History VideoGame / DragonQuestII

11th Jul '16 5:25:37 PM Miracle@StOlaf
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* AddedAlliterativeAppeal: The [=iOS=] and Android re-release adds the subtitle ''Luminaries of the Legendary Line''.
11th Jul '16 5:21:08 PM Miracle@StOlaf
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** The American box art gives the Princess rather {{Stripperific}} attire.

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** The American box art gives the Princess rather comparatively {{Stripperific}} attire.attire, showing some leg & a bit of cleavage as opposed to her very modest full gown and headdress that appears in-game and in all other artwork.



* EvilWeapon: Sword of Destruction/ Demon Sword. Really high attack, but curses the user. There's also other "Evil Gear" in armor.

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* EvilWeapon: Sword of Destruction/ Demon Destruction[=/=]Demon Sword. Really high attack, but curses the user. There's also other "Evil Gear" in armor.
11th Jul '16 12:45:37 PM Miracle@StOlaf
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* LostForever: If you have a completely full inventory when you come across the Silver Key, do NOT decline to drop one of your items to make room for it, or else the chest holding key will disappear. The "Open" spell keeps this from being a GameBreakingBug, but it does mean a lot of extra grinding before you can open silver doors.

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* LostForever: If you have a completely full inventory when you come across the Silver Key, do NOT decline to drop one of your items to make room for it, or else the chest holding the key will disappear. The "Open" spell keeps this from being a GameBreakingBug, but it does mean a lot of extra grinding before you can open silver doors.
11th Jul '16 12:40:57 PM Miracle@StOlaf
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* LostForever: If you have a completely full inventory when you come across the Silver Key, do NOT decline to drop one of your items to make room for it, or else the chest holding key will disappear. The "Open" spell keeps this from being a GameBreakingBug, but it does mean a lot of extra grinding before you can open silver doors.
9th Jul '16 5:13:17 PM Miracle@StOlaf
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* ViolationOfCommonSense: Picking up a crucial item with full inventory will prompt the game to ask if you want to toss an unneeded item to make room. Say "No" to this and the important item disappears for good. Do NOT say "No" to this.
9th Jul '16 5:11:46 PM Miracle@StOlaf
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* ViolationOfCommonSense: Picking up a crucial item with full inventory will prompt the game to ask if you want to toss an unneeded item to make room. Say "No" to this and the important item disappears for good. Do NOT say "No" to this.
14th May '16 12:04:16 AM LittleJon
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* AntiFrustrationFeatures: If, for some reason, you don't find all the keys...worry not! The Princess of Moonbrooke learns the spell of Open which will open any door in the game. It is possible to use this to your advantage, seeing as how it can also open up 3 item slots for you characters.
12th Feb '16 6:20:42 AM Nargrakhan
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* TrailersAlwaysSpoil: If you look closely at the surprisingly beautiful front box art of the American version, it shows [[GiantSpaceFleaFromNowhere Malroth]] standing behind [[EvilSorcerer Hargon]] atop the alter.

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* TrailersAlwaysSpoil: If you look closely at the surprisingly beautiful front box art of the American version, it shows a mural of [[GiantSpaceFleaFromNowhere Malroth]] standing behind [[EvilSorcerer Hargon]] atop the alter.
12th Feb '16 6:18:49 AM Nargrakhan
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* TrailersAlwaysSpoil: If you look closely at the surprisingly beautiful front box art of the American version, it shows [[GiantSpaceFleaFromNowhere Malroth]] standing behind [[EvilSorcerer Hargon]] atop the alter.
23rd Oct '15 12:00:18 AM McMunchly
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** To make matters worse, you can't defeat them then leave to save and heal and return. They come back if you exit the dungeon.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DragonQuestII