History VideoGame / Dota2

22nd Mar '17 7:24:42 PM BossKey
Is there an issue? Send a Message


[[caption-width-right:350:(Left to right: [[AnIcePerson Crystal Maiden]], [[ScaledUp Dragon Knight]], [[MasterSwordsman Juggernaut]], [[HornyDevils Queen of Pain]], [[PowerCopying Rubick]].)]]

to:

[[caption-width-right:350:(Left [[caption-width-right:350:Choose your hero.[[note]]Left to right: [[AnIcePerson Crystal Maiden]], [[ScaledUp Dragon Knight]], [[MasterSwordsman Juggernaut]], [[HornyDevils Queen of Pain]], [[PowerCopying Rubick]].)]][[/note]]]]



* AmbitionIsEvil: Both Mirana and Luna are driven by their ambitions to be the most favored servant of Selemene, resulting Mirana being a very haughty and stuck-up woman, and Luna still being a violent, AxCrazy woman and both of them, if not fighting for the same cause [[TeethClenchedTeamwork (forced)]], prefer to rip each other's throats.

to:

* AmbitionIsEvil: Both Mirana and Luna are driven by their ambitions to be the most favored servant of Selemene, resulting Mirana being a Selemene. Given that Mirana's very haughty and stuck-up woman, and Luna still being a violent, AxCrazy woman is violent and both of them, if not fighting for AxCrazy, the same cause two of them would be at each other's throats [[TeethClenchedTeamwork (forced)]], prefer if they weren't forced to rip each other's throats.fight for the same cause]].



** The bots' idea of 'supporting' involves buying wards, but not actually ''planting'' the wards themselves. The designated support bot is very diligent and will buy nearly all wards that are in stock, but only ever knows to ward the two rune spots, and most of the wards will then proceed to sit unused in that bot's inventory for the rest of the game, which is especially annoying if you need some wards for yourselves only to find that the bots have 8+ in their inventory without placing them.

to:

** The bots' idea of 'supporting' involves buying wards, but not actually necessarily ''planting'' the wards themselves. The designated support bot is very diligent and will buy nearly all wards that are in stock, but only ever knows to ward the two rune spots, and most of the wards will then proceed to sit unused in that bot's inventory for the rest of the game, which is especially annoying if you need some wards for yourselves only to find that the bots have 8+ in their inventory without placing them.them.
** On the topic of wards, bots aren't quite aware that Sentry Wards exist, and by extension don't grasp the concept of de-warding. This can get somewhat ridiculous when a bot uses their entire supply of Observer Wards on a hill guarded by a player's Sentry Ward, seemingly oblivious to said wards lasting about half a minute each before being destroyed.
2nd Mar '17 6:29:57 PM HTD
Is there an issue? Send a Message


** Bots caught out solo seem to get caught in a run/fight paradox half the time and neither properly escape nor trade hits with you until it's too late.

to:

** Bots caught out solo seem to get caught in a run/fight paradox dilemma half the time and neither properly escape nor trade hits with you until it's too late.



* AscendedFanboy: Pyrion Flax, a popular YouTube Dota 2 satirist, managed to get his very own announcer pack added to the game and is now a frequent analyst at international tournaments.

to:

* AscendedFanboy: Pyrion Flax, a popular YouTube Website/YouTube Dota 2 satirist, managed to get his very own announcer pack added to the game and is now a frequent analyst at international tournaments.



** The 6.85 patch introduced one: prior to this patch, Healing Salve, Enchanted Mango, and Clarity were used by clicking the item (or pressing the hotkey) and then clicking on the hero you wanted to use it on, or double-tapping the hotkey to use it on yourself, ''Warcraft 3'' style. After the patch, hitting the hotkey automatically uses the item on yourself, while using it on an ally requires you to hold down the Ctrl key before hitting the hotkey. Cue players accidentally using Salves on themselves at full health instead of the almost-dead hero standing next to them. That particular change was reverted about two weeks after the patch's release, probably because of this.

to:

** The 6.85 patch introduced one: prior to this patch, Healing Salve, Enchanted Mango, and Clarity were used by clicking the item (or pressing the hotkey) and then clicking on the hero you wanted to use it on, or double-tapping the hotkey to use it on yourself, ''Warcraft 3'' style.yourself. After the patch, hitting the hotkey automatically uses the item on yourself, while using it on an ally requires you to hold down the Ctrl key before hitting the hotkey. Cue players accidentally using Salves on themselves at full health instead of the almost-dead hero standing next to them. That particular change was reverted about two weeks after the patch's release, probably because of this.



