History VideoGame / DragonQuest

13th Aug '17 7:59:24 AM Fynlar
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** It appears that this sword is most likely [[spoiler:the King's Sword from ''VideoGame/DragonQuestIII'', judging by the official art, how the sword was obtained, and the fact that said hero ''is'' Erdrick/Loto]].

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** It appears that this sword is most likely [[spoiler:the King's Sword from ''VideoGame/DragonQuestIII'', judging by the official art, how the sword was obtained, and the fact that said the game's hero ''is'' Erdrick/Loto]].



* AndIMustScream: [[spoiler:The player character]] is stuck as a statue for several years in ''[=DQV=]'', as is [[spoiler:his wife.]]

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* AndIMustScream: [[spoiler:The player character]] is stuck as a statue for several years nearly a decade in ''[=DQV=]'', as is [[spoiler:his wife.]]



** The entire population of Trodain was turned into lifeless vines by the sceptre's curse in ''VIII''.

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** The Nearly the entire population of Trodain was turned into lifeless vines by the sceptre's curse in ''VIII''.''VIII''. There are only three survivors: King Trode and Princess Medea, who were protected by a magical circle -- and the hero, for reasons unknown. [[spoiler: It is revealed much later that the hero was already "cursed" in such a way that [[CursedWithAwesome he is protected]] [[OneCurseLimit from other curses.]]]]



* BlowYouAway: The "Whoosh" series, which summons tornadoes to attack increasingly large groups of enemies. The hero of ''Dragon Quest V'' is notable for specializing in this rather than a more common element, like fire or lightning.

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* BlowYouAway: The "Whoosh" series, which summons tornadoes to attack increasingly large groups a group of enemies. The hero enemies.
**The main character
of ''Dragon Quest V'' is notable for specializing in possessing this as his primary form of attack magic rather than a more common element, like the fire or lightning.and lightning elements that the "hero" characters throughout the series typically have. [[spoiler: This is one of the subtle clues that he is actually not the prophesied legendary hero of the setting, but rather it's ''his son'', who does get the fire and lightning spells]].



** King Trode has made a few repeat appearances since ''Dragon Quest VIII'', including the implication of him playing a huge roll in the ancient past of ''VideoGame/DragonQuestHeroesRocketSlime'' and as a secret monster in the DQM Joker games.
** Morrie, also from ''VideoGame/DragonQuestVIII'', where he ran the Monster Colosseum. ''VideoGame/DragonQuestHeroesRocketSlime'' introduced the slime Morrie-Morrie (complete with HotBloodedSideburns, ScarfOfAsskicking, and appropriate color scheme), who ran the ''Tank'' Colosseum. In ''Dragon Quest Monsters: Joker'', Morrie cameos as one of the common audience-sprites at the main arena, though now with a CoolMask. On top of all that, Morrie appears to do the announcing for ''Dragon Quest Monster Battle Road''.

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** King Trode has made a few repeat appearances since ''Dragon Quest VIII'', including the implication of him playing a huge roll role in the ancient past of ''VideoGame/DragonQuestHeroesRocketSlime'' and as a secret monster in the DQM Joker games.
** Morrie, also from ''VideoGame/DragonQuestVIII'', where he ran the Monster Colosseum.Arena. ''VideoGame/DragonQuestHeroesRocketSlime'' introduced the slime Morrie-Morrie (complete with HotBloodedSideburns, ScarfOfAsskicking, and appropriate color scheme), who ran the ''Tank'' Colosseum. In ''Dragon Quest Monsters: Joker'', Morrie cameos as one of the common audience-sprites at the main arena, though now with a CoolMask. On top of all that, Morrie appears to do the announcing for ''Dragon Quest Monster Battle Road''.



** The great and vexing thing about {{Metal Slime}}s in this series is that they have even more immunity than bosses; they NoSell everything except plain physical damage, dodge like mongooses, and damage they can't dodge they reduce to one point per strike.

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** The great and vexing thing about {{Metal Slime}}s in this series Slime}}s, aside from their high agility and tendency to flee from battle, is that they have even more immunity than bosses; they NoSell everything except plain physical damage, usually possess some innate ability to dodge like mongooses, attacks, and usually have defense scores so high that even when you do land a hit it will only be for 0-1 points of damage they can't dodge they reduce (hits for 0 damage are treated as "misses" in these games, which adds somewhat to one point per strike.the frustration by making them seem even dodgier).



* DrawAggro: When "Whistle" is used in battle it makes enemies target the user.

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* DrawAggro: When In the few games where "Whistle" is can used in battle battle, it makes enemies target the user.



** According to [[AllThereInTheManual the manual]] for ''Dragon Warrior'', HURT is a fire spell and HURTMORE is a lightning spell.

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** According to [[AllThereInTheManual the manual]] for ''Dragon Warrior'', HURT is a fire spell and HURTMORE is a lightning spell. In the Game Boy remake however, these spells were both fire spells. In either case, this did not actually affect the gameplay in any way -- elemental resistances were not incorporated until later games.



* EncounterRepellant: Holy Water generally will repel weaker monsters, and certain characters can learn spells to simulate its effects.

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* EncounterRepellant: Holy Water generally will repel weaker monsters, and certain characters can learn spells to simulate its effects. Tiptoe/Padfoot can also be learned by the thief-class characters in some games that will lower the encounter rate instead of outright preventing them.



* EverythingsBetterWithPrincesses: Given the fantasy milieu, the prolific amount of royalty practically guarantees you will eventually see a princess ''somewhere''. Princess Player Characters can be found in ''II'', ''IV'', ''V'', and ''VIII''.

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* EverythingsBetterWithPrincesses: Given the fantasy milieu, the prolific amount of royalty practically guarantees you will eventually see a princess ''somewhere''. Princess Player Characters can be found in ''II'', ''IV'', ''V'', and ''VIII''.''V''. As a result of the titular curse of ''VIII'', its princess travels with you not as a party member, but rather as the horse pulling the party's wagon.



** Also the Level Up music, which is used for every single game.

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** Also the Level Up music, fanfare, which is used for every single game.



** Two in ''VIII'': first is the Lord High Priest's residence, a glorious mansion atop a rock held aloft by what many assume to be holy power; second is the Dark Citadel, the VeryDefinitelyFinalDungeon.

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** Two in ''VIII'': first is the Lord High Priest's residence, a glorious mansion atop a rock held aloft by what many assume to be holy power; second is the Dark Black Citadel, the VeryDefinitelyFinalDungeon.



** "Puff Puff". In battle, some characters can learn it, and it [[MarshmallowHell causes enemies to miss their turn]], whereas male characters who can learn this ability cause damage instead. The player character(s) can also receive this from a female NPC, but as a RunningGag, that's just about always the ''last'' thing you'll get.

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** "Puff Puff". [[MarshmallowHell The "Puff-Puff"]]. In battle, some characters can learn it, and it [[MarshmallowHell [[DistractedByTheSexy causes enemies to miss their turn]], whereas male characters who can learn this ability cause damage instead. The player character(s) can usually also receive this from a female NPC, but as a RunningGag, that's just about always NPC somewhere in the ''last'' thing you'll get. game. As a RunningGag though (and perhaps to keep a lower rating), the player is almost never shown exactly what a Puff-Puff entails, with the game usually employing a FadeToBlack or RelaxOVision -- and the times they do show something, it's more of a case of that particular game putting their own humorous spin on the subject to subvert the player's expectations. For instance, ''DQVIII'' shows a bunny girl performing a Puff-Puff with the traditional FadeToBlack... and then revealing she's actually using a pair of held slimes.



* HeroesPreferSwords: Most of {{The Hero}}es are usually associated with swords and the like. Notably {{Averted}} with Madason, the hero of ''Dragon Quest V'', who is depicted with a SimpleStaff.

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* HeroesPreferSwords: Most of {{The Hero}}es are usually associated and depicted with swords and the like. Notably {{Averted}} with Madason, the hero main character of ''Dragon Quest V'', who is depicted with a SimpleStaff.SimpleStaff. [[spoiler: It is one of the subtle hints toward the fact that the main character is not actually the legendary hero of his game.]]



* MagicIsRareHealthIsCheap: Varies from game to game. However, it is usually far easier to acquire health-restoring items and potions than it is to find magic-restoring ones. Some earlier games ''have'' no such items.

