History VideoGame / DukeNukem3D

23rd Jun '16 7:50:41 PM drac0blade
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On October 13, 2010, an officially-sanctioned indie Unreal Engine 3 reimagination of the game called ''[[http://www.dukenukemreloaded.com Duke Nukem 3D: Reloaded]]'' [[http://www.neoseeker.com/news/14988-duke-nukem-3d-fan-remake-looks-sick/ was announced]]... and then put on indefinite hold on September 24, 2011 due to legal issues ([[ScrewedByTheLawyers some fairly asinine]]). It is probably safe to assume that it was canned. [[http://forums.duke4.net/topic/4862-duke-nukem-reloaded-abandoned/ This thread may lead to some rather curious insight.]] Two years after the incident the project's leader Frederick Schreiber (who founded Interceptor Entertainment) talked about how Gearbox [[http://www.penny-arcade.com/report/article/how-and-why-gearbox-shut-down-an-ambitious-beautiful-re-telling-of-duke-nuk shut down the project]] for being too much better than ''VideoGame/DukeNukemForever''. Gearbox's Steve Gibson responded with the claim that the game [[http://www.penny-arcade.com/report/article/gearbox-states-fan-made-duke-nukem-reloaded-project-still-cleared-for-non-c always had the right]] to be developed and released for free as intended. Let's keep it professional and just say that the project may yet see release now that Interceptor Entertainment has finished work on their ''VideoGame/RiseOfTheTriad'' remake and may be quite eager to tie up this loose end.

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On October 13, 2010, an officially-sanctioned indie Unreal Engine 3 reimagination of the game called ''[[http://www.dukenukemreloaded.com Duke Nukem 3D: Reloaded]]'' [[http://www.neoseeker.com/news/14988-duke-nukem-3d-fan-remake-looks-sick/ was announced]]... and then put on indefinite hold on September 24, 2011 due to legal issues ([[ScrewedByTheLawyers some fairly asinine]]). It is probably safe to assume that it was canned. [[http://forums.duke4.net/topic/4862-duke-nukem-reloaded-abandoned/ This thread may lead to some rather curious insight.]] Two years after the incident the project's leader Frederick Schreiber (who founded Interceptor Entertainment) talked about how Gearbox [[http://www.penny-arcade.com/report/article/how-and-why-gearbox-shut-down-an-ambitious-beautiful-re-telling-of-duke-nuk shut down the project]] for being too much better than ''VideoGame/DukeNukemForever''. Gearbox's Steve Gibson responded with the claim that the game [[http://www.penny-arcade.com/report/article/gearbox-states-fan-made-duke-nukem-reloaded-project-still-cleared-for-non-c always had the right]] to be developed and released for free as intended. Let's keep it professional and just say that the project may yet see release now that Interceptor Entertainment has finished work on their ''VideoGame/RiseOfTheTriad'' remake and may be quite eager to tie up this loose end.
13th Jun '16 11:17:44 PM rjd1922
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On October 13, 2010, an officially-sanctioned indie Unreal Engine 3 reimagination of the game called ''[[http://www.dukenukemreloaded.com Duke Nukem 3D: Reloaded]]'' [[http://www.neoseeker.com/news/14988-duke-nukem-3d-fan-remake-looks-sick/ was announced]]... and then put on indefinite hold on September 24, 2011 due to legal issues ([[ScrewedByTheLawyers some fairly asinine]]). It is probably safe to assume that it was canned.[[http://forums.duke4.net/topic/4862-duke-nukem-reloaded-abandoned/ This thread may lead to some rather curious insight.]] Two years after the incident the project's leader Frederick Schreiber (who founded InterceptorEntertainment) talked about how Gearbox [[http://www.penny-arcade.com/report/article/how-and-why-gearbox-shut-down-an-ambitious-beautiful-re-telling-of-duke-nuk shut down the project]] for being too much better than [[DukeNukemForever DNF]]. Gearbox's Steve Gibson responded with the claim that the game [[http://www.penny-arcade.com/report/article/gearbox-states-fan-made-duke-nukem-reloaded-project-still-cleared-for-non-c always had the right]] to be developed and released for free as intended. Let's keep it professional and just say that the project may yet see release now that Interceptor Entertainment has finished work on their RiseOfTheTriad remake and may be quite eager to tie up this loose end.

