History VideoGame / Fallout2

24th Sep '17 1:46:33 PM Grobi
Is there an issue? Send a Message


* BoringButPractical: The Small Guns skill and weapon category. Yeah, the most powerful and flashy weapons are either Big Guns or Energy Weapons, but most projectile weapons in the game are Small Guns, and it's possible to kick industrial levels of ass without ever touching any of the other weapon categories. The 2nd most powerful weapon in the game, the Bozar, also uses the Small Guns skill and has readily available ammo courtesy of encounters with Hubologists.

to:

* BoringButPractical: The Small Guns skill and weapon category. Yeah, the most powerful and flashy weapons are either Big Guns or Energy Weapons, but most projectile weapons in the game are Small Guns, and it's possible to kick industrial levels of ass without ever touching any of the other weapon categories. The 2nd most powerful weapon in Thanks to the game, the Bozar, also uses [[MagneticWeapons Gauss weapons]] (both pistol and rifle), the Small Guns skill and has readily available ammo courtesy of encounters with Hubologists.is even a viable choice for the endgame.
24th Sep '17 1:19:38 PM DRCEQ
Is there an issue? Send a Message


* BoringButPractical: The Small Guns skill and weapon category. Yeah, the most powerful and flashy weapons are either Big Guns or Energy Weapons, but most projectile weapons in the game are Small Guns, and it's possible to kick industrial levels of ass without ever touching any of the other weapon categories.

to:

* BoringButPractical: The Small Guns skill and weapon category. Yeah, the most powerful and flashy weapons are either Big Guns or Energy Weapons, but most projectile weapons in the game are Small Guns, and it's possible to kick industrial levels of ass without ever touching any of the other weapon categories. The 2nd most powerful weapon in the game, the Bozar, also uses the Small Guns skill and has readily available ammo courtesy of encounters with Hubologists.
24th Sep '17 12:03:11 PM Drgonzo
Is there an issue? Send a Message

Added DiffLines:

* BoringButPractical: The Small Guns skill and weapon category. Yeah, the most powerful and flashy weapons are either Big Guns or Energy Weapons, but most projectile weapons in the game are Small Guns, and it's possible to kick industrial levels of ass without ever touching any of the other weapon categories.
24th Sep '17 12:03:11 PM Drgonzo
Is there an issue? Send a Message
15th Sep '17 6:08:34 AM WaterBlap
Is there an issue? Send a Message

Added DiffLines:

* DevelopersForesight: See [[DevelopersForesight/{{Fallout}} here]].
29th Aug '17 5:05:47 PM DastardlyDemolition
Is there an issue? Send a Message


* AfterTheEnd: The setting of this game is [[ApocalypseNot much more "civilized" than most post-apocalyptic settings]] out there, probably because it takes place [[ExtyYearsFromNow 80 years after]] ''VideoGame/{{Fallout|1}}''.

to:

* AfterTheEnd: The setting of this game is [[ApocalypseNot much more "civilized" than most post-apocalyptic settings]] out there, probably because it takes place [[ExtyYearsFromNow 80 years after]] ''VideoGame/{{Fallout|1}}''.''VideoGame/{{Fallout|1}}'' and 164 years after the Great War blew everything to pieces.
24th Aug '17 1:12:41 PM ZuTheSkunk
Is there an issue? Send a Message

Added DiffLines:

* UnmovingPlaid: A few of the Vault Boy icons have this, most notably Smooth Talker.
5th Aug '17 9:43:41 AM The_Last_Brickman
Is there an issue? Send a Message


** With a high enough Perception and doctor skill, the player can ask Phyllis the nurse about why Vault City doesn't have children. After the explanation, one of the dialogue options is to comment about how you thought you might have been playing the European version of the game.

to:

** With a high enough Perception and doctor skill, the player can ask Phyllis the nurse about why Vault City doesn't have children. After the explanation, one of the dialogue options is to comment about how you thought you [[TakeThat might have been playing the the]] [[MoralGuardians European version of the game.game]].
20th Jul '17 10:43:47 PM ZuTheSkunk
Is there an issue? Send a Message


* TakeThatAudience: There are some pieces of trash scattered around that, if examined, yield the following description: "You have a lot of time on your hands to be looking closely at this rotten junk."

to:

* TakeThatAudience: There are The environment has some pieces of trash scattered around that, if examined, yield the following description: "You have a lot of time on your hands to be looking closely at this rotten junk."
20th Jul '17 10:42:14 PM ZuTheSkunk
Is there an issue? Send a Message


* TakeThat: Like ''UltimaVII'', this game features a [[ChurchOfHappyology thinly-veiled parody of Scientologists]] as villains. (Though not as ''the'' [[BigBad villains.]])

to:

* TakeThat: TakeThat:
**
Like ''UltimaVII'', this game features a [[ChurchOfHappyology thinly-veiled parody of Scientologists]] as villains. (Though not as ''the'' [[BigBad villains.]])]])
** There's also a random encounter during which you can see [[http://fallout.wikia.com/Unwashed_Villagers a group known as The Unwashed Villagers murdering a man named Grim Reaper]]. Grim Reaper was the username of a {{troll}} who kept spamming the Creator/InterplayEntertainment forums while ''Fallout 2'' was being developed, mostly attacking a community known as, you guessed it, The Unwashed Villagers.



** There's also a random encounter during which you can see [[http://fallout.wikia.com/Unwashed_Villagers a group known as The Unwashed Villagers murdering a man named Grim Reaper]]. Grim Reaper was the username of a {{troll}} who kept spamming the Creator/InterplayEntertainment forums while ''Fallout 2'' was being developed, mostly attacking a community known as, you guessed it, The Unwashed Villagers.
This list shows the last 10 events of 280. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Fallout2