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* MagicIsRareHealthIsCheap: Varies from game to game. However, it is usually far easier to acquire health-restoring items and potions than it is to find magic-restoring ones. Some earlier games don't even ''have'' no such items.the latter.



** The series has a RunningGag with something called "Puff-Puff", where the main character gets his head massaged with a woman's breasts ([[SexyDiscretionShot offscreen]]). While this was played straight once or twice, by ''Dragon Quest III'' it had become just one more silly thing to parody. [[spoiler:After drawing you in to enjoy one in ''Dragon Quset III'', the hero -- after clearly enjoying himself -- opens his eyes to discover he's been attended to by the girl's ''father''. In ''Dragon Quest VIII'', the puff-puff is carried out with a pair of slimes. In ''Dragon Quest IX'', it's carried out with sheep butts]].

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** The series has a RunningGag with something called "Puff-Puff", where the main character gets his head massaged with a woman's breasts ([[SexyDiscretionShot offscreen]]). While this was played straight once or twice, by ''Dragon Quest III'' it had become just one more silly thing to parody. [[spoiler:After drawing you in to enjoy one in ''Dragon Quset III'', ''III'', the hero -- after clearly enjoying himself -- opens his eyes to discover he's been attended to by the girl's ''father''. In ''Dragon Quest VIII'', ''VIII'', the puff-puff is carried out with a pair of slimes. In ''Dragon Quest IX'', it's carried out with sheep butts]].



* SamusIsAGirl: Depending on your choice in the GBC remake of ''DQIII'', it is possible to discover that [[spoiler:Loto]] was a girl.

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* SamusIsAGirl: Depending on your choice in the GBC remake of ''DQIII'', it is possible to discover that [[spoiler:Loto]] [[spoiler:Erdrick/Loto]] was a girl.



** Prince Harry [[spoiler: when he's young, the 10 years of slavery made him more laid back and optimistic ("We're locked up... I guess we can rest now!" or something like that)]] in ''V'', and later [[spoiler: his son]].

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** Prince Harry in ''V'' [[spoiler: when he's young, the 10 years of slavery made him more laid back and optimistic ("We're locked up... I guess we can rest now!" or something like that)]] in ''V'', now!")]], and later [[spoiler: his son]].



* WarpWhistle: Using a Chimera Wing will allow you and your party to fly to the front gates of any town you've previously visited, saving you long treks in case you need to heal. Sooner or later, the hero will also gain the Zoom spell, which allows them to do the same thing for just 1 MP. One or two games even have the Hermes' Hat, which produces the effect for free.

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* WarpWhistle: Using a Chimera Chimaera Wing will allow you and your party to fly to the front gates of any town you've previously visited, saving you long treks in case you need to heal. Sooner or later, the hero will also gain the Zoom spell, which allows them to do the same thing for just 1 MP. One or two games even have the Hermes' Hat, which produces the effect for free.
6th Aug '17 1:37:04 PM DragonRanger
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* ''VideoGame/DragonQuestX: Mezameshi Itsutsu no Shuzoku[[note]]"Waking of the Five Tribes"[[/note]] Online'' (UsefulNotes/{{Wii}}, UsefulNotes/WiiU, PC, [[UsefulNotes/Nintendo3DS 3DS]], Android, [[UsefulNotes/PlayStation4 PS4]], UsefulNotes/NintendoSwitch ([[NoExportForYou all Japan only]]))

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* ''VideoGame/DragonQuestX: Mezameshi Itsutsu no Shuzoku[[note]]"Waking Shuzoku[[note]]"Awakening of the Five Tribes"[[/note]] Online'' (UsefulNotes/{{Wii}}, UsefulNotes/WiiU, PC, [[UsefulNotes/Nintendo3DS 3DS]], Android, {{Android|Games}}, {{i|OSGames}}OS, [[UsefulNotes/PlayStation4 PS4]], UsefulNotes/NintendoSwitch ([[NoExportForYou all Japan only]]))



* ''Dragon Quest I'', ''II'', and ''III'' for UsefulNotes/{{PlayStation 4}} and UsefulNotes/Nintendo3DS %%[[NoExportForYou (Japan only)]]



* ''VideoGame/DragonQuestSwords''
* ''Dragon Quest Wars''
* ''VideoGame/ItadakiStreet'' (aka ''Fortune Street'' in America, ''Boom Street'' in Europe; [[NoExportForYou all Japan only]] except for the Wii release).

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* ''VideoGame/DragonQuestSwords''
''VideoGame/DragonQuestSwords'' (UsefulNotes/{{Wii}})
* ''Dragon Quest Wars''
Wars'' (UsefulNotes/{{Nintendo DS}}i)
* ''VideoGame/ItadakiStreet'' series (aka ''Fortune Street'' in America, ''Boom Street'' in Europe; [[NoExportForYou all Japan only]] except for the Wii UsefulNotes/{{Wii}} release).



* ''Monster Battle Road'' and its sequels, which are arcade/ UsefulNotes/{{Wii}} card-battle games. Basically Dragon Quest's version of ''VideoGame/DissidiaFinalFantasy''.

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* ''Monster ''Dragon Quest: Monster Battle Road'' and its sequels, which are arcade/ UsefulNotes/{{Wii}} card-battle games. Basically Dragon Quest's version of ''VideoGame/DissidiaFinalFantasy''.series (Arcade, UsefulNotes/{{Wii}})



* ''VideoGame/DragonQuestHeroesTheWorldTreesWoeAndTheBlightBelow''
** ''VideoGame/DragonQuestHeroesIITwinKingsAndTheProphecysEnd'' ([[UsefulNotes/PlayStation3 PS3]], [[UsefulNotes/PlayStation4 PS4]], [[UsefulNotes/PlayStationVita PSVita]])[[index]]

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* ''VideoGame/DragonQuestHeroesTheWorldTreesWoeAndTheBlightBelow''
''VideoGame/DragonQuestHeroesTheWorldTreesWoeAndTheBlightBelow'' ([[UsefulNotes/PlayStation3 PS3]] [[NoExportForYou (Japan only)]], [[UsefulNotes/PlayStation4 PS4]], PC)
** ''VideoGame/DragonQuestHeroesIITwinKingsAndTheProphecysEnd'' ([[UsefulNotes/PlayStation3 PS3]], PS3]] [[NoExportForYou (Japan only)]], [[UsefulNotes/PlayStation4 PS4]], [[UsefulNotes/PlayStationVita PSVita]])[[index]]PSVita]] [[NoExportForYou (Japan only)]], PC)
** ''Dragon Quest Heroes I & II'' (UsefulNotes/NintendoSwitch [[NoExportForYou (Japan only)]])



** ''Dragon Quest Builders 2'' (UsefulNotes/{{PlayStation 4}}, UsefulNotes/NintendoSwitch)
* ''Dragon Quest Rivals'' ({{Android|Games}}, {{i|OSGames}}OS, PC)



** The Killing Machine series has been enjoying this, too. First you had the Killing Machine, an endgame-class monster in its own right from DQII. And then DQVI introduced the Overkilling Machine. DQIX introduced the Trauminator (that's the ''Super Killing Machine'' in Japan). And then there's a few variants unique to Dragon Quest Monsters titles not released in the west.
* TimeyWimeyBall: In ''VideoGame/DragonQuestIII'', where a city is destroyed during the day but intact and apparently in the past during the night; you need to use this trick to [[spoiler:obtain one of the Orbs you need to awaken Lamia]]. Also, one of the more complicated examples in ''VideoGame/DragonQuestV'', [[spoiler:as a child, you find a glowing golden orb which does not seem terribly important. Later, you show it to a random traveler. Still later, TheDragon crushes it so you can never use it against him. Then, after the TimeSkip, you're given a fake orb and use a magic painting to go back in time to exchange balls with your younger self, which means that that traveller you showed the gold orb to was you (though you could tell that by his clothes the first time you met him) thus meaning that TheDragon destroyed the fake.]]
** The entire plot of ''VideoGame/DragonQuestVII'' can be summed up with this trope.
* TrickBoss: Balzack in the fourth chapter of ''VideoGame/DragonQuestIV''. At first, he is immune to all attacks, and the party needs to use [[GreenRocks a special item]] to render him vulnerable. After Balzack is defeated, Marquis de Léon, the ''real'' boss of that chapter, storms in and [[HopelessBossFight immediately wipes the floor with your party]]. You get to fight Marquis de Léon again in Chapter 5, but this time he's beatable.

