRhyme: The ''Kagome Kagome'', used for their equivalent of tag by Japanese children, foreshadows the [[EyeScream horrific discoveries]] that Miku makes in the Demon Tag segment of the first game.
* ISeeDeadPeople: According to the game, only people with the Sixth Sense can see the ghosts.
* ItsAllAboutMe: It happens in various shades in all of the games, but Fatal Frame III is the worst offender. The reason for the ritual is [[spoiler:so the priestess has the pain of ''others'' engraved on her skin so they don't have to feel it.]]
* ItsAllMyFault: Rei was at the wheel during the car accident where Yuu died, and she blames herself for his death.
* JacobMarleyApparel
* JerkWithAHeartOfJerk: Ayako
* KickTheDog: Ayako is a walking example. Don't ask what [[NauseaFuel she did to Madoka's pet canary]].
** In case you ''are'' wondering, [[spoiler:she cut its head off with a pair of scissors.]]
* KickTheSonOfABitch: No matter what the ritual was holding back, it can be hard to feel sorry for the initial targets of the massacres when the rituals fail.
* KillTheCutie: [[spoiler:Mayu]] in the canonical ending of the second game.
* LaughingMad: [[spoiler:Sae]]
** [[spoiler: Mayu in ''Deep Crimson Butterflys'' "Frozen" Ending, managing to be even [[UpToEleven this trope even more then Sae]].]]
* LeftHanging:
** Mio's fate in the canon ending of the third game is left deliberately ambiguous, spoiler: but given [[FailureIsTheOnlyOption how these games tend to go]], [[spoiler:she probably didn't survive]].
*** [[spoiler:Actually, the director of the series stated the team [[https://twitter.com/makoto_shibata/status/59872711429722112 considers the good ending to be the true ending.]]]]
** In the fourth game, the question of whether or not [[spoiler:Misaki]] lived is left unanswered.
* {{Leitmotif}}: Each type of ghost has its own encounter music, although these tend to be ambient/white noise rather than musical.
* LighthousePoint: One shows up in the fourth game.
* TheLoad: Certainly Mayu's worst point. While she can be [[VideogameCaringPotential cute and loveable]], she really can't help you in any way while you're with her beyond doing her part for a couple of puzzles, all the while she ends up disappearing on her own the moment you're not looking. Justified in that it is because [[spoiler:she's possessed by Sae]], but it's certainly a bad case where the DiabolusExMachina ends up showing on her.
* LockedIntoStrangeness: Itsuki's white hair is a result of [[spoiler:the shock of having to kill his twin brother for the Crimson Sacrifice Ritual]].
* MacGuffin: The Camera Obscura.
** The Mask of the Lunar Eclipse in the fourth game.
* MadnessMantra: In almost every game. Being killed by the forces of hell/the underworld will do that to a person.
** 2 - Why kill Why kill Why kill Why kill...
*** Kill me kill me kill me kill me kill me kill me...
** 3 - If only I had died too. If only I had died too! It's not my fault that I'm the only one who survived! I should have been taken. Ididn'tsurvivebecauseIwantedto! I-I had no choice. I didn't survive because I wanted to,I had no choice. So if I had died with everyone else, yes! Yes! If I had died with everyone else I would, I would-
** 4 - "It hurts!!!So much fun!!/It hurts the fun much hurts/The surgery is fun It hurts/I the surgery fun/fun nn it hurts ss/hate fun nnn/hurts ss/ssss..."
* MagicalCamera: The Camera Obscura. An entirely new way of [[IncrediblyLamePun taking shots and using the power of light.]]
* TheMagicGoesAway: Apparently ''attempted'' to be played straight, as in the end of the first game, [[spoiler:Miku claims she no longer can see ghosts]]. But in the third game, [[spoiler:she seems to have her [[ISeeDeadPeople sixth sense]] [[NotQuiteBackToNormal back]]]]. Probably because the producers didn't think the game would end up being successful enough to make a sequel.
* MalevolentArchitecture
* MementoMacGuffin: The ghosts in the second game sometime leave gems with messages on them which tell you a lot of the village's past and what happened to each ghost.
* {{Miko}}: The inspiration for the various Shrine Maidens of the game.
* MistakenIdentity: Every ghost in the second game thinks Mio and Mayu are Yae and Sae. Even Itsuki
* MultipleEndings
** DownerEnding: [[spoiler:The default (and canon) endings of the first two games.]]
** BittersweetEnding: [[spoiler:The "good" endings are really just this. This is also the third game's default ending.]]
** GoldenEnding: [[spoiler:The only truly {{Happy Ending}}s you're getting, usually in the hardest difficulties and exclusive to The Xbox versions.]]
* NewGamePlus
* NeverMessWithGranny: The Stroller Grandma spirit in the third game. She goes down in about one or two shots, but she can also ''one-hit kill you!''
* NiceJobBreakingItHero:
** Not so much on the hero part, but in Reika's backstory, [[spoiler:her lover Kaname came to see her before she died from her staking wounds only for the family matriarch to sneak up behind and kill him for violating the shrine]]. Naturally, Reika took this very well and expressed her feelings by [[spoiler:releasing all of the bent up pain in her body and unleashing the evil force against the manor]]. Otherwise, Reika would have died doing her duty as the priestess.
** Sakuya in the fourth, also not so much on the hero part. Although given that [[spoiler:her own father and brother were trying to cure her with the real Kagura ritual]], the fact that she was already unstable ''and'' had a strong spiritual sense probably made it all the more difficult.
*** The implication is that Souya was correct that the first Day Without Suffering was caused by a flawed mask, but he didn't realize that [[spoiler: the Tsukimori Song also needed to be performed by an heir of the Tsukimori clan. Without the true mask *and* a correctly performed Song, the ritual was doomed to failure.]]
* NightmareFace: Blooming in the fourth game.
** As well as a lot of the other ghosts in the games.
* NoCanonForTheWicked: Inverted. It seems to be a trend in the series that the [[GoldenEnding good endings]] are never canon, while as the [[DownerEnding bad endings]] are.
* NoExportForYou: The fourth game. However, there is now a FanTranslation [[http://www.fatalframe4.net/ patch]].
** And it doesn't look like the North American market's getting the second game's Wii remake.
* NostalgiaHeaven: [[spoiler: ''Deep Crimson Butterfly's'' Shadow Festival ending shows Mio and Mayu having a vision of a festival they attended as children, where Mayu got separated from Mio in the crowd; this sparked her obsession with being "together forever" with Mio. [[CrowningMomentOfHeartwarming They stay together in the vision]] [[TogetherInDeath and the real world, dying at the hands of the Repentance and becoming ghosts in the village]].]]
