History VideoGame / ExitFate

11th May '16 3:01:11 AM Morgenthaler
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* TheKnightsTemplar: Tons of "Crusaders" in Avalon.
21st Dec '15 2:27:22 PM Gallimaufry
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* AlwaysABiggerFish: The reason [[spoiler:Clint]] gives up the hunt and turns over the responsibility to Daniel. After fighting [[spoiler:Brunhild]] and nearly getting killed in a CurbStompBattle, he realized he's nowhere near your league, despite training all his life.
9th Dec '15 1:48:28 AM Adept
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''Exit Fate'' is a freeware RPG similar to {{Suikoden}}, wherein you can recruit seventy-five playable characters. It also bears some similarity to VideoGame/ChronoCross.[[note]][[ShoutOut You can even unlock the menu sets of these two games.]][[/note]]

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''Exit Fate'' is a freeware RPG similar to {{Suikoden}}, VideoGame/{{Suikoden}}, wherein you can recruit seventy-five playable characters. It also bears some similarity to VideoGame/ChronoCross.[[note]][[ShoutOut You can even unlock the menu sets of these two games.]][[/note]]



* SturgeonsLaw: 90% of all RPGMaker games suck. This isn't one of them.
9th Oct '15 11:19:47 AM BillyMT
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* AntiFrustrationFeature: The bribe system is really helpful and solves two annoying features of random battles commonly found in [=RPGs=]. The first is, once you get to know the area, it will tell you what type of encounter you get before you battle by the price of the bribe, and the second is it will allow you to skip the battle, which means you can avoid annoying or otherwise inopportune enemies, such as enemies with with strong melee attacks when training up mages or enemies comparable to a BossInMooksClothing.

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* AntiFrustrationFeature: The bribe system is really helpful and solves two annoying features of random battles commonly found in [=RPGs=]. The first is, once you get to know the area, it will tell you what type of encounter you get before you battle by the price of the bribe, and the second is it will allow you to skip the battle, which means you can avoid annoying or otherwise inopportune enemies, such as enemies with with strong melee attacks when training up mages or enemies comparable to a BossInMooksClothing.
21st Sep '15 6:17:35 PM nombretomado
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** A lot of the character names in the backstory are from NorseMythology-- Hugin and Munin are named after Odin's ravens, for instance.

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** A lot of the character names in the backstory are from NorseMythology-- Myth/NorseMythology-- Hugin and Munin are named after Odin's ravens, for instance.
20th Sep '15 8:15:35 PM Vilui
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** Sef quotes a couple of lines from ''Theatre/{{Macbeth}}'' -- rather hilarious when you consider that he's trying to sound heroic and righteous, yet is quoting a ''murderer''.
2nd Sep '15 3:43:28 AM Rocky1906
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* MasterOfNone: Sadly, due to the focus on stats, any character who doesn't have a strong specialization (Sally, Richard) ultimately ends up being useless do to poor damage, average health, and only wasting spells dedicated casters could be using, so they have no place in team setups. Daniel almost suffers from this himself, but he ends up making a rather good healer despite not being as good a caster as some.

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* MasterOfNone: Sadly, due to the focus on stats, any character who doesn't have a strong specialization (Sally, Richard) ultimately ends up being useless do due to poor damage, average health, and only wasting spells dedicated casters could be using, so they have no place in team setups. Daniel almost suffers from this himself, but he ends up making a rather good healer despite not being as good a caster as some.
31st May '15 9:43:37 AM Prfnoff
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* RecurringElement: In a ''Franchise/FinalFantasy''esque manner, some elements from ''LastScenario'' reappear in ''ExitFate''.

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* RecurringElement: In a ''Franchise/FinalFantasy''esque manner, some elements from ''LastScenario'' ''VideoGame/LastScenario'' reappear in ''ExitFate''.''Exit Fate''.



** Bosses: Riftgate, Pestilence, and Rashnu. As one could expect, they're not the same persons/creatures though; some of them, however share the fighting style of their namesake. One example is the [[OurMonstersAreWeird Riftgate]], which [[ThatOneBoss stomped you into the ground by being almost immune to everything except non-elemental magic]] in LastScenario, but has rather low defense in ExitFate. However, its attacks are almost the same, and it looks the same despite being yellow instead of black...

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** Bosses: Riftgate, Pestilence, and Rashnu. As one could expect, they're not the same persons/creatures though; some of them, however share the fighting style of their namesake. One example is the [[OurMonstersAreWeird Riftgate]], which [[ThatOneBoss stomped you into the ground by being almost immune to everything except non-elemental magic]] in LastScenario, but has rather low defense in ExitFate.''Exit Fate''. However, its attacks are almost the same, and it looks the same despite being yellow instead of black...



* SignatureStyle: ExitFate features a NeutralGood protagonist seeking peace and justice, a complex situation with three countries in a war, many [[ManBehindTheMan men behind the men]], and LoadsAndLoadsOfCharacters. SCF seems to [[AuthorAppeal like]] those tropes and motives, considering the fact that aforementioned elements were also formative for LastScenario.[[note]]Though he could have done this deliberately to make the fans expect such a plot in his next game just to pick it apart then, seeing as how both his games have some elements of {{Deconstruction}}, {{Subversion}} and other kinds of PlayingWithATrope.[[/note]]

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* SignatureStyle: ExitFate ''Exit Fate'' features a NeutralGood protagonist seeking peace and justice, a complex situation with three countries in a war, many [[ManBehindTheMan men behind the men]], and LoadsAndLoadsOfCharacters. SCF seems to [[AuthorAppeal like]] those tropes and motives, considering the fact that aforementioned elements were also formative for LastScenario.[[note]]Though he could have done this deliberately to make the fans expect such a plot in his next game just to pick it apart then, seeing as how both his games have some elements of {{Deconstruction}}, {{Subversion}} and other kinds of PlayingWithATrope.[[/note]]
15th Dec '14 11:06:17 AM nombretomado
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** The entire cast is one big ShoutOut to the members of an online ''FinalFantasy'' messaging board, popular between 2001-2008 mostly.

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** The entire cast is one big ShoutOut to the members of an online ''FinalFantasy'' ''Franchise/FinalFantasy'' messaging board, popular between 2001-2008 mostly.
15th Dec '14 11:04:36 AM nombretomado
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** Bruce is essentially [[FinalFantasyVIII Seifer Almasy]] with dark skin, white hair, and a different name.
** Mike doesn't have the personality of [[FinalFantasyVIII Seifer]] but he definitely looks like him with the blond hair, white jacket and choice of weaponry.

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** Bruce is essentially [[FinalFantasyVIII [[VIdeoGame/FinalFantasyVIII Seifer Almasy]] with dark skin, white hair, and a different name.
** Mike doesn't have the personality of [[FinalFantasyVIII [[VideoGame/FinalFantasyVIII Seifer]] but he definitely looks like him with the blond hair, white jacket and choice of weaponry.



* RecurringElement: In a ''FinalFantasy''esque manner, some elements from ''LastScenario'' reappear in ''ExitFate''.

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* RecurringElement: In a ''FinalFantasy''esque ''Franchise/FinalFantasy''esque manner, some elements from ''LastScenario'' reappear in ''ExitFate''.



** Also, there is a character called [[FinalFantasy Cid]], who happens to be a [[SpoonyBard spoony]] [[VideoGame/FinalFantasyIV bard]].

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** Also, there is a character called [[FinalFantasy [[Franchise/FinalFantasy Cid]], who happens to be a [[SpoonyBard spoony]] [[VideoGame/FinalFantasyIV bard]].



** The FinalBoss has an attack called [[FinalFantasyTactics Holy Explosion]].

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** The FinalBoss has an attack called [[FinalFantasyTactics [[VideoGame/FinalFantasyTactics Holy Explosion]].
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ExitFate