History VideoGame / EmperorBattleForDune

30th Nov '17 11:12:47 PM HTD
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* ChainLightning: The Maker's lightning attack can arc and strike multiple targets at one time.



* FireForgedFriends: Post- ''Dune 2000'', relations between the Atreides and Fremen are strained until an enemy assault on Caladan during a diplomatic meeting between the two helps them iron things out. Notable in that [[AuthorityEqualsAsskicking Duke Achillus himself]] fights on foot in the mission where this occurs, probably a big reason the Fremen decide the Atreides are worthy allies.

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* FireForgedFriends: Post- ''Dune Post-''Dune 2000'', relations between the Atreides and Fremen are strained until an enemy assault on Caladan during a diplomatic meeting between the two helps them iron things out. Notable in that [[AuthorityEqualsAsskicking Duke Achillus himself]] fights on foot in the mission where this occurs, probably a big reason the Fremen decide the Atreides are worthy allies.



-->In the language of the Ordos, there are no words for the concepts of 'trust' or 'honor'. There are more than three hundred for the concept of 'profit'.

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-->In the language of the Ordos, there are no words for the concepts of 'trust' or 'honor'.'honour'. There are more than three hundred for the concept of 'profit'.



* LightningGun: Guild NIAB tanks and NIAP flyers use these.

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* LightningGun: Guild NIAB tanks discharge huge electrical charges along their length and NIAP flyers use these.can hit several targets.



* OneHitKill: In close combat with enemy infantry, the Sardaukar Elite uses a knife that can instantly kill any enemy soldier in one hit except for other Sardaukar Elites.



* PragmaticVillainy: Gunseng is unusually respectful of the rules for a Harkonnen. On the other hand, when the "rules" are that of the Great Convention... One wonders how much the Harkonnens bribed The Guild to allow a firefight to break out on one of the highliners.

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* PragmaticVillainy: Gunseng is unusually respectful of the rules for a Harkonnen. On the other hand, when the "rules" are that of the Great Convention... One wonders how much the Harkonnens bribed The the Guild to allow a firefight to break out on one of the highliners.



* {{Teleportation}}: Spacing Guild {{Hover Tank}}s can do this.

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* {{Teleportation}}: The Spacing Guild {{Hover Tank}}s NIAB Tank can do this.be deployed to teleport to any spot on the map. It takes time to get to the destination and time to recharge once it reaches that place.
29th Nov '17 4:31:49 PM Psyclone
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* NoHyperbole: Gunseg makes a speech before the final level ending with the chant "Failure is death!" His Mentat tells you that this is no exaggeration.

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* NoHyperbole: NotHyperbole: Gunseg makes a speech before the final level ending with the chant "Failure is death!" His Mentat tells you that this is no exaggeration.
18th Oct '17 4:45:12 PM FateStayWho
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* AwesomeMomentOfCrowning: The ending for Harkonnen and Atreides has whoever leads the House being crowned the new Emperor. Ordos instead has them setting up a PuppetKing.



* HorrifyingTheHorror: The AxCrazy Harkonnen Mentat is visibly scarred when returning to Arrakis and seeing that the Tleilaxu have contaminated the food and water across the whole planet, turning almost everyone on the planet into a Contaminator.



* IWantThemAlive: Both Gunseg and Copec want the Executrix or Achillus alive when attack their respective homeworld and quickly throw a fit when they find they were died and can't torture them. Gunseg is so pissed off with the former being killed when their palace is set on fire he decides to kill the soldiers who set the fire.



-->In the language of the Ordos, there are no words for the concepts of 'trust' or 'honour'. There are more than three hundred for the concept of 'profit'.

to:

-->In the language of the Ordos, there are no words for the concepts of 'trust' or 'honour'. 'honor'. There are more than three hundred for the concept of 'profit'.'profit'.
* LaughablyEvil: House Harkonnen. With the sheer haminess of its characters and their over the top villainy, it's hard not to get a laugh out of their antics.



