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* ArtisticLicenseMilitary: The guards called out "Grenade!" instead of "Fire in a hole!" when using a grenade. "Grenade!" is only called out for ''incoming'' grenades.

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* ArtisticLicenseMilitary: The guards called out "Grenade!" instead of "Fire in a the hole!" when using a grenade. "Grenade!" is only called out for ''incoming'' grenades.
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* ArtisticLicenseMilitary: The guards called out "Grenade!" instead of "Fire in a hole!" when using a grenade. "Grenade!" is only called out for ''incoming'' grenades.
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* GasMaskMooks: The Maximum-Security Light Guards in Butcher Bay wear gas masks as part of their uniforms.
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* {{Expy}}: The mechanical riot guards are very clearly modeled after [[VideoGame/Wolfenstein3D Hans Grosse]].

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* {{Expy}}: The mechanical riot guards armored Riotguards are very clearly modeled after [[VideoGame/Wolfenstein3D Hans Grosse]].
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* {{Expy**: The mechanical riot guards are very clearly modeled after [[VideoGame/Wolfenstein3D Hans Grosse]].

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* {{Expy**: {{Expy}}: The mechanical riot guards are very clearly modeled after [[VideoGame/Wolfenstein3D Hans Grosse]].

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* {{Expy**: The mechanical riot guards are very clearly modeled after [[VideoGame/Wolfenstein3D Hans Grosse]].



* HatedByAll: Abbott is hated by all the inmates and even the other prison guards for being a sadistic jerkass who abuses his power whenever he feels.

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* HatedByAll: Abbott is hated by all the inmates and even the other prison guards for being a sadistic jerkass [[{{Sadist}} sadistic]] [[{{Jerkass}} jerkass]] who abuses his power whenever he feels.
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* OrganizedCrimeSidequest: In both the Single Max and Double Max levels, certain well-connected inmates offer Riddick the chance to assassinate rival contacts or even entire gangs. While these one-off missions have no relevance to Riddick's goal of breaking out - or the overarching sci-fi plot of the franchise, for that matter - they're a useful source of cash and smokes.
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* {{Autodoc}}: [=NanoMED=] Plus stations which will inject a user with nanomachines to repair injuries nearly instantly.

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* {{Autodoc}}: [=NanoMED=] Plus stations which will inject a user with nanomachines to repair injuries nearly instantly. They only contain enough to restore four blocks of health.



* RegeneratingHealth. Sort of. Your health bar is divided into blocks, and as long as one block of health isn't completely depleted, you can regenerate it by standing still for a few seconds.

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* RegeneratingHealth. Sort of. RegeneratingHealth: Your health bar is divided into blocks, and as long as one block of health isn't completely depleted, you can regenerate it by standing still for a few seconds.seconds. Restoring a block instead requires using [=NanoMED=] Plus station.
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* MoreDakka: The above Heavy Guards with their gatling guns. Near the end of the game Riddick picks up a detached gatling gun with ''four thousand round'' ammo pool. This is the one gun in the game that doesn't get a laser sight, and it doesn't need one; with the extremely high rate of fire and how wide the spray is, it will hit anything vaguely in the middle of the screen.

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* MoreDakka: The above Heavy Guards with their gatling guns. Near the end of the game Riddick picks up a detached gatling gun with ''four thousand round'' ammo pool. This is the one gun in the game that doesn't get a laser sight, sight (added in the ''Dark Athena'' version), and it doesn't need one; with the extremely high rate of fire and how wide the spray is, it will hit anything vaguely in the middle of the screen.
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Added DiffLines:

* MoreDakka: The above Heavy Guards with their gatling guns. Near the end of the game Riddick picks up a detached gatling gun with ''four thousand round'' ammo pool. This is the one gun in the game that doesn't get a laser sight, and it doesn't need one; with the extremely high rate of fire and how wide the spray is, it will hit anything vaguely in the middle of the screen.

Added: 337

Changed: 4

Removed: 338

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* AuthorityEqualsAsskicking:
** In both of his boss fights, Abbott has noticeably more health than any other human enemy in the game. He's still fairly easy to bring down both times, though.
** Rust makes a decent WakeUpCallBoss, having boss-level health, a unique moveset, and being better at countering after blocks than regular enemies.



* FramingDevice: The original game opened with Riddick during his years on the ice planet he was hiding on at the start of ''Film/TheChroniclesOfRiddick''. The Furyan woman in his visions tells him to remember his past, and what happened in Butcher Bay. Then the rest of the game begins, which is actually one long flashback. At the end Riddick awakens and is told of his destiny, and sees visions of the Necromongers. The framing story was dropped in the 2009 remake to better connect it to ''VideoGame/AssaultOnDarkAthena'', its immediate successor in the chronology.

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* FramingDevice: The original game opened with Riddick during his years on the ice planet he was hiding on at the start of ''Film/TheChroniclesOfRiddick''.''Film/TheChroniclesOfRiddick2004''. The Furyan woman in his visions tells him to remember his past, and what happened in Butcher Bay. Then the rest of the game begins, which is actually one long flashback. At the end Riddick awakens and is told of his destiny, and sees visions of the Necromongers. The framing story was dropped in the 2009 remake to better connect it to ''VideoGame/AssaultOnDarkAthena'', its immediate successor in the chronology.


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* RankScalesWithAsskicking:
** In both of his boss fights, Abbott has noticeably more health than any other human enemy in the game. He's still fairly easy to bring down both times, though.
** Rust makes a decent WakeUpCallBoss, having boss-level health, a unique moveset, and being better at countering after blocks than regular enemies.
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[[caption-width-right:350:Wanna live? Get a shiv.]]
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Created by Swedish developer Starbreeze Studios and co-developed by [[Creator/VinDiesel Vin Diesel's]] own game studio Tigon Studios, the game is a [[SugarWiki/NoProblemWithLicensedGames notable aversion]] of TheProblemWithLicensedGames, being praised for its story, gameplay, and visuals, and gathering overwhelmingly positive reviews.

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Created by Swedish developer Starbreeze Studios and co-developed by [[Creator/VinDiesel Vin Diesel's]] Creator/VinDiesel's own game studio Tigon Studios, the game is a [[SugarWiki/NoProblemWithLicensedGames notable aversion]] of TheProblemWithLicensedGames, being praised for its story, gameplay, and visuals, and gathering overwhelmingly positive reviews.

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