History VideoGame / EmperorBattleForDune

18th May '15 9:45:19 PM Gatomon41
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* ColourCodedArmies: The Atreides are blue, the Harkonnens are red and the Ordos are green. This more stereotypical colour scheme is different to that seen in the book (and faithfully represented by the David Lynch film) in which the Atreides wear green with a red hawk symbol and the Harkonnens wear blue with a gryphon symbol. The game also substitutes that gryphon with a more stereotypically 'evil' ram's head.

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* ColourCodedArmies: The Atreides are blue, the Harkonnens are red and the Ordos are green. This more stereotypical colour scheme is different to that seen in the book (and faithfully represented by the David Lynch film) in which the Atreides wear green with a red hawk symbol and the Harkonnens wear blue with a gryphon symbol. The game also substitutes that gryphon with a more stereotypically 'evil' ram's head.head, since the designers used ''The Litertaure/DuneEncyclopedia''as a resource. (The Encyclopedia erroneously has the Harkonnen symbol a ram).
13th Apr '15 9:38:12 PM ImpudentInfidel
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* DungeonBypass: The target structure in the final mission is made of tissue paper and it's defenses start fairly light; an immediate rush with your starting units will end the game in minutes.
18th Mar '15 3:45:17 PM Kadorhal
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--> ''The reign of House Corrino is ended. Another House must take its place. (...) Under the terms of the Great Convention, a limited form of warfare, known as the War of Assassins, has been declared by three factions: House Atreides, House Harkonnen and House Ordos. (...) The war will be limited to the planet Arrakis. Use of atomics is forbidden. So long as these rules are followed, the Guild will not interfere. But understand this: during this conflict, and following it, no matter what the outcome...'''the spice must flow'''.''
--> - '''Shafla of the Spacing Guild, opening narration'''


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--> ''The ->''The reign of House Corrino is ended. Another House must take its place. (...) Under the terms of the Great Convention, a limited form of warfare, known as the War of Assassins, has been declared by three factions: House Atreides, House Harkonnen and House Ordos. (...) The war will be limited to the planet Arrakis. Use of atomics is forbidden. So long as these rules are followed, the Guild will not interfere. But understand this: during this conflict, and following it, no matter what the outcome...'''the spice must flow'''.''
--> - -->-- '''Shafla of the Spacing Guild, opening narration'''




Released by Westwood Studios in 2001, ''Emperor: Battle for Dune'' is a sequel to ''VideoGame/DuneII'' and ''VideoGame/{{Dune2000}}'' covering the [[NamesToRunAwayFromReallyFast War of Assassins]] as the three fractions House Atreides, House Ordos, and House Harkonen fight for control of Arrakis and various subfractions, the Fremen, the Ix, the Tleilaxu, the Sardaukar, and the Spacing Guild add a level of customization and move the plot along.

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Released by Westwood Studios Creator/WestwoodStudios in 2001, ''Emperor: Battle for Dune'' is a sequel to ''VideoGame/DuneII'' and ''VideoGame/{{Dune2000}}'' ''[[VideoGameRemake Dune 2000]]'' covering the [[NamesToRunAwayFromReallyFast War of Assassins]] as the three fractions House three Houses of Atreides, House Ordos, and House Harkonen fight for control of Arrakis Arrakis, and various subfractions, subfactions in the Fremen, the Ix, the Tleilaxu, the Sardaukar, and the Spacing Guild add a level of customization and move the plot along.



* AbnormalAmmo: While their equivalents in other houses simply use automatic rifles, the basic Ordos trooper in employs a chemical projector. Also, the Inkvine Catapult, which heaves sticky, toxic, and flammable gunk.

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* AbnormalAmmo: While their equivalents in other houses simply use automatic rifles, the basic Ordos trooper in employs a chemical projector. Also, the Inkvine Catapult, which heaves sticky, toxic, and flammable gunk.



* AlternateContinuity: ''Emperor'' is treated as sequel to Dune 2000 but there are some differences between the two continuities. Emperor Corrino's death is depicted as it takes place in the Ordos ending of VideoGame/{{Dune2000}} but it is mentioned to have taken place in Kaitain. The House leaderships are also {{Retcon}}ned to their ''Emperor'' incarnation, which isn't too hard to achieve since we never saw them in Dune 2000.
** Of course, the whole series is an alternate continuity to Book-Dune and the 1984 Movie
* AlwaysChaoticEvil: The Harkonnen. Due to them being a [[PlanetOfHats Planet Of]] [[JerkAss Jerkasses,]] the Fremen cannot be made to ally with them in ''Emperor''s campaign. [[spoiler: [[EnemyMine Until]] [[LesserOfTwoEvils the final mission]].]]

