History VideoGame / EmpireEarth

19th Nov '16 8:53:03 PM Chabal2
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* MedievalStasis: Citizens are dressed like medieval peasants from the Middle Ages onwards, only changing clothes in the modern era.
7th Nov '16 9:41:28 PM rmctagg09
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* StealthyMook: Vikings, Sharpshooters and Snipers are invisible (even when firing) until a unit gets close to them. The former is a melee unit, which isn't much of a problem, and the latter two emit a big cloud of smoke when shooting.
21st Sep '16 6:49:25 PM ecuvulle6267
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* TheLowMiddleAges: The Dark Age epoch encompasses both the later days of Rome and the beginnings of the MiddleAges (the available heroes for that period are JuliusCaesar and {{Charlemagne}}).
14th Sep '16 7:55:26 PM DeltaDart
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* BarbarianHero: Hierakles looks exactly like the Barbarian unit. One of Alexander's generals ''is'' a barbarian, down to being able to move through trees.

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* BarbarianHero: Hierakles looks exactly like the Barbarian unit.unit (though with a bronze breastplate). One of Alexander's generals ''is'' a barbarian, down to being able to move through trees.



* BreakOutTheMuseumPiece: The final level of the German campaign has attacks from the French resistance featuring Napoleonic units.

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* BreakOutTheMuseumPiece: The Emptying a now-advanced Fortress you garrisoned in a past epoch, and receiving an army of outdated troops with long-dead tech trees, such as swordsmen, archers, cavalry, or even rock-throwing ''[[UpToEleven cavemen]]''.
**The
final level of the German campaign has attacks from the French resistance featuring Napoleonic units.
5th Sep '16 12:33:11 AM Chabal2
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* AlternateCharacterInterpretation: InUniverse: The final Greek mission "And Alexander Wept" sees Alexander escape an assassination plot [[spoiler:that Philotas was in on. Philotas is executed in the final cutscene.]] The narration notes that it is said [[TitleDrop Alexander wept]] when he had no more lands to conquer, but [[LonelyAtTheTop maybe there were other reasons for him to do so...]]
1st Sep '16 7:50:06 AM Chabal2
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* CoolPet: Caesar keeps two tigers (named Romulus and Remus) which he's trained to attack on command.



* DepartmentOfRedundancyDepartment: One of the enemy factions in the Asian campaign is called "New Novaya".



* EasyLevelTrick: The second Russian level can be beaten in 10 minutes top on easy mode if you build 3 Titan bombers and spend all your civilization points to make them faster and stronger.

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* EasyLevelTrick: EasyLevelTrick:
**
The second Russian level can be beaten in 10 minutes top on easy mode if you build 3 Titan bombers and spend all your civilization points to make them faster and stronger.



* EverythingFades: This can be averted with a special trigger, as used in the second-to-last mission in the Russian Campaign, to make a dead unit become persistent and never disappear. In skirmish maps, the blackened area where a building once stood stays around forever unless built on.

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* EverythingFades: This can be averted with a special trigger, as used in the second-to-last mission in the Russian Campaign, to make a dead unit become persistent and never disappear. In skirmish maps, the The blackened area where a building once stood stays around forever unless built on.



* GoodBadBugs: hitting escape during a cinematic sometimes reveals the entire map afterwards.



** Partisans are meant as a CurbstompCushion defense against air units, being available before anti-air defenses can be built. While this makes sense for WW1 planes (the earliest of which were armed with ''darts'' tossed by the low-flying pilot), it makes less sense that they're able to shoot down modern planes afterwards, or even top-of-the-line nuclear bombers. Or, as of the expansion, ''orbiting satellites''.

to:

** Partisans are meant as a CurbstompCushion defense against air units, being available before anti-air defenses can be built. While this makes sense for WW1 planes (the earliest of which were historically armed with ''darts'' tossed by the low-flying pilot), it makes less sense that they're able to shoot down modern planes afterwards, or even top-of-the-line nuclear bombers. Or, as of the expansion, ''orbiting satellites''.



* NonIndicativeName: The Mining Units available in the Asian campaign are strictly combat units.



* SacredHospitality: Ceasar apparently has little use for it, as the game's way of choosing which side of the Egyptian civil war you'll fight on is asking his pet tigers which side's envoy they feel like eating.



** During the Trojan War, it's possible to sneak around behind Troy and destroy the palace.

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** During the Trojan War, it's possible to sneak around behind Troy and destroy the palace.palace with archers.