* NostalgiaLevel: The third game's evil mansion is actually a ''dream'' mansion, and other characters connected to the first two games begin to dream of levels from those games, which show up in the dream manor.
* NotSoWeak: Every playable character.
* NoticeThis: Objects appear merely as shimmering dots of light and must be picked up to learn what they are, unless said object is being shown in a cutscene.
* ObviousBeta: The fourth game is notable for not only having a game-breaking glitch, but a ghost list that's impossible to complete without hacking it.
* OneUp: Stone Mirrors, which fill your life-bar when it's depleted once. You can only ever carry one, though.
* OrphansPlotTrinket: Kaname's Echo Stone Earrings.
* PaterFamilicide
* PersonalSpaceInvader: ''All'' of the ghosts do this since being touched by them drains health. Some ghosts are [[OneHitKill more lethal than others.]]
* PleaseDontLeaveMe:
** Mayu will sometimes say this if you run too far ahead of her. She also says it when she is locked in the repentance cell.
** Pretty much ''everyone'' says this at some point or another in the third game, including [[spoiler:Mio to a passed away Mayu]].
** [[spoiler:The deceased Madoka]] from the fourth game says this as well, along with "Tasukete!" ("Help me!")
* PlotlineDeath: [[spoiler:Mafuyu Hinasaki, Mayu Amakura, Madoka Tsukimori, and Kei Amakura]], assuming that FailureIsTheOnlyOption is true of the whole series. Note: You can save [[spoiler:Kei Amakura]] in a NewGamePlus by doing a certain sidequest.
* PromotionToParent: Mafuyu for Miku, after the suicide of their mother.
* {{Protectorate}}: Mayu
* RoomFullofCrazy: ''Every single patient's room'' in Rougetsu Hall [[spoiler: except, arguably, those belonging to the kidnapped girls and Sakuya]]. We learn throughout the game that indulging patients in their obsessions helped ease their Luna Sedata symptoms, but it can't be healthy to permit mental patients to keep things like mannequin parts and ''coffins'' in their rooms.
* SenselessSacrifice:
** Many feel like this about [[spoiler:Mafuyu staying with Kirie]] in the first game's normal ending.
** Arguably, this comes up a lot in these games. [[spoiler:Mayu encouraging Mio to strangle her]] in the second, [[spoiler:Mio and Miku wanting to die themselves]] in the third, and so on.
** Somewhat averted in the third game since [[spoiler:Yuu tells Rei '''not''' to die, but to carry on his memories and go on living]].
* SensorSuspense: Whenever hunting for hidden ghosts, or whenever dealing with ghosts that like to pop up behind you or hide.
* ShadowDiscretionShot: In the third game, people who fall victim to the Manor of Sleep's curse vanish into an ashen outline. [[spoiler:This includes Kei Amakura if the player isn't playing a NewGamePlus]].
* SheWillComeForMe: When Sae was captured after her and Yae's attempted escape from the village, Sae's only thought was that Yae would come back for her.
* ShoutOut: In the third game, Rei [[TheGrudge encounters a stringy-haired ghost girl in her attic, accessed via the roof of a closet.]]
* SmashingSurvival: The Confirm button for the second game (X on PS2 and A on Xbox), R1 for the third, and waggling the Wii-mote for the fourth when a ghost gets far too close for comfort, so as long the Evade function is equipped. The first game? Better hope your reflexes and timing is good.
* SpookyPhotographs
* StringyHairedGhostGirl
* [[spoiler:SuddenSequelDeathSyndrome]]: See the third game.
* SurvivorGuilt: ''Tons'' of this in the third game, and practically the whole basis of it.
* TalkingToHimself
** The English cast for the third game is the most obvious example.
* ThatOneCase: Choushiro is determined to find Haibara and bring him to justice ([[spoiler:which costs him his life]]).
* ThemeTwinNaming: Mio and Mayu, Yae and Sae, Itsuki and Mutsuki, Akane and Azami, Kageri and Kaoru... The only twins this trope ''doesn't'' apply to are Tsuzuri and Musubi, who are only given names in the manga anthology.
* TheseHandsHaveKilled: [[spoiler:Mio's utterly horrified reaction to strangling Mayu to complete the ritual]].
** Said almost verbatim by Itsuki. "Yae, the reason I am imprisoned here is because I have sinned...with these hands."
* TogetherInDeath:
** [[spoiler:Kirie and her unnamed lover]] in the first game's best ending.
** [[spoiler:Sae and Yae]] in the second game's best ending.
** In the third game, [[spoiler:Rei puts the corpses of Reika and Kaname in a boat and sends them across the rift together]].
** It's all but said that [[spoiler: Mio and Mayu wind up this way in the "Shadow Festival" ending of ''Deep Crimson Butterfly'']].
* TownWithADarkSecret: All God's Village in the second game and Rougetsu Island in the fourth. The Himuro Mansion in the first and the Manor of Sleep in the third would be House With A Dark Secret, tying with HauntedHouse and HauntedCastle above.
* TragicVillain: All of the main antagonists. Kirie, Sae, Reika, and Sakuya weren't bad people at all while they were alive. The only reason they're trying to kill the main characters now is because they've been driven insane by things like the Malice, Darkness, etc. etc.
* {{Twincest}}: Highly hinted at during the second game.
* TurnsRed: Every ghost in the fourth game that's not wearing a mask (or [[FinalBoss Sakuya]]) has a chance of "blooming" when their health gets low. Their face gains the freaky-as-hell distortion effect seen in several cutscenes and, if that's not enough, a faint violin shriek gets added to the soundtrack. Blooming ghosts are more unpredictable and stronger, to the point where many of them can one-hit-kill you in hard mode or above.
* UnusuallyUninterestingSight
* VideogameCaringPotential: Mayu in spades. In general, all the other games always have the protagonists going through hell for someone else.
* VideogameRemake: The second game [[http://www.aeropause.com/2010/09/fatal-frame-2-remake-coming-to-wii-just-probably-not-your-wii/ received a Wii remake]]!
* VirginSacrifice: Along with some other disturbing requisites to go with the "sacrifice" part. [[YouDoNotWantToKnow Don't even ask what the back-up plans are]].
