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History VideoGame / Drakengard

12th May '16 3:13:43 AM Chabal2
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* StandardSnippet: A few bars from classical music appear here and there, most noticeably from Stravinsky's ''Music/RiteOfSpring''.
30th Apr '16 10:05:09 PM enderheisenberg
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** In an AlternateContinuity example: [[spoiler:Caim and Angelus are responsible for devastating the world of ''[=NieR=]''.]]

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** In an AlternateContinuity example: [[spoiler:Caim and Angelus are responsible for devastating the world of ''[=NieR=]''.''[=NieR=]'' in a FromBadToWorse ending.]]



** The fifth ending leads into ''VideoGame/{{NieR}}'', but the two "sequels" are treated as two separate [[AlternateContinuity Alternate Continuities]]. [[spoiler:Then the fifth ending of the first game happens hundreds of years after the end of the second game, from an AlternateUniverse.]]

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** The fifth ending leads into ''VideoGame/{{NieR}}'', but the two "sequels" are treated as two separate [[AlternateContinuity Alternate Continuities]]. [[spoiler:Then the fifth ending of the first game happens hundreds of years after the end of the second game, from as it goes into an AlternateUniverse.]]
21st Mar '16 10:42:13 AM eroock
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->''Speak not [[EldritchAbomination the Watchers.]]''\\

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->''Speak ->''"Speak not [[EldritchAbomination the Watchers.]]''\\



''[[SpeakOfTheDevil Call not the Watchers' name.]]''


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''[[SpeakOfTheDevil Call not the Watchers' name.]]''

]]"''
10th Jan '16 11:31:09 AM morenohijazo
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Added DiffLines:

* MookCommander: In the first game, enemies with a yellow dot next to their LifeMeter are designated squad commanders (some of which may be Elite Mooks). The more commanders that are present in a given fight, the more aggressively they (and other Mooks) attack.
29th Oct '15 11:31:49 PM TheFolklorist
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* NoEndorHolocaust: [[spoiler: Averted. As ''Grimoire Nier'' reveals, the events of Chapter 13 in Tokyo ''do'' do damage. 320 are injured, 56 are dead and 60 billion yen in damages was dealt.]]

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* NoEndorHolocaust: [[spoiler: Averted. As ''Grimoire Nier'' reveals, the events of Chapter 13 in Tokyo ''do'' do damage. 320 are injured, 56 are dead and 60 billion yen in damages was dealt. Not to mention the remains of the Queen forcing a pact on the population. ]]
29th Oct '15 10:53:56 PM TheFolklorist
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* BeautyEqualsGoodness: Used and averted. While [[spoiler:Furiae becoming a world-destroying terror]] is most definitely an example, Arioch is both attractive and a crazy baby-eater, and [[spoiler:the mother of the Grotesqueries]] has a chiseled marble loveliness marred only by [[spoiler:the whole giving-birth-to-the-end-of-the-universe thing]].

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* BeautyEqualsGoodness: Used and averted. While [[spoiler:Furiae becoming a world-destroying terror]] is most definitely an example, Arioch is both attractive and a crazy baby-eater, and [[spoiler:the mother of the Grotesqueries]] has a chiseled marble sodium loveliness marred only by [[spoiler:the whole giving-birth-to-the-end-of-the-universe thing]].



* JigglePhysics: Averted, [[spoiler:in one case because the mother of the Grotesqueries seems to be made of marble, and thus wouldn't be prone to a-jigglin'.]]

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* JigglePhysics: Averted, [[spoiler:in one case because the mother of the Grotesqueries seems to be made of marble, sodium, and thus wouldn't be prone to a-jigglin'.]]
29th Oct '15 10:53:56 PM TheFolklorist
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25th Aug '15 8:04:13 AM Zhnigo
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One of the major concepts in ''Drakengard'' is that of a [[SummonMagic pact]], or of two beings of different races binding their souls into one. Caim is mortally wounded in the first stage as he runs towards Furiae's castle in the midst of a battle, and discovers a chained and wounded dragon in the courtyard. He proposes that in order to save them both, the two should form a pact. In forging the pact, Caim can control the dragon during flight and has access to the dragon's vast strength, but he gives up his voice (he's capable of speaking telepathically with the dragon). However, if either Caim or the dragon dies, they both die, and it seems the pain one feels is transferred to the other as well. All of the other members of Caim's party have a pact, and a certain price they have paid for it:

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One of the major concepts in ''Drakengard'' is that of a [[SummonMagic pact]], or of two beings of different races binding their souls into one. Caim is mortally wounded in the first stage as he runs towards Furiae's castle in the midst of a battle, and discovers a chained and wounded dragon in the courtyard. He proposes that in order to save them both, the two should form a pact. In forging the pact, Caim can control the dragon during flight and has access to the dragon's vast strength, but he gives up his voice (he's in exchange (although he's still capable of speaking telepathically conversing with the dragon). dragon through telepathy). However, if either Caim or of the dragon pact partners dies, they both die, so will the other, and it seems the pain one feels is transferred to the other as well. All of the other members of Caim's party have a pact, and a certain price they have paid for it:
16th Jul '15 3:20:58 PM MagBas
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* Seere the young boy has a pact with Golem, a stone giant. Golem provides the ultimate protection for the boy's life and can destroy TheLegionsOfHell with ease. Seere gave up his "time", meaning that [[WhoWantsToLiveForever he will never age beyond his six year old body.]] [[UnfortunateImplications He bonds with Leonard pretty quickly.]]

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* Seere the young boy has a pact with Golem, a stone giant. Golem provides the ultimate protection for the boy's life and can destroy TheLegionsOfHell with ease. Seere gave up his "time", meaning that [[WhoWantsToLiveForever he will never age beyond his six year old body.]] [[UnfortunateImplications He bonds with Leonard pretty quickly.]]
17th Jun '15 7:31:46 PM Kadorhal
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** What makes this more confusing is that ''none'' of the endings in any of the games [[spoiler:aside from Ending E leading to Nier]] lead to any of the other games. No ending in Drakengard 3 leads to the first game, thus a novel was written to tie them together, and no ending in Drakengard leads to Drakengard 2. The Drakengard wiki dedicates a whole page to explaining it and it still makes little sense.



--> '''Angelus:''' Nothing is stronger than we are now. Let nothing that values life stand before us!
--> '''Angelus:''' You fight well. But your strength is no match for my dragonfire!

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--> '''Angelus:''' -->'''Angelus:''' Nothing is stronger than we are now. Let nothing that values life stand before us!
-->
us!\\
'''Angelus:''' You fight well. But your strength is no match for my dragonfire!



** As well as Ending 2 in the sequel, where [[spoiler:Nowe and Eris are shown leading an army of Holy Dragons to fight against the gods descending upon the world. [[ChargeIntoCombatCut The end.]]]]

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** As well as Ending 2 in the sequel, where [[spoiler:Nowe and Eris are shown leading an army of Holy Dragons to fight against the gods descending upon the world. [[ChargeIntoCombatCut The end.]]]]]]



** Seere and his Golem (sacrificing [[NeverGrewUp his time]].

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** Seere and his Golem (sacrificing [[NeverGrewUp his time]].time]]).



* CollisionDamage: Considering you'll be fighting enemies by the hundreds, this is one thing you ''don't'' have to worry about. (Except for the occasional ramming attack.) A few of Caim's spells can damage adjacent/nearby enemies on contact, and the "shield" power in the sequel enables Legna to ram through enemies while it's in effect.

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* CollisionDamage: Considering you'll be fighting enemies by the hundreds, this is one thing you ''don't'' have to worry about. (Except about (except for the occasional ramming attack.) attack). A few of Caim's spells can damage adjacent/nearby enemies on contact, and the "shield" power in the sequel enables Legna to ram through enemies while it's in effect.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Drakengard