* ShoutOut: The Cybers and [=HERCs=] are shoutout to another franchise: ''{{VideoGame/Starsiege}}.''

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* ShoutOut: ShoutOut:
**
The Cybers and [=HERCs=] are shoutout to another franchise: ''{{VideoGame/Starsiege}}.''
18th Aug '16 12:25:00 AM Chabal2
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* AnnoyingArrows: Played straight for hand-bow style archers, subverted for arrow towers (which carry a surprising punch), and averted for crossbow (because you know they'll be deadly). It's entirely possible for a crossbow team to destroy a MillionMookMarch of swordsmen single-handedly.

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* AnnoyingArrows: Played straight for hand-bow style archers, subverted for arrow towers (which carry a surprising punch), and averted for crossbow (because you know they'll be deadly).crossbows (who OneHitKill infantry). It's entirely possible for a crossbow team to destroy a MillionMookMarch of swordsmen single-handedly.



* EyePatchOfPower: The expansion's intro movie showcases warriors during Earth's history, each with a weird right eye: a caveman with a scarred eye, an 18th century ship captain with a bandage, a WW2 tank commander with an eyepatch, and a SpaceMarine with an ElecttronicEye.



* InterchangeableAsianCultures: All over the place in the Asian campaign, where China is part of a United Federation of Asian Republics (which doesn't include Taiwan or Japan). Japan uses pagodas and has a colony on Mars with a distinctly Chinese-sounding name, while the descendant of the Chinese hero Hu Kwan Do (referred to as Khan by underlings) goes around in future-samurai armor (down to the kabuto and sashimono) DualWielding laser katanas, and his chief spy has a Chinese name but builds Japanese-speaking cyber ninja.

to:

* InterchangeableAsianCultures: All over the place in the Asian campaign, where China is part of a United Federation of Asian Republics (which doesn't include Taiwan or Japan). Japan uses pagodas and has a colony on Mars with a distinctly Chinese-sounding name, while the descendant of the Chinese hero Hu Kwan Do (referred to as Khan by underlings) goes around in future-samurai armor (down to the kabuto and sashimono) DualWielding laser katanas, and his chief spy has a Chinese name but builds Japanese-speaking cyber ninja.ninja (note that UFAR and the Japanese are enemies at this point).



* YouRequireMoreVespeneGas: The first game has five resource types that require intensive monitoring of the civilization's economy.

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* YouRequireMoreVespeneGas: YouRequireMoreVespeneGas:
**
The first game has five resource types that require intensive monitoring of the civilization's economy.
13th Aug '16 6:13:47 AM Chabal2
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* CherryTapping: Hyperions standing just next to water will be targeted by submarines (or underwater and targeted by flyers and ground units), but the torpedoes won't hit. The Hyperion's laser, however, will.



* CriticalExistenceFailure: Every Unit and Building will still be standing with just one HP. Partly averted with planes, ships, and buildings which will smoke and catch fire.

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* CriticalExistenceFailure: Every Unit and Building will still be standing with just one HP. Partly averted with planes, Planes, ships, and buildings which will smoke and catch fire.fire but won't work any worse for it.



* DamageIsFire: Buildings, pre-modern siege engines and aircraft catch fire when damaged. Spacecraft emit bright blue plumes of flames (or possibly oxygen leaks).



* TheFundamentalist: The Eye of God organization is determined that mankind stay on Earth, and will not hesitate to use nuclear weapons to prove their point. [[{{Hypocrite}} They also use space fighters to attack you, but presumbably their own soldiers get a pass.]]

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* TheFundamentalist: The Eye of God organization is determined that mankind stay on Earth, and will not hesitate to use nuclear weapons to prove their point. [[{{Hypocrite}} They also use space fighters to attack you, but presumbably presumably their own soldiers get a pass.]]



* GoodBadBugs: hitting escape during a cinematic sometimes reveals the entire map afterwards.



* HistoricalDomainCharacter: Every HeroUnit up to the Modern era is an actual historical figure from that era, despite the considerable gaps (Napoleon and Bismark is already a stretch, Julius Caesar and Charlemagne even more so).

to:

* HistoricalDomainCharacter: Every HeroUnit up to the Modern era is an actual historical figure from that era, despite the considerable gaps (Napoleon and Bismark is already a stretch, Julius Caesar and Charlemagne even more so). The two heroes of the Space era are related to each other... some 250 years apart.



