History VideoGame / EcoQuest

16th Apr '18 3:56:07 PM Nevermore2002
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* ArtisticLicensePhysics: Several in the first game:

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* ArtisticLicensePhysics: AcceptableBreaksFromReality: Several in the first game:
16th Apr '18 3:54:14 PM Nevermore2002
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** The sea turtle named "Erroneous". Also an IronicName since he is a professor and you have to save him from his mistakes.

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** The sea turtle named "Erroneous". Also an IronicName a MeaningfulName since he is a professor and you have to save him from his mistakes.
16th Apr '18 3:36:10 PM Nevermore2002
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** The sea turtle named "Erroneous". Also an IronicName since he is a professor.

to:

** The sea turtle named "Erroneous". Also an IronicName since he is a professor.professor and you have to save him from his mistakes.
16th Apr '18 3:35:40 PM Nevermore2002
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* UnfortunateNames: Superfluous, the "Great Senator" hermit crab.

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* UnfortunateNames: UnfortunateNames:
**
Superfluous, the "Great Senator" hermit crab.crab.
** The sea turtle named "Erroneous". Also an IronicName since he is a professor.
13th Dec '17 6:15:13 PM nombretomado
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[[caption-width-right:320:''EcoQuest: The Search for Cetus'']]

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[[caption-width-right:320:''EcoQuest: [[caption-width-right:320:''[=EcoQuest=]: The Search for Cetus'']]
29th May '17 8:48:19 PM nombretomado
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[=EcoQuest=] is a series of two adventure games by {{Sierra}}, designed primarily for younger audiences. The story follows Adam Greene, a young boy and son of an ecologist, who has a remarkable tendency to meet talking animals and be recruited to save their dying animal kingdoms from some hazard inflicted by mankind.

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[=EcoQuest=] is a series of two adventure games by {{Sierra}}, {{Creator/Sierra}}, designed primarily for younger audiences. The story follows Adam Greene, a young boy and son of an ecologist, who has a remarkable tendency to meet talking animals and be recruited to save their dying animal kingdoms from some hazard inflicted by mankind.



* GameOver: Unlike the vast majority of adventure games by {{Sierra}}, it's impossible to die or lose the game (except... see UnwinnableByMistake, below).

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* GameOver: Unlike the vast majority of adventure games by {{Sierra}}, {{Creator/Sierra}}, it's impossible to die or lose the game (except... see UnwinnableByMistake, below).
7th Sep '16 2:57:54 PM Javertshark13
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** Adam's oxygen tank never run out air when underwater.

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** Adam's oxygen tank never run runs out of air when underwater.
24th Jul '16 4:26:10 AM Nevermore2002
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** Adam Never run out air when underwater.

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** Adam Never Adam's oxygen tank never run out air when underwater.
24th Jul '16 4:17:12 AM Nevermore2002
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Added DiffLines:

* ArtisticLicensePhysics: Several in the first game:
** Adam Never run out air when underwater.
** Adam can talk underwater.
** Pressure depth doesn't have any effects on him.
17th Jul '16 10:57:48 AM Javertshark13
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Added DiffLines:

* WhamLine: "I got it!"
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.EcoQuest