History VideoGame / DragonBallZBudokaiTenkaichi

12th Jan '16 9:04:45 PM TheNerfGuy
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* PurposefullyOverpowered: Red Potara CPU characters that require secret passwords to unlock. Needless to say, they can become quite the SNKBoss if you decide to fight against them. They all have the following Yellow Potara abilities:
to:
* PurposefullyOverpowered: PurposelyOverpowered: Red Potara CPU characters that require secret passwords to unlock. Needless to say, they can become quite the SNKBoss if you decide to fight against them. They all have the following Yellow Potara abilities:
13th Dec '15 8:48:24 PM Josef5678
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* TheDevTeamThinksOfEverything: Playing as Mr. Satan/Hercule in the World Tournament will have him accepting his prize money. Doesn't work fro Cell if you play as him in the Cell Games.
13th Dec '15 8:47:26 PM Josef5678
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Misuse. Developers Foresight is when the game has a response for unlikely player actions.
* TheDevTeamThinksOfEverything: In versus mode there are a-lot of unique pre battle quotes in the games some most memorably include #18 calling Zangya a skank in Tenkaichi 2 as well as Tien and Yamcha complementing each other on their good looks in Tenkaichi 3. ** The Great Saiyaman can transform into Super Saiyan Gohan. But instead of turning right back to Great Saiyaman when he reverts back to base form he instead reverts to base form Gohan in the Saiyaman costume ''without'' the headgear, exactly what happened in the manga. ** While you can't otherwise make a team full of the same character, you can make full teams of Saibamen, Cell Jrs, and Meta-Coolers, which reflect the former two's [[{{Mook}} expendable status]] in canon, and the latter's [[WeHaveReserves abilities derived from the Big Gete Star]].
11th Nov '15 9:01:59 PM Ninetails2000
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* NoSell: Individual game mechanics aside, skills such as Saiyan Soul and False Courage will increase defense to the point that this is invoked with the buffed character taking the damage dealt by the attacks but otherwise being completely unaffected until either the buff expires or a certain threshold of damage is reached, which makes the technique fail automatically.
7th Aug '15 6:36:15 AM Buddemale
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* ComboBreaker: The series has a lot of variations, but uses up {{Ki}} and the opponent can counter ''your'' counter attack, to having a BeehiveBarrier sort of shield appear with a secondary ManaMeter that's ''not'' the {{Ki}} Gauge, but the delay is longer than the opponents recovery time, so you can't start a combo with it, and an easily executable knockback wave CastFromHitPoints that gives you a fair chance to counter attack and start a combo.
24th Jul '15 8:39:37 PM Loekman3
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* DivergentCharacterEvolution: As sequels of the game has been released, character animations have become more distinct and each blast attacks are given a unique name animation for a specific character that is based heavily on the anime scenes. ** Raditz, for example, has a Gekiretsu Madan variant and his Rush Attack is little more than juggling the opponent in ''2''. ''3'' gives him a lone Energy Ball, and a new version of his Rush Attack where he attacks the opponent from behind.) ** Vegeta with scouter and Vegeta is also a good example as in the first game, they have completely identical movesets and blasts to the point that without the scouter, you wouldn't even know who you are playing with. But by the second game, Vegeta (Scouter) received a distinct blast attacks (Such as Final Garlic Cannon and Dirty Fireworks) to the point that it is now easy to differentiate between the two.

* DivergentCharacterEvolution: ''2'' featured quite a few characters with recycled specials or generic attacks. ''3'' reworks some of the characters to have more distinct animations for their specials, and sometimes altering their specials entirely (Raditz, for example, has a Gekiretsu Madan variant and his Rush Attack is little more than juggling the opponent in ''2''. ''3'' gives him a lone Energy Ball, and a new version of his Rush Attack where he attacks the opponent from behind.)
14th Jul '15 8:12:02 PM Etheru
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** While you can't otherwise make a team full of the same character, you can make full teams of Saibamen, Cell Jrs, and Meta-Coolers, which reflect the former two's [[{{Mook}} expendable status]] in canon, and the latter's [[WeHaveReserves abilities derived from the Big Gete Star]].
30th Apr '15 4:40:49 PM Ispotaflaw
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* PurposefullyOverpowered: Red Potara CPU characters that require secret passwords to unlock. Needless to say, they can become quite the SNKBoss if you decide to fight against them. They all have the following Yellow Potara abilites:
to:
* NoSell: ** Certain characters will have weak energy blasts bounce off by being in MAX power. ** A Red Potara makes it so the most powerful Kamehameha from the most powerful characters in MAX power mode will only do two digits in damage. ''In a game where a health bar is 10,000 points.'' ** Perfect Guard does this to anything that is blockable. ** This is the effect of the Devilmite Beam on someone purehearted like [[IncorruptiblePurePureness Goku]]. * PurposefullyOverpowered: Red Potara CPU characters that require secret passwords to unlock. Needless to say, they can become quite the SNKBoss if you decide to fight against them. They all have the following Yellow Potara abilites:abilities:
9th Mar '15 9:37:12 PM Etheru
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* NotQuiteFlight: Certain characters, namely most of the ones from the original ''Dragon Ball'' cannot actually fly in ''2'', and instead struggle to stay in the air, and fall after a certain amount of time. ''3'' keeps this limitation, but has an optional item to give any characters that can't fly the ability to.
5th Mar '15 6:03:29 PM Etheru
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Added DiffLines:
* DivergentCharacterEvolution: ''2'' featured quite a few characters with recycled specials or generic attacks. ''3'' reworks some of the characters to have more distinct animations for their specials, and sometimes altering their specials entirely (Raditz, for example, has a Gekiretsu Madan variant and his Rush Attack is little more than juggling the opponent in ''2''. ''3'' gives him a lone Energy Ball, and a new version of his Rush Attack where he attacks the opponent from behind.)
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