History VideoGame / DungeonKeeper

20th May '17 10:40:06 AM nombretomado
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** The most powerful hero in the first game is [[Franchise/{{Ultima}} the Avatar.]]

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** The most powerful hero in the first game is [[Franchise/{{Ultima}} [[VideoGame/{{Ultima}} the Avatar.]]
20th May '17 10:38:33 AM nombretomado
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* {{Expy}}: The final boss of the first game is [[Franchise/{{Ultima}} The Avatar]]. Well, not ''[[WesternAnimation/AvatarTheLastAirbender that]]'' Avatar or ''[[Film/{{Avatar}} those]]'' Avatars.

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* {{Expy}}: The final boss of the first game is [[Franchise/{{Ultima}} [[VideoGame/{{Ultima}} The Avatar]]. Well, not ''[[WesternAnimation/AvatarTheLastAirbender that]]'' Avatar or ''[[Film/{{Avatar}} those]]'' Avatars.
23rd Feb '17 12:01:29 PM Silverblade2
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* AllTrollsAreDifferent: These ones are mediocre combatants, but fantastic in the workshop, especially at high level.



* HairTriggerTemper- How can you piss off the Horned Reaper? Let's count the ways...

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* HairTriggerTemper- HairTriggerTemper: How can you piss off the Horned Reaper? Let's count the ways...



* OurMonstersAreDifferent:
** OurAngelsAreDifferent: And, aptly named, the Dark Angel is ''evil''.
** OurDemonsAreDifferent: Especially the Bile Demons. Ick!
** OurDragonsAreDifferent
** OurGhostsAreDifferent
** OurGoblinsAreDifferent
** OurOrcsAreDifferent
** OurVampiresAreDifferent: They lose a level then later reappear at your graveyard if they are killed by anything other than a Monk. But if they get killed by a Monk, or are only level 1, then they are KilledOffForReal.
** AllTrollsAreDifferent: These ones are mediocre combatants, but fantastic in the workshop, especially at high level.
** The heroes get:
*** OurDwarvesAreAllTheSame
*** OurElvesAreBetter: Still ponces though.
*** OurFairiesAreDifferent
*** OurGiantsAreBigger: Smaller compared to classical giants, but still anywhere from 7-10ft tall or so, armed with big clubs and able to [[ConvectionSchmonvection wade through lava]].

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* OurMonstersAreDifferent:
**
OurAngelsAreDifferent: And, aptly named, the Dark Angel is ''evil''.
** * OurDemonsAreDifferent: Especially the Bile Demons. Ick!
** %%* OurDragonsAreDifferent
** %%* OurDwarvesAreAllTheSame
* OurElvesAreBetter: Still ponces though.
%%* OurFairiesAreDifferent
%%*
OurGhostsAreDifferent
** * OurGiantsAreBigger: Smaller compared to classical giants, but still anywhere from 7-10ft tall or so, armed with big clubs and able to [[ConvectionSchmonvection wade through lava]].
%%*
OurGoblinsAreDifferent
** %%* OurMonstersAreDifferent:
%%*
OurOrcsAreDifferent
** * OurVampiresAreDifferent: They lose a level then later reappear at your graveyard if they are killed by anything other than a Monk. But if they get killed by a Monk, or are only level 1, then they are KilledOffForReal.
** AllTrollsAreDifferent: These ones are mediocre combatants, but fantastic in the workshop, especially at high level.
** The heroes get:
*** OurDwarvesAreAllTheSame
*** OurElvesAreBetter: Still ponces though.
*** OurFairiesAreDifferent
*** OurGiantsAreBigger: Smaller compared to classical giants, but still anywhere from 7-10ft tall or so, armed with big clubs and able to [[ConvectionSchmonvection wade through lava]].
KilledOffForReal.
27th Dec '16 1:42:29 PM Kinrah
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Added DiffLines:

** In the first game, hovering the cursor over just about anything brings up a small, scrolling tooltip - which usually gives you a quick button-guide before ending with the manual reference number so you can [[ReadTheFreakingManual look it up yourself to find out what it does]].


Added DiffLines:

** In fact, it was so bad that the UK's Advertising Standards Agency ruled that EA ''could not legally call it a free game.''
13th Dec '16 2:09:56 PM FateStayWho
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* BenevolentBoss: You're required to be this for all your minions except for the Imps.



* TheJuggernaut: The Horned Reaper, in the second game.

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* TheJuggernaut: The Horned Reaper, in the second game. He does massive damage an can't be damaged by anything in return.



* RealityEnsues: Be a BadBoss to your evil army? Then they'll refuse to work for you.



