History VideoGame / DragonballZBudokaiTenkaichi

28th Jun '16 1:57:36 PM Luigiofthegods
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* TheBattleDidntCount: The first two games' story modes have [[NoCampaignForTheWicked you always play as the good guys]], even in battles they canonically lose in. The third game would avert this by having letting you play as whoever is supposed to win.

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* TheBattleDidntCount: The first two games' story modes have [[NoCampaignForTheWicked you always play as the good guys]], guys]] (minus one specific battle in the Frieza Saga's WhatIf story), even in battles they canonically lose in. The third game would avert this by having letting you play as whoever is supposed to win.



* BoringButPractical: The explosive wave is the most overused attack in the game, but it's the only attack that's almost guaranteed to hit at close range.

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* BoringButPractical: The explosive wave is the most overused common Blast 1 attack in the game, but it's the only attack that's almost guaranteed to hit at close range.



* UnexpectedCharacter: There are plenty of these to go around, given how big the roster is, but the most notable is probably [[PosthumousCharacter Grandpa Gohan.]]

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* UnexpectedCharacter: There are plenty of these to go around, given how big the roster is, is (3's in particular is enormous) but the most notable is probably [[PosthumousCharacter Grandpa Gohan.]]



* GettingCrapPastTheRadar: One of Great Ape Baby's intro lines is [[ADateWithRosiePalms "I believe its time for this monkey to spank YOU!"]]. Furthermore, 18 refers to Zangya as a "skank," in their special intro.

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* GettingCrapPastTheRadar: One of Great Ape Baby's intro lines is [[ADateWithRosiePalms "I believe its it's time for this monkey to spank YOU!"]]. Furthermore, 18 refers to Zangya as a "skank," in their special intro.
3rd Jun '16 9:58:11 AM nombretomado
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Unlike the [[VideoGame/DragonBallZBudokai Budokai]] series, which was developed by Dimps, this series was developed by Spike. The first game was PS2 exclusive, the second and third titles also found their way to the UsefulNotes/{{Wii}}.

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Unlike the [[VideoGame/DragonBallZBudokai Budokai]] series, which was developed by Dimps, this series was developed by Spike. The first game was PS2 [=PS2=] exclusive, the second and third titles also found their way to the UsefulNotes/{{Wii}}.



* OldSaveBonus: Budokai Tenkaichi 1 had a password machine that allowed the player to use custom characters created in Budokai 3. Budokai Tenkaichi 2 rewarded players with a Budokai Tenkaichi 1 save file on their memory card with 100000 Zenny, the game's currency. The PS2 version of Budokai Tenkachi 3 allowed players to access modes from the first two games using the Disc Fusion feature.

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* OldSaveBonus: Budokai Tenkaichi 1 had a password machine that allowed the player to use custom characters created in Budokai 3. Budokai Tenkaichi 2 rewarded players with a Budokai Tenkaichi 1 save file on their memory card with 100000 Zenny, the game's currency. The PS2 [=PS2=] version of Budokai Tenkachi 3 allowed players to access modes from the first two games using the Disc Fusion feature.
13th May '16 11:16:25 AM Etheru
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* BatmanCanBreatheInSpace: In the Space stage, every character can fight on it regardless of whether or not they canonically have the ability to survive a vacuum.
11th May '16 9:05:07 AM Etheru
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* DecompositeCharacter: Goku, after having his entire range of abilities for the first two games, even ones he eventually just stopped using, has been split into "Early", "Middle", and "End", which all have abilities and transformations he'd have had at the time (Saiyan Saga, Namek Saga, and Cell-Buu Saga, respectively).
7th May '16 6:57:51 AM Etheru
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* MechanicallyUnusualFighter: Androids, with the exception of Cell, cannot charge Ki traditionally, and have to wait until the gauge fills up on its own to charge their LimitBreak. Gero and Android 19 function slightly differently from other Androids, in that their gauge stops filling after a certain point, forcing them to either steal energy from their opponent by grabbing them, or absorb ki attacks thrown by their opponent (including specials).
6th May '16 9:45:44 PM Etheru
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** Due to the {{Mook}} nature of the Saibamen and Cell Juniors, they're among the only characters who can be picked multiple times in a Team Battle, excluding multiple incarnations and separately playable forms. Meta-Cooler also shares this distinction, [[WeHaveReserves due to the Big Gete Star]].

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** Due to the {{Mook}} nature While you can't otherwise make a team full of the Saibamen and same character, you can make full teams of Saibamen, Cell Juniors, they're among and Meta-Coolers, which reflect the only characters who can be picked multiple times former two's [[{{Mook}} expendable status]] in a Team Battle, excluding multiple incarnations canon, and separately playable forms. Meta-Cooler also shares this distinction, the latter's [[WeHaveReserves due to abilities derived from the Big Gete Star]].
6th May '16 9:41:47 PM Etheru
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* GameplayAndStoryIntegration: In the original series, Devil Man's Devilmite Beam only works if there are negative thoughts in the target's mind. In the game, it deals damage, but it depends on the character: the more evil they are, the higher the damage dealt. If the target happens to be [[IncorruptiblePurePureness pure of heart]], [[NoSell nothing happens]].

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* GameplayAndStoryIntegration: GameplayAndStoryIntegration:
**
In the original series, Devil Man's Devilmite Beam only works if there are negative thoughts in the target's mind. In the game, it deals damage, but it depends on the character: the more evil they are, the higher the damage dealt. If the target happens to be [[IncorruptiblePurePureness pure of heart]], [[NoSell nothing happens]].
** Due to the {{Mook}} nature of the Saibamen and Cell Juniors, they're among the only characters who can be picked multiple times in a Team Battle, excluding multiple incarnations and separately playable forms. Meta-Cooler also shares this distinction, [[WeHaveReserves due to the Big Gete Star]].



* WeHaveReserves: In his movie, Metal Cooler is mass-produced by the Big Gete Star. As such, he's one of the few characters that can be picked repeatably in Team Battle.

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* WeHaveReserves: In his movie, Metal Cooler Meta-Cooler is mass-produced by the Big Gete Star. As such, he's one of the few characters that can be picked repeatably in Team Battle.
17th Mar '16 11:36:36 PM Loekman3
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* TheSmurfettePrinciple: Android #18 is the only playable female in the game.
18th Feb '16 8:31:36 PM Etheru
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* MovesetClone: Zigzagged. A number of the Oozaru characters are derivative of each other, having very few of their own unique moves, with a lot of specials recycled from each other, namely rock throwing or mouth blasts. Fasha, Scouter Vegeta, King Vegeta, and Baby Vegeta, however, have their own distinct specials and moves. In Baby Vegeta's case, [[LightningBruiser he's also much faster than the other Oozaru characters]], on top of sharing the super armor and sheer power the other characters do.
18th Feb '16 8:19:16 PM Etheru
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* DivergentCharacterEvolution: As sequels of the game has been released, character animations have become more distinct and each blast attacks are given a unique name animation for a specific character that is based heavily on the anime scenes.
** Raditz, for example, has a Gekiretsu Madan variant and his Rush Attack is little more than juggling the opponent in ''2''. ''3'' gives him a lone Energy Ball, and a new version of his Rush Attack where he attacks the opponent from behind.)

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* DivergentCharacterEvolution: As sequels entries of the game has games have been released, character animations have become more distinct and each blast attacks attack are given a unique name or animation for a specific character that is based heavily on the anime scenes.
** Raditz, for example, has a Gekiretsu Madan variant and his Rush Attack is little more than juggling the opponent in ''2''. ''3'' gives him a lone Energy Ball, and a new version of his Rush Attack where he attacks the opponent from behind.)
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