* KickThemWhileTheyAreDown: Fountain Camping in a nutshell; essentially when the opponent is winning heavily against a losing team that has no chance of coming back, instead of destroying the Barracks and Ancients to finish them off (and subsequently put them out of their misery) the winning sides chooses to humiliate them by killing them right after they spawn in their fountain, shrugging off the damage from the Fountains built to prevent this and artificially lengthen the game up to an hour without end. Valve decided to discourage such practices by putting the fountain area on high ground, preventing enemies from gaining vision and giving their attacks a chance to miss - although that doesn't stop players from trying.

to:

* KickThemWhileTheyAreDown: Fountain Camping in a nutshell; essentially when the opponent is winning heavily against a losing team that has no chance of coming back, instead of destroying the Barracks and Ancients to finish them off (and subsequently put them out of their misery) the winning sides chooses to humiliate them by killing them right after they spawn respawn in their fountain, shrugging off the damage from the Fountains built to prevent this and artificially lengthen the game up to an hour without end. Valve decided to discourage such practices by putting the fountain area on high ground, preventing enemies from gaining vision and giving their attacks a chance to miss - although that doesn't stop players from trying.



* NotTheIntendedUse: As can be seen on the report screen, reporting and Low Priority are supposed to be a punishment for toxic players, flamers, spammers, ragers, griefers, trolls and people that intentionally feed, ruin games and go AFK (as well as quitters, who do not need to be reported). In practice, however, people will report others for literally any reason, and the game does not distinguish between a valid report and a rage report - both are equally effective when it comes to sending people to Low Priority. Especially if you are a Rat Doto player, famous streamer/pro or Techies picker (or in other words, magnets for teammates and enemies to blame for a loss), then expect to make frequent visits to LPQ even if you behave well. Outside the reports, when it comes to game mechanics, this trope is averted - if you can do it, then it's a feature, including denying, suicide, creep pulling, stacking and orb walking, among others.

to:

* NotTheIntendedUse: As can be seen on the report screen, reporting and Low Priority are supposed to be a punishment for toxic players, flamers, spammers, ragers, griefers, trolls and people that intentionally feed, ruin games and go AFK (as well as quitters, who do not need to be reported). In practice, however, people will report others for literally any reason, and the game does not distinguish between a valid report and a rage report - both are equally effective when it comes to sending people to Low Priority. Especially if you are a Rat Doto player, famous streamer/pro or Techies picker (or in other words, magnets for teammates and enemies to blame for a loss), then expect to make frequent visits to LPQ even if you behave well. Outside the reports, when When it comes to game mechanics, this trope is averted - if you can do it, then it's a feature, including denying, suicide, creep pulling, stacking and orb walking, among others.others (except if the unintended use turns out to be a GameBreaker). Played straight with reports: as can be seen on the report screen, reporting and Low Priority are supposed to be a punishment for toxic players, flamers, spammers, ragers, griefers, trolls, intentional feeders, AFK'ers and game ruiners (as well as quitters, who do not need to be reported). In practice, however, people will report others for literally any reason (most often to blame a teammate or enemy for a loss), and the game does not distinguish between a legit report and a rage report - both are equally effective when it comes to sending people to Low Priority. Expect to make frequent visits to LPQ even if you behave well if you do the following things:
** Play Techies or a Rat Doto hero. Win? Receive five reports from salty enemies for 'picking broken hero'. Lose? Receive four reports from angry teammates for 'trolling and forcing team to play 4v5'.
** Be a famous streamer. People will report you for kicks. You will be in LPQ all the time, and no one will bat an eye.
** Pick an 'out-of-meta' hero or go for an unorthodox build. If you lose, teammates ''will'' blame you for costing the game, and you will be reported.



