History VideoGame / DungeonFighterOnline

24th Nov '16 1:30:14 AM Freecom
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* TheComputerIsACheatingBastard: Several enemy APCs (the ones in the Tower of Death and Black Dragon tournament for example) have cube skills or even ''Awakenings'' that belong to another subclass. The ones you fight in every 10th floor of Tower of Despair are APC versions of random players who've beaten that floor, named "<name>'s Ghost", and while they lack the gimmicks of normal floors in the Tower, they compensate by being able to use all subclass skills at the same time. They also possess any special effects granted by their equipment when they were chosen, which can make them disproportionately hard to take down if they happened to be equiped with gear like Trinity Eternia, an Epic katana that has the effect of returning 3333% of the damage the attack dealt to them 33% of the time if its user has 33% or more of their HP remaining, enough to instantly kill whoever's fighting that APC if they trigger the said effect.

to:

* TheComputerIsACheatingBastard: Several enemy APCs (the ones in the Tower of Death and Black Dragon tournament for example) have cube skills or even ''Awakenings'' that belong to another subclass. The ones you fight in every 10th floor of Tower of Despair are APC versions of random players who've beaten that floor, named "<name>'s Ghost", and while they lack the gimmicks of normal floors in the Tower, they compensate by being able to use all subclass skills at the same time. They also possess any special effects granted by their equipment when they were chosen, which can make them disproportionately hard to take down if they happened to be equiped with gear like [[http://wiki.dfo-world.com/view/Trinity_Eternia Trinity Eternia, an Epic Eternia]], a katana that has the nasty effect of returning 3333% of amplifying and then [[AttackReflector reflecting]] the damage the attack dealt to them 33% of the time if its user has 33% or more of their HP remaining, wielder takes. The reflected damage is usually high enough to instantly kill whoever's fighting that APC if they trigger the said effect.it [[OneHitKill kills in one hit]], even with trivially weak attacks.
24th Nov '16 12:42:58 AM Freecom
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** YMMV on this one, as new players who have more experience with other Korean MMORPGs rather than fighting games will quickly learn two things long before reaching the level cap on their first character: 1.) No, you don't get more than twelve hotkeys. 2.) Yes, you have to manually input your skills to get around that limitation. That being said, input windows are large enough that players can take almost a second between button presses and still execute a skill correctly, and if that isn't enough, the input itself can be changed to something easier if needed (as mentioned above).



* SomeDexterityRequired: At least two [[InfinityPlusOneSword Epic Weapons]] (the ''Balmung'' lightsabre and the ''Resplendent Goddess Silver Knife'' dagger) have an attribute that boosts the player's damage output for each hotkey left unused. To reach their full potential, the player using one would have to unequip all of their skill hotkeys and rely solely on directional inputs.

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* SomeDexterityRequired: At least two Four [[InfinityPlusOneSword Epic Weapons]] (the ''Balmung'' lightsabre and the ''Resplendent Goddess Silver Knife'' dagger) epic weapons]] have an attribute that boosts the player's damage output for each hotkey left unused.unused - [[http://wiki.dfo.world/view/Balmung Balmung]], [[http://wiki.dfo.world/view/Resplendent_Goddess_Silver_Knife Resplendent Goddess Silver Knife]], [[http://wiki.dfo.world/view/Lord_of_Ranger Lord of Ranger]], and [[http://wiki.dfo.world/view/Serpent_Spike Serpent Spike]]. To reach their full potential, the player using one would have to unequip all of their skill hotkeys and rely solely on directional inputs.
23rd Nov '16 6:32:00 PM AnotherGamer
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** Confusion: [[InterfaceScrew Reverses controls.]]

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** Confusion: [[InterfaceScrew Reverses controls.]]controls]] and also enables FriendlyFire for its duration.


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** Repentance: Makes the target unable to damage its enemies and hurt its allies instead.
23rd Nov '16 6:28:50 PM AnotherGamer
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* StatusAliment: A large variety of them, some with more redundant and thematic effects befitting the enemies and classes that cause them:

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* StatusAliment: StatusAilment: A large variety of them, some with more redundant and thematic effects befitting the enemies and classes that cause them:
23rd Nov '16 6:28:23 PM AnotherGamer
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Added DiffLines:

* StatusAliment: A large variety of them, some with more redundant and thematic effects befitting the enemies and classes that cause them:
** Shock: Each hit deals extra damage depending on Shock's level.
** Burn, Bleed, Poison: Damage over time. Burn also deals damage to other targets near it and Bleed deals 50% more damage if the target is moving.
** Blind: [[InterfaceScrew Blacks out a large portion of the screen depending on Blind's level]] and greatly reduces hitrate.
** Stun, Stone, Frozen, Sleep: Make the target unable to move or attack, but you can [[SmashingSurvival press buttons rapidly to recover from them quicker]]. Stunned targets also recover instantly if thrown and Frozen targets recover if hit with a fire attack, but Sleeping targets can't be mashed out of quicker.
** Confusion: [[InterfaceScrew Reverses controls.]]
** Bind: Makes the target unable to move, but they can still attack.
** Slow: Slow's down the target's movement and attack speed.
** Curse: Lowers all stats by a set amount.
** Mind Control: Makes the target move around randomly.
4th Nov '16 5:28:32 AM AnotherGamer
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* TookALevelInBadass: Aganzo, from a gameplay standpoint. Pre-Metastasis, he was a boss in Moonlight Tavern who wanted to drown away his sorrows. Post-Metastasis, he's a friendly Slayer who travels the world sealing up monsters possessed by Nightmares in the Ice Wall of Resignation. This is reflected in his true Level seen post-Metastasis, which is '''''[[ReadingsAreOffTheScale Level 90]]''''', when the current level cap is Level 85.

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* TookALevelInBadass: Aganzo, from a gameplay standpoint. Pre-Metastasis, he was a boss in Moonlight Tavern who wanted to drown away his sorrows. Post-Metastasis, he's a friendly Slayer who travels the world sealing up monsters possessed by Nightmares in the Ice Wall of Resignation. This is reflected in his true Level seen post-Metastasis, which is '''''[[ReadingsAreOffTheScale Level 90]]''''', when the current level cap is Level 85.86.
4th Nov '16 5:27:23 AM AnotherGamer
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* TheComputerIsACheatingBastard: Several enemy APCs (the ones in the Tower of Death and Black Dragon tournament for example) have cube skills or even ''Awakenings'' that belong to another subclass. The ones you fight in every 10th floor of Tower of Despair are APC versions of random players who've beaten that floor, named "<name>'s Ghost", and while they lack the gimmicks of normal floors in the Tower, they compensate by being able to use all subclass skills at the same time.

to:

* TheComputerIsACheatingBastard: Several enemy APCs (the ones in the Tower of Death and Black Dragon tournament for example) have cube skills or even ''Awakenings'' that belong to another subclass. The ones you fight in every 10th floor of Tower of Despair are APC versions of random players who've beaten that floor, named "<name>'s Ghost", and while they lack the gimmicks of normal floors in the Tower, they compensate by being able to use all subclass skills at the same time. They also possess any special effects granted by their equipment when they were chosen, which can make them disproportionately hard to take down if they happened to be equiped with gear like Trinity Eternia, an Epic katana that has the effect of returning 3333% of the damage the attack dealt to them 33% of the time if its user has 33% or more of their HP remaining, enough to instantly kill whoever's fighting that APC if they trigger the said effect.
4th Nov '16 5:13:28 AM AnotherGamer
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Added DiffLines:

** Currently, if you have good enough experience potions, the Forgotten Land experience potion and someone to carry you through it, you can do a full clear of the Black Crusade dungeon on Slayer difficulty to gain massive amounts of experience: before the scaling kicks in as you gain more levels, you can actually hit the clear experience cap of 9999999 exp per run.
4th Nov '16 4:45:06 AM AnotherGamer
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* ClockRoaches: The Time Lords seek out distortions in time and remove them. Unfortunately, time travel, such as the use of the Time Gate, causes these distortions, causing the Time Lords to attack the Dungeon Fighters traveling through the Time Gate.

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* ClockRoaches: The Time Lords seek out distortions in time and remove them. Unfortunately, time travel, such as the use of the Time Gate, causes these distortions, causing the Time Lords to attack the Dungeon Fighters traveling through the Time Gate. Last Memet is the only Time Lord that's explicitly on Dark Knight's and Creator's side and is also the one who helps other Dungeon Fighters gain access to Ancient Dungeons. When Dark Knight and Creator meet Baston, another Time Lord, in the Time Gate and have to fight him, Memet states that they can't kill him and he's only doing his job after they defeat him.
4th Nov '16 4:33:33 AM AnotherGamer
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* BattleshipRaid: Apostle Anton is so huge, the battle against him takes the form of travelling to different parts of his body with a raid party of up to 12 players (three teams of four) and repeatedly wail on him until you can get to his core. Each section of his body takes the form of an individual dungeon replete with their own monster spawns and boss battles.

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* BattleshipRaid: Apostle Anton is so huge, the battle against him takes the form of travelling to different parts of his body with a raid party of up to 12 20 players (three (five teams of four) and repeatedly wail on him until you can get to his core. Each section of his body takes the form of an individual dungeon replete with their own monster spawns and boss battles.battles, the entire raid has 2 phases and each one is under a strict time limit.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DungeonFighterOnline