History VideoGame / Fahrenheit

21st May '16 9:51:21 AM JustTroper
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* ElectiveBrokenLanguage: A Japanese-American bookstore owner Takeo speaks in stereotypical AsianSpeekeeEngrish fashion. It is later revealed that he does it merely because customers like "that wise old Japanese master stuff", and he was actually born in the US.
7th May '16 7:51:52 PM VeryMelon
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Met by universal critical acclaim and good sales, ''Fahrenheit'' began as one of the best story-driven games of recent years and was occasionally touted as a game to revive the flagging adventure genre. Unfortunately, many players were disappointed with the final third of its story -- allegedly the product of rushed development driven by ExecutiveMeddling -- which quickly balloons into an extreme GainaxEnding, without even the courtesy of foreshadowing, and is remembered mostly for its incoherence.

One of the most prominent gameplay features of the game was so-called "[[PressXToNotDie physical challenges]]", which required the player to press several buttons in close succession or just hit left and right very, very fast. These were used to lend a sense of physical urgency to the game's more fast-paced scenes, and, by and large, succeeded; however, some players found the mechanic distracting or overused.

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Met by universal critical acclaim and good sales, ''Fahrenheit'' began as one of the best story-driven games of recent years and was occasionally touted as a game to revive the flagging adventure genre. Unfortunately, many players were disappointed with the final third of its story -- allegedly the product of rushed development driven by ExecutiveMeddling -- which quickly balloons into an extreme GainaxEnding, without even the courtesy of foreshadowing, and is remembered mostly for its incoherence.

One of the most prominent gameplay features of the game was so-called "[[PressXToNotDie physical challenges]]", which required the player to press several buttons in close succession or just hit left and right very, very fast. These were used to lend a sense of physical urgency to the game's more fast-paced scenes, and, by and large, succeeded; however, some players found the mechanic distracting or overused.
scenes.
14th Jan '16 7:21:51 PM 43110
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* BigBad: The [[spoiler:Orange]] and [[spoiler:Purple Clan]].
17th Dec '15 8:21:38 AM Discar
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* MacGuffinGirl: [[spoiler:The "Indigo Child"]] spoken of by the game's (semi-)eponymous Indigo Prophecy.
13th Jul '15 11:14:08 AM nombretomado
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** The professor who is an expert in Mayan societies is called Kuriyakin which is ''very'' similiar to [[TheManFromUNCLE Illya Kuryakin]].

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** The professor who is an expert in Mayan societies is called Kuriyakin which is ''very'' similiar to [[TheManFromUNCLE [[Series/TheManFromUncle Illya Kuryakin]].
3rd May '15 11:13:57 PM Joylock
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* VillainousRescue: At the end of the game, if Lucas is tricked into giving [[spoiler: the Indigo Child to the Purple Clan, then later loses the final fight against the A.I. at Wishita, the Oracle will show up to fight the A.I. for the Indigo Child, which buys Carla just enough time to run inside and free Lucas from the A.I.'s control.]]
14th Feb '15 1:00:18 AM GendoIkari
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** Sam. The first time (out of three) we see her, she walks around with only a shirt on. The second time, she wears [[Stripperiffic a really skimpy dress]] to celebrate her and Tyler's anniversary. The first unlockable bonus scene features her and, let's just say it's the most NSFW thing about the game.



** [[spoiler:Chroma]] is pretty much an obvious nod to ''Franchise/StarWars''. No force lightning analogue, though...

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** [[spoiler:Chroma]] is pretty much an obvious nod to ''Franchise/StarWars''. At one point near the end a character even says to [[spoiler:Lucas]] that it's "a force in you". No force lightning analogue, though...
30th Jan '15 10:11:39 PM RisefromYourGrave
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'''''Fahrenheit''''' is a highly cinematic ActionAdventure game developed by Creator/QuanticDream and written by David Cage in 2005. It was redubbed to '''''Indigo Prophecy''''' for American release to avoid confusion with Michael Moore's ''Fahrenheit 9/11''. A later US re-release under the ''Fahrenheit'' name popped up, containing scenes cut from ''IP'' that were present in the European version of the game and an appropriately higher age rating. The game was re-released again on computers with improved textures and full controller support under the combined name '''''Fahrenheit: Indigo Prophecy [[UpdatedRerelease Remastered]]''''' in late January 2015, again uncut and uncensored.

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'''''Fahrenheit''''' is a highly cinematic ActionAdventure game developed by Creator/QuanticDream and written by David Cage in 2005. It was redubbed to '''''Indigo Prophecy''''' for American release to avoid confusion with Michael Moore's ''Fahrenheit 9/11''. A later US re-release under the ''Fahrenheit'' name popped up, containing scenes cut from ''IP'' that were present in the European version of the game and an appropriately higher age rating. The game was re-released again on computers and [=iOS=] with improved textures and full controller support under the combined name '''''Fahrenheit: Indigo Prophecy [[UpdatedRerelease Remastered]]''''' in late January 2015, again uncut and uncensored.
30th Jan '15 10:06:23 PM RisefromYourGrave
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''Fahrenheit'' is a highly cinematic ActionAdventure game developed by Creator/QuanticDream and written by David Cage in 2005. It was redubbed to ''Indigo Prophecy'' for American release to avoid confusion with Michael Moore's ''Fahrenheit 9/11''. A later US re-release under the ''Fahrenheit'' name popped up, containing scenes cut from ''IP'' that were present in the European version of the game and an appropriately higher age rating.

to:

''Fahrenheit'' '''''Fahrenheit''''' is a highly cinematic ActionAdventure game developed by Creator/QuanticDream and written by David Cage in 2005. It was redubbed to ''Indigo Prophecy'' '''''Indigo Prophecy''''' for American release to avoid confusion with Michael Moore's ''Fahrenheit 9/11''. A later US re-release under the ''Fahrenheit'' name popped up, containing scenes cut from ''IP'' that were present in the European version of the game and an appropriately higher age rating.
rating. The game was re-released again on computers with improved textures and full controller support under the combined name '''''Fahrenheit: Indigo Prophecy [[UpdatedRerelease Remastered]]''''' in late January 2015, again uncut and uncensored.
30th Aug '14 12:30:23 AM darkrage6
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* FauxActionGirl: While the game establishes Carla's martial arts and firearms ability she makes practical use of them in precisely one optional cutscene and is more memorable for her [[FragileFlower crippling claustrophobia]] which stops her using it when her life is in danger. Also, while she appears strong and capable, she takes a back seat in the second half after she [[spoiler:seemingly instantly falls for Lucas]].
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Fahrenheit