** AFK junglers (Legion Commander and Lifestealer are the most popular heroes for this, though others do exist). In high-level games it forces the team to play 4v5 during the laning stage, places the entire burden of warding on a starved support, while the jungler himself farms slower than in the lane and is vulnerable to ganks from enemy roaming supports. But all of this is rendered moot in low-level games: playing 4v5 in the laning stage isn't a big problem since everyone is super passive, neither is the lack of a support (since proper supports do not exist in the trench). In addition to that, low-level players miss last hits all the time so the jungler actually ends up the richest of the heroes, despite the relatively low bounty of neutrals, especially since no one is there to contest him (the enemy 'supports' are too busy battling with their cores' last hits in the lane instead of doing the duty of a proper support like warding, roaming and disrupting the enemy jungler).



* UnwantedAssistance: Certain abilities, such as Outworld Devourer's ''Astral Imprisonment'', Bloodseeker's ''Bloodrage'', and Bane's ''Nightmare'', can be cast on both enemies and allies, and as a result can screw allies over if used badly. The scoreboard has a "disable help" function that prevent allies from using these abilities on you, intended to prevent this (and {{grief|er}}ing).

to:

* UnwantedAssistance: Certain abilities, such as Outworld Devourer's ''Astral Imprisonment'', Bloodseeker's ''Bloodrage'', and Bane's ''Nightmare'', can be cast on both enemies and allies, and as a result can screw allies over if used badly. The scoreboard has a "disable help" function that prevent prevents allies from using these abilities on you, intended to prevent this (and {{grief|er}}ing).
2nd Mar '17 11:28:27 AM BossKey
Is there an issue? Send a Message

Added DiffLines:

* UnwantedAssistance: Certain abilities, such as Outworld Devourer's ''Astral Imprisonment'', Bloodseeker's ''Bloodrage'', and Bane's ''Nightmare'', can be cast on both enemies and allies, and as a result can screw allies over if used badly. The scoreboard has a "disable help" function that prevent allies from using these abilities on you, intended to prevent this (and {{grief|er}}ing).
27th Feb '17 9:33:35 PM BossKey
Is there an issue? Send a Message


** Many of the AI bots are named after characters of ''Series/ArrestedDevelopment.''

to:

** Many of the AI bots are named after characters of ''Series/ArrestedDevelopment.'''' Additionally, Gob and Lindsay's chicken impressions made it into the game as taunts for Skywrath Mage and Vengeful Spirit respectively.
23rd Feb '17 8:49:29 PM HTD
Is there an issue? Send a Message


** The ability granted by Aghanim's Scepter is called ''Ultimate Upgrade'', which harks back to the days when it only upgraded ultimates, even if today Scepter upgrades have been diversified to: general hero improvements (Tiny, Meepo, Night Stalker, Wraith King, Drow Ranger, Gyrocopter), upgrades for non-ultimates (Tinker, Chen, Lone Druid, Bristleback, Magnus, Tidehunter, Undying, Pudge, Sand King, Earthshaker, Oracle, Storm Spirit, Mirana and Winter Wyvern), brand new skills (Ogre Magi, Treant Protector, Alchemist, Lifestealer, Morphling, Nyx Assassin and Tusk) or any combinations of the four (Shadow Fiend, Keeper of the Light, Earth Spirit).

to:

** The ability granted by Aghanim's Scepter is called ''Ultimate Upgrade'', which harks back to the days when it only upgraded ultimates, even if today Scepter upgrades have been diversified to: general hero improvements (Tiny, Meepo, Night Stalker, Wraith King, Drow Ranger, Gyrocopter), upgrades for non-ultimates (Tinker, Chen, Lone Druid, Bristleback, Magnus, Tidehunter, Undying, Pudge, Sand King, Earthshaker, Oracle, Storm Spirit, Mirana and Winter Wyvern), brand new skills (Ogre Magi, Treant Protector, Alchemist, Lifestealer, Morphling, Nyx Assassin and Tusk) Assassin, Tusk, Zeus) or any combinations of the four (Shadow Fiend, Keeper of the Light, Earth Spirit).