* WellIntentionedExtremist: [[spoiler:You Haibara]]. He was genuinely trying to cure his sister's illness, but the experiments he conducted on his other patients were unethical and resulted in multiple deaths.
* WhisperingGhosts
* WomanInWhite: Many of the female ghosts are dressed in white, but extra attention is drawn to Kirie in the first game and Sae in the second.
** Tsubaki Tono, [[spoiler:the Utsuwa in the fake Kagura]], wears a white kimono as part of her costume.
* YankTheDogsChain: Kei. Near the end of the third game, he reassures Rei that [[HopeSpot "there might still be some hope"]], as he thinks he's found out a way to potentially end the Tattoo Curse for good. [[spoiler:Then Reika kills him in the Chamber of Thorns.]]
** You spend the fourth game getting attached to Choushiro Kirishima and thinking he's going to help Ruka stop Sakuya. [[spoiler:He does help Ruka, but we find out that [[DeadAllAlong he died 8 years prior]] to the events of the game.]]
* YouAreNotAlone: Rei says these exact words to Miku at one point in the third game.
* YouAreWorthHell: ''Deep Crimson Butterfly'''s "Shadow Festival" ending. [[spoiler: An exhausted Mio, after defeating the [[TheDragon Kusabi]], makes it to the Abyss, only to find the [[LegionsOfHell Repentance]] has already begun. Cue the CrowningMomentOfHeartwarming as she and Mayu accept their fate, willing to suffer the Repentance if it means they can be together.]]
* ZombieGait: Watashi from FFIV, whenever she is not in the wheelchair. Borders into MarionetteMotion during her second fight, in which she is flat out ''sprinting''.
----

to:

[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/Fatal_Frame_Coverart_5380.png]]
[[caption-width-right:256:"Fear that spreads..."]]

Known as "Zero" in Japan and "Project Zero" in Europe, ''Fatal Frame'' is a survival horror franchise consisting of four games, three of which are available outside Japan (though the fourth is now playable in English thanks to the [[http://www.fatalframe4.net/ Translation Patch]]). The first game is notable for being one of the few survival horror games rated below M for Mature. It's rated Teen for "Blood and Gore, Violence" (most likely because you don't actively cause it).

The protagonists' [[ImprobableWeaponUser only weapon is a camera]] [[ImprovisedWeapon for destroying spirits]].

The Fatal Frame series explores territory that not many other survival horror games have: ghosts. Furthermore, the protagonist of each game (usually female with a few exceptions) combats them using a [[MagicalCamera special camera known as]] the "Camera Obscura". By taking photos using special film, the protagonist can exorcise the ghosts before they can harm her (via touch). The tension increases from the fact that in order to deal [[CriticalHit maximum damage]] to a ghost, you have to let it get as close as possible to you before taking the photo.

'''Games in this series include:'''
* ''Fatal Frame''
* ''Fatal Frame II: Crimson Butterfly''
* ''Fatal Frame III: The Tormented''
* ''Fatal Frame IV: Mask of the Lunar Eclipse'' (co-developed by [[{{Suda51}} Grasshopper Manufacture]])
* ''Fatal Frame: Deep Crimson Butterfly'' (a remake of Crimson Butterfly developed for the Wii)
* ''Videogame/SpiritCameraTheCursedMemoir'' (Spin-off Game)

----
!!This game contains Blood, Gore, Violence and these examples:
* AbandonedHospital: The fourth game features an abandoned regular hospital ''and'' an abandoned sanitarium - two for the price of one!
* ActionSurvivor: All the playable protagonists.
* AdaptationDistillation: Of pretty much all Japanese horror and then turned UpToEleven.
* AllCrimesAreEqual[=/=]DisproportionateRetribution: In the third game, according to some writings, death is for breaking the Kuze Code.
* AlliterativeTitle: The USA version only.
* AllThereInTheManual: Zero 3 Comic Anthology, considered canon. It has the backstory of some patients, some priestesses, and the twins that help Kei out in the game.
** It spoofs this too, as it has several bonus parody stories.
* AlternativeCharacterInterpretation: There's an in-universe example that appears to apply to Ayako:
-->'''Sakuya''' That child goes around with an air of evil and fear around her, but I know she is really very gentle and vulnerable.
** [[spoiler:The game strongly hints that Ayako is Sakuya's and her brother, You's, daughter.]]
* AlwaysNight: Games 1, 2, and 4.
* AnachronismStew: A Camera Obscura was created before film and has never used it. It's just a large box (that can be handheld) that reflects light and needs to be traced in order to capture an image. What they probably mean is a View Camera.
** But it [[RuleOfCool doesn't sound as cool]].
* AndYourRewardIsClothes: A very common unlockable throughout the whole series.
* AnyoneCanDie: And we mean ''anyone.''
* ApocalypticLog
** [[spoiler:"Now there's another rope!"]]
** [[spoiler: [[MadnessMantra Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill? Why kill?]]]]
** [[spoiler: ''"He came"'']]
* AssholeVictim: Everyone involved in performing the rituals and most, if not all, of the people who lived on the premises before the rituals inevitably failed. [[spoiler:The people responsible for the rituals in III take the cake, though.]]
* AxCrazy: Lord Himuro takes this trope to new heights, weaving a path of disembowelment and beheadings all the way.
* BasedOnAGreatBigLie: Possibly from some obscure Japanese folklore but doubtful. Then again, 'Based on a True Story' sounds better than 'Based loosely on a vague urban legend I heard somewhere once'. 'Woman ghost wandering around in white kimono' must be as common a story in Japan as 'woman ghost wandering in white wedding dress' is in America. Possibly even more common, seeing as in Japan the dead are buried in white. Himuro Mansion itself was modeled after a real building, though.
** Not to mention a couple hundred years worth of folk-lore and horror stories. Hell, Japanese folk mythology has a section dedicated to ghosts. And not all of it is dedicated to horror-based vengeful onryou but some others like ubume.
** To be fair, the "Based on a true story" tagline was only added to the American version.
** Some websites cited the setting of first game as being based on an actual house (possibly haunted, of course) in a rural area of Japan. While this isn't a far-fetched idea, it's just as vague as the other "true story" tidbits about the game.
* BigBrotherWorship: In the first game, Miku's primary motivation for entering the Mansion is due to the bond she has with her older brother Mafuyu, who is the latest to disappear into the old house.
* BigScrewedUpFamily: The Himuro family of the first game, and the Kuze family in the third. The Haibara family in the fourth is also a bit screwy.
