History VideoGame / DukeNukem3d

9th Apr '16 1:12:25 PM AlphaHandingGems
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* ImmediateSequel

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* ImmediateSequelIdleAnimation: If Duke is left alone for some time, he will crack his knuckles and say either "Come on!" or "What are you waiting for? Christmas?"
* ImmediateSequel: In the beginning of "Hollywood Holocaust", the very first level, Duke's ride is shot down as he's returning to Earth after defeating the Rigelatins. This trope is apparently played even straighter in the beginning of Lameduke where he has just arrived into a space station, i.e. presumably travelled a shorter distance than in the final game. In general, this beta version also is stylistically closer to its prequels.
26th Mar '16 4:56:08 AM AlphaHandingGems
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* ProducePelting: Implied in the level "XXX-Stacy" which has a comedy club where you can see a tomato thrown on the wall behind the stage.
26th Feb '16 12:51:20 PM dinner101
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* ThatOneLevel: The "Smithsonian Madness" level, from the ''Duke it Out in D.C.'' official expansion. Takes place in a gigantic museum complex with lots of floors, sprawling mazelike exhibits and tons of backstage tunnels. It's not a badly designed level by any measure, but its sheer length is enough to make it off-putting. To give you an idea, most levels' Par Times are in the 3-6 minute range, with a select few breaching 10 minutes. This one's Par Time is a whopping 23 minutes.
24th Feb '16 12:30:17 PM jameygamer
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** ''64'', on the other hand, took this trope UpToEleven, removing the nudity, alcohol, drugs, swearing and religious references[[note]] One example is the game's second level; the porn shop and "Gentleman's Club" were replaced with a gun shop and a walk-in Duke Burger restaurant (the layout was the same except for adding a door to the Duke-Burger out near the start of the level), and the level was renamed "Gun Crazy"; it ends the same unless you find the Secret Exit near the main exit (which goes to the Duke-Burger level from [=EP4=], which has been moved up to this point since there's no [=EP4=] on this version [[/note]]; making the weapons have no effect on women; and toning down the gore as well. Duke had to save the women instead of leaving them, or killing them if one's aim is really bad. The {{Stripperific}} attire and LudicrousGibs remained, though. Fortunately, the outcry over this and the similarly Bowdlerized port of ''VideoGame/{{Carmageddon}}'' helped put a permanent end to Creator/{{Nintendo}}'s overbearing censorship policies.

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** ''64'', on the other hand, took this trope UpToEleven, removing the nudity, alcohol, drugs, swearing and religious references[[note]] One example is the game's second level; the porn shop and "Gentleman's Club" were replaced with a gun shop and a walk-in Duke Burger restaurant (the layout was the same except for adding a door to the Duke-Burger out near the start of the level), and the level was renamed "Gun Crazy"; it ends the same unless you find the Secret Exit near the main exit (which goes to the Duke-Burger level from [=EP4=], which has been moved up to this point since there's no [=EP4=] on this version version. The "Death Row" level also removes the chapel and replaces it with an additional cell block that also contains [[Film/TheSilenceOfTheLambs Hannibal Lecter]] as a new ShoutOut [[/note]]; making the weapons have no effect on women; and toning down the gore as well. Duke had to save the women instead of leaving them, or killing them if one's aim is really bad. The {{Stripperific}} attire and LudicrousGibs remained, though. Fortunately, the outcry over this and the similarly Bowdlerized port of ''VideoGame/{{Carmageddon}}'' helped put a permanent end to Creator/{{Nintendo}}'s overbearing censorship policies.
24th Feb '16 12:28:22 PM jameygamer
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** ''64'', on the other hand, took this trope UpToEleven, removing the nudity, alcohol, drugs, swearing and religious references; making the weapons have no effect on women; and toning down the gore as well. Duke had to save the women instead of leaving them, or killing them if one's aim is really bad. The {{Stripperific}} attire and LudicrousGibs remained, though. Fortunately, the outcry over this and the similarly Bowdlerized port of ''VideoGame/{{Carmageddon}}'' helped put a permanent end to Creator/{{Nintendo}}'s overbearing censorship policies.