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* AlternateContinuity: ''Emperor'' is treated as sequel to Dune 2000 ''Dune 2000'' (as such they are also a separate continuity from the original ''Literature/{{Dune}}'' novels and the [[Film/{{Dune}} 1984 film]]) but there are some differences between the two continuities. Emperor Corrino's death is depicted as it takes place in the Ordos ending of VideoGame/{{Dune2000}} ''Dune 2000'', but it is mentioned to have taken place in Kaitain. The House leaderships are also {{Retcon}}ned to their ''Emperor'' incarnation, which isn't too hard to achieve since we never saw them in Dune 2000.
** Of course, the whole series is an alternate continuity to Book-Dune and the 1984 Movie
* AlwaysChaoticEvil: The Harkonnen. Due to them being a [[PlanetOfHats Planet Of]] [[JerkAss Jerkasses,]] {{Jerkass}}es, the Fremen cannot be made to ally with them in ''Emperor''s campaign. [[spoiler: [[EnemyMine Until]] [[LesserOfTwoEvils the final mission]].]]



* AttackDrone: The Atredies' Anti-Air defense drones.
* AwesomePersonnelCarrier: The Atredies and Ordos can use APCS, but they're only slightly awesome. The Atredies one is armed with a standard gun turret and can use an InvisibilityCloak while not moving, and the Ordos one is a very nimble HoverTank armed with rockets.

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* AttackDrone: The Atredies' Atreides' Anti-Air defense drones.
* AwesomePersonnelCarrier: The Atredies Atreides and Ordos can use APCS, [=APCs=], but they're only slightly awesome. The Atredies Atreides one is armed with a standard gun turret and can use an InvisibilityCloak while not moving, and the Ordos one is a very nimble HoverTank armed with rockets.



* DuelingDubs: Occured during the "silver age of piracy" in Russia and nearby countries. One was made up by Dyadushka Research (of ''[[VideoGame/TheNeverhood The Neverhood]]'' GagDub fame) and published by City, while the other one is only known to be published by Fargus (of the fame of everything else). The first one, while being less widespread, is generally considered to be superior. [[labelnote:*]]And not just translation-wise, actually, with such details as putting the whole thing from 4 [=CDs=] to just 2 without losing much of the cutscenes' original quality, and making the new license agreement [[BreakingTheFourthWall acknowledge that it is indeed a pirated copy of the game]], along with the "All Rights Ignored" label nearby.[[/labelnote]]



** SuspiciouslySimilarSong: ...and then there's also ''Battle of the Atreides'', which includes an orchestral riff taken from ''Flight of the Bumblebee'', with several modifications.

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** SuspiciouslySimilarSong: ...** ...and then there's also ''Battle of the Atreides'', which includes an orchestral riff taken from ''Flight of the Bumblebee'', with several modifications.



** The Ordos intend to put Shaddam IV back on this throne... as a Ghola, a resurrected, conditioned duplicate of a formerly living individual. In addition, they use Gholas during the campaign as to replenish their forces. Also, in order to trick lesser factions into gaining their trust. It works pretty well, allowing such unnatural alliance as Ordos/Fremen.

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** The Ordos intend to put Shaddam IV back on this throne... as a Ghola, a resurrected, conditioned duplicate of a formerly living individual. In addition, they use Gholas during the campaign as to replenish their forces. Also, in order to trick lesser factions into gaining their trust. It works pretty well, allowing such unnatural alliance alliances as Ordos/Fremen.
8th Mar '15 10:22:47 AM Demetrios
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* ArchaicWeaponForAnAdvancedAge: Justified; inkvine has to be catapulted as it is too volatile to be shot from a gun.


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* HellbentForLeather: It's pretty much all the Harkonnen wear. Also combined with EvilWearsBlack.
25th Feb '15 2:21:50 AM JasonJD48
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Released by Westwood Studios in 2001, ''Emperor: Battle for Dune'' is a sequel to ''VideoGame/DuneII'' and ''Dune 2000'' covering the [[NamesToRunAwayFromReallyFast War of Assassins]] as the three fractions House Atreides, House Ordos, and House Harkonen fight for control of Arrakis and various subfractions, the Fremen, the Ix, the Tleilaxu, the Sardaukar, and the Spacing Guild add a level of customization and move the plot along.

to:

Released by Westwood Studios in 2001, ''Emperor: Battle for Dune'' is a sequel to ''VideoGame/DuneII'' and ''Dune 2000'' ''VideoGame/{{Dune2000}}'' covering the [[NamesToRunAwayFromReallyFast War of Assassins]] as the three fractions House Atreides, House Ordos, and House Harkonen fight for control of Arrakis and various subfractions, the Fremen, the Ix, the Tleilaxu, the Sardaukar, and the Spacing Guild add a level of customization and move the plot along.



