History VideoGame / Excite

10th Jan '16 5:04:21 PM phoenix
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* TheBeautifulGame:
** ''Excitebike 64's'' soccer mode.
** ''Excitebots'' also has knocking soccer balls into goals as one of its mini games.
9th Aug '15 11:54:40 AM AndyLA
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* GenreThrowback: ''Excitebike 64'' has an unlockable mode called "Excite 3D", which consists basically in remaking the old NES tracks in 3D and racing them in the game's own engine. Watch it [[https://www.youtube.com/watch?v=xEmHoSCcC9g here]].
9th Aug '15 11:49:38 AM AndyLA
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* ProductPlacement: ''Excitebike 64'' had a plethora of extreme sports-related brands advertised in the game.
9th Aug '15 11:46:14 AM AndyLA
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The second game in the series was ''Excitebike 2: BX Mario Excite Bike''. It was a MissionPackSequel of the first game, and only available via Japanese-only download service. It replaced the generic riders with Mario characters and added coins and unlimited boosts.

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The second game in the series was ''Excitebike 2: BX Mario Excite Bike''.Excitebike''. It was a MissionPackSequel of the first game, and only available via Japanese-only download service. It replaced the generic riders with Mario characters and added coins and unlimited boosts.



* AnnouncerChatter: The more realistic variety was in ''Excite Bike 64''; the other games go without it entirely.

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* AnnouncerChatter: The more realistic variety was in ''Excite Bike ''Excitebike 64''; the other games go without it entirely.



* DownloadableContent: ''Excite Bike 2''
* EmbeddedPrecursor: ''Excite Bike 64'' lets you play the first NES game

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* DownloadableContent: ''Excite Bike ''Excitebike 2''
* EmbeddedPrecursor: ''Excite Bike ''Excitebike 64'' lets you play the first NES game



* NoExportForYou: ''Excitebike 2'' is Japan-exclusive (as {{Satellaview}} was only available in Japan) and ''Excitebots'' is North America-exclusive, unless you're part of Club Nintendo in Japan.



* {{Scatting}}: On the China course of ''Excite Truck''.

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* {{Scatting}}: On the China course of ''Excite Truck''.Truck'', and in the track intro song in ''Excitebike 64''.



** The ''Excitebot'' designs are very reminiscent of ''StuntRaceFX'', a 3D Nintendo racing title for the SNES that featured living cars with cartoony eyes.
** ''[[VideoGame/MarioKart Mario Kart Wii]]'' could be seen as this to ''Excite Bike 2'', where Mario character are once again on motor bikes.

to:

** The ''Excitebot'' ''Excitebots'' designs are very reminiscent of ''StuntRaceFX'', a 3D Nintendo racing title for the SNES that featured living cars with cartoony eyes.
** ''[[VideoGame/MarioKart Mario Kart Wii]]'' could be seen as this to ''Excite Bike ''Excitebike 2'', where Mario character are once again on motor bikes.



** ''Excite Bike 64's'' soccer mode.

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** ''Excite Bike ''Excitebike 64's'' soccer mode.



* TheFaceless: ''Excite Bike 2'' is only games where the riders aren't faceless.

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* TheFaceless: ''Excite Bike ''Excitebike 2'' is only games where the riders aren't faceless.faceless. In ''Excitebike 64'', you could see the faces of the riders once you finished a cup; there would be a cutscene of the three first-placed bikers going up to the podium and removing their helmets.



** ''Excite Bike 64'' was a total overhaul. The cool down spots and stacking ramps gave way to fairly more realistic track designs, the lanes vanished, and perspective shifted to behind. ''Excite Bike'' has since moved closer to its traditional game play.
** ''Excite Truck'' and ''Excitebots'' resemble ''Excite Bike 64,'' but have different vehicle controls and add support items, stage hazards, collectibles and ScoringPoints.

to:

** ''Excite Bike ''Excitebike 64'' was a total overhaul. The cool down spots and stacking ramps gave way to fairly more realistic track designs, the lanes vanished, and perspective shifted to behind. ''Excite Bike'' ''Excitebike'' has since moved closer to its traditional game play.
** ''Excite Truck'' and ''Excitebots'' resemble ''Excite Bike ''Excitebike 64,'' but have different vehicle controls and add support items, stage hazards, collectibles and ScoringPoints.
27th Oct '14 3:01:54 AM Arima
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* EndlessGame: The first ''Excitebike'' has no ending. You just keep playing until you reach the impossible challenge: Complete the race in 1:06-1:10 on Track 5.
10th Sep '14 9:07:39 PM 4444jdm
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* [[OneManArmy One Rider Army]]
28th Aug '14 10:51:02 AM rjung
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[[caption-width-right:300:Bikes, Trucks, and Bots]]

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[[caption-width-right:300:Bikes, Trucks, and Bots]]
Bots - EXCITE!]]
28th Aug '14 10:50:49 AM rjung
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/excite-series_1715.jpg]]
[[caption-width-right:300:Bikes, Trucks, and Bots]]
28th Aug '14 10:33:33 AM rjung
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* ActionCommands: Excitebots features these to earn extra points, like "Press to throw pie in clown's face."
* AlienSky: The nebula tracks
* AnimalMecha: For lack of a better trope, the Excite Bots are all based on animals. We are not told whether they have artificial intelligence, remote controls or are driven.

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* ActionCommands: Excitebots ''Excitebots'' features these to earn extra points, like "Press to throw pie in clown's face."
* AlienSky: The nebula tracks
Nebula tracks from ''Excite Truck''
* AnimalMecha: For lack of a better trope, the Excite Bots Excitebots are all based on animals. We are not told whether they have artificial intelligence, remote controls or are driven.



* AnnouncerChatter: The more realistic variety was in Excite Bike 64, the other games go without it entirely.
* AstralFinale: The last cup, Crystal, is set in a spacy realm called Nebula.
* BreathWeapon: Background features attack you with this in Excite Bots Guatemala
* BottomlessPitRescueService: Comes in the form of a big magnet.
* ButtonMashing: You're raising the Wiimote but it is the same principle to right yourself after crashing in ''World Rally''.
* DoubleUnlock: Used often in Excitebots - usually of the "now available to buy" variety.
* DownloadableContent: Excite Bike 2
* EmbeddedPrecursor: Excite Bike 64 lets you play the first NES game
* FishingMinigame: A rare occurrence in Excite Bots. You fish ''while'' you race.
* GameMusic: Excite Truck was the first Wii game to let you play music you had downloaded to an SD card. VideoGame/EndlessOcean was the second.
* GiantHandsOfDoom: Enemies in Excite Bots.

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* AnnouncerChatter: The more realistic variety was in Excite ''Excite Bike 64, 64''; the other games go without it entirely.
* AstralFinale: The last cup, cup in ''Excite Truck'', Crystal, is set in a spacy space realm called Nebula.
* BreathWeapon: Background features attack you with this in Excite Bots Guatemala
''Excitebots'' Guatemala.
* BottomlessPitRescueService: Comes ''Excitebots'' offers this in the form of a big magnet.
* ButtonMashing: You're raising shaking the Wiimote Wii remote, but it is the same principle to right yourself after crashing in ''World ''Excitebike World Rally''.
* DolledUpInstallment: Rumor is that ''Excitebots'' started off as a Wii version of ''VideoGame/DiddyKongRacing'', with the animal vehicles based on the animal-riding segments of ''VideoGame/DonkeyKongCountry''. When Nintendo couldn't secure the rights from Microsoft, the game was retooled into ''Excitebots'' instead.
* DoubleUnlock: Used often in Excitebots ''Excitebots'' - usually of the "now available to buy" variety.
* DownloadableContent: Excite ''Excite Bike 2
2''
* EmbeddedPrecursor: Excite ''Excite Bike 64 64'' lets you play the first NES game
* FishingMinigame: A rare occurrence in Excite Bots. You fish ''Excitebots'', which lets you go fishing ''while'' you race.
* GameMusic: Excite Truck ''Excite Truck'' was the first Wii game to let you play music you had downloaded to an SD card. VideoGame/EndlessOcean was the second.
card.
* GiantHandsOfDoom: Enemies These are one of the enemies in Excite Bots.''Excitebots''.



* IsometricProjection: ''World Rally'' uses this perspective style but unlike most does it with polygons instead of sprites, so the depth is not just perceived..
* LevelEditor: Excitebike had one of the more thorough ones in the 8-bit era. 64 and World Rally also have custom tracks.
* MadeOfIron: In ''World Rally'' you can pass other racers directly from behind by doing a wheelie and riding over them. This doesn't cause any bodily harm.
* MiniGame: A tradition in the 3D titles started by 64.
* MirrorWorld: In Excite Truck. All the tracks are reversed.
* NinjaPirateRobotZombie: Giant butterfly-catching, tambourine-playing, pie-throwing, spinning robot animals in rainbow-colored costumes.
* NitroBoost: Called turbo boost and every game has it or a similar mechanic. Most of the games limit this by potentially {{overheating}} your vehicle from overusing turbo but each vehicle type(Bike/Truck/Bot) has ways of cooling off without slowing down too much.

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* IsometricProjection: ''World ''Excitebike World Rally'' uses this perspective style style, but unlike most most, does it with polygons instead of sprites, so the depth is not just perceived..
* LevelEditor: Excitebike ''Excitebike'' had one of the more thorough ones in the 8-bit era. 64 ''Excitebike 64'' and ''Excitebike World Rally Rally'' also have custom tracks.
* MadeOfIron: In ''World Rally'' Rally,'' you can pass other racers directly from behind by doing a wheelie and riding over them. This doesn't cause any bodily harm.
* MiniGame: MiniGame:
**
A tradition in the 3D titles started by 64.
''Excitebike 64''.
** In ''Excitebots,'' you play the mini-games ''while'' you race.
* MirrorWorld: In Excite Truck.There's one in ''Excite Truck''. All the tracks are reversed.
* NinjaPirateRobotZombie: Giant ''Excitebots'' offers giant butterfly-catching, tambourine-playing, pie-throwing, spinning robot animals in rainbow-colored costumes.
* NitroBoost: Called turbo boost boost, and every game has it or a similar mechanic. Most of the games limit this by potentially {{overheating}} your vehicle from overusing turbo turbo, but each vehicle type(Bike/Truck/Bot) type also has ways of cooling off without slowing down too much.



* PassThroughTheRings: A way to gain extra points in Excite Truck and Excite Bots is to go off a ramp and through rings.
* PullingThemselvesTogether: If you mess up in a bar your bot with be ripped to pieces. If the pieces stay air born long the bot will slowly piece itself back together, at which point they will hit the ground like nothing happened if you can land them properly.
* RampJump: A staple of motocross, so it makes sense for the bike games and the bots can be excused as well. Most of the vehicles from the truck game are not made to do this however, [[RuleOfFun they pull it off anyway.]]
* RefugeInAudacity: A ''requirement'' to win in Excitebots. And what ExciteTruck set out to do to distance itself from Excite Bike. Watch as you leap over what seems to be the ''freaking Great Wall of China''. In fact, any distance that earns you the "super big air" bonus will be invoking this trope.
* {{Scatting}}: On the China course.
* SpiritualSuccessor: The Excitebot designs are very reminiscent of ''StuntRaceFX'', a 3D Nintendo racing title for the SNES that featured living cars with cartoony eyes. Excite Bike 2 has ''Mario Kart Wii'', where Mario character are once again on motor bikes.
* TheBeautifulGame: Excite Bike 64's soccer mode. Excite bots also has knocking soccer balls into goals as one of its mini games.
* TheFaceless: Excite Bike 2 is only games where the riders aren't faceless.

to:

* PassThroughTheRings: A way to gain extra points in Excite Truck ''Excite Truck'' and Excite Bots ''Excitebots'' is to go jump off a ramp and fly through a set of rings.
* PullingThemselvesTogether: If In ''Excitebots,'' if you mess up in a bar spin, your bot with be ripped to pieces. If the pieces stay air born long the bot will slowly piece itself back together, at which point they will hit the ground like nothing happened if you can land them properly.
* RampJump: A staple of motocross, so it makes sense for the bike games and the bots can be excused as well. Most of the vehicles from the truck game are not made to do this however, this, but [[RuleOfFun they pull it off anyway.]]
* RefugeInAudacity: A ''requirement'' RefugeInAudacity:
** Introduced by ''Excite Truck''
to win in Excitebots. And what ExciteTruck set out to do to distance differentiate itself from Excite Bike. Watch the earlier games, and carried over to ''Excitebots'' -- placing first is not enough to advance, as you leap must also perform enough stunts and antics to earn the requisite number of points. In ''Excite Truck,'' it's typical to do a Super Truck Jump over what seems to be the ''freaking Great ''Great Wall of China''. China,'' land in a grove of trees and dodge them by inches at 200 mph, then do a power slide and slam into a competitor.
**
In fact, any jump distance that earns you the "super big air" "Super Big Air" bonus will be invoking this trope.
* {{Scatting}}: On the China course.
course of ''Excite Truck''.
* SpiritualSuccessor: SpiritualSuccessor:
**
The Excitebot ''Excitebot'' designs are very reminiscent of ''StuntRaceFX'', a 3D Nintendo racing title for the SNES that featured living cars with cartoony eyes. Excite eyes.
** ''[[VideoGame/MarioKart Mario Kart Wii]]'' could be seen as this to ''Excite
Bike 2 has ''Mario Kart Wii'', 2'', where Mario character are once again on motor bikes.
* TheBeautifulGame: Excite TheBeautifulGame:
** ''Excite
Bike 64's 64's'' soccer mode. Excite bots mode.
** ''Excitebots''
also has knocking soccer balls into goals as one of its mini games.
* TheFaceless: Excite ''Excite Bike 2 2'' is only games where the riders aren't faceless.



* TransformingMecha: All the bots run to the track before turning into vehicle mode. A power up lets you race in legs mode and kick other racers you get close to, knock over trees, ignore most hazards and grind on rails. Jumping off a ramp in legs mode transforms the bot into a glider which can either fly for collectibles or dive for more speed.
* UnexpectedCharacter: [[spoiler:Bolder from Excite Truck]] is unlockable in Excite Bots
* UpToEleven: The Excite Bots official site says the turtle did this to its turbo boosters to make up for its weight.
* VideoGame3DLeap: Excite Bike 64 was a total overhaul. The cool down spots and stacking ramps gave way to fairly more realistic track designs, the lanes vanished, and perspective shifted to behind. Excite Bike has since moved closer to its traditional game play. Excite Truck and Excite Bots, resemble Excite Bike 64, but have different vehicle controls and add support items, stage hazards, collectibles and ScoringPoints.
* WackyRacing: Mainly Excite Truck and Excite Bots, the Bike games are more tame.

to:

* TransformingMecha: All In ''Excitebots'', all the bots run to the track before turning into vehicle mode. A power up lets you race in legs mode and kick other racers you get close to, knock over trees, ignore most hazards and grind on rails. Jumping off a ramp in legs mode transforms the bot into a glider which can either fly for collectibles or dive for more speed.
* UnexpectedCharacter: [[spoiler:Bolder from Excite Truck]] ''Excite Truck'']] is unlockable in Excite Bots
''Excitebots''.
* UpToEleven: The Excite Bots ''Excitebots'' official site says the turtle did this to its turbo boosters to make up for its weight.
* VideoGame3DLeap: Excite VideoGame3DLeap:
** ''Excite
Bike 64 64'' was a total overhaul. The cool down spots and stacking ramps gave way to fairly more realistic track designs, the lanes vanished, and perspective shifted to behind. Excite Bike ''Excite Bike'' has since moved closer to its traditional game play. Excite Truck play.
** ''Excite Truck''
and Excite Bots, ''Excitebots'' resemble Excite ''Excite Bike 64, 64,'' but have different vehicle controls and add support items, stage hazards, collectibles and ScoringPoints.
* WackyRacing: Mainly Excite Truck ''Excite Truck'' and Excite Bots, ''Excitebots''; the Bike games are more tame.tamer in comparison.
6th Jun '14 10:25:26 AM Willbyr
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* BeamingGrin: Background features attack you with this in Excite Bots Guatemala

to:

* BeamingGrin: BreathWeapon: Background features attack you with this in Excite Bots Guatemala
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Excite