to:

** ''64'', on the other hand, took this trope UpToEleven, removing the nudity, alcohol, drugs, swearing and religious references; references[[note]] One example is the game's second level; the porn shop and "Gentleman's Club" were replaced with a gun shop and a walk-in Duke Burger restaurant (the layout was the same except for adding a door to the Duke-Burger out near the start of the level), and the level was renamed "Gun Crazy"; it ends the same unless you find the Secret Exit near the main exit (which goes to the Duke-Burger level from [=EP4=], which has been moved up to this point since there's no [=EP4=] on this version [[/note]]; making the weapons have no effect on women; and toning down the gore as well. Duke had to save the women instead of leaving them, or killing them if one's aim is really bad. The {{Stripperific}} attire and LudicrousGibs remained, though. Fortunately, the outcry over this and the similarly Bowdlerized port of ''VideoGame/{{Carmageddon}}'' helped put a permanent end to Creator/{{Nintendo}}'s overbearing censorship policies.
20th Feb '16 5:47:04 PM jameygamer
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* NoGearLevel: Duke is stripped of all of his weapons and inventory after being captured a couple of levels into the first episode. However, a resourceful player will only spend only a maximum of a minute or so with only Duke's size 13 boot as a weapon.

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* NoGearLevel: Duke is stripped of all of his weapons and inventory after being captured a couple of two levels into the first episode. episode, and starts the third level of the game, "Death Row", with zilch. However, a resourceful player will only spend only a maximum of a minute or so with only Duke's size 13 boot as a weapon.weapon, and this is the ONLY stage in anything ''Duke Nukem 3D'' related where this happens.
20th Feb '16 5:45:08 PM jameygamer
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* BossOnlyLevel: There's only one boss-only stage in the main game, which is the "Stadium" at the end of [=EP3=]; Duke starts in an elevator that carries him up into a football field with the Cycloid Emperor and a handful of Troopers behind him; this is outside, you can blow up a blimp high in the sky for refills, and accidentally killing the cheerleaders is possible (this will summon the fat Commanders onto the field.) The N64 version, however, has all three of its boss fights in their own levels that are separate from the levels preceeding them; the falls at the end of "The Abyss" and "Overlord" now end the stage when you take them and go to a smaller area (the "Battlelord" level for EP1, and the "Overlord" level for EP2; the stage before the Overlord was renamed "Dreadnought") for the boss fight. The Cycloid Emperor's stage starts with you staring him in the face right away, is now in an indoor stadium, and you can't kill the cheerleaders.

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* BossOnlyLevel: There's only one boss-only stage in the main game, which is the "Stadium" at the end of [=EP3=]; Duke starts in an elevator that carries him up into a football field with the Cycloid Emperor and a handful of Troopers behind him; this is outside, you can blow up a blimp high in the sky for refills, and accidentally killing the cheerleaders is possible (this will summon the fat Commanders onto the field.) The N64 version, however, has all three of its boss fights in their own levels that are separate from the levels preceeding them; the falls at the end of "The Abyss" and "Overlord" now end the stage when you take them and go to a smaller area (the "Battlelord" level for EP1, [=EP1=], and the "Overlord" level for EP2; [=EP2=]; the stage before the Overlord was renamed "Dreadnought") for the boss fight. The Cycloid Emperor's stage starts with you staring him in the face right away, is now in an indoor stadium, and you can't kill the cheerleaders.