* BilingualBonus: The series is called Project Zero in Europe. In Japanese, Zero can be translated as "Rei", which can also mean "ghost".
* BitchInSheepsClothing: Ayako is one of the cutest ghosts in the series, and also one of the most disturbing.
** ''Deep Crimson Butterfly'' also has [[spoiler: Mayu as one. One ending reveals that she broke her leg on purpose to make Mio feel guilty and thus always be at Mayu's beck and call.]] Whether the same was true in the original version is unknown - there wasn't any hint of it, though.
* BittersweetEnding: The series flip-flops between this and outright {{Tear Jerker}}s when it comes to the canon endings for the games.
* BodyHorror:
** Broken Neck from the first game is a particularly memorable example.
** Blinded Ghost. ''"My eyes! Give me back my eyes!"''
** Limbo Man and Woman, particularly the woman whose arms were torn off. ''"My...arms! My arms!"''
** Fallen Woman in the second game.
** Really, there's a lot of it. Miku gets the rope burns, Rei, Miku and Kei suffer the curse of the Tattoo, and many characters in 4 ([[spoiler: even some playable ones]]) have their 'suffering ended'/identity distorted via Blooming, [[spoiler: whether during the Day Without Suffering or otherwise.]]
* {{Bowdlerise}}: All of the European versions are missing the bikini outfits, most likely because of the controversy surounding ''VideoGame/DeadOrAlive:Dimensions'' in Sweden. Luckily, European gamers can just get the Australian version instead, which has all the content intact.
* BreakTheCutie: ''Where'' do we start?
* [[spoiler:BrotherSisterIncest]]: In the fourth game, it's implied through several ApocalypticLog that [[spoiler:Ayako is Sakuya and You's child]].
* ButterflyOfDeathAndRebirth: All throughout the second game.
* TheCameo: The Xbox version of the first game has the creator and co-creator of the series themselves as spirits in the game. The second game includes costumes based on the ''VideoGame/DeadOrAlive'' and ''{{Deception}}'' series. The fourth game, being co-developed by Nintendo, has costumes based on [[{{Metroid}} Zero Suit Samus]] and [[SuperMarioBros Luigi]].
* ChekhovsGunman: Yae Munakata, a hostile ghost from the first game who had committed suicide, was given a much more important role in the sequel. She turns out to be [[spoiler:Yae Kurosawa, Sae's twin sister]].
* CaptainErsatz: In the second game, one type of ghost is a woman with long, face-covering black hair that slowly emerges from a box. She's a clear ShoutOut to ''{{Ringu}},'' and that goes double for when you see her emerge from a well to attack you, just like Sadako.
* CreepyChild: Special mention goes out to the child version of Kirie in the first game [[spoiler:despite not being a hostile ghost]], the Kiryu Twins in the second game, the Handmaidens in the third game, and Ayako in the fourth game.
** The second game's Xbox version has a hidden battle with the Osaka children in the Kurosawa house and you are it. Later on you can play hide and seek with them in the Osaka house but they are non-hostile then.
** The Demon Tag children in the first game as well.
** Asagi Hizuki and Kazuto Amaki from Fatal Frame IV. The former bears strong resemblance to [[TheRing Samara]], while the latter bears a resemblance to [[TheGrudge Toshio]].
* CreepyDoll: A big part of the Kiryu house in the second game. The prime example are the Kiryu twins [[spoiler: who did the ritual before, Akane died and so their father made a doll to make Azami feel better which got possessed by Akane herself and killed him.]]
** The second game also has a battle with Yoshitatsu Kiryu where he has two small dolls assisting him.
** There is also some in the fourth.
** Watashi from Fatal Frame IV. She looks completely human, save for being eyeless and chipped paint, and stumbles around like a zombie when she is hostile.
* CreepyTwins: The second game has this as one of its major themes.
* CuteGhostGirl: While most of the ghosts' appearances are nightmare fuel incarnate, there's also spirits that you just want to ''hug'', like Chitose Tachibana in the second game, as well as Kozue Kuzuhara and Amane Kuze.
* CuriosityKilledTheCast: Several cases around most of the games. Like Junsei Takamine's book research in Himuro Mansion, or Mafuyu's need to explore said mansion to find out what happened to Takamine and his crew. Or Mayu following ghostly butterflies into every dark corner of All God's Village. Or Rei's decision to follow her dead boyfriend deeper into the rumored haunted house.
** Misaki's decision to return to Rougetsu Island to find her lost memories [[spoiler:cost Madoka her life. Depending on which ending is canon, Misaki is probably dead as well, making Ruka the [[FinalGirl only member of the main cast]] to survive.]]
* CutscenePowerToTheMax: In the second game's trailer, one can see Mio running as fast as she can to rescue Mayu, and damned if it wouldn't be nice if she could run ''that'' fast in-game!
* DamnYouMuscleMemory: Try playing either the first or second game for a while, then switch between them. Have fun panicking as you continuously press the wrong button to raise the camera!
** Worse if you try switching from the Xbox version to the PS2 version: the Xbox has a fairly standard dual-control stick layout, but the PS2 version of the first game has it ''backwards''. Cue panic as trying to run away from the ghost results in just flailing the camera around.
** The third game mapped the camera switch button to the ''triangle'' instead of the familiar square. Being a PS2 exclusive, this didn't help.
* DeadAllAlong:
** [[spoiler:Averted]] in the first game, despite many fans thinking [[spoiler:Mafuyu was already dead]] when playing as Miku.
** [[spoiler:Choushiro Kirishima]] in the fourth game. [[spoiler:He]] actually takes the revelation pretty well.
** [[spoiler:Itsuki]] in the second game. Possibly not the most shocking reveal in video game history, but it can still leave a strong impression.
* DeadlyLunge: Some of the ghosts tend to do this when you fight them.
* DeathSeeker: Most of the cast of the third game, all due to SurvivorGuilt.
* DecoyProtagonist: [[spoiler:Mafuyu]] in the first game and [[spoiler:Madoka]] in the fourth game play this part.
* DespairEventHorizon:
** Mio, upon [[spoiler:strangling Mayu for the ritual]].
** Rei seems to reach this point once [[spoiler:Miku goes into a coma-like state]].
* DevelopmentHell: The alleged movie. Spielberg apparently has the rights but it doesn't sound like there's a script written at all.
* DiabolusExMachina: Can be applied to various games, but the ending of the first and ''especially'' the second pull some heavy handed tactics to make sure there is no joy in Mudville when the credits roll.