* NoHyperbole: Gunseg makes a speech before the final level ending with the chant "Failure is death!" His Mentat tells you that this is no exaggeration.



** The Atreides leader, Duke Achilus delivers one before the mission where you attack an Emperor Worm.

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** The Atreides leader, Duke Achilus He later delivers one before the mission where you attack an the Emperor Worm.


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* TheUnfought: You never fight the Emperor Worm since your goal is to kill it before it is finished.
3rd Oct '17 8:15:29 AM HTD
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* ColourCodedArmies: The Atreides are blue, the Harkonnens are red and the Ordos are green. This more stereotypical color scheme is different to that seen in the book (and faithfully represented by the David Lynch film) in which the Atreides wear green with a red hawk symbol and the Harkonnens wear blue with a gryphon symbol. The game also substitutes that gryphon with a more stereo-typically 'evil' ram's head, since the designers used ''The Litertaure/DuneEncyclopedia''as a resource. (The Encyclopedia erroneously has the Harkonnen symbol a ram).

to:

* ColourCodedArmies: The Atreides are blue, the Harkonnens are red and the Ordos are green. This more stereotypical color scheme is different to that seen in the book (and faithfully represented by the David Lynch film) in which the Atreides wear green with a red hawk symbol and the Harkonnens wear blue with a gryphon symbol. The game also substitutes that gryphon with a more stereo-typically 'evil' ram's head, since the designers used ''The Litertaure/DuneEncyclopedia''as the ''Literature/DuneEncyclopedia'' as a resource. (The Encyclopedia erroneously has the Harkonnen symbol a ram).



* EvilVersusEvil: In the Harkonnen storyline, the brothers Copec and Gunseng are constantly at each others' throats. When Copec poisons their father, they go to war over who leads the house. You have to choose which to support.
* {{Expy}}: Numerous characters are intentionally modeled after the Creator/DavidLynch movie. The Atreides mentat's appearance and mannerisms resemble Thufir Havat. Rakan Harkonnen is a less insane version of Vladimir Harkonnen. Gunseng is Feyd-Rautha while Copec is a ''more'' psychopathic Rabban from the movie.


Added DiffLines:

* EvilVersusEvil: In the Harkonnen storyline, the brothers Copec and Gunseng are constantly at each others' throats. When Copec poisons their father, they go to war over who leads the house. You have to choose which to support.


Added DiffLines:

* {{Expy}}: Numerous characters are intentionally modeled after the Creator/DavidLynch movie. The Atreides mentat's appearance and mannerisms resemble Thufir Hawat. Rakan Harkonnen is a less insane version of Vladimir Harkonnen. Gunseng is Feyd-Rautha while Copec is a ''more'' psychopathic Rabban from the movie.


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* NoCureForEvil: House Harkonnen, the most villainous faction, has no way to heal their units.
2nd Oct '17 3:18:29 AM HTD
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* AllianceMeter: Of a sorts. You can undertake specific missions to earn the trust of any one of the five sub-factions, each one giving you access to EliteMooks with various capabilities. [[spoiler: Though the Spacing Guild always turn against you by the game's end.]] There are limitations, however. Certain factions will not ally with others in the campaign, but in multiplayer you can select any two before a match.
** Specifically, the Tleilaxu and Ix are outright hostile to each other, while the Sardaukar and Fremen often clash with the former as well. That's not to say you can't have Sardaukar/Fremen ''and'' Tleilaxu allies, but be careful which missions you pick; some will require you to attack your allies' faction, which breaks your alliance.

to:

* AllianceMeter: Of a sorts. You can undertake specific missions to earn the trust of any one of the five sub-factions, each one giving you access to EliteMooks with various capabilities. [[spoiler: Though the Spacing Guild always turn against you by the game's end.]] There are limitations, however. Certain factions will not ally with others in the campaign, but in multiplayer you can select any two before a match.
**
match. Specifically, the Tleilaxu and Ix are outright hostile to each other, while the Sardaukar and Fremen often clash with the former as well. That's not to say you can't have Sardaukar/Fremen ''and'' Tleilaxu allies, but be careful which missions you pick; some will require you to attack your allies' ally's faction, which breaks your alliance.