** ''64'', on the other hand, took this trope UpToEleven, removing the nudity, alcohol, drugs, swearing and religious references; making the weapons have no effect on women; and toning down the gore as well. Duke had to save the women instead of leaving them, or killing them if one's aim is really bad. The {{Stripperific}} attire and LudicrousGibs remained, though. Fortunately, the outcry over this and the similarly Bowdlerized port of ''VideoGame/{{Carmageddon}}'' helped put a permanent end to Nintendo's overbearing censorship policies.

to:

** ''64'', on the other hand, took this trope UpToEleven, removing the nudity, alcohol, drugs, swearing and religious references; making the weapons have no effect on women; and toning down the gore as well. Duke had to save the women instead of leaving them, or killing them if one's aim is really bad. The {{Stripperific}} attire and LudicrousGibs remained, though. Fortunately, the outcry over this and the similarly Bowdlerized port of ''VideoGame/{{Carmageddon}}'' helped put a permanent end to Nintendo's Creator/{{Nintendo}}'s overbearing censorship policies.
20th Feb '16 12:44:11 PM morenohijazo
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* BrainMonster: One of the monsters is Octobrain, a large floating brain-like creature with tentacles hanging down beneath, 3 red eyes and a large mandibled mouth.
18th Feb '16 10:48:30 AM jameygamer
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* BossOnlyLevel: There's only one boss-only stage in the main game, which is the "Stadium" at the end of [=EP3=]; Duke starts in an elevator that carries him up into a football field with the Cycloid Emperor and a handful of Troopers behind him; this is outside, you can blow up a blimp high in the sky for refills, and accidentally killing the cheerleaders is possible (this will summon the fat Commanders onto the field.) The N64 version, however, has all three of its boss fights in their own levels that are separate from the levels preceeding them; the falls at the end of "The Abyss" and "Overlord" now end the stage when you take them and go to a smaller area (the "Battlelord" level for EP1, and the "Overlord" level for EP2; the stage before the Overlord was renamed "Dreadnought") for the boss fight. The Cycloid Emperor's stage starts with you staring him in the face right away, is now in an indoor stadium, and you can't kill the cheerleaders.



* DegradedBoss: The battlelord re-appears throughout the other three episodes. He's much weaker, but those who just finished playing VideoGame/{{Doom}} [[WrongGenreSavvy don't know that]]. He still retains the deadly firepower, though, and you can potentially fight two or more at a time. (especially in custom maps)

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* DegradedBoss: The battlelord Battlelord re-appears throughout the other three episodes. He's much weaker, but those who just finished playing VideoGame/{{Doom}} [[WrongGenreSavvy don't know that]]. He still retains the deadly firepower, though, and you can potentially fight two or more at a time. (especially in custom maps)maps).
** The [=N64=] version also degrades the Overlord; he reappears in this port's "Hotel Hell" and "Freeway" levels, which are the last stages one can play in this version prior to confronting the 3D Cycloid Emperor in an indoor stadium (there's no [=EP4=] on the UsefulNotes/{{Nintendo64}}; the game ends after the Emperor is defeated). The mini-Overlord only appears once in each of these levels (in spots occupied by mini-Battlelords in the other ports) and only on the "Come Get Some" and "Damn I'm Good" difficulties. He's still a handful here.



* ThatOneLevel: The Smithsonian Madness level, from the ''Duke it Out in D.C.'' official expansion. Takes place in a gigantic museum complex with lots of floors, sprawling mazelike exhibits and tons of backstage tunnels. It's not a badly designed level by any measure, but its sheer length is enough to make it off-putting. To give you an idea, most levels' Par Times are in the 3-6 minute range, with a select few breaching 10 minutes. This one's Par Time is a whopping 23 minutes.

to:

* ThatOneLevel: The Smithsonian Madness "Smithsonian Madness" level, from the ''Duke it Out in D.C.'' official expansion. Takes place in a gigantic museum complex with lots of floors, sprawling mazelike exhibits and tons of backstage tunnels. It's not a badly designed level by any measure, but its sheer length is enough to make it off-putting. To give you an idea, most levels' Par Times are in the 3-6 minute range, with a select few breaching 10 minutes. This one's Par Time is a whopping 23 minutes.
18th Feb '16 12:44:09 AM jameygamer
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* ShockAndAwe: The boss of "The Birth", the Queen, can electrify the water, hurting you no matter where you are.
** Also, the third level of the game loads you up in an electric chair, so you need to move immediately. Oh, and your weapons have been taken away.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DukeNukem3d