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** The Killing Machine series has been enjoying this, too. First you had the Killing Machine, an endgame-class monster in its own right from DQII. ''DQII''. And then DQVI ''DQVI'' introduced the Overkilling Machine. DQIX ''DQIX'' introduced the Trauminator (that's the ''Super Killing Machine'' in Japan). And then there's a few variants unique to Dragon ''Dragon Quest Monsters Monsters'' titles not released in the west.
* TimeyWimeyBall: In ''VideoGame/DragonQuestIII'', ''Dragon Quest III'', where a city is destroyed during the day but intact and apparently in the past during the night; you need to use this trick to [[spoiler:obtain one of the Orbs you need to awaken Lamia]]. Also, one of the more complicated examples in ''VideoGame/DragonQuestV'', ''Dragon Quest V'', [[spoiler:as a child, you find a glowing golden orb which does not seem terribly important. Later, you show it to a random traveler. Still later, TheDragon crushes it so you can never use it against him. Then, after the TimeSkip, you're given a fake orb and use a magic painting to go back in time to exchange balls with your younger self, which means that that traveller you showed the gold orb to was you (though you could tell that by his clothes the first time you met him) thus meaning that TheDragon destroyed the fake.]]
** The entire plot of ''VideoGame/DragonQuestVII'' ''Dragon Quest VII'' can be summed up with this trope.
* TrickBoss: Balzack in the fourth chapter of ''VideoGame/DragonQuestIV''.''Dragon Quest IV''. At first, he is immune to all attacks, and the party needs to use [[GreenRocks a special item]] to render him vulnerable. After Balzack is defeated, Marquis de Léon, the ''real'' boss of that chapter, storms in and [[HopelessBossFight immediately wipes the floor with your party]]. You get to fight Marquis de Léon again in Chapter 5, but this time he's beatable.



* UrExample: Of just about every JRPG trope in existence. No, really, [[OlderThanTheyThink just about every one.]] Even Franchise/FinalFantasy (the first of which came out a scant 2 months before VideoGame/{{DragonQuest|III}} '''[[VideoGame/DragonQuestIII III]]''') has callbacks to ''Dragon Quest'' titles. Amusingly, given the length and influence of the series, it could also be called the {{Trope Maker|s}} and TropeCodifier for quite a few of them, too.
** [=DragonQuest=] is in fact the TropeMaker for ButThouMust. See above.
* UselessUsefulSpell: Averted. [[StandardStatusEffects Death, Sleep, Silence, and the like]] are much more effective when used by your party than they have any right to be -- even on bosses. The party AI is usually good about using those to slow down an enemy's assault instead of spamming high-damage and high-cost magic attacks. Ironically, most American gamers ''expect'' this trope so much that Dragon Quest has a history of being NintendoHard and requiring lots of LevelGrinding -- which it does, if you don't use the {{Useless Useful Spell}}s.

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* UrExample: Of just about every JRPG trope in existence. No, really, [[OlderThanTheyThink just about every one.]] Even Franchise/FinalFantasy (the first of which came out a scant 2 months before VideoGame/{{DragonQuest|III}} '''[[VideoGame/DragonQuestIII III]]''') '''Dragon Quest III''') has callbacks to ''Dragon Quest'' titles. Amusingly, given the length and influence of the series, it could also be called the {{Trope Maker|s}} and TropeCodifier for quite a few of them, too.
** [=DragonQuest=] ''Dragon Quest'' is in fact the TropeMaker for ButThouMust. See above.
* UselessUsefulSpell: Averted. [[StandardStatusEffects Death, Sleep, Silence, and the like]] are much more effective when used by your party than they have any right to be -- even on bosses. The party AI is usually good about using those to slow down an enemy's assault instead of spamming high-damage and high-cost magic attacks. Ironically, most American gamers ''expect'' this trope so much that Dragon Quest ''Dragon Quest'' has a history of being NintendoHard and requiring lots of LevelGrinding -- which it does, if you don't use the {{Useless Useful Spell}}s.



* WhipItGood: Several characters throughout the series use it, and one was one of the strongest weapons in the Game Boy Color remake of ''VideoGame/DragonQuestIII''.

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* WhipItGood: Several characters throughout the series use it, and one was one of the strongest weapons in the Game Boy Color remake of ''VideoGame/DragonQuestIII''.''Dragon Quest III''.



* WorldOfBadass: ''Dragon Quest Monster Battle Road'' assembles the heroes and supporting casts from the first nine games and gives them all NoKillLikeOverkill {{Finishing Move}}s. The footage from that game practically demands this interpretation: http://www.youtube.com/watch?v=odKPdhiY46s&feature=related

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* WorldOfBadass: ''Dragon Quest Quest: Monster Battle Road'' assembles the heroes and supporting casts from the first nine games and gives them all NoKillLikeOverkill {{Finishing Move}}s. The footage from that game practically demands this interpretation: http://www.[[http://www.youtube.com/watch?v=odKPdhiY46s&feature=relatedcom/watch?v=odKPdhiY46s&feature=related The footage from that game]] practically demands this interpretation.



* WretchedHive: Pickham in Dragon Quest VIII.

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* WretchedHive: Pickham in Dragon ''Dragon Quest VIII.VIII''.



* YouKilledMyFather: Dragon Quest V, Bishop Ladja was responsible for the hero's father Pankraz's death. Although the hero is a SilentProtagonist, to the player its obviously [[ItsPersonal personal]] and eventually [[BestServedCold the payback is returned.]]

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* YouKilledMyFather: Dragon ''Dragon Quest V, V'', Bishop Ladja was responsible for the hero's father Pankraz's death. Although the hero is a SilentProtagonist, to the player its obviously [[ItsPersonal personal]] and eventually [[BestServedCold the payback is returned.]]



** ''Dragon Quest VIII'' makes you ''think'' you've won the game [[spoiler:after beating Dhoulmagus]], but the party notices something is amiss when the King's and princess' curses aren't immediately broken. In ''Dragon Quest 3'', you beat the BigBad Baramos, start in on the victory celebration, only to have the '''real''' big bad, Zoma, mock you for celebrating too early. Cue ExtendedGameplay.

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** ''Dragon Quest VIII'' makes you ''think'' you've won the game [[spoiler:after beating Dhoulmagus]], but the party notices something is amiss when the King's and princess' curses aren't immediately broken. In ''Dragon Quest 3'', III'', you beat the BigBad Baramos, start in on the victory celebration, only to have the '''real''' big bad, Zoma, mock you for celebrating too early. Cue ExtendedGameplay.



** Done with '''style''' in the recently fan-translated ''Dragon Quest Monsters: Caravan Heart'': [[spoiler: You beat the BigBad, causing him to flee the (good) High Demon Lord [[BodySnatcher he was possessing]], only... [[NeverFoundTheBody he ... fled... right?]] [[FromBadToWorse Whoops.]] After the credits, you see the 4 other (good) Demon Lords who helped you out throughout the game floating in the darkness... then the darkness sprouts a hideous face. Cue the hero having to run screaming back to the Alternate Universe to sort that little mess out...]])
* YourSizeMayVary: Most of the games in the series have trouble when it comes to distinguishing size, often leaving it to the player's imagination, and the bigger monsters are often very vague on ''how'' big they are (how big is Hargon's castle if it can fit [[OurGiantsAreBigger Atlas?]]). Games released during the renaissance (e.g. ''VideoGame/DragonQuestVIII'', ''VideoGame/DragonQuestMonsters Joker'' & ''Joker 2'') have utilized superior graphical capabilities to give a much better effort in scale. [[https://www.youtube.com/watch?v=KtkuNrzv7WM Dragon Quest Heroes]] appears to be going out of its way to avert this.
----f

to:

** Done with '''style''' in the recently fan-translated ''Dragon Quest Monsters: Caravan Heart'': [[spoiler: You beat the BigBad, causing him to flee the (good) High Demon Lord [[BodySnatcher he was possessing]], only... [[NeverFoundTheBody he ... fled... right?]] [[FromBadToWorse Whoops.]] After the credits, you see the 4 other (good) Demon Lords who helped you out throughout the game floating in the darkness... then the darkness sprouts a hideous face. Cue the hero having to run screaming back to the Alternate Universe to sort that little mess out...]])
* YourSizeMayVary: Most of the games in the series have trouble when it comes to distinguishing size, often leaving it to the player's imagination, and the bigger monsters are often very vague on ''how'' big they are (how big is Hargon's castle if it can fit [[OurGiantsAreBigger Atlas?]]). Games released during the renaissance (e.g. ''VideoGame/DragonQuestVIII'', ''VideoGame/DragonQuestMonsters Joker'' & ''VIII'', ''Monsters Joker'', and ''Joker 2'') have utilized superior graphical capabilities to give a much better effort in scale. [[https://www.''[[https://www.youtube.com/watch?v=KtkuNrzv7WM Dragon Quest Heroes]] Heroes]]'' appears to be going out of its way to avert this.
----f----
2nd Aug '17 5:07:54 PM DragonRanger
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* ''VideoGame/DragonQuestI'' (UsefulNotes/{{N|intendoEntertainmentSystem}}ES, {{UsefulNotes/MSX}}, [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]] [[NoExportForYou (Japan only)]], UsefulNotes/{{G|ameBoyColor}}BC, {{Android|Games}}/{{i|OSGames}}OS, UsefulNotes/{{Wii}} [[NoExportForYou (Japan only)]])
* ''VideoGame/DragonQuestII: Luminaries of the Legendary Line'' (UsefulNotes/{{N|intendoEntertainmentSystem}}ES, {{UsefulNotes/MSX}}, [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]] [[NoExportForYou (Japan only)]], UsefulNotes/{{G|ameBoyColor}}BC, {{Android|Games}}/{{i|OSGames}}OS, UsefulNotes/{{Wii}} [[NoExportForYou (Japan only)]])
* ''VideoGame/DragonQuestIII: The Seeds of Salvation'' (UsefulNotes/{{N|intendoEntertainmentSystem}}ES, [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]] [[NoExportForYou (Japan only)]], UsefulNotes/{{G|ameBoyColor}}BC, {{Android|Games}}/{{i|OSGames}}OS, UsefulNotes/{{Wii}} [[NoExportForYou (Japan only)]])
* ''VideoGame/DragonQuestIV: Chapters of the Chosen'' (UsefulNotes/{{N|intendoEntertainmentSystem}}ES, UsefulNotes/{{P|layStation}}S1 [[NoExportForYou (Japan only)]], UsefulNotes/NintendoDS, {{Android|Games}}/{{i|OSGames}}OS)
* ''VideoGame/DragonQuestV: Hand of the Heavenly Bride'' ([[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]] [[NoExportForYou (Japan only)]], UsefulNotes/{{P|layStation2}}S2 [[NoExportForYou (Japan only)]], UsefulNotes/NintendoDS, {{Android|Games}}/{{i|OSGames}}OS)
* ''VideoGame/DragonQuestVI: Realms of Revelation'' ([[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]] [[NoExportForYou (Japan only)]], UsefulNotes/NintendoDS, {{Android|Games}}/{{i|OSGames}}OS)
* ''VideoGame/DragonQuestVII: Fragments of the Forgotten Past'' (UsefulNotes/{{P|layStation}}S1, UsefulNotes/Nintendo3DS)
* ''VideoGame/DragonQuestVIII: Journey of the Cursed King'' (UsefulNotes/{{P|layStation2}}S2, UsefulNotes/Nintendo3DS, {{Android|Games}}/{{i|OSGames}}OS)
* ''VideoGame/DragonQuestIX: Sentinels of the Starry Skies'' ([[UsefulNotes/NintendoDS DS]])
* ''VideoGame/DragonQuestX: Mezameshi Itsutsu no Shuzoku[[note]]"Waking of the Five Tribes"[[/note]] Online'' (UsefulNotes/{{Wii}}, UsefulNotes/WiiU, PC, [[UsefulNotes/Nintendo3DS 3DS]], Android, [[UsefulNotes/PlayStation4 PS4]], UsefulNotes/NintendoSwitch ([[NoExportForYou Wii and WiiU Japan only]]; others unconfirmed))

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* ''VideoGame/DragonQuestI'' (UsefulNotes/{{N|intendoEntertainmentSystem}}ES, {{UsefulNotes/MSX}}, [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]] [[NoExportForYou (Japan only)]], UsefulNotes/{{G|ameBoyColor}}BC, {{Android|Games}}/{{i|OSGames}}OS, UsefulNotes/{{Wii}} [[NoExportForYou (Japan only)]])
{{UsefulNotes/MSX}})
* ''VideoGame/DragonQuestII: Luminaries of the Legendary Line'' (UsefulNotes/{{N|intendoEntertainmentSystem}}ES, {{UsefulNotes/MSX}}, [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]] [[NoExportForYou (Japan only)]], UsefulNotes/{{G|ameBoyColor}}BC, {{Android|Games}}/{{i|OSGames}}OS, UsefulNotes/{{Wii}} [[NoExportForYou (Japan only)]])
{{UsefulNotes/MSX}})
* ''VideoGame/DragonQuestIII: The Seeds of Salvation'' (UsefulNotes/{{N|intendoEntertainmentSystem}}ES, [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]] [[NoExportForYou (Japan only)]], UsefulNotes/{{G|ameBoyColor}}BC, {{Android|Games}}/{{i|OSGames}}OS, UsefulNotes/{{Wii}} [[NoExportForYou (Japan only)]])
(UsefulNotes/{{N|intendoEntertainmentSystem}}ES)
* ''VideoGame/DragonQuestIV: Chapters of the Chosen'' (UsefulNotes/{{N|intendoEntertainmentSystem}}ES, UsefulNotes/{{P|layStation}}S1 [[NoExportForYou (Japan only)]], UsefulNotes/NintendoDS, {{Android|Games}}/{{i|OSGames}}OS)
(UsefulNotes/{{N|intendoEntertainmentSystem}}ES)
* ''VideoGame/DragonQuestV: Hand of the Heavenly Bride'' ([[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]] [[NoExportForYou (Japan only)]], UsefulNotes/{{P|layStation2}}S2 [[NoExportForYou (Japan only)]], UsefulNotes/NintendoDS, {{Android|Games}}/{{i|OSGames}}OS)
only)]])
* ''VideoGame/DragonQuestVI: Realms of Revelation'' ([[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]] [[NoExportForYou (Japan only)]], UsefulNotes/NintendoDS, {{Android|Games}}/{{i|OSGames}}OS)
only)]])
* ''VideoGame/DragonQuestVII: Fragments of the Forgotten Past'' (UsefulNotes/{{P|layStation}}S1, UsefulNotes/Nintendo3DS)
(UsefulNotes/{{P|layStation}}S1)
* ''VideoGame/DragonQuestVIII: Journey of the Cursed King'' (UsefulNotes/{{P|layStation2}}S2, UsefulNotes/Nintendo3DS, {{Android|Games}}/{{i|OSGames}}OS)
(UsefulNotes/{{P|layStation2}}S2)
* ''VideoGame/DragonQuestIX: Sentinels of the Starry Skies'' ([[UsefulNotes/NintendoDS DS]])
(UsefulNotes/NintendoDS)
* ''VideoGame/DragonQuestX: Mezameshi Itsutsu no Shuzoku[[note]]"Waking of the Five Tribes"[[/note]] Online'' (UsefulNotes/{{Wii}}, UsefulNotes/WiiU, PC, [[UsefulNotes/Nintendo3DS 3DS]], Android, [[UsefulNotes/PlayStation4 PS4]], UsefulNotes/NintendoSwitch ([[NoExportForYou Wii and WiiU all Japan only]]; others unconfirmed))only]]))




[[AC:Remakes and Rereleases]]
* ''Dragon Quest I + II'' and ''Dragon Quest III'' for [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]] [[NoExportForYou (Japan only)]] and later UsefulNotes/GameBoyColor
* ''Dragon Quest IV'' for the UsefulNotes/{{PlayStation}} and ''V'' for the UsefulNotes/{{PlayStation 2}} [[NoExportForYou (both Japan only)]]
* ''Dragon Quest IV'', ''V'', and ''VI'' for UsefulNotes/NintendoDS; and ''VII'' and ''VIII'' for UsefulNotes/Nintendo3DS
* ''Dragon Quest 25th Anniversary Collection'', comprised of ''I'' to ''III'', for UsefulNotes/{{Wii}} [[NoExportForYou (Japan only)]]
* ''Dragon Quest I'' through ''VI'' and ''VIII'' for {{Android|Games}} and {{i|OSGames}}OS devices
%%* ''Dragon Quest I'' is a hidden unlockable in ''Dragon Quest XI''