to:

On October 13, 2010, an officially-sanctioned indie Unreal Engine 3 reimagination of the game called ''[[http://www.dukenukemreloaded.com Duke Nukem 3D: Reloaded]]'' [[http://www.neoseeker.com/news/14988-duke-nukem-3d-fan-remake-looks-sick/ was announced]]... and then put on indefinite hold on September 24, 2011 due to legal issues ([[ScrewedByTheLawyers some fairly asinine]]). It is probably safe to assume that it was canned. [[http://forums.duke4.net/topic/4862-duke-nukem-reloaded-abandoned/ This thread may lead to some rather curious insight.]] Two years after the incident the project's leader Frederick Schreiber (who founded InterceptorEntertainment) Interceptor Entertainment) talked about how Gearbox [[http://www.penny-arcade.com/report/article/how-and-why-gearbox-shut-down-an-ambitious-beautiful-re-telling-of-duke-nuk shut down the project]] for being too much better than [[DukeNukemForever DNF]].''VideoGame/DukeNukemForever''. Gearbox's Steve Gibson responded with the claim that the game [[http://www.penny-arcade.com/report/article/gearbox-states-fan-made-duke-nukem-reloaded-project-still-cleared-for-non-c always had the right]] to be developed and released for free as intended. Let's keep it professional and just say that the project may yet see release now that Interceptor Entertainment has finished work on their RiseOfTheTriad ''VideoGame/RiseOfTheTriad'' remake and may be quite eager to tie up this loose end.
13th Jun '16 8:28:02 AM VampireBuddha
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* HitScan: The pistol, the shotgun, and the chaingun shoot bullets that instantly "teleport" to their target.

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* HitScan: {{Hitscan}}: The pistol, the shotgun, and the chaingun shoot bullets that instantly "teleport" to their target.
21st May '16 9:17:07 PM nombretomado
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** The Megaton Edition, which was released for Steam and PS3. It includes the first four episodes, plus the ''Duke it Out in D.C.'', ''Duke Caribbean'', and ''Nuclear Winter'' expansion packs.

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** The Megaton Edition, which was released for Steam and PS3.[=PS3=]. It includes the first four episodes, plus the ''Duke it Out in D.C.'', ''Duke Caribbean'', and ''Nuclear Winter'' expansion packs.
9th Apr '16 1:12:25 PM AlphaHandingGems
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* ImmediateSequel

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* ImmediateSequelIdleAnimation: If Duke is left alone for some time, he will crack his knuckles and say either "Come on!" or "What are you waiting for? Christmas?"
* ImmediateSequel: In the beginning of "Hollywood Holocaust", the very first level, Duke's ride is shot down as he's returning to Earth after defeating the Rigelatins. This trope is apparently played even straighter in the beginning of Lameduke where he has just arrived into a space station, i.e. presumably travelled a shorter distance than in the final game. In general, this beta version also is stylistically closer to its prequels.
26th Mar '16 4:56:08 AM AlphaHandingGems
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Added DiffLines:

* ProducePelting: Implied in the level "XXX-Stacy" which has a comedy club where you can see a tomato thrown on the wall behind the stage.
26th Feb '16 12:51:20 PM dinner101
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* ThatOneLevel: The "Smithsonian Madness" level, from the ''Duke it Out in D.C.'' official expansion. Takes place in a gigantic museum complex with lots of floors, sprawling mazelike exhibits and tons of backstage tunnels. It's not a badly designed level by any measure, but its sheer length is enough to make it off-putting. To give you an idea, most levels' Par Times are in the 3-6 minute range, with a select few breaching 10 minutes. This one's Par Time is a whopping 23 minutes.
24th Feb '16 12:30:17 PM jameygamer
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** ''64'', on the other hand, took this trope UpToEleven, removing the nudity, alcohol, drugs, swearing and religious references[[note]] One example is the game's second level; the porn shop and "Gentleman's Club" were replaced with a gun shop and a walk-in Duke Burger restaurant (the layout was the same except for adding a door to the Duke-Burger out near the start of the level), and the level was renamed "Gun Crazy"; it ends the same unless you find the Secret Exit near the main exit (which goes to the Duke-Burger level from [=EP4=], which has been moved up to this point since there's no [=EP4=] on this version [[/note]]; making the weapons have no effect on women; and toning down the gore as well. Duke had to save the women instead of leaving them, or killing them if one's aim is really bad. The {{Stripperific}} attire and LudicrousGibs remained, though. Fortunately, the outcry over this and the similarly Bowdlerized port of ''VideoGame/{{Carmageddon}}'' helped put a permanent end to Creator/{{Nintendo}}'s overbearing censorship policies.

