History VideoGame / DungeonKeeper

14th Nov '16 2:32:15 PM GoblinCipher
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* AllegedlyFreeGame: The mobile/tablet reboot game is being held up as one of the very worst, most decadent example of Allegedly Free on the market. After loading up your first map, the first thing you will do is click on a block tile, and be told you must wait for your minions to dig it out. This takes up to ''twenty four real-time hours!'' Oh, but you can spend in-game gems to clear out block faster, until you realize your 400 starting gems will clear out maybe two blocks before you have to spend about four US dollars or three UK pounds for 500 more gems.

to:

* AllegedlyFreeGame: The mobile/tablet reboot game is being held up as one of the very worst, most decadent example examples of Allegedly Free on the market. After loading up your first map, the first thing you will do is click on a block tile, and be told you must wait for your minions to dig it out. This takes up to ''twenty four real-time hours!'' Oh, but you can spend in-game gems to clear out block faster, until you realize your 400 starting gems will clear out maybe two blocks before you have to spend about four US dollars or three UK pounds for 500 more gems.
23rd Oct '16 6:41:37 PM nombretomado
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** The first non-tutorial level, Snuggledell, is the peak of this, as a GameFAQs walkthrough and [[http://www.youtube.com/watch?v=Gy8WZlmlxN4 a playthrough video]] both note that the AI has a particular tendency to not build any sort of army. Indeed, by the time you reach the enemy keeper, they'll most likely only have an imp and a fly. [[IdiotBall That's right, the enemy keeper expects to win with a level 1 fly and a level 1 imp]].

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** The first non-tutorial level, Snuggledell, is the peak of this, as a GameFAQs Website/GameFAQs walkthrough and [[http://www.youtube.com/watch?v=Gy8WZlmlxN4 a playthrough video]] both note that the AI has a particular tendency to not build any sort of army. Indeed, by the time you reach the enemy keeper, they'll most likely only have an imp and a fly. [[IdiotBall That's right, the enemy keeper expects to win with a level 1 fly and a level 1 imp]].
17th Sep '16 12:52:05 PM Hades
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Added DiffLines:

* DiscOneNuke: A Steal Hero Special can be like this in certain circumstances.
17th Jul '16 8:39:18 AM Morgenthaler
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** Considering how your numbers are limited, it is in fact a [[DangerouslyGenreSavvy very good idea]] to torture good guys, to both boost your numbers and decrease theirs. However, you will probably have to give them different living quarters, or they might start fighting with your own evil minions.

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** Considering how your numbers are limited, it is in fact a [[DangerouslyGenreSavvy very good idea]] idea to torture good guys, to both boost your numbers and decrease theirs. However, you will probably have to give them different living quarters, or they might start fighting with your own evil minions.
11th Jul '16 6:36:16 AM TheAmazingBlachman
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A sequel was released in 1999 and a third installment was planned but [[WhatCouldHaveBeen never produced]]. The series has quite a few [[SpiritualSuccessor Spiritual Successors]] in ''VideoGame/EvilGenius'', ''VideoGame/{{Overlord}}'', ''VideoGame/{{Startopia}}'', ''VideoGame/{{Dungeons}}'', and (arguably) ''VideoGame/DwarfFortress'' and ''[[VideoGame/WhatDidIDoToDeserveThisMyLord Badman]].'' There is also a board game called ''[[http://boardgamegeek.com/boardgame/45315/dungeon-lords Dungeon Lords]]'' that is a non-video game SpiritualSuccessor. A SpiritualSuccessor by the name of ''VideoGame/{{War for the Overworld}}'', appeared on UsefulNotes/{{Steam}} Early Access after a [[http://www.kickstarter.com/projects/subterraneangames/war-for-the-overworld successful funding]] through Website/{{Kickstarter}}, and is looking like the closest thing to a third DK installment that will ever see the light of day. Cyanide Studios (Famous for the ''TabletopGame/BloodBowl'' videogames) and Paradox Interactive have released another spiritual successor titled ''VideoGame/{{Impire}}'' and set in Ardania, the setting of the ''Videogame/{{Majesty}}'' series and its spinoffs.