* ''Torneko's Mystery Dungeon''

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* ''Torneko's Mystery Dungeon''Dungeon'' series
28th Jul '17 9:35:16 AM DragonRanger
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* ''VideoGame/DragonQuestX: Mezameshi Itsutsu no Shuzoku Online'' (UsefulNotes/{{Wii}}, UsefulNotes/WiiU, PC, [[UsefulNotes/Nintendo3DS 3DS]], Android, [[UsefulNotes/PlayStation4 PS4]], UsefulNotes/NintendoSwitch ([[NoExportForYou Wii and WiiU Japan only]]; others unconfirmed))

to:

* ''VideoGame/DragonQuestX: Mezameshi Itsutsu no Shuzoku Shuzoku[[note]]"Waking of the Five Tribes"[[/note]] Online'' (UsefulNotes/{{Wii}}, UsefulNotes/WiiU, PC, [[UsefulNotes/Nintendo3DS 3DS]], Android, [[UsefulNotes/PlayStation4 PS4]], UsefulNotes/NintendoSwitch ([[NoExportForYou Wii and WiiU Japan only]]; others unconfirmed))



** In ''[=DQ5=]'', you get to hear the hero speak a few lines [[spoiler: when he comes back to your childhood via TimeTravel to exchange the fake MacGuffin for the real one]].

to:

** In ''[=DQ5=]'', ''DQV'', you get to hear the hero speak a few lines [[spoiler: when he comes back to your childhood via TimeTravel to exchange the fake MacGuffin for the real one]].



** Marquis de Léon in Chapter 4 of ''[=DQIV=]''.
** ''[=DQV=]'' has this with [[spoiler:Bishop Ladja at the end of generation 1]].
** ''[=DQVII=]'' has a few of these as well at Alltrades Abbey.
** And also ''[=DQIX=]'' twice; not only can you not win, you can't do ''anything'' because ButThouMust has been weaponized ''against'' you.
* AnIcePerson: The "Crack" magic series involves summoning shards of ice to skewer enemies; higher levels also have increased range. One character who learns these spells is Borya of ''[=DQIV=]''.

to:

** Marquis de Léon in Chapter 4 of ''[=DQIV=]''.
''DQIV''.
** ''[=DQV=]'' ''DQV'' has this with [[spoiler:Bishop Ladja at the end of generation 1]].
** ''[=DQVII=]'' ''DQVII'' has a few of these as well at Alltrades Abbey.
** And also ''[=DQIX=]'' ''DQIX'' twice; not only can you not win, you can't do ''anything'' because ButThouMust has been weaponized ''against'' you.
* AnIcePerson: The "Crack" magic series involves summoning shards of ice to skewer enemies; higher levels also have increased range. One character who learns these spells is Borya of ''[=DQIV=]''.''DQIV''.



* ImprobableAge: Dragon Quest V starts off the protagonist as six years old. He gets treated as such, and it shows in other things such as being unable to read signs, but this obviously does not stop him from donning Plate Armor and wielding a Broadsword to considerable effect.

to:

* ImprobableAge: Dragon ''Dragon Quest V V'' starts off the protagonist as six years old. He gets treated as such, and it shows in other things such as being unable to read signs, but this obviously does not stop him from donning Plate Armor and wielding a Broadsword to considerable effect.



* ImprobableWeaponUser: Astraea's Abacus is one of the most powerful weapons available in Torneko's chapter of ''[=DQ4=]''. An ''abacus''!
* InUniverseGameClock: ''VideoGame/DragonQuestIII'' introduced a day/night cycle. Sleeping at an inn would always take you to morning, and there were also spells and items that would change it from day to night or back. This continued on for the rest of the series, though inns would eventually allow you to rest until evening instead of just the next morning.
** ''VideoGame/DragonQuestVIII'' has a day-night cycle of about a half-hour. However, the player can circumvent this with most inns: going to an inn in the middle of the night has you wake up at dawn, and going to an inn during daylight gives you the option of sleeping until the next morning or only until evening.

to:

* ImprobableWeaponUser: Astraea's Abacus is one of the most powerful weapons available in Torneko's chapter of ''[=DQ4=]''.''DQIV''. An ''abacus''!
* InUniverseGameClock: ''VideoGame/DragonQuestIII'' ''Dragon Quest III'' introduced a day/night cycle. Sleeping at an inn would always take you to morning, and there were also spells and items that would change it from day to night or back. This continued on for the rest of the series, though inns would eventually allow you to rest until evening instead of just the next morning.
** ''VideoGame/DragonQuestVIII'' ''Dragon Quest VIII'' has a day-night cycle of about a half-hour. However, the player can circumvent this with most inns: going to an inn in the middle of the night has you wake up at dawn, and going to an inn during daylight gives you the option of sleeping until the next morning or only until evening.



* {{Interchangeable Antimatter Key|s}}: Both the door and key disappear when unlocked in the first game. Averted in all other games.

to:

* {{Interchangeable Interchangeable Antimatter Key|s}}: Keys: Both the door and key disappear when unlocked in the first game. Averted in all other games.



* {{Jerkass}}: Prince Charmles from ''[=DQ8=]'' is a walking embodiment.
* JustAddWater: Alchemy in ''[=DQ8=]'' and breeding/synthesis in the ''Monsters'' series.
* JustAStupidAccent: The PoirotSpeak-using characters in the DS remake of [=DQIV=] are never actually seen speaking the languages the words they use are from.

to:

* {{Jerkass}}: Prince Charmles from ''[=DQ8=]'' ''DQVIII'' is a walking embodiment.
* JustAddWater: Alchemy in ''[=DQ8=]'' ''VIII'' and ''IX'' and breeding/synthesis in the ''Monsters'' series.
* JustAStupidAccent: The PoirotSpeak-using characters in the DS remake of [=DQIV=] ''DQIV'' are never actually seen speaking the languages the words they use are from.



* LadyLand: A "queendom" in ''[=DQIV=]''. Referred to in the English localization of the DS version as "[[WonderWoman Femiscyra]]", it's chock full of AmazonianBeauties... one of whom makes it very clear [[AllAmazonsWantHercules what kind of guy she's after]].

to:

* LadyLand: A "queendom" in ''[=DQIV=]''.''DQIV''. Referred to in the English localization of the DS version as "[[WonderWoman Femiscyra]]", it's chock full of AmazonianBeauties... one of whom makes it very clear [[AllAmazonsWantHercules what kind of guy she's after]].



* LazyBackup: Played straight by some, averted by others, especially the immensely useful system in ''[=DQV=]'' where your {{Mon}} and characters not in the active party would jump out to fight for you if the entire main party was knocked out. Interestingly, since only the main character can interact with others, if you enter a town with the hero unconscious, one of his party members (even his pet panther!) would drag him off to get revived.

to:

* LazyBackup: Played straight by some, averted by others, especially the immensely useful system in ''[=DQV=]'' ''DQV'' where your {{Mon}} and characters not in the active party would jump out to fight for you if the entire main party was knocked out. Interestingly, since only the main character can interact with others, if you enter a town with the hero unconscious, one of his party members (even his pet panther!) would drag him off to get revived.



* LickedByTheDog: The hero of ''[=DQV=]'', by a wild sabrecat. [[spoiler:It turns out to be Saber (or whatever you named him), his and Bianca's pet "kitty" from childhood.]] Ironically, the people of the town that the sabrecat was terrorizing think that it means the protagonist planned the whole thing.

to:

* LickedByTheDog: The hero of ''[=DQV=]'', ''DQV'', by a wild sabrecat. [[spoiler:It turns out to be Saber (or whatever you named him), his and Bianca's pet "kitty" from childhood.]] Ironically, the people of the town that the sabrecat was terrorizing think that it means the protagonist planned the whole thing.



** It was the hero of ''III'' who formalized the convention, where the hero was not only a Magic Knight, but ThePaladin, with unique lightning powers and the most powerful of Heal spells. This convention has been inherited by most of the other DQ heroes following him.

to:

** It was the hero of ''III'' who formalized the convention, where the hero was not only a Magic Knight, but ThePaladin, with unique lightning powers and the most powerful of Heal spells. This convention has been inherited by most of the other DQ ''DQ'' heroes following him.