* BadAssArmy: The Sardaukar and the Fremen, both of which have to be convinced of your worthiness before they'll help you.

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* BadAssArmy: BadassArmy: The Sardaukar and the Fremen, both of which have to be convinced of your worthiness before they'll help you.



* CharmPerson: Using a mind-controlling gas warhead, the Deviator can turn its target into an Ordos unit for a short time.



* DualModeUnit: House Ordos' heaviest tank, the Kobra, can do this.

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* DualModeUnit: House Ordos' heaviest tank, The Ordos Kobra has two modes. In mobile mode, it moves around with the Kobra, can do this.gun fixed firing forward. Once deployed, the gun is raised up to its firing platform, freeing up its turret. This also increases the Kobra's range.



* FactionCalculus: Harkonnen are Brute Force (individually powerful but very tactically straight-forward units), Atreides are Balanced (endurable and tactically flexible units whose veterans can be sent back to base to promote future units of the same kind) and Ordos are Subversive (weak individual units but with a lot of tactical options).

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* FactionCalculus: Harkonnen are Brute Force Powerhouse (individually powerful but very tactically straight-forward units), Atreides are Balanced (endurable (durable and tactically flexible units whose veterans can be sent back to base to promote future units of the same kind) and Ordos are Subversive (weak individual units but with a lot of tactical options).



* FixedForwardFacingWeapon: The Harkonnen Assault Tank and Atreides Sonic Tank are slow and their gun is fixed, meaning that they may have trouble engaging fast opponents.



* GenreBlind: House Ordos, of all people. They trust the Tleilaxu ''much'' more than the other factions. Their technology is also unsuited to Dune warfare, as they rely heavily on shields for defense, whose vibrations attract sandworms.
** Although they do use a lot of hovering tanks, which ''don't'' attract worms.

to:

* GenreBlind: House Ordos, of all people. They trust the Tleilaxu ''much'' more than the other factions. Their technology is also unsuited to Dune warfare, as they rely heavily on shields for defense, whose vibrations attract sandworms.
**
sandworms. Although they do use a lot of hovering tanks, which ''don't'' attract worms.



* HorseOfADifferentColor: If they are deployed with a thumper out in the sand, Fremen Fedaykin can summon worms, which they can then ride.



* HumongousMecha: Many of the Atreides armored units are Mecha, as is the Harkonnen ''Devastator''. This may be a call back to ''VideoGame/CommandAndConquerTiberianSun''.

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* HumongousMecha: Many of the Atreides armored units are Mecha, as is the Harkonnen ''Devastator''.Devastator. This may be a call back to ''VideoGame/CommandAndConquerTiberianSun''.



* NukeEm: The Harkonnen Death Hand Missile super weapon is loaded with multiple atomic warheads.



* OurZombiesAreDifferent: Allying with the Tleilaxu gives you access to Contaminators, which convert slain infantry into more of themselves. The [[NightmareFuel scary part]] as that they can also do this to ''vehicles'' with their Leech unit.

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* OurZombiesAreDifferent: OurZombiesAreDifferent:
**
Allying with the Tleilaxu gives you access to Contaminators, which convert slain infantry into more of themselves. The [[NightmareFuel scary part]] as that they can also do this to ''vehicles'' with their Leech unit.



* PollutedWasteland: Giedi Prime, seat of House Harkonnen, is a wasteland of industrial refuse, toxic waste and rusting machinery.



* PsychopathicManchild: Copec only has hints of this until the sacking of Caladan when he just ''loses'' it upon learning that [[BetterToDieThanBeKilled Duke Achillus died during the assault]].
** Gunseng... Really isn't much better at that point. At least he directs his violence ''at'' someone instead of just jumping around throwing a tantrum. That said, Gunseng directs his violence against his underlings, while Copec recognizes that he can have a [[ExpendableClone Ghola]] of his intended victims made instead.

to:

* PsychopathicManchild: PsychopathicManchild:
**
Copec only has hints of this until the sacking of Caladan when he just ''loses'' it upon learning that [[BetterToDieThanBeKilled Duke Achillus died during the assault]].
** Gunseng... Really Gunseng really isn't much better at that point. At least he directs his violence ''at'' someone instead of just jumping around throwing a tantrum. That said, Gunseng directs his violence against his underlings, while Copec recognizes that he can have a [[ExpendableClone Ghola]] of his intended victims made instead.