** Dagon 5 is the single most expensive item in the game and deals immense damage, but it's simply not efficient to spend a whopping 7720 gold on an item of limited value as the game progresses. As a result most Dagon buyers usually stop at Dagon 1 to 3, with the exception of Tinker, who can abuse it with ''Rearm'', or players who're completely stomping the enemy team and have far too much gold to spend as a result.

to:

** Dagon 5 is the single most expensive item in the game and deals immense damage, but it's simply not efficient to spend a whopping 7720 gold on an item of limited value as the game progresses. As a result result, in pro games most heroes never build Dagon buyers usually stop at Dagon 1 to 3, with the exception of Tinker, who can abuse it with ''Rearm'', or players who're completely stomping the enemy team all, and have far too much gold to spend as a result.those that do only do so situationally.



* NonIndicativeName: The so-called 'Secret Shop' is a secret to no one. In fact, it is one of the first things a new player has to learn when starting Dota.



* NotTheIntendedUse: As can be seen on the report screen, reporting and Low Priority are supposed to be a punishment for toxic players, flamers, spammers, ragers, griefers, trolls and people that intentionally feed, ruin games and go AFK (as well as quitters, who do not need to be reported). In practice, however, people will report others for literally any reason, and a report's validity is never checked - a valid report counts as much as a frivolous report when it comes to sending people to Low Priority. Especially if you are a Rat Doto player, famous streamer/pro or Techies picker (or in other words, magnets for reports), then expect to make frequent visits to LPQ. Outside the reports, when it comes to game mechanics, this trope is averted - if you can do it, then it's a feature, including denying, suicide, creep pulling, stacking and orb walking, among others.

to:

* NotTheIntendedUse: As can be seen on the report screen, reporting and Low Priority are supposed to be a punishment for toxic players, flamers, spammers, ragers, griefers, trolls and people that intentionally feed, ruin games and go AFK (as well as quitters, who do not need to be reported). In practice, however, people will report others for literally any reason, and a report's validity is never checked - the game does not distinguish between a valid report counts as much as and a frivolous rage report - both are equally effective when it comes to sending people to Low Priority. Especially if you are a Rat Doto player, famous streamer/pro or Techies picker (or in other words, magnets for reports), teammates and enemies to blame for a loss), then expect to make frequent visits to LPQ.LPQ even if you behave well. Outside the reports, when it comes to game mechanics, this trope is averted - if you can do it, then it's a feature, including denying, suicide, creep pulling, stacking and orb walking, among others.



** A notorious example is the Trust of the Benefactor treasure, given to owners of the International 2016 Battle Pass. Its list of possible drops include valuable items like Immortal treasures, Arcana items, golden Immortals, promotional, China- or Korea-exlusive and other limited edition items from the early days of the game (most of which cost hundreds of dollars each on the Market),... as well as ''any'' random hero set. Cue many people expecting Immortals, Arcanas and other cool items from the three copies of the treasure... only to receive three trash sets that worth less than half a dollar on the Market. Some even bought more treasures on the Market from savvy players exploiting this trope and most of the time they received nothing but more trash sets. After all, it's no surprise when the total copies of treasures number in the millions and the total copies of rare items that can be unboxed by the community number in the hundreds.

to:

** A notorious example is the Trust of the Benefactor treasure, given to owners of the International 2016 Battle Pass. Its list of possible drops include valuable items like Immortal treasures, Arcana items, golden Immortals, promotional, China- or Korea-exlusive Korea-exclusive and other limited edition items from the early days of the game (most of which cost hundreds of dollars each on the Market),... Market or are not marketable at all),... as well as ''any'' random hero set.set (any set, including many almost worthless 'trash' sets that look barely different from the base model). Cue many people expecting Immortals, Arcanas and other cool items from the three copies of the treasure... only to receive three trash sets that worth less than half a dollar on the Market. Some even bought more treasures on the Market from savvy players exploiting this trope and most of the time they received nothing but more trash sets. After all, it's no surprise when the total copies of treasures number in the millions and the total copies of rare items that can be unboxed by the community number in the hundreds.
22nd Feb '17 2:22:38 AM HTD
Is there an issue? Send a Message