* TheManBehindTheMan: ''Lots!'' Malroth behind Hargon ([[GiantSpaceFleaFromNowhere sort of]]) in II. Zoma behind Baramos in III. [[spoiler: Aamon behind Psaro in IV.]] Nimzo behind Ladja in V. Mortamor behind Murdaw (and many others) in VI. [[spoiler: Rhapthorne behind Dhoulmagus in VIII. Corvus behind Godwyn in IX.]]

to:

* TheManBehindTheMan: ''Lots!'' Malroth behind Hargon ([[GiantSpaceFleaFromNowhere sort of]]) in II. ''II''. Zoma behind Baramos in III. [[spoiler: Aamon ''III''. [[spoiler:Aamon behind Psaro in IV.''IV''.]] Nimzo behind Ladja in V. ''V''. Mortamor behind Murdaw (and many others) in VI. [[spoiler: Rhapthorne ''VI''. [[spoiler:Rhapthorne behind Dhoulmagus in VIII. ''VIII''. Corvus behind Godwyn in IX.''IX''.]]



* MonsterArena: Starting with ''VideoGame/DragonQuestIII''. Later games even have subquests of you having to recruit monster gladiators for your teams.

to:

* MonsterArena: Starting with ''VideoGame/DragonQuestIII''.''Dragon Quest III''. Later games even have subquests of you having to recruit monster gladiators for your teams.



** The monster list in ''VideoGame/DragonQuestVIII'' displays models, character animations, and flavor text for every enemy type defeated. Filling it up by defeating at least one of every monster, including bosses, nets the player a secret item that can prevent random encounters.
** The defeated monster list in ''VideoGame/DragonQuestIX'' shows models, animations, number defeated, and items received from each monster type defeated, along with flavor text. The thief vocation's skill "Eye for Trouble" reveals a second page of flavor text for each monster observed using the ability along with revealing both possible item drops regardless of which items the player has attained from the monster.

to:

** The monster list in ''VideoGame/DragonQuestVIII'' ''Dragon Quest VIII'' displays models, character animations, and flavor text for every enemy type defeated. Filling it up by defeating at least one of every monster, including bosses, nets the player a secret item that can prevent random encounters.
** The defeated monster list in ''VideoGame/DragonQuestIX'' ''Dragon Quest IX'' shows models, animations, number defeated, and items received from each monster type defeated, along with flavor text. The thief vocation's skill "Eye for Trouble" reveals a second page of flavor text for each monster observed using the ability along with revealing both possible item drops regardless of which items the player has attained from the monster.



* NothingIsTheSameAnymore: The original Dragon Quest trilogy allows you to visit the same locations at different stages in history. [[spoiler:Dragon Quest Monsters Caravan Heart shows you much of the same world reduced to ruins]].

to:

* NothingIsTheSameAnymore: The original Dragon Quest ''Dragon Quest'' trilogy allows you to visit the same locations at different stages in history. [[spoiler:Dragon [[spoiler:''Dragon Quest Monsters Caravan Heart Heart'' shows you much of the same world reduced to ruins]].



* OneWingedAngel: It would actually be easier to list the final bosses that ''don't'' do this (to date, only Malroth in II and Zoma in III have no OneWingedAngel form). Dhoulmagus gets special mention for being a [[spoiler: mid boss]] that does this.
** Orgodemir of ''VideoGame/DragonQuestVII'' is an interesting case. The first time you fight him he plays this trope straight. The second time he ''inverts'' the trope, as he goes from his OneWingedAngel form to his ''normal'' form, and then further changes into a hybrid of the two forms.

to:

* OneWingedAngel: It would actually be easier to list the final bosses that ''don't'' do this (to date, only Malroth in II ''II'' and Zoma in III ''III'' have no OneWingedAngel form). Dhoulmagus gets special mention for being a [[spoiler: mid boss]] that does this.
** Orgodemir of ''VideoGame/DragonQuestVII'' ''Dragon Quest VII'' is an interesting case. The first time you fight him he plays this trope straight. The second time he ''inverts'' the trope, as he goes from his OneWingedAngel form to his ''normal'' form, and then further changes into a hybrid of the two forms.



** The series has a RunningGag with something called "Puff-Puff", where the main character gets his head massaged with a woman's breasts. While this was played straight once or twice, by ''VideoGame/DragonQuestIII'' it had become just one more silly thing to parody. [[spoiler:After drawing you in to enjoy one in DQIII, the hero -- after clearly enjoying himself -- opens his eyes to discover he's been attended to by the girl's ''father''. In ''VideoGame/DragonQuestVIII'', the puff-puff is carried out with a pair of slimes. In ''VideoGame/DragonQuestIX'', it's carried out with sheep butts]].
** In ''VideoGame/DragonQuestI'', after rescuing the princess, you have to carry her back to the king. If you sleep at the inn while still carrying her, the innkeeper's farewell dialogue will change. This can ratchet up to RefugeInAudacity if you take a young woman who wants to tag along with you from Tantegel Town while holding the Princess in your arms to the inn, and since the message is the same for both of them, the game all but states ""you slept with two women at once!''
** In ''VideoGame/DragonQuestV'', the player has a choice over which girl the protagonist should marry, after which a sexual encounter is implied with the bride of choice, though only one of them, Nera, makes sexual encounter references. In the Nintendo DS Remake, it is in fact required, because the game won't let you progress until you've gotten married, and then if you marry Nera or Deborah, you don't have to go back to the Roundbeck Inn in order to get a cutscene implying sex. Because apparently either one of them had already had sexual intercourse with the player character on her wedding night, the evening before she decided to become your traveling companion spouse.

to:

** The series has a RunningGag with something called "Puff-Puff", where the main character gets his head massaged with a woman's breasts. breasts ([[SexyDiscretionShot offscreen]]). While this was played straight once or twice, by ''VideoGame/DragonQuestIII'' ''Dragon Quest III'' it had become just one more silly thing to parody. [[spoiler:After drawing you in to enjoy one in DQIII, ''Dragon Quset III'', the hero -- after clearly enjoying himself -- opens his eyes to discover he's been attended to by the girl's ''father''. In ''VideoGame/DragonQuestVIII'', ''Dragon Quest VIII'', the puff-puff is carried out with a pair of slimes. In ''VideoGame/DragonQuestIX'', ''Dragon Quest IX'', it's carried out with sheep butts]].
** In ''VideoGame/DragonQuestI'', ''Dragon Quest I'', after rescuing the princess, you have to carry her back to the king. If you sleep at the inn while still carrying her, the innkeeper's farewell dialogue will change. This can ratchet up to RefugeInAudacity if you take a young woman who wants to tag along with you from Tantegel Town while holding the Princess in your arms to the inn, and since the message is the same for both of them, the game all but states ""you slept with two women at once!''
** In ''VideoGame/DragonQuestV'', ''Dragon Quest V'', the player has a choice over which girl the protagonist should marry, after which a sexual encounter is implied with the bride of choice, though only one of them, Nera, makes sexual encounter references. In the Nintendo DS Remake, it is in fact required, because the game won't let you progress until you've gotten married, and then if you marry Nera or Deborah, you don't have to go back to the Roundbeck Inn in order to get a cutscene implying sex. Because apparently either one of them had already had sexual intercourse with the player character on her wedding night, the evening before she decided to become your traveling companion spouse.



* PetBabyWildAnimal: Saber, the Great Sabrecat from ''[=DQ5=]''. Differs from the usual in that [[spoiler:it's the villain who does the ShooTheDog bit to turn him feral, but years later he recognizes his old master and rejoins him for the rest of the game]].

to:

* PetBabyWildAnimal: Saber, the Great Sabrecat from ''[=DQ5=]''.''DQV''. Differs from the usual in that [[spoiler:it's the villain who does the ShooTheDog bit to turn him feral, but years later he recognizes his old master and rejoins him for the rest of the game]].