* SpiderTank: Calling it a "tank" is exaggerating, but the Ordos Dust Scout qualifies as a "Spider Recon Drone".



* SpiderTank: Calling it a "tank" is exaggerating, but the Ordos Dust Scout qualifies as a "Spider Recon Drone".

to:

* SpiderTank: Calling it StoneWall: The Advanced Carryall can take a "tank" is exaggerating, but the Ordos Dust Scout qualifies as a "Spider Recon Drone".lot of punishment and has no offensive weapons of its own.
11th Aug '17 7:47:54 PM FateStayWho
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* ArsonMurderAndAdmiration: Our introduction to the Harkonnen. Copec sucks up to Rakan praising him as the future emperor, but the Baron states he knows his son is just waiting for him to die. And then rhetorically asks Gunseng if he could have asked for more suitable heir.



* AxCrazy: The Harkonnen leadership. The Baron's sons are so violent that they throw a fit over not getting the chance to torture leaders of rival houses.



* BadassBaritone: Duke Achillus, being played by Michael Dorn.



* BadBoss: House Harkonnen and Ordos proudly wear this as a hat. The intro shows that both of them pulled a YouHaveFailedMe on your predecessor and do the same to you if you do if you preform poorly. The Harkonnen are especially brutal, Rakan after seeing the player character says to his mentat "if this one preforms as badly as the last one I'll have you strangled along with him." [[spoiler: After the betrayal of the Guild leaves them stranded on an enemy's home planet, either of the Baron's sons threaten to kill their mentat unless he quickly comes up with a way off the planet.]] Gunseng is especially brutal, if the player attacks the Ordos homeworld, he demands the soldiers who burned down the Executrix's great hall be brought him so can torture them as punishment for denying him the opportunity to torture the Executrix.
* BenevolentBoss: Duke Achillus. Unlike Rakan and the Executrix, he is not bringing in a new strategist because he killed the old one and isn't dismissive of the player on first sight. If the player does do poorly, he threatens to replace instead of kill them, though due to distrust with the Freemen caused by the player's failures, [[GoodIsNotNice he hands the player over to the Freemen as a gesture of goodwill]]. and when his mentat feels guilt over [[spoiler: not seeing the Guild's betrayal, he tells him to get a hold of himself and that



* ColourCodedArmies: The Atreides are blue, the Harkonnens are red and the Ordos are green. This more stereotypical colour scheme is different to that seen in the book (and faithfully represented by the David Lynch film) in which the Atreides wear green with a red hawk symbol and the Harkonnens wear blue with a gryphon symbol. The game also substitutes that gryphon with a more stereotypically 'evil' ram's head, since the designers used ''The Litertaure/DuneEncyclopedia''as a resource. (The Encyclopedia erroneously has the Harkonnen symbol a ram).

to:

* ColourCodedArmies: The Atreides are blue, the Harkonnens are red and the Ordos are green. This more stereotypical colour color scheme is different to that seen in the book (and faithfully represented by the David Lynch film) in which the Atreides wear green with a red hawk symbol and the Harkonnens wear blue with a gryphon symbol. The game also substitutes that gryphon with a more stereotypically stereo-typically 'evil' ram's head, since the designers used ''The Litertaure/DuneEncyclopedia''as a resource. (The Encyclopedia erroneously has the Harkonnen symbol a ram).



* TheEngineer: Used to capture and repair structures. The Harkonnen version carries a [[CherryTapping pistol]] for self-defence.