* DisappearedDad: Ruka's father didn't go with her and her mother when they left Rougetsu Island. [[spoiler:He's from a long line of mask makers based in Rougetsu Island and he made the Mask of the Lunar Eclipse for Sakuya's Kagura ritual. When Sakuya Bloomed and started roaming the island 2 years after the ritual, he met his end when she caught up to him in his underground hideaway. After Ruka breaks the curse, they get a very brief reunion before his soul crosses over into the afterlife.]]
* TheDragon: While the ghosts normally do not work together in any sense, there usually is another prominent spiritual antagonist who you face before the FinalBoss.
** One such instance is [[AxCrazy Lord]] [[DrivenToSuicide Himuro]], with a ghost katana, no less!
* DrivenToSuicide: In a series about ghosts, this is ''bound'' to pop up occasionally:
** [[spoiler:In Fatal Frame, Lord Himuro kills everyone who survived the Calamity before killing himself. There's also Yae Munakata, who thinks that her daughter's disappearance is her fault (a sad echo of the events of the second game)]]
** [[spoiler:In Fatal Frame II, Itsuki hangs himself after failing to get Sae and Yae Kurosawa out of the village (not wanting them to suffer without the other, as he was without his twin Mitsuki) and being locked in the storehouse. Rather jarring, considering the player converses with him and he's the only other normal looking person in the village.]]
** Sae and Yae's mother chose to kill herself rather than live to bear the burden of one of them being forced to kill the other (Despite the honor brought to families with twins, it is implied that most families hope for single births).
* DualBoss: In Fatal Frame IV, Kageri Sendou is first fought with Watashi, a doll in the image of her deceased sister. Notable for the two ghosts having two different attacking styles, where Kageri tends to behave like a regular ghost, Watashi will limp around like a zombie and ''continuously come at you''. It also cannot be defeated, and vanishes when Kageri is defeated.
** In the same sense, there's Akane and Azami Kiryu from Fatal Frame II. They both fight similarly, but have a few notable differences. The first prominent one is that the doll twin cannot be damaged, and usually provokes the other twin when it is hit. The second difference is that only the actual twin has a fatal frame moment.
* DullSurprise: The english voice acting for the first few games.
* EasyAmnesia: All over the place in the fourth game. Justified as amnesia is a symptom of Getsuyuu Syndrome, an illness central to the game's plot.
* EarnYourHappyEnding: In order to get the good endings, you must beat the games on higher difficulties.
** Averted with 2 since [[spoiler: The nightmare difficulty has Mio do a HeroicSacrifice]]
* EightiesHair: Choushiro's mullet in the fourth game.
* ElectromagneticGhosts
* EmergencyWeapon: Starting with the second game, Type-07 film. It's extremely weak, but it's the only film of which there's always an infinite supply, and it will get the job done when you've used up all of your ''good'' film.
** Technically, started with the first game with the basic Type-30, which was the only type that could be constantly resupplied from the SavePoints.
* EnemyDetectingRadar: The Camera Obscura's filament.
* EnfantTerrible: Ayako in the fourth game - very cute, cruel and insane.
** The Shrine Maidens ([[spoiler:except Amane]]) from the third game count as well.
* EscortMission: More than half of the second game. Subverted in that Mayu makes an excellent shield, not to mention a great opportunity for fatal frame shots.
* EveryoneCallsHimBarkeep: Many ghosts in the series are only given descriptive titles ('Sunken Woman', 'Man in Dark', etc.) as opposed to real names.
** That's mainly used to describe the composition of the pictures. Many times, the picture [[{{Subverted}} names]] who the 'Man in Dark' is.
* EyeScream:
** The Demon Tag segment of the first game is named after a fictitious ritual that took place in the troubled past of the [[HauntedCastle Himuro Mansion]], the game's setting. It's an ''extremely'' unpleasant affair involving '''''[[spoiler:a mask with spikes on the inside of where the eyes would be'''''.]]
** The Mourners in the second game have their eyes sewn shut.
** The Engravers who were supposed to gouge their own eyes out.
** This happens to anyone who looks into the Hellish Abyss, [[spoiler: as Mio finds out (the hard way) in the second game's BittersweetEnding.]]
* TheFaceless: Any of the ghosts that bloom in the fourth game become this, especially Sakuya.
* FailureIsTheOnlyOption: While the games do have MultipleEndings, including happy ones, the canonical endings are [[DownerEnding the bad/sad ones]].
* FamousLastWords:
** "Kill me." [[spoiler: Mayu in the normal ending to Fatal Frame II.]]
** "It's beautiful!" [[spoiler: Mayu in the "Shadow Festival" ending added in ''Deep Crimson Butterfly''.]]
** "If only this day could last forever." [[spoiler: Mio in the aforementioned "Shadow Festival" ending.]]
*** [[spoiler: Those are her last thoughts. Her last words are "It's nearly time, Mayu!"]]
* FateWorseThanDeath: This is what happens to [[spoiler:Kirie and Mafuyu]] in the first game's canon ending. They're going to spend the ''rest of eternity'' at the Hell Gate deep underground, with [[spoiler:Kirie]] making sure that the gate stays closed and [[spoiler:Mafuyu]] staying with her so that she won't have to suffer all alone.
** Blooming [[spoiler: continues after death]], as is vividly shown during a random occurrence of battles in the fourth game.
* [[spoiler:FinalGirl: Going by the [[DownerEnding pattern set by its predecessors]], the fourth game's canon ending probably has Ruka as the only survivor.]]
* FirstPersonSnapshooter: With the sole exception of the male playable character from the fourth game, the protagonists' only weapon against the ghosts is a camera.
* FlashbackEcho: Most of the non-hostile ghosts are these: a brief image of a person walking through an area, repeating something that happened to them in life.
* AFriendInNeed: At the end of the first game, Mafuyu [[spoiler:decides to stay with Kirie at the Hell Gate rather than escape Himuro Mansion]].
* FullFrontalAssault: The lead ghost in the third game is topless, but covered in blue tattoos and out of focus, so it's not exactly naughty to catch a glimpse of her. It is, however, terrifying.
* GaidenGame: ''Real: Another Edition'', a [[NoExportForYou Japanese-only]] cell phone spin-off that utilized the phone's camera to capture ghosts overlaid on the real world.
** [[IncrediblyLamePun Spiritual]] [[SpiritualSuccessor Successor]]: ''[=GhostWire=]'' for DSiWare, which uses the exact same premise.
** "Spirit Camera" for the 3DS who uses the ARI technology to take pictures of ghosts in you own house!!
* GenderRestrictedAbility:
** Not exactly restricted, but women are more likely than men to possess a powerful [[ISeeDeadPeople Sixth Sense]].
** Only a man would have the strength to move this [[InsurmountableWaistHeightFence dresser]] out of the way.
*** Or jump the [[SarcasmMode incredibly wide chasm]] between the rooftops of the inner shrine area.
* GhostButler: A textbook example happens when Mio enters the Kurosawa House.
* GhostlyChill
* GirlyRun: Naturally.
* GuiltBasedGaming:
** The entire second game which [[EscortMission gives you a twin sister to protect]], making it ''constantly'' clear that [[ItsUpToYou she needs you to protect her because she's weaker and less brave]]. And of course, she can be a bit of a hassle because she has an injured knee, and hence she's notably slower than you, but when you know [[spoiler:it's ''your'' (or well, Mio's) fault that her knee is like that]], one really doesn't feel like having the right to blame her.\\
\\
To top it off, [[spoiler:you can decide to abandon her in the end and earn the worst ending for doing so. ([[VideoGameCrueltyPunishment One that doesn't even allow you a New Game Plus, but only gives you a horrible]] [[GameOver "Game Over" screen]] and ''that's it!'')]]
* [[HauntedHouse Haunted Mansion, Haunted Manor, Haunted Village and Haunted Island.]]
* HeroicSacrifice: [[spoiler:Mio]] in the second game's BittersweetEnding.
** [[spoiler: Both twins in the remake's Shadow Festival ending. [[TogetherInDeath They may be dead, but they've proven that nothing will allow them to be separated]].]]
* {{Hellgate}}: Many, and they must stay closed, or unspeakable terrors are unleashed.
** The gate to hell is called the [[spoiler:*; /Gaze not upon the */Eyes that glimpse the * will be blinded by the */Speak not of the */The mouth which utters * will be made speechless by the */Listen not to the */Those who heed the * are turned heartless by the *]]
* HeterosexualLifePartners: [[spoiler:The Promise ending in the second game has Mayu confess she's overwhelmed by the fact that she and her sister will have to lead two separate lives and die apart. Mio replies saying she'll never leave Mayu. Ever.]] Marriage vow much?
** Also, Rei and Miku in the third game.
* HumanSacrifice: The first three games have a similar cause for their calamity: some girl (or woman) was to be sacrificed to keep the local mouth to hell sealed, but something went wrong and the sacrifice actually busted it wide open, killing everyone and turning them to ghosts. The third game takes place in a "dream manor" that has locations from the first two games connected to it (mostly because of dream logic), and further implies that there's some deeper connection between all three events.
** The Crimson butterfly ritual in the second game can be delayed by appeasing the abyss with another human sacrifice called a Kusabi [[spoiler:Who also the final boss.]]
** The fourth game also had a HumanSacrifice, [[spoiler:though [[DeconstructedTrope nobody was supposed to die]].]]
* ImplacableMan: Kirie in the first game, the Kusabi and Sae in the second, Reika in the third, and Sakuya in the fourth are to be encountered several times, but they are undefeatable until the final confrontation.
* '''ImprobableWeaponUser:''' All of the main characters in the series with the Camera Obscura, or in Choushiro's case the Spirit Stone Flashlight.
* IncestSubtext: Oh dear lord, so ''very'' much...
* IronicNurseryRhyme: The ''Kagome Kagome'', used for their equivalent of tag by Japanese children, foreshadows the [[EyeScream horrific discoveries]] that Miku makes in the Demon Tag segment of the first game.
* ISeeDeadPeople: According to the game, only people with the Sixth Sense can see the ghosts.
* ItsAllAboutMe: It happens in various shades in all of the games, but Fatal Frame III is the worst offender. The reason for the ritual is [[spoiler:so the priestess has the pain of ''others'' engraved on her skin so they don't have to feel it.]]
* ItsAllMyFault: Rei was at the wheel during the car accident where Yuu died, and she blames herself for his death.
* JacobMarleyApparel
* JerkWithAHeartOfJerk: Ayako
* KickTheDog: Ayako is a walking example. Don't ask what [[NauseaFuel she did to Madoka's pet canary]].
** In case you ''are'' wondering, [[spoiler:she cut its head off with a pair of scissors.]]
* KickTheSonOfABitch: No matter what the ritual was holding back, it can be hard to feel sorry for the initial targets of the massacres when the rituals fail.
* KillTheCutie: [[spoiler:Mayu]] in the canonical ending of the second game.
* LaughingMad: [[spoiler:Sae]]
** [[spoiler: Mayu in ''Deep Crimson Butterflys'' "Frozen" Ending, managing to be even [[UpToEleven this trope even more then Sae]].]]
* LeftHanging:
** Mio's fate in the canon ending of the third game is left deliberately ambiguous, spoiler: but given [[FailureIsTheOnlyOption how these games tend to go]], [[spoiler:she probably didn't survive]].
*** [[spoiler:Actually, the director of the series stated the team [[https://twitter.com/makoto_shibata/status/59872711429722112 considers the good ending to be the true ending.]]]]
** In the fourth game, the question of whether or not [[spoiler:Misaki]] lived is left unanswered.
* {{Leitmotif}}: Each type of ghost has its own encounter music, although these tend to be ambient/white noise rather than musical.
* LighthousePoint: One shows up in the fourth game.
* TheLoad: Certainly Mayu's worst point. While she can be [[VideogameCaringPotential cute and loveable]], she really can't help you in any way while you're with her beyond doing her part for a couple of puzzles, all the while she ends up disappearing on her own the moment you're not looking. Justified in that it is because [[spoiler:she's possessed by Sae]], but it's certainly a bad case where the DiabolusExMachina ends up showing on her.
* LockedIntoStrangeness: Itsuki's white hair is a result of [[spoiler:the shock of having to kill his twin brother for the Crimson Sacrifice Ritual]].
* MacGuffin: The Camera Obscura.
** The Mask of the Lunar Eclipse in the fourth game.
* MadnessMantra: In almost every game. Being killed by the forces of hell/the underworld will do that to a person.