** Jessica's bunny outfit in VideoGame/DragonQuestVIII. There are some NPC bunny girls, though this amounts to a set of ears, a tail, and a short skirt.
** VideoGame/DragonQuestIX has Bunny Ears, a Bunny Tail, Stiletto Heels, and different bustiers (some of which can be made through alchemy), as well as the {{NPC}} harlequin Bunny Girls.

to:

** Jessica's bunny outfit in VideoGame/DragonQuestVIII.''Dragon Quest VIII''. There are some NPC bunny girls, though this amounts to a set of ears, a tail, and a short skirt.
** VideoGame/DragonQuestIX ''Dragon Quest IX'' has Bunny Ears, a Bunny Tail, Stiletto Heels, and different bustiers (some of which can be made through alchemy), as well as the {{NPC}} harlequin Bunny Girls.



* PowerNullifier: In III onward, but most annoyingly in V. "Boss X sends [[StatusBuffDispel a disruptive wave of energy]]!" "All party stats are returned to normal." *groan* At least some of your {{Mon}} can do it, too.

to:

* PowerNullifier: In III ''III'' onward, but most annoyingly in V.''V''. "Boss X sends [[StatusBuffDispel a disruptive wave of energy]]!" "All party stats are returned to normal." *groan* At least some of your {{Mon}} can do it, too.



* {{Prequel}}: [[spoiler: ''[=DQIII=]'' in the Erdrick trilogy and ''[=DQVI=]'' for the Zenithia trilogy.]]

to:

* {{Prequel}}: [[spoiler: ''[=DQIII=]'' ''DQIII'' in the Erdrick trilogy and ''[=DQVI=]'' ''DQVI'' for the Zenithia trilogy.]]



** VideoGame/DragonQuestHeroesTheWorldTreesWoeAndTheBlightBelow, as a Crisis Crossover, also has [[VideoGame/DragonQuestIV multiple]] [[VideoGame/DragonQuestV characters]] [[VideoGame/DragonQuestVI from]] [[VideoGame/DragonQuestVIII previous]] main-series titles returning, most of them either playable, fightable as bosses, or background helpers.

to:

** VideoGame/DragonQuestHeroesTheWorldTreesWoeAndTheBlightBelow, ''Dragon Quest Heroes'', as a Crisis Crossover, also has [[VideoGame/DragonQuestIV multiple]] [[VideoGame/DragonQuestV characters]] [[VideoGame/DragonQuestVI from]] [[VideoGame/DragonQuestVIII previous]] multiple characters from previous main-series titles returning, most of them either playable, fightable as bosses, or background helpers.



* RebelliousPrincess: Alena from ''[=DQ4=]''

to:

* RebelliousPrincess: Alena from ''[=DQ4=]''''DQIV''



* RedStringOfFate: Mentioned during the PlayableEpilogue of [=DQV=].
* RelaxOVision: Jessica's Puff-puff special ability in ''[=DQ8=]'', which, um... well, [[MarshmallowHell let's just say only Jessica can use this]]. Actually a long-standing RunningGag -- each game has had a "puff-puff" scene in some way or another.

to:

* RedStringOfFate: Mentioned during the PlayableEpilogue of [=DQV=].
''DQV''.
* RelaxOVision: Jessica's Puff-puff special ability in ''[=DQ8=]'', ''DQVIII'', which, um... well, [[MarshmallowHell let's just say only Jessica can use this]]. Actually a long-standing RunningGag -- each game has had a "puff-puff" scene in some way or another.



** The Metal King Helmet, found only in TheVeryDefinitelyFinalDungeon of ''[=DQV=]'' and only if you landed in the right place for the sliding floor puzzle, is the best helmet in the game. It's even better than the [[TheChosenOne Legendary Hero]]'s Helmet.

to:

** The Metal King Helmet, found only in TheVeryDefinitelyFinalDungeon of ''[=DQV=]'' ''DQV'' and only if you landed in the right place for the sliding floor puzzle, is the best helmet in the game. It's even better than the [[TheChosenOne Legendary Hero]]'s Helmet.



* UsefulNotes/{{Romani}}: Meena and Maya in ''[=DQIV=]''. Though they might be stereotypically a fortune-teller and a dancer, the game at least gives a nod to realism by making their family Indian.

to:

* %%* UsefulNotes/{{Romani}}: Meena and Maya in ''[=DQIV=]''.''DQIV''. Though they might be stereotypically a fortune-teller and a dancer, the game at least gives a nod to realism by making their family Indian.



** In DQVIII, King Trode will pop up and make a comment when the team least expects to see him, always prompting a "COR BLIMEY!" from Yangus. {{Lampshade|Hanging}}d late in the game, when Trode shows up at Tyran Gully, and Yangus starts to say his line, but then stops and says [[OverusedRunningGag he's getting sick of that old bit]].
** VideoGame/DragonQuestV have a few slimes appear on maps. They're willing to tell you that they're not bad slimes and demand you to not attack them. They also usually give you some tips in return.
** Ah, the classic Puff Puff. At least once in each game, you're liable to run into a girl who'll offer to provide you with a Puff Puff, that is, she'll give you a massage with her breasts.[[note]]Puff Puff is the English transliteration of "Pafu Pafu", the Japanese onomatopoeia of breasts rubbing on something.[[/note]] The ''gag'' is that she won't actually do it, even if you accept her offer. Suffice to say, you do ''not'' get what you expect. So famous is the gag that it even featured in ''VideoGame/FinalFantasyXIV'' when there was a crossover with ''VideoGame/DragonQuestX''.

to:

** In DQVIII, ''DQVIII'', King Trode will pop up and make a comment when the team least expects to see him, always prompting a "COR BLIMEY!" from Yangus. {{Lampshade|Hanging}}d late in the game, when Trode shows up at Tyran Gully, and Yangus starts to say his line, but then stops and says [[OverusedRunningGag he's getting sick of that old bit]].
** VideoGame/DragonQuestV have ''Dragon Quest V'' has a few slimes appear on maps. They're willing to tell you that they're not bad slimes and demand you to not attack them. They also usually give you some tips in return.
** Ah, the classic Puff Puff. At least once in each game, you're liable to run into a girl who'll offer to provide you with a Puff Puff, that is, she'll give you a massage with her breasts.[[note]]Puff Puff is the English transliteration of "Pafu Pafu", the Japanese onomatopoeia of breasts rubbing on something.[[/note]] The ''gag'' is that she won't actually do it, even if you accept her offer. Suffice to say, you do ''not'' get what you expect. So famous is the gag that it even featured in ''VideoGame/FinalFantasyXIV'' when there was a crossover with ''VideoGame/DragonQuestX''.''Dragon Quest X''.



* SamusIsAGirl: Depending on your choice in the GBC remake of ''[=DQIII=]'', it is possible to discover that [[spoiler:Loto]] was a girl.

to:

* SamusIsAGirl: Depending on your choice in the GBC remake of ''[=DQIII=]'', ''DQIII'', it is possible to discover that [[spoiler:Loto]] was a girl.



** The main character of VideoGame/DragonQuestMonstersJoker uses a jet-ski to reach new islands.
** A lot of the new spin-off games such as VideoGame/DragonQuestMonstersJoker2 feature airships, which were unheard of before VideoGame/DragonQuestIX or so, unless you count flying castles.
** VideoGame/DragonQuestIX also features a steam train, which, to be fair, can fly and was created by God himself.

to:

** The main character of VideoGame/DragonQuestMonstersJoker ''Dragon Quest Monsters: Joker'' uses a jet-ski to reach new islands.
** A lot of the new spin-off games such as VideoGame/DragonQuestMonstersJoker2 ''Dragon Quest Monsters: Joker 2'' feature airships, which were unheard of before VideoGame/DragonQuestIX ''Dragon Quest IX'' or so, unless you count flying castles.
** VideoGame/DragonQuestIX ''Dragon Quest IX'' also features a steam train, which, to be fair, can fly and was created by God himself.



* ShapeshifterGuiltTrip: In ''[=DQ5=]'', a shapeshifting monster poses as [[spoiler:your mother, as the High Priestess of the ChurchOfEvil]].

to:

* ShapeshifterGuiltTrip: In ''[=DQ5=]'', ''DQV'', a shapeshifting monster poses as [[spoiler:your mother, as the High Priestess of the ChurchOfEvil]].



* SpritePolygonMix: ''[=DQ7=]'', ''[=DQ9=]'', and the remakes of 4, 5, and 6.

to:

* SpritePolygonMix: ''[=DQ7=]'', ''[=DQ9=]'', ''VII=]'', ''IX'', and the remakes of 4, 5, ''IV'', ''V'', and 6.''VI''.