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* TheEngineer: Used to capture and repair structures. The Harkonnen version carries a [[CherryTapping pistol]] for self-defence.self-defense.
* EvilIsHammy: House Harkonnen, specifically the Baron and his sons.



%%* FragileSpeedster: Ordos units, with the exception of their "Kobra" artillery tank.

to:

%%* * FragileSpeedster: Ordos units, with the exception of their "Kobra" artillery tank.



* GenreBlind: House Ordos, of all people. They trust the Tleilaxu ''much'' more than the other factions. Their technology is also unsuited to Dune warfare, as they rely heavily on shields for defence, whose vibrations attract sandworms.

to:

* GenreBlind: House Ordos, of all people. They trust the Tleilaxu ''much'' more than the other factions. Their technology is also unsuited to Dune warfare, as they rely heavily on shields for defence, defense, whose vibrations attract sandworms.



* HeavilyArmoredMook: Sardaukar, the most durable infantry in the game.



* KillItWithFire: A favourite tactic of House Harkonnen; they have both flamethrower infantry and flame tanks, both of which are capable of instantly killing infantry. The latter is also very effective against buildings and massed Tleilaxu units. For whatever reason, Inkvine fluid also sets infantry on fire.

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* KillItWithFire: A favourite favorite tactic of House Harkonnen; they have both flamethrower infantry and flame tanks, both of which are capable of instantly killing infantry. The latter is also very effective against buildings and massed Tleilaxu units. For whatever reason, Inkvine fluid also sets infantry on fire.



* PuppetKing: The Ordos' plan to is install a Ghola made in the image of the late Emperor Corrino, rather than ruling directly like Harkonnen and the Atreides.



** Gunseng... Really isn't much better at that point. At least he directs his violence ''at'' someone instead of just jumping around throwing a tantrum. That said, Gunseng directs his violence against his underlings, while Copec recognises that he can have a [[ExpendableClone Ghola]] of his intended victims made instead.

to:

** Gunseng... Really isn't much better at that point. At least he directs his violence ''at'' someone instead of just jumping around throwing a tantrum. That said, Gunseng directs his violence against his underlings, while Copec recognises recognizes that he can have a [[ExpendableClone Ghola]] of his intended victims made instead.
6th May '17 5:05:51 PM Ferot_Dreadnaught
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* GenreSavvy: House Ordos again. They have no other choice, considering that their military might doesn't even compare to that of the Atreides or the Harkonnen. Also, for all their trust towards the Tleilaxu, they are the only ones prepared when the Tleilaxu make their move.
14th Apr '17 4:49:28 PM DracMonster
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Added DiffLines:

* EvilVersusEvil: In the Harkonnen storyline, the brothers Copec and Gunseng are constantly at each others' throats. When Copec poisons their father, they go to war over who leads the house. You have to choose which to support.


Added DiffLines:

* ALighterShadeOfBlack: Gunseng and Copec are both ruthlessly brutal, but Gunseng isn't a FatBastard and tends to treat you somewhat more respectfully. He promises rewards for backing him in the civil war, whereas Copec threatens you, and ''continues'' threatening you even after you help him secure the throne.
1st Apr '17 3:36:15 AM Grudgeal
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* FactionCalculus: Harkonnen are Brute Force (individually powerful but very tactically straight-forward units), Atreides are Elite (endurable units whose veterans can be sent back to base to promote future units of the same kind) and Ordos are Subversive (weak individual units but with a lot of tactical options).

to:

* FactionCalculus: Harkonnen are Brute Force (individually powerful but very tactically straight-forward units), Atreides are Elite Balanced (endurable and tactically flexible units whose veterans can be sent back to base to promote future units of the same kind) and Ordos are Subversive (weak individual units but with a lot of tactical options).
1st Apr '17 3:35:03 AM Grudgeal
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* FactionCalculus

to:

* FactionCalculusFactionCalculus: Harkonnen are Brute Force (individually powerful but very tactically straight-forward units), Atreides are Elite (endurable units whose veterans can be sent back to base to promote future units of the same kind) and Ordos are Subversive (weak individual units but with a lot of tactical options).
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