** 2 - Why kill Why kill Why kill Why kill...
*** Kill me kill me kill me kill me kill me kill me...
** 3 - If only I had died too. If only I had died too! It's not my fault that I'm the only one who survived! I should have been taken. Ididn'tsurvivebecauseIwantedto! I-I had no choice. I didn't survive because I wanted to,I had no choice. So if I had died with everyone else, yes! Yes! If I had died with everyone else I would, I would-
** 4 - "It hurts!!!So much fun!!/It hurts the fun much hurts/The surgery is fun It hurts/I the surgery fun/fun nn it hurts ss/hate fun nnn/hurts ss/ssss..."
* MagicalCamera: The Camera Obscura. An entirely new way of [[IncrediblyLamePun taking shots and using the power of light.]]
* TheMagicGoesAway: Apparently ''attempted'' to be played straight, as in the end of the first game, [[spoiler:Miku claims she no longer can see ghosts]]. But in the third game, [[spoiler:she seems to have her [[ISeeDeadPeople sixth sense]] [[NotQuiteBackToNormal back]]]]. Probably because the producers didn't think the game would end up being successful enough to make a sequel.
* MalevolentArchitecture
* MementoMacGuffin: The ghosts in the second game sometime leave gems with messages on them which tell you a lot of the village's past and what happened to each ghost.
* {{Miko}}: The inspiration for the various Shrine Maidens of the game.
* MistakenIdentity: Every ghost in the second game thinks Mio and Mayu are Yae and Sae. Even Itsuki
* MultipleEndings
** DownerEnding: [[spoiler:The default (and canon) endings of the first two games.]]
** BittersweetEnding: [[spoiler:The "good" endings are really just this. This is also the third game's default ending.]]
** GoldenEnding: [[spoiler:The only truly {{Happy Ending}}s you're getting, usually in the hardest difficulties and exclusive to The Xbox versions.]]
* NewGamePlus
* NeverMessWithGranny: The Stroller Grandma spirit in the third game. She goes down in about one or two shots, but she can also ''one-hit kill you!''
* NiceJobBreakingItHero:
** Not so much on the hero part, but in Reika's backstory, [[spoiler:her lover Kaname came to see her before she died from her staking wounds only for the family matriarch to sneak up behind and kill him for violating the shrine]]. Naturally, Reika took this very well and expressed her feelings by [[spoiler:releasing all of the bent up pain in her body and unleashing the evil force against the manor]]. Otherwise, Reika would have died doing her duty as the priestess.
** Sakuya in the fourth, also not so much on the hero part. Although given that [[spoiler:her own father and brother were trying to cure her with the real Kagura ritual]], the fact that she was already unstable ''and'' had a strong spiritual sense probably made it all the more difficult.
*** The implication is that Souya was correct that the first Day Without Suffering was caused by a flawed mask, but he didn't realize that [[spoiler: the Tsukimori Song also needed to be performed by an heir of the Tsukimori clan. Without the true mask *and* a correctly performed Song, the ritual was doomed to failure.]]
* NightmareFace: Blooming in the fourth game.
** As well as a lot of the other ghosts in the games.
* NoCanonForTheWicked: Inverted. It seems to be a trend in the series that the [[GoldenEnding good endings]] are never canon, while as the [[DownerEnding bad endings]] are.
* NoExportForYou: The fourth game. However, there is now a FanTranslation [[http://www.fatalframe4.net/ patch]].
** And it doesn't look like the North American market's getting the second game's Wii remake.
* NostalgiaHeaven: [[spoiler: ''Deep Crimson Butterfly's'' Shadow Festival ending shows Mio and Mayu having a vision of a festival they attended as children, where Mayu got separated from Mio in the crowd; this sparked her obsession with being "together forever" with Mio. [[CrowningMomentOfHeartwarming They stay together in the vision]] [[TogetherInDeath and the real world, dying at the hands of the Repentance and becoming ghosts in the village]].]]
* NostalgiaLevel: The third game's evil mansion is actually a ''dream'' mansion, and other characters connected to the first two games begin to dream of levels from those games, which show up in the dream manor.
* NotSoWeak: Every playable character.
* NoticeThis: Objects appear merely as shimmering dots of light and must be picked up to learn what they are, unless said object is being shown in a cutscene.
* ObviousBeta: The fourth game is notable for not only having a game-breaking glitch, but a ghost list that's impossible to complete without hacking it.
* OneUp: Stone Mirrors, which fill your life-bar when it's depleted once. You can only ever carry one, though.
* OrphansPlotTrinket: Kaname's Echo Stone Earrings.
* PaterFamilicide
* PersonalSpaceInvader: ''All'' of the ghosts do this since being touched by them drains health. Some ghosts are [[OneHitKill more lethal than others.]]
* PleaseDontLeaveMe:
** Mayu will sometimes say this if you run too far ahead of her. She also says it when she is locked in the repentance cell.
** Pretty much ''everyone'' says this at some point or another in the third game, including [[spoiler:Mio to a passed away Mayu]].
** [[spoiler:The deceased Madoka]] from the fourth game says this as well, along with "Tasukete!" ("Help me!")
* PlotlineDeath: [[spoiler:Mafuyu Hinasaki, Mayu Amakura, Madoka Tsukimori, and Kei Amakura]], assuming that FailureIsTheOnlyOption is true of the whole series. Note: You can save [[spoiler:Kei Amakura]] in a NewGamePlus by doing a certain sidequest.
* PromotionToParent: Mafuyu for Miku, after the suicide of their mother.
* {{Protectorate}}: Mayu
* RoomFullofCrazy: ''Every single patient's room'' in Rougetsu Hall [[spoiler: except, arguably, those belonging to the kidnapped girls and Sakuya]]. We learn throughout the game that indulging patients in their obsessions helped ease their Luna Sedata symptoms, but it can't be healthy to permit mental patients to keep things like mannequin parts and ''coffins'' in their rooms.
* SenselessSacrifice:
** Many feel like this about [[spoiler:Mafuyu staying with Kirie]] in the first game's normal ending.
** Arguably, this comes up a lot in these games. [[spoiler:Mayu encouraging Mio to strangle her]] in the second, [[spoiler:Mio and Miku wanting to die themselves]] in the third, and so on.
** Somewhat averted in the third game since [[spoiler:Yuu tells Rei '''not''' to die, but to carry on his memories and go on living]].
* SensorSuspense: Whenever hunting for hidden ghosts, or whenever dealing with ghosts that like to pop up behind you or hide.
* ShadowDiscretionShot: In the third game, people who fall victim to the Manor of Sleep's curse vanish into an ashen outline. [[spoiler:This includes Kei Amakura if the player isn't playing a NewGamePlus]].
* SheWillComeForMe: When Sae was captured after her and Yae's attempted escape from the village, Sae's only thought was that Yae would come back for her.
* ShoutOut: In the third game, Rei [[TheGrudge encounters a stringy-haired ghost girl in her attic, accessed via the roof of a closet.]]
* SmashingSurvival: The Confirm button for the second game (X on PS2 and A on Xbox), R1 for the third, and waggling the Wii-mote for the fourth when a ghost gets far too close for comfort, so as long the Evade function is equipped. The first game? Better hope your reflexes and timing is good.
* SpookyPhotographs
* StringyHairedGhostGirl
* [[spoiler:SuddenSequelDeathSyndrome]]: See the third game.
* SurvivorGuilt: ''Tons'' of this in the third game, and practically the whole basis of it.
* TalkingToHimself
** The English cast for the third game is the most obvious example.
* ThatOneCase: Choushiro is determined to find Haibara and bring him to justice ([[spoiler:which costs him his life]]).
* ThemeTwinNaming: Mio and Mayu, Yae and Sae, Itsuki and Mutsuki, Akane and Azami, Kageri and Kaoru... The only twins this trope ''doesn't'' apply to are Tsuzuri and Musubi, who are only given names in the manga anthology.
* TheseHandsHaveKilled: [[spoiler:Mio's utterly horrified reaction to strangling Mayu to complete the ritual]].
** Said almost verbatim by Itsuki. "Yae, the reason I am imprisoned here is because I have sinned...with these hands."
* TogetherInDeath:
** [[spoiler:Kirie and her unnamed lover]] in the first game's best ending.
** [[spoiler:Sae and Yae]] in the second game's best ending.
** In the third game, [[spoiler:Rei puts the corpses of Reika and Kaname in a boat and sends them across the rift together]].
** It's all but said that [[spoiler: Mio and Mayu wind up this way in the "Shadow Festival" ending of ''Deep Crimson Butterfly'']].
* TownWithADarkSecret: All God's Village in the second game and Rougetsu Island in the fourth. The Himuro Mansion in the first and the Manor of Sleep in the third would be House With A Dark Secret, tying with HauntedHouse and HauntedCastle above.
* TragicVillain: All of the main antagonists. Kirie, Sae, Reika, and Sakuya weren't bad people at all while they were alive. The only reason they're trying to kill the main characters now is because they've been driven insane by things like the Malice, Darkness, etc. etc.
* {{Twincest}}: Highly hinted at during the second game.
* TurnsRed: Every ghost in the fourth game that's not wearing a mask (or [[FinalBoss Sakuya]]) has a chance of "blooming" when their health gets low. Their face gains the freaky-as-hell distortion effect seen in several cutscenes and, if that's not enough, a faint violin shriek gets added to the soundtrack. Blooming ghosts are more unpredictable and stronger, to the point where many of them can one-hit-kill you in hard mode or above.
* UnusuallyUninterestingSight
* VideogameCaringPotential: Mayu in spades. In general, all the other games always have the protagonists going through hell for someone else.
* VideogameRemake: The second game [[http://www.aeropause.com/2010/09/fatal-frame-2-remake-coming-to-wii-just-probably-not-your-wii/ received a Wii remake]]!
* VirginSacrifice: Along with some other disturbing requisites to go with the "sacrifice" part. [[YouDoNotWantToKnow Don't even ask what the back-up plans are]].
* WellIntentionedExtremist: [[spoiler:You Haibara]]. He was genuinely trying to cure his sister's illness, but the experiments he conducted on his other patients were unethical and resulted in multiple deaths.
* WhisperingGhosts
* WomanInWhite: Many of the female ghosts are dressed in white, but extra attention is drawn to Kirie in the first game and Sae in the second.
** Tsubaki Tono, [[spoiler:the Utsuwa in the fake Kagura]], wears a white kimono as part of her costume.
* YankTheDogsChain: Kei. Near the end of the third game, he reassures Rei that [[HopeSpot "there might still be some hope"]], as he thinks he's found out a way to potentially end the Tattoo Curse for good. [[spoiler:Then Reika kills him in the Chamber of Thorns.]]
** You spend the fourth game getting attached to Choushiro Kirishima and thinking he's going to help Ruka stop Sakuya. [[spoiler:He does help Ruka, but we find out that [[DeadAllAlong he died 8 years prior]] to the events of the game.]]
* YouAreNotAlone: Rei says these exact words to Miku at one point in the third game.
* YouAreWorthHell: ''Deep Crimson Butterfly'''s "Shadow Festival" ending. [[spoiler: An exhausted Mio, after defeating the [[TheDragon Kusabi]], makes it to the Abyss, only to find the [[LegionsOfHell Repentance]] has already begun. Cue the CrowningMomentOfHeartwarming as she and Mayu accept their fate, willing to suffer the Repentance if it means they can be together.]]
* ZombieGait: Watashi from FFIV, whenever she is not in the wheelchair. Borders into MarionetteMotion during her second fight, in which she is flat out ''sprinting''.
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[[redirect:Franchise/FatalFrame]]
18th Mar '14 5:06:30 PM Aiguille
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* TheCameo: The Xbox version of the first game has the creator and co-creator of the series themselves as spirits in the game. The second game includes costumes based on the ''DeadOrAlive'' and ''{{Deception}}'' series. The fourth game, being co-developed by Nintendo, has costumes based on [[{{Metroid}} Zero Suit Samus]] and [[SuperMarioBros Luigi]].

to:

* TheCameo: The Xbox version of the first game has the creator and co-creator of the series themselves as spirits in the game. The second game includes costumes based on the ''DeadOrAlive'' ''VideoGame/DeadOrAlive'' and ''{{Deception}}'' series. The fourth game, being co-developed by Nintendo, has costumes based on [[{{Metroid}} Zero Suit Samus]] and [[SuperMarioBros Luigi]].
18th Mar '14 5:06:03 PM Aiguille
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* {{Bowdlerise}}: All of the European versions are missing the bikini outfits, most likely because of the controversy surounding DeadOrAlive:Dimensions in Sweden. Luckily, European gamers can just get the Australian version instead, which has all the content intact.

to:

* {{Bowdlerise}}: All of the European versions are missing the bikini outfits, most likely because of the controversy surounding DeadOrAlive:Dimensions ''VideoGame/DeadOrAlive:Dimensions'' in Sweden. Luckily, European gamers can just get the Australian version instead, which has all the content intact.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.FatalFrame