* ImprobableAimingSkills: The animators messed up on Napoleon's attack animation: When he shoots, it looks like he's FiringIntoTheAir. It doesn't stop the bullet from hitting the enemy though.
* InterchangeableAsianCultures: All over the place in the Asian campaign, where China is part of a United Federation of Asian Republics (which doesn't include Taiwan or Japan). Japan uses pagodas and has a colony on Mars with a distinctly Chinese-sounding name, while the descendant of the Chinese hero Hu Kwan Do (referred to as Khan by underlings) goes around in future-samurai armor (down to the kabuto and sashimono) DualWielding laser katanas, and his chief spy is a cyber ninja with a Chinese name.

to:

* ImprobableAimingSkills: ImprobableAimingSkills:
**
The animators messed up on Napoleon's attack animation: When he shoots, it looks like he's FiringIntoTheAir. It doesn't stop the bullet from hitting the enemy though.
** Partisans are meant as a CurbstompCushion defense against air units, being available before anti-air defenses can be built. While this makes sense for WW1 planes (the earliest of which were armed with ''darts'' tossed by the low-flying pilot), it makes less sense that they're able to shoot down modern planes afterwards, or even top-of-the-line nuclear bombers. Or, as of the expansion, ''orbiting satellites''.
* InterchangeableAsianCultures: All over the place in the Asian campaign, where China is part of a United Federation of Asian Republics (which doesn't include Taiwan or Japan). Japan uses pagodas and has a colony on Mars with a distinctly Chinese-sounding name, while the descendant of the Chinese hero Hu Kwan Do (referred to as Khan by underlings) goes around in future-samurai armor (down to the kabuto and sashimono) DualWielding laser katanas, and his chief spy is a cyber ninja with has a Chinese name.name but builds Japanese-speaking cyber ninja.



* OneWorldOrder: By the later missions of the Novaya Russia campaign, the country has direct and indirect control over much of the world outside of the American sphere and is poised to become one. The flavor text for the generic "Rebel Forces" meanwhile implies that said rebel groups would eventually unite into a single global counter-order to fight Novaya Russia.

to:

* OneWorldOrder: OneWorldOrder:
**
By the later missions of the Novaya Russia campaign, the country has direct and indirect control over much of the world outside of the American sphere and is poised to become one. The flavor text for the generic "Rebel Forces" meanwhile implies that said rebel groups would eventually unite into a single global counter-order to fight Novaya Russia.



* RecycledinSpace: The Space Age introduced in Art of Conquest. You build space docks, space battleships, space carriers, space corvettes...

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* RecycledinSpace: The Space Age introduced in Art of Conquest. You build space docks, space battleships, space carriers, space corvettes... there is a crucial difference, however: Only space turrets can hit spacecraft.
13th Aug '16 2:09:13 AM Chabal2
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* AlwaysChaoticEvil: The barbarians at the beginning of the Roman campaign. You could replace them with orcs without changing much.



* FogOfWar: Unexplored areas of the map are pitch-black, and areas unobserved by the players' units or buildings do not show enemy movements. Building the Library of Alexandria allows the player to see all enemy buildings and target them, but not the units around them (except farms).

to:

* FogOfWar: Unexplored areas of the map are pitch-black, and areas unobserved by the players' units or buildings do not show enemy movements. Building the Library of Alexandria allows the player to see all enemy buildings and target them, but not the units around them (except farms).(unless they're standing on farms).
* TheFundamentalist: The Eye of God organization is determined that mankind stay on Earth, and will not hesitate to use nuclear weapons to prove their point. [[{{Hypocrite}} They also use space fighters to attack you, but presumbably their own soldiers get a pass.]]



* GarrisonableStructures: Forts are available, but they only serve to other structures too. And for certain structures (especially in the first game) it is wise to do so as garrisoning a certain number of units in them will upgrade the structure. But you won't get the units back after you upgrade said buildings.

to:

* GarrisonableStructures: Forts are available, but they only serve to other structures too.reduce your headcount. And for certain structures (especially in the first game) it is wise to do so as garrisoning a certain number of units in them will upgrade the structure. But you won't get the units back after you upgrade said buildings.



* HumongousMecha: All three games have them in later epochs. Especially the campaign[=/=]editor-only Command Unit[=/=]Grigor II and Blackworth.

to:

* HumongousMecha: HumongousMecha:
**
All three games have them in later epochs. Especially the campaign[=/=]editor-only Command Unit[=/=]Grigor II and Blackworth.Blackworth.
** In EE1, cybers are big, but closer to MiniMecha in scale. The expansion's campaign makes them tower above most buildings (but upgrading them reverts them to their usual size).



* InterchangeableAsianCultures: All over the place in the Asian campaign, where China is part of a United Federation of Asian Republics (which doesn't include Taiwan or Japan). Japan uses pagodas and has a colony on Mars with a distinctly Chinese-sounding name, while the descendant of the Chinese hero Hu Kwan Do (referred to as Khan by underlings) goes around in future-samurai armor (down to the kabuto and sashimono) DualWielding laser katanas, and his chief spy is a cyber ninja with a Chinese name.



* MegaCorp: The UFAR is run by one, and later the Martian colonies are taken over by mega corps more concerned with profits than the miners' well-being.



* SchizoTech: Some units from the [=WW2=] epoch (namely ships, artillery guns, some infantry, and even halftracks) were still used in the modern epoch.
* SequenceBreaking: In "The Rise of Athens", Theseus AscendsToAHigherPlaneOfExistence before the final part of the level, defeating both Thebes and Sparta. It is entirely possible to destroy both before he does so, and is in fact easier to do so as they won't sent attacks towards your base, can be aggroed one at a time and Theseus provides a big defense aura.
* SettingUpdate: In the Russia campaign, you can build a Medical Center, Monument to Grigor and an Espionage HQ which have the same functions as the Temple of Zeus, Gate of Babylon and Library of Alexandria (and except the last one, use the same model). In the German campaign, you build Olympic Stadiums (the Coliseum).

to:

* SchizoTech: Some units from the [=WW2=] epoch (namely ships, artillery guns, some infantry, and even halftracks) were are still used in the modern epoch.
* SequenceBreaking: SequenceBreaking:
**
In "The Rise of Athens", Theseus AscendsToAHigherPlaneOfExistence before the final part of the level, defeating both Thebes and Sparta. It is entirely possible to destroy both before he does so, and is in fact easier to do so as they won't sent send attacks towards your base, can be aggroed one at a time and Theseus provides a big defense aura.
** During the Trojan War, it's possible to sneak around behind Troy and destroy the palace.
* SettingUpdate: In the Russia Russian campaign, you can build a Medical Center, Monument to Grigor and an Espionage HQ which have the same functions as the Temple of Zeus, Gate of Babylon and Library of Alexandria (and except the last one, use the same model). In the German campaign, you build Olympic Stadiums (the Coliseum).Coliseum) and lighthouses (the Pharos lightouse).
22nd Jul '16 12:30:26 PM Chabal2
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* CombatMedic: The Strategist hero is the only healer available until actual medics show up in the Industrial era. While they can attack, they won't do so unless specifically ordered.

to:

* CombatMedic: The Strategist hero is the only healer available until actual medics show up in the Industrial era. While they can attack, they won't do so unless specifically ordered.ordered to, even with the attack-move command.



* CripplingOverspecialization:
** Sea Kings target submarines and only submarines.
** Downplayed with galleys and battleships: galleys do disproportionally high damage to battleships, but still die to them in a one-on-one fight. Until they're replaced by submarines, which can't be targeted by battleships.
** Most units are very good at killing a specific unit type, decent at killing others, and bad at killing their counters (swordsmen have anti-arrow armor to kill archers, archers kill spearmen at range, and spearmen have anti-sword armor and high damage). Even then it's not entirely crippling: archers are the only units that can fire over walls, which can protect them from all melee attacks.



** Computer players also build walls everywhere [[ArtificialStupidity for some reason.]]
*** Maybe it's [[ShoutOut making up]] for all the walls it never got to build in ''VideoGame/WarcraftII''?

to:

** Computer players also build walls everywhere [[ArtificialStupidity for some reason.]]
*** Maybe it's [[ShoutOut making up]] for all
reason]] (though how stupid this is depends on the walls terrain: on maps with small chunks of forest it never got leaves gaping holes in their defenses, on those with long tracts of woodland it makes getting to build in ''VideoGame/WarcraftII''?them a slow arduous process.



** Gilgamesh is present as the first hero unit, a man on a horse. Useful against prehistoric-era raiders, but quckly outclassed.

to:

** Gilgamesh is present as the first hero unit, a man on a horse. horse (the other option being the historical Sargon of Akkad). Useful against prehistoric-era raiders, but quckly quickly outclassed.



* FogOfWar: Unexplored areas of the map are pitch-black, and areas unobserved by the players' units or buildings do not show enemy movements. Building the Library of Alexandria allows the player to see all enemy buildings and target them, but not the units around them.

to:

* FogOfWar: Unexplored areas of the map are pitch-black, and areas unobserved by the players' units or buildings do not show enemy movements. Building the Library of Alexandria allows the player to see all enemy buildings and target them, but not the units around them.them (except farms).



* HistoricalDomainCharacter: Every HeroUnit up to the Modern era is an actual historical figure from that era, despite the considerable gaps (Napoleon and Bismark is already a stretch, Julius Caesar and Charlemagne even more so).



* ImprobableAimingSkills: The animators messed up on Napoleon's attack animation: When he shoots, it looks like he's firing into the air. It doesn't stop the bullet from hitting the enemy though.

to:

* ImprobableAimingSkills: The animators messed up on Napoleon's attack animation: When he shoots, it looks like he's firing into the air.FiringIntoTheAir. It doesn't stop the bullet from hitting the enemy though.



* TheMafiya: Grigor was an enforcer whose brutality earned him the moniker "the Crocodile". Then he got into politics...



* MoraleMechanic: Morale increases your units' defense, and can be obtained either by by in a capitol/town center's influence if houses are built in it, or by being close to a Warrior hero.

to:

* MoraleMechanic: Morale increases your units' defense, defense (up to 50%), and can be obtained either by by being in a capitol/town center's influence if houses are built in it, or by being close to a Warrior hero.



* ThePhilosopher: The second Prophet is the classic bald, bearded, [[HollywoodHistory toga-wearing]] Greek philosopher. Best seen when commanding Aristotle, who figures out how to use local plant life to attract rats towards enemies.



* RidiculouslyFastConstruction: The buildings also start out as flat and gradually inflate as your villagers build them, even faster the more bulders there are.

to:

* RevolversAreJustBetter: WW1, WW2 and Modern heroes use revolvers where other units use rifles or machines guns.
* RidiculouslyFastConstruction: The buildings also start out as flat and gradually inflate as your villagers build them, even faster the more bulders builders there are.



* RuleOfFunny: Prophets in the modern and future eras wear sandwich boards. [[NakedPeopleAreFunny And nothing else.]]

to:

* RuleOfFunny: Prophets in the modern and future eras wear sandwich boards.boards reading "The end is near". [[NakedPeopleAreFunny And nothing else.]]



** Anti-tanks guns are only referred to by their caliber until the future ages, which are rocket launchers instead.

to:

** Anti-tanks Anti-tank guns are only referred to by their caliber until the future ages, which are rocket launchers instead.



* TheThemeParkVersion: Of [[VideoGame/AgeOfEmpires Age of Empires]]; whereas Age of Empires at least attempted to maintain a semblance of historical accuracy, Empire Earth decided to include more "unusual" ideas, [[MaybeMagicMaybeMundane some fantastical, some mundane, and sometimes a bit of both]]; such as a Euhemeristic interpretation of Greek legends ([[DoingInTheWizard Heracles as a tribal chief who led his people to Greece]]) to some minor fantastical elements (The Trojan Horse as a gift from the gods and Theseus [[AscendToAHigherPlaneOfExistence ascending to Mount Olympus]]) to holy men who wield the ability to summon natural disasters on a whim and a [[TwentyMinutesIntoTheFuture near future]] featuring Star Wars-esque aesthetics mixed with HumongousMecha and FrickinLaserBeams. That's not even going into the alternate history aspect of one of their campaigns.

to:

* TheThemeParkVersion: Of [[VideoGame/AgeOfEmpires Age of Empires]]; whereas Age of Empires at least attempted to maintain a semblance of historical accuracy, Empire Earth decided to include more "unusual" ideas, [[MaybeMagicMaybeMundane some fantastical, some mundane, and sometimes a bit of both]]; such as a Euhemeristic interpretation of Greek legends ([[DoingInTheWizard Heracles as a tribal chief who led his people to Greece]]) to some minor fantastical elements (The Trojan Horse as a gift from the gods and Theseus [[AscendToAHigherPlaneOfExistence ascending to Mount Olympus]]) to holy men who wield the ability to summon natural disasters on a whim and a [[TwentyMinutesIntoTheFuture near future]] featuring Star Wars-esque aesthetics mixed with HumongousMecha and FrickinLaserBeams. That's not even going into the alternate history aspect of one of their campaigns.the German campaign, [[spoiler:which ends with the successful invasion of Britain]].
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