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** ''64'', on the other hand, took this trope UpToEleven, removing the nudity, alcohol, drugs, swearing and religious references[[note]] One example is the game's second level; the porn shop and "Gentleman's Club" were replaced with a gun shop and a walk-in Duke Burger restaurant (the layout was the same except for adding a door to the Duke-Burger out near the start of the level), and the level was renamed "Gun Crazy"; it ends the same unless you find the Secret Exit near the main exit (which goes to the Duke-Burger level from [=EP4=], which has been moved up to this point since there's no [=EP4=] on this version version. The "Death Row" level also removes the chapel and replaces it with an additional cell block that also contains [[Film/TheSilenceOfTheLambs Hannibal Lecter]] as a new ShoutOut [[/note]]; making the weapons have no effect on women; and toning down the gore as well. Duke had to save the women instead of leaving them, or killing them if one's aim is really bad. The {{Stripperific}} attire and LudicrousGibs remained, though. Fortunately, the outcry over this and the similarly Bowdlerized port of ''VideoGame/{{Carmageddon}}'' helped put a permanent end to Creator/{{Nintendo}}'s overbearing censorship policies.
24th Feb '16 12:28:22 PM jameygamer
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** ''64'', on the other hand, took this trope UpToEleven, removing the nudity, alcohol, drugs, swearing and religious references; making the weapons have no effect on women; and toning down the gore as well. Duke had to save the women instead of leaving them, or killing them if one's aim is really bad. The {{Stripperific}} attire and LudicrousGibs remained, though. Fortunately, the outcry over this and the similarly Bowdlerized port of ''VideoGame/{{Carmageddon}}'' helped put a permanent end to Creator/{{Nintendo}}'s overbearing censorship policies.

to:

** ''64'', on the other hand, took this trope UpToEleven, removing the nudity, alcohol, drugs, swearing and religious references; references[[note]] One example is the game's second level; the porn shop and "Gentleman's Club" were replaced with a gun shop and a walk-in Duke Burger restaurant (the layout was the same except for adding a door to the Duke-Burger out near the start of the level), and the level was renamed "Gun Crazy"; it ends the same unless you find the Secret Exit near the main exit (which goes to the Duke-Burger level from [=EP4=], which has been moved up to this point since there's no [=EP4=] on this version [[/note]]; making the weapons have no effect on women; and toning down the gore as well. Duke had to save the women instead of leaving them, or killing them if one's aim is really bad. The {{Stripperific}} attire and LudicrousGibs remained, though. Fortunately, the outcry over this and the similarly Bowdlerized port of ''VideoGame/{{Carmageddon}}'' helped put a permanent end to Creator/{{Nintendo}}'s overbearing censorship policies.
20th Feb '16 5:47:04 PM jameygamer
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* NoGearLevel: Duke is stripped of all of his weapons and inventory after being captured a couple of levels into the first episode. However, a resourceful player will only spend only a maximum of a minute or so with only Duke's size 13 boot as a weapon.

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* NoGearLevel: Duke is stripped of all of his weapons and inventory after being captured a couple of two levels into the first episode. episode, and starts the third level of the game, "Death Row", with zilch. However, a resourceful player will only spend only a maximum of a minute or so with only Duke's size 13 boot as a weapon.weapon, and this is the ONLY stage in anything ''Duke Nukem 3D'' related where this happens.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DukeNukem3D