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A sequel sequel, ''Dungeon Keeper 2'' was released in 1999 and a third installment was planned but installment, ''Dungeon Keeper 3: War for the Overworld'', [[WhatCouldHaveBeen never produced]].was briefly in the works before being cancelled in 2000]]. The series has quite a few [[SpiritualSuccessor Spiritual Successors]] in ''VideoGame/EvilGenius'', ''VideoGame/{{Overlord}}'', ''VideoGame/{{Startopia}}'', ''VideoGame/{{Dungeons}}'', and (arguably) ''VideoGame/DwarfFortress'' and ''[[VideoGame/WhatDidIDoToDeserveThisMyLord Badman]].'' There is also a board game called ''[[http://boardgamegeek.com/boardgame/45315/dungeon-lords Dungeon Lords]]'' that is a non-video game SpiritualSuccessor. A SpiritualSuccessor by the name of ''VideoGame/{{War for the Overworld}}'', appeared on UsefulNotes/{{Steam}} Early Access after a [[http://www.kickstarter.com/projects/subterraneangames/war-for-the-overworld successful funding]] through Website/{{Kickstarter}}, and is looking like the closest thing to a third DK installment that will ever see the light of day. Cyanide Studios (Famous for the ''TabletopGame/BloodBowl'' videogames) and Paradox Interactive have released another spiritual successor titled ''VideoGame/{{Impire}}'' and set in Ardania, the setting of the ''Videogame/{{Majesty}}'' series and its spinoffs.
29th Feb '16 12:58:29 PM HiddenWindshield
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* AllegedlyFreeGame: The mobile/tablet reboot game is being held up as one of the very worst, most decadent example of Allegedly Free on the market. After loading up your first map, the first thing you will do is click on a block tile, and be told you must wait for you minions to dig it out. This takes up to ''twenty four real-time hours!'' Oh, but you can spend in-game gems to clear out block faster, until you realize your 400 starting gems will clear out maybe two blocks before you have to spend about four US dollars or three UK pounds per 500 more gems.

to:

* AllegedlyFreeGame: The mobile/tablet reboot game is being held up as one of the very worst, most decadent example of Allegedly Free on the market. After loading up your first map, the first thing you will do is click on a block tile, and be told you must wait for you your minions to dig it out. This takes up to ''twenty four real-time hours!'' Oh, but you can spend in-game gems to clear out block faster, until you realize your 400 starting gems will clear out maybe two blocks before you have to spend about four US dollars or three UK pounds per for 500 more gems.
29th Dec '15 6:41:06 PM WillBGood
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* SlidingScaleofIdealismVsCynicism : Guess where. Hint : you're the bad guy, and not one of these anti-villain softies.
* SlidingScaleofSillinessVsSeriousness : Way down the silly end. EvilIsCool, after all.

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* SlidingScaleofIdealismVsCynicism SlidingScaleOfIdealismVsCynicism : Guess where. Hint : you're the bad guy, and not one of these anti-villain softies.
* SlidingScaleofSillinessVsSeriousness SlidingScaleOfSillinessVsSeriousness : Way down the silly end. EvilIsCool, after all.
13th Dec '15 9:24:36 PM Josef5678
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* TheDevTeamThinksOfEverything: In the second game, keeping the camera over Mistresses "working" in your torture chamber for too long will result in the Mentor warning you that [[ADateWithRosiePalms "You'll go blind, you know."]]
8th Oct '15 8:24:13 AM AnotherGuy
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* CrapsacchrineWorld: Your job is to turn the disgustingly peaceful and idyllic world into this.

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* CrapsacchrineWorld: CrapsaccharineWorld: Your job is to turn the disgustingly peaceful and idyllic world into this.
8th Oct '15 8:23:35 AM AnotherGuy
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* CrapsackWorld: Your job is to turn the disgustingly peaceful and idyllic world into this.

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* CrapsackWorld: CrapsacchrineWorld: Your job is to turn the disgustingly peaceful and idyllic world into this.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DungeonKeeper