** Vampires are modelled after the good ol'Count from ''Film/BramStokersDracula''.

to:

** Vampires are modelled modeled after the good ol'Count from ''Film/BramStokersDracula''.


Added DiffLines:

* VideogameCrueltyPunishment: You may be an EvilOverlord, but you need your minions. If you abuse or don't pay them, they will refuse to fight for you.
14th Nov '16 2:32:15 PM GoblinCipher
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* AllegedlyFreeGame: The mobile/tablet reboot game is being held up as one of the very worst, most decadent example of Allegedly Free on the market. After loading up your first map, the first thing you will do is click on a block tile, and be told you must wait for your minions to dig it out. This takes up to ''twenty four real-time hours!'' Oh, but you can spend in-game gems to clear out block faster, until you realize your 400 starting gems will clear out maybe two blocks before you have to spend about four US dollars or three UK pounds for 500 more gems.

to:

* AllegedlyFreeGame: The mobile/tablet reboot game is being held up as one of the very worst, most decadent example examples of Allegedly Free on the market. After loading up your first map, the first thing you will do is click on a block tile, and be told you must wait for your minions to dig it out. This takes up to ''twenty four real-time hours!'' Oh, but you can spend in-game gems to clear out block faster, until you realize your 400 starting gems will clear out maybe two blocks before you have to spend about four US dollars or three UK pounds for 500 more gems.
23rd Oct '16 6:41:37 PM nombretomado
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** The first non-tutorial level, Snuggledell, is the peak of this, as a GameFAQs walkthrough and [[http://www.youtube.com/watch?v=Gy8WZlmlxN4 a playthrough video]] both note that the AI has a particular tendency to not build any sort of army. Indeed, by the time you reach the enemy keeper, they'll most likely only have an imp and a fly. [[IdiotBall That's right, the enemy keeper expects to win with a level 1 fly and a level 1 imp]].

to:

** The first non-tutorial level, Snuggledell, is the peak of this, as a GameFAQs Website/GameFAQs walkthrough and [[http://www.youtube.com/watch?v=Gy8WZlmlxN4 a playthrough video]] both note that the AI has a particular tendency to not build any sort of army. Indeed, by the time you reach the enemy keeper, they'll most likely only have an imp and a fly. [[IdiotBall That's right, the enemy keeper expects to win with a level 1 fly and a level 1 imp]].
17th Sep '16 12:52:05 PM Hades
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Added DiffLines:

* DiscOneNuke: A Steal Hero Special can be like this in certain circumstances.
17th Jul '16 8:39:18 AM Morgenthaler
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** Considering how your numbers are limited, it is in fact a [[DangerouslyGenreSavvy very good idea]] to torture good guys, to both boost your numbers and decrease theirs. However, you will probably have to give them different living quarters, or they might start fighting with your own evil minions.

to:

** Considering how your numbers are limited, it is in fact a [[DangerouslyGenreSavvy very good idea]] idea to torture good guys, to both boost your numbers and decrease theirs. However, you will probably have to give them different living quarters, or they might start fighting with your own evil minions.
11th Jul '16 6:36:16 AM TheAmazingBlachman
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A sequel was released in 1999 and a third installment was planned but [[WhatCouldHaveBeen never produced]]. The series has quite a few [[SpiritualSuccessor Spiritual Successors]] in ''VideoGame/EvilGenius'', ''VideoGame/{{Overlord}}'', ''VideoGame/{{Startopia}}'', ''VideoGame/{{Dungeons}}'', and (arguably) ''VideoGame/DwarfFortress'' and ''[[VideoGame/WhatDidIDoToDeserveThisMyLord Badman]].'' There is also a board game called ''[[http://boardgamegeek.com/boardgame/45315/dungeon-lords Dungeon Lords]]'' that is a non-video game SpiritualSuccessor. A SpiritualSuccessor by the name of ''VideoGame/{{War for the Overworld}}'', appeared on UsefulNotes/{{Steam}} Early Access after a [[http://www.kickstarter.com/projects/subterraneangames/war-for-the-overworld successful funding]] through Website/{{Kickstarter}}, and is looking like the closest thing to a third DK installment that will ever see the light of day. Cyanide Studios (Famous for the ''TabletopGame/BloodBowl'' videogames) and Paradox Interactive have released another spiritual successor titled ''VideoGame/{{Impire}}'' and set in Ardania, the setting of the ''Videogame/{{Majesty}}'' series and its spinoffs.

to:

A sequel sequel, ''Dungeon Keeper 2'' was released in 1999 and a third installment was planned but installment, ''Dungeon Keeper 3: War for the Overworld'', [[WhatCouldHaveBeen never produced]].was briefly in the works before being cancelled in 2000]]. The series has quite a few [[SpiritualSuccessor Spiritual Successors]] in ''VideoGame/EvilGenius'', ''VideoGame/{{Overlord}}'', ''VideoGame/{{Startopia}}'', ''VideoGame/{{Dungeons}}'', and (arguably) ''VideoGame/DwarfFortress'' and ''[[VideoGame/WhatDidIDoToDeserveThisMyLord Badman]].'' There is also a board game called ''[[http://boardgamegeek.com/boardgame/45315/dungeon-lords Dungeon Lords]]'' that is a non-video game SpiritualSuccessor. A SpiritualSuccessor by the name of ''VideoGame/{{War for the Overworld}}'', appeared on UsefulNotes/{{Steam}} Early Access after a [[http://www.kickstarter.com/projects/subterraneangames/war-for-the-overworld successful funding]] through Website/{{Kickstarter}}, and is looking like the closest thing to a third DK installment that will ever see the light of day. Cyanide Studios (Famous for the ''TabletopGame/BloodBowl'' videogames) and Paradox Interactive have released another spiritual successor titled ''VideoGame/{{Impire}}'' and set in Ardania, the setting of the ''Videogame/{{Majesty}}'' series and its spinoffs.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DungeonKeeper