** The Wizard class in ''[=DQ3=]''.
** Borya in ''[=DQ4=]''
** Jessica from VIII too. Not just literally, either. Well, she's a wizard, and, er, ''parts'' of her are squishy...

to:

** The Wizard class in ''[=DQ3=]''.
''DQIII''.
** Borya in ''[=DQ4=]''
''DQIV''
** Jessica from VIII ''VIII'' too. Not just literally, either. Well, she's a wizard, and, er, ''parts'' of her are squishy...



** Tension, introduced in Dragon Quest VIII, allows a character to increase their power ''exponentially''. At its highest level, it will give the character a BattleAura (DQVIII's hero even has his hair fly straight up in a [[Creator/AkiraToriyama deliberate]] ShoutOut to the [[Manga/DragonBall Super Saiya-jin]]).

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** Tension, introduced in Dragon ''Dragon Quest VIII, VIII'', allows a character to increase their power ''exponentially''. At its highest level, it will give the character a BattleAura (DQVIII's (''DQVIII''[='s=] hero even has his hair fly straight up in a [[Creator/AkiraToriyama deliberate]] ShoutOut to the [[Manga/DragonBall Super Saiya-jin]]).
28th Jul '17 8:25:32 AM GoldenDarkness
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* ''VideoGame/DragonQuestXI: Sugisarishi Toki o Motomete'' ([[UsefulNotes/PlayStation4 PS4]], [[UsefulNotes/Nintendo3DS 3DS]], UsefulNotes/NintendoSwitch)

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* ''VideoGame/DragonQuestXI: Sugisarishi Toki o Motomete'' Echoes of an Elusive Age'' ([[UsefulNotes/PlayStation4 PS4]], [[UsefulNotes/Nintendo3DS 3DS]], UsefulNotes/NintendoSwitch)
7th Jul '17 6:36:03 PM Tavernier
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* GratuitousForeignLanguage: Morrie from the NA version of ''DQVIII'' peppers his speech with Italian words. A slime version of him runs the Tank Battles in ''DQH: Rocket Slime''.

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* GratuitousForeignLanguage: GratuitousForeignLanguage:
**
Morrie from the NA version of ''DQVIII'' peppers his speech with Italian words. A slime version of him runs the Tank Battles in ''DQH: Rocket Slime''.


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* GreaterScopeVillain: Nokturnus, who debuted in ''VI'' by destroying a kingdom from an entirely different dimension, has enjoyed a reputation as a very powerful BonusBoss and demon. ''Dragon Quest X'' bumps up his reputation by establishing him to be a multiverse-scale God of Destruction.
4th Jul '17 3:00:22 PM Tavernier
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** While earlier games made vague reference to "the gods" or even a specific "God", later ''Dragon Quest'' games (like, say, ''Dragon Quest VIII'' and ''Dragon Quest Heroes: Rocket Slime'') make reference to a monotheistic Goddess.
** ''Dragon Quest VII'' had the Almighty (aka "Numen" in ''Monsters: Joker 2'').
** ''Dragon Quest IX'' had Grand Architect Zenus, also known as The Almighty. [[spoiler:''DQIX'' is notable since since there are actually ''two'' major divinities at work, Zenus and his ''daughter'', Celestria]].

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** While earlier games made vague reference to "the gods" or even a specific "God", later ''Dragon Quest'' games (like, say, ''Dragon Quest VIII'' and ''Dragon Quest Heroes: Rocket Slime'') make reference to a monotheistic Goddess.
** ''Dragon Quest VII'' had
introduced "The Goddess", who has been treated the Almighty (aka "Numen" in ''Monsters: Joker 2'').
supreme deity of many different settings (and remakes of older games) since.
** ''Dragon Quest IX'' had takes place in a world very explicitly created by a male deity, known as The Almighty; "The Almighty" is later used as a title for the God of ''VII'' in the 3DS remake. [[spoiler:They're known as Grand Architect Zenus, also known as The Almighty. [[spoiler:''DQIX'' is notable since since there are actually ''two'' major divinities at work, Zenus and Numen, respectively, and Zenus' daughter Celestria fills in for Zenus during his ''daughter'', Celestria]].absence]].



* GoodMorningCrono: The protagonist is woken up by his/her mother in the beginning of ''DQIII''

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* GoodMorningCrono: The protagonist is woken up by his/her mother in the beginning of ''DQIII''''DQ III''.
4th Jul '17 1:00:18 PM Tavernier
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** The third and sixth also avert this trope, although this was originally a spoiler, especially in regards to ''III'', which was the TropeCodifier for the use of YourPrincessIsInAnotherCastle in video games. [[spoiler: You didn't think Baramos was the only Archfiend, and Murdaw was the only Demon Lord, did you?]]

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** The third and sixth also avert this trope, although this was originally a spoiler, especially in regards to ''III'', original ''Dragon Quest'' played it so that the Dragon Lord's defeat accidentally let loose his vicious (not yet seen) pet dragon; but the English translation changed the scene so that the Dragon Lord ''[[OneWingedAngel transformed]]'' into the dragon, which later was retconned back into the TropeCodifier for the use of YourPrincessIsInAnotherCastle in video games. [[spoiler: You didn't think Baramos was the only Archfiend, and Murdaw was the only Demon Lord, did you?]]Japanese remakes.



** The third and sixth also avert this trope, although this was originally a spoiler, especially in regards to ''III'', which was the TropeCodifier for the use of YourPrincessIsInAnotherCastle in video games. [[spoiler: You didn't think Baramos was the only Archfiend, and Murdaw was the only Demon Lord, did you?]]



* GuestStarPartyMember: Several in ''Dragon Quest IV''.

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* GuestStarPartyMember: Several in ''Dragon Quest IV''.IV'' and ''loads'' in ''VII''.


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* HaveYouSeenMyGod: In both ''VII'' and ''IX'', the major deity is absent when the world really needs a BigGood (in other games, the Goddess is too far in the background to take a hand).
4th Jul '17 11:50:00 AM Tavernier
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** VideoGame/DragonQuestHeroesTheWorldTreesWoeAndTheBlightBelow also has [[VideoGame/DragonQuestIV multiple]] [[VideoGame/DragonQuestV characters]] [[VideoGame/DragonQuestVI from]] [[VideoGame/DragonQuestVIII previous]] main-series titles returning, most of them either playable, fightable as bosses, or background helpers.

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** VideoGame/DragonQuestHeroesTheWorldTreesWoeAndTheBlightBelow also has [[VideoGame/DragonQuestIV multiple]] [[VideoGame/DragonQuestV characters]] [[VideoGame/DragonQuestVI from]] [[VideoGame/DragonQuestVIII previous]] main-series titles returning, most of them either playable, fightable as bosses, or background helpers.''Heroes 2'' features a returning Erinn (from ''IX'') to run the inn.


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* PreviousPlayerCharacterCameo: Iconic cast members and Ensemble Darkhorses are liable to make cameo appearances in later games.
** Special note goes to ''IV'', which has some of the earliest and most iconic of these characters. Torneko and Ragnar McRyan appear in ''VIII'' due to special invitation by Morrie.
** DLC allows supporting cast members from previous games to visit the Quester's Rest in ''IX'', and they'll even provide you with copies of their personal outfits, so you can make like they're adventuring alongside you.
** VideoGame/DragonQuestHeroesTheWorldTreesWoeAndTheBlightBelow, as a Crisis Crossover, also has [[VideoGame/DragonQuestIV multiple]] [[VideoGame/DragonQuestV characters]] [[VideoGame/DragonQuestVI from]] [[VideoGame/DragonQuestVIII previous]] main-series titles returning, most of them either playable, fightable as bosses, or background helpers.
4th Jul '17 11:01:17 AM Tavernier
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* WorldOfBadass: ''Dragon Quest Monster Battle Road'' assembles the heroes and supporting casts from the first nine games and gives them all NoKillLikeOverkill {{Finishing Move}}s. A the footage from that game practically demands this interpretation: http://www.youtube.com/watch?v=odKPdhiY46s&feature=related

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* WorldOfBadass: ''Dragon Quest Monster Battle Road'' assembles the heroes and supporting casts from the first nine games and gives them all NoKillLikeOverkill {{Finishing Move}}s. A the The footage from that game practically demands this interpretation: http://www.youtube.com/watch?v=odKPdhiY46s&feature=related
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