* AlternateContinuity: ''Emperor'' is treated as sequel to Dune 2000 but there are some differences between the two continuities. Emperor Corrino's death is depicted as it takes place in the Ordos ending of VideoGame/Dune2000 but it is mentioned to have taken place in Kaitain. The House leaderships are also {{Retcon}}ned to their ''Emperor'' incarnation, which isn't too hard to achieve since we never saw them in Dune 2000.

to:

* AlternateContinuity: ''Emperor'' is treated as sequel to Dune 2000 but there are some differences between the two continuities. Emperor Corrino's death is depicted as it takes place in the Ordos ending of VideoGame/Dune2000 VideoGame/{{Dune2000}} but it is mentioned to have taken place in Kaitain. The House leaderships are also {{Retcon}}ned to their ''Emperor'' incarnation, which isn't too hard to achieve since we never saw them in Dune 2000.
25th Feb '15 2:20:47 AM JasonJD48
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* AlternateContinuity: ''Emperor'' is treated as sequel to Dune 2000 but there are some differences between the two continuities. Emperor Corrino's death is depicted as it takes place in the Ordos ending of Dune2000 but it is mentioned to have taken place in Kaitain. The House leaderships are also {{Retcon}}ned to their ''Emperor'' incarnation, which isn't too hard to achieve since we never saw them in Dune 2000.

to:

* AlternateContinuity: ''Emperor'' is treated as sequel to Dune 2000 but there are some differences between the two continuities. Emperor Corrino's death is depicted as it takes place in the Ordos ending of Dune2000 VideoGame/Dune2000 but it is mentioned to have taken place in Kaitain. The House leaderships are also {{Retcon}}ned to their ''Emperor'' incarnation, which isn't too hard to achieve since we never saw them in Dune 2000.
22nd Feb '15 4:20:09 AM JasonJD48
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A RealTimeStrategy game set in the ''Literature/{{Dune}}'' universe.

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A RealTimeStrategy game set in the ''Literature/{{Dune}}'' ''Franchise/{{Dune}}'' universe.
20th Feb '15 5:49:01 AM CybranLord
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* AlwaysChaoticEvil: The Harkonnen. Due to them being a [[PlanetOfHats Planet Of]] [[JerkAss Jerkasses,]] the Fremen cannot be made to ally with them in ''Emperor''s campaign.

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* AlwaysChaoticEvil: The Harkonnen. Due to them being a [[PlanetOfHats Planet Of]] [[JerkAss Jerkasses,]] the Fremen cannot be made to ally with them in ''Emperor''s campaign. [[spoiler: [[EnemyMine Until]] [[LesserOfTwoEvils the final mission]].]]
16th Feb '15 8:48:02 AM Demetrios
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* PsychopathicManchild: Copec only has hints of this until the sacking of Caladan when he just ''loses'' it upon learning that Duke Achillus died during the assault.

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* PsychopathicManchild: Copec only has hints of this until the sacking of Caladan when he just ''loses'' it upon learning that [[BetterToDieThanBeKilled Duke Achillus died during the assault.assault]].
12th Feb '15 8:12:22 PM GiantSpaceChinchilla
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* DopplegangerAttack: The Ixian Projector can create seemingly harmless duplicates of any unit, in order to fool an enemy. In truth, while they rapidly lose health and disappear upon taking damage or colliding with an enemy unit, their weapons are fully functional. Projectors thus become GameBreakers once you have access to Harkonnen [[MacrossMissileMassacre missile tanks]].

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* DopplegangerAttack: The Ixian Projector can create seemingly harmless duplicates of any unit, in order to fool an enemy. In truth, while they rapidly lose health and disappear upon taking damage or colliding with an enemy unit, their weapons are fully functional. Projectors thus become GameBreakers {{Game Breaker}}s once you have access to Harkonnen [[MacrossMissileMassacre missile tanks]].


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* VeteranUnit: Factions that retain there units are rewarded by said units gaining experience and in some cases sharing it with future units.
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