** The Town Portal Scroll, a cheap 50 gold consumable item that simply lets you teleport to an allied building after channeling for a few seconds. It's worth much more than its weight in gold by minimizing your downtime when heading back to base for healing, letting you respond more quickly to enemy pushes, and getting out of a bad situation. As such, you'll almost never see a hero leaving home without one or two.
** Boots of Speed simply increase the wearer's movement speed. Given how important mobility is in this game, they're a recommended item for every single hero. In a similar vein is the Wind Lace, which gives roughly half the movement speed of Boots of Speed for about half the cost and are invaluable for supports, who spend much of their early game roaming the map and often can't afford Boots.

to:

** The Town Portal Scroll, a cheap 50 gold consumable item that simply lets you teleport to an allied building after channeling for a few seconds. It's worth much more than its weight in gold by minimizing your downtime when heading back to base for healing, letting you respond more quickly to enemy dives or pushes, and getting out of a bad situation. As such, you'll almost never see a hero leaving home without one or two.
** Boots of Speed simply increase the wearer's movement speed. Given how important mobility is in this game, they're a recommended core item for every single hero. In a similar vein is the Wind Lace, which gives roughly half the movement speed of Boots of Speed for about half the cost and are invaluable for supports, who spend much of their early game roaming the map and often can't afford early Boots.



* GenderFlip: Tresdin the Legion Commander. In [=DotA=] he was a male, horse-riding, mustached, [[FantasticRacism racist to non-humans]], [[ExactlyWhatItSaysOnTheTin commander of a legion]]. In Dota 2 he has become a woman with somewhat darker skin who fights on foot. The racism is toned down, but she is still somewhat aggressive towards non-humans, especially demons after [[DoomedHometown Stonehall.]]
** Additionally, Auroth the Winter Wyvern also has a gender flip as she shares the same voice actor as Tresdin.

to:

* GenderFlip: Tresdin the Legion Commander. In [=DotA=] he was a male, horse-riding, mustached, [[FantasticRacism racist to non-humans]], [[ExactlyWhatItSaysOnTheTin commander of a legion]]. In Dota 2 he has become a woman with somewhat darker skin who fights on foot. The racism is toned down, but she is still somewhat aggressive towards non-humans, especially demons after [[DoomedHometown Stonehall.]]
** Additionally,
Stonehall]]. Auroth the Winter Wyvern also has a gender flip as she shares the same voice actor as Tresdin.


Added DiffLines:

** A notorious example is the Trust of the Benefactor treasure, given to owners of the International 2016 Battle Pass. Its list of possible drops include valuable items like Immortal treasures, Arcana items, golden Immortals, promotional, China- or Korea-exlusive and other limited edition items from the early days of the game (most of which cost hundreds of dollars each on the Market),... as well as ''any'' random hero set. Cue many people expecting Immortals, Arcanas and other cool items from the three copies of the treasure... only to receive three trash sets that worth less than half a dollar on the Market. Some even bought more treasures on the Market from savvy players exploiting this trope and most of the time they received nothing but more trash sets. After all, it's no surprise when the total copies of treasures number in the millions and the total copies of rare items that can be unboxed by the community number in the hundreds.
21st Feb '17 10:08:39 AM BossKey
Is there an issue? Send a Message


** Bots don't know how to prioritise which items to put in the inventory and which to stuff in the backpack, and can often be seen putting a crucial item like Blink Dagger in the backpack to make room for a lowly Iron Branch or Stout Shield.

to:

** Bots don't know how to prioritise which items to put in the inventory and which to stuff in the backpack, and can often be seen putting a crucial item like Blink Dagger in the backpack to make room for a lowly Iron Branch or Stout Shield. This even extends to the Aegis of the Immortal, which can't be placed in the backpack, resulting in a bot standing there staring at it followed by the easiest Aegis snatch of all time.



** The Town Portal Scroll, a cheap 50 gold consumable item that simply lets you teleport to an allied building after channeling for a few seconds. It's worth much more than its weight in gold by minimizing your downtime when heading back to base for healing, letting you respond more quickly to enemy pushes, and getting out of a bad situation. As such, you'll almost never see a hero leaving home without one or two.
** Boots of Speed simply increase the wearer's movement speed. Given how important mobility is in this game, they're a recommended item for every single hero. In a similar vein is the Wind Lace, which gives roughly half the movement speed of Boots of Speