History VideoGame / EverQuestII

20th Aug '16 10:01:45 AM nombretomado
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* OurGnomesAreWeirder: These gnomes are based heavily on the DragonLance tinker gnomes, although they're much more competent (but still blamed for 99% of everything that ever goes wrong, even when they're not involved.)

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* OurGnomesAreWeirder: These gnomes are based heavily on the DragonLance Literature/{{Dragonlance}} tinker gnomes, although they're much more competent (but still blamed for 99% of everything that ever goes wrong, even when they're not involved.)
18th Jul '16 2:03:50 AM Morgenthaler
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* WrongGenreSavvy: The raptors in The Withered Lands. They know enough to use the little glowing feather "this NPC has a quest for you" marker to ambush players, which would make them DangerouslyGenreSavvy - except they don't realize that this isn't an action movie, it's an RPG, and they're just trash mobs.

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* WrongGenreSavvy: The raptors in The Withered Lands. They know enough to use the little glowing feather "this NPC has a quest for you" marker to ambush players, which would make them DangerouslyGenreSavvy GenreSavvy - except they don't realize that this isn't an action movie, it's an RPG, and they're just trash mobs.
12th Jul '16 5:34:42 AM Morgenthaler
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* BeingGodIsHard: The eternal vampire Mayong Mistmoore managed to obtain Godhood in the backstory, just as he intended. However, after a few hundred years, he got bored with it and voluntarily changed himself back into a vampire. At least then he could be more of an impact on the mortals of Norrath.
21st Jun '16 2:10:12 PM gewunomox
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** ''Shot Through The Heart'': BonJovi (E-Day 2010)

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** ''Shot Through The Heart'': BonJovi Music/BonJovi (E-Day 2010)
4th Jun '16 5:54:45 AM morenohijazo
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* EverybodyHatesAres: Rallos Zek, the God of War, has tried to plunge Norrath into perpetual war countless times across history, including rallying up a gigantic army of Ogres to take over the world twice, using the Plane of Time to send a gigantic war machine carrying the Norrath equivalent of a nuclear bomb back in time to devastate the planet, and trying to kill his own three children to absorb their powers.
4th Apr '16 8:19:19 PM McJeff
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** A recent example - in the ''Sentinel's Fate'' era Roehn Theer raid boss fight (which a small minority of players will ever see), there are four runes with the names of former Gods that were killed by Theer. Those dead Gods became plot relevant in the ''Terrors of Thalumbra'' expansion.
12th Mar '16 12:56:41 PM McJeff
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* OrcusOnHisThrone: For someone so monstrously powerful, Kerafyrm sure doesn't seem to do much. He has yet to actually make an in-game appearance.

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* OrcusOnHisThrone: For someone so monstrously powerful, Kerafyrm sure doesn't seem to didn't do much. He has yet to actually make an in-game appearance.Of course, once he finally did, it didn't go so well for him.



* OurTrollsAreDifferent: [=EQ2=] trolls are based on standard D&D trolls - big, green, not very intelligent, regenerative, and weak to fire. Though the latter three traits are barely noticeable in these days of ridiculous stat inflation.



* PhlebotinumOverload: [[spoiler:Kerafyrm]] now has the Power of the Nameless. However, the power was meant ''only'' for Roehn Theer, and Theer needed his swords Enoxus and Aeteok to properly channel it. [[spoiler:Kerafyrm]] has neither of the swords, his reasoning being that he now has the power, and the swords are just mundane vessels to store it, so he didn't need them. If he tries to use this power, Theer believes that it will "hasten the cataclysm foretold in the Age's End Prophecy" by literally unmaking the world.
** On top of that, Rallos Zek, the God of War himself, is after the power aswell to become the "True King", a kind of "God of Gods" to plunge the entire universe into war, but even if he does kill Kerafyrm, there is a chance killing the Prismatic Dragon will end the universe as well.

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* PhlebotinumOverload: [[spoiler:Kerafyrm]] now has Kerafyrm had the Power of the Nameless. However, the power was meant ''only'' for Roehn Theer, and Theer needed his swords Enoxus and Aeteok to properly channel it. [[spoiler:Kerafyrm]] has Kerafyrm had neither of the swords, his reasoning being that he now has the power, and the swords are just mundane vessels to store it, so he didn't need them. If he tries Theer believed that if Kerafyrm tried to use this power, Theer believes that it will would "hasten the cataclysm foretold in the Age's End Prophecy" by literally unmaking the world.
** On top of that, Rallos Zek, the God of War himself, is was after the power aswell as well to become the "True King", a kind of "God of Gods" to plunge the entire universe into war, but even war. Even if he does did kill Kerafyrm, there is was a chance killing the Prismatic Dragon will end would have ended the universe as well.well. He ended up getting himself killed instead, though.
29th Feb '16 5:59:47 PM McJeff
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* BigBad: At the start of the game, Overlord Lucan D'lere was the Big Bad. Like its predecessor, [=EQ2=] adds a couple more Big Bads each expansion. Due to the fact that none of the current developers were part of the original [=EQ2=] team, they don't care about the "old world" content and Lucan's threat priority has become increasingly irrelevant.
* BiggerBad: [=EQ2=] now has [[spoiler:Kerafyrm]] as the grand daddy of all Big Bads, being the prominent character found at the core of the Age's End prophecy that Norrath is now facing.

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* BigBad: At BigBadEnsemble: The main villains in the start of the game, setting are Overlord Lucan D'lere was the Big Bad. Like its predecessor, [=EQ2=] adds a couple more Big Bads of Freeport, Queen Cristanos Thex of Neriak, and Lord Nagafen. Then each expansion. Due to expansion will have an ArcVillain or two temporarily join the fact that none of the current developers were part of the original [=EQ2=] team, they don't care about the "old world" content and Lucan's threat priority has become increasingly irrelevant.
ensemble. The expansion usually ends with their defeat.
* BiggerBad: [=EQ2=] now has [[spoiler:Kerafyrm]] as Kerafyrm is the grand daddy of all Big Bads, being the prominent character found at the core of the Age's End prophecy that Norrath is now facing.facing. He did finally get involved, and ended up getting [[SealedEvilInACan sealed inside Luclin]], but he's still alive in there. With Kerafyrm's threat level reduced, however, Lanys Ty'Val has taken his place as the driving force behind the Big Bads.
11th Nov '15 6:46:47 PM McJeff
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* EarlyInstallmentWeirdness: With the initial game, most NPCs actually had voice acting for their lines of dialogue. The longer the game ran, the more infrequent spoken lines became. At this point it's a little disconcerting to speak to some of the older [=NPCs and have them actually answer you - especially unimportant 'ecology' NPCs.=]



* FemmeFatale: Raid boss Ludmila Kystov. She even has an ability called "Feminine Guile" that charms male characters.

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* FemmeFatale: Raid ''Rise of Kunark'' raid boss Ludmila Kystov. She even has an ability called "Feminine Guile" that charms male characters.



* InvulnerableCivilians: Most [=NPCs=] cannot be attacked.

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* InvulnerableCivilians: Most [=NPCs=] cannot be attacked. The primary exception is in the ''Desert of Flames'' zones.



* RandomDrop
** RareRandomDrop

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* RandomDrop
RandomDrop: Somewhat averted. The game went through a massive re-itemization in 2013, and now you know (or can quickly find out) which monsters will drop what kind of gear - and further more many if not most of the older zones are designed so that for every kind of gear there's a Named Mob to drop it. That being said, if you're after a particular piece of armor, you've got 1 in 7 odds of getting the right piece...
** RareRandomDropRareRandomDrop: ...and that's if you're looking for the more common stuff. Namers have a common drop and a rare drop, which appears much more rarely than the common drops.
16th Sep '15 3:45:43 PM HighCrate
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* AnAdventurerIsYou
** TheMedic: The various priests.
*** CombatMedic: Furies, Inquisitors, and to a lesser extent Mystics can produce a significant amount of damage in addition to healing.
** StoneWall: The Guardian is the most classic example (excellent defense, comparatively low damage output)
** FragileSpeedster: Scouts in general, although a good Brigand or Swashbuckler can take a few hits.
** TheBeastmaster: Necromancers and Conjurors. They specialize in undead and elementals, respectively. The Beastlord class takes this to it's logical extreme, taking control of animals. To a lesser extent, Druids can charm animals (and some humanoids) to work for them but it only lasts for a few minutes.
** SquishyWizard: Any mage class.
** Of course, anyone not listed in Stone Wall is probably going to find out the definition of GlassCannon.

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* AnAdventurerIsYou
** TheMedic: The various priests.
*** CombatMedic: Furies, Inquisitors, and to a lesser extent Mystics can produce a significant amount of damage in addition to healing.
** StoneWall: The Guardian is the most classic example (excellent defense, comparatively low damage output)
** FragileSpeedster: Scouts in general, although a good Brigand or Swashbuckler can take a few hits.
** TheBeastmaster: Necromancers and Conjurors. They specialize in undead and elementals, respectively. The Beastlord class takes this to it's logical extreme, taking control of animals. To a lesser extent, Druids can charm animals (and some humanoids) to work for them but it only lasts for a few minutes.
** SquishyWizard: Any mage class.
** Of course, anyone not listed in Stone Wall is probably going to find out the definition of GlassCannon.
%%* AnAdventurerIsYou


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* CombatMedic: Furies, Inquisitors, and to a lesser extent Mystics can produce a significant amount of damage in addition to healing.


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* StoneWall: The Guardian is the most classic example (excellent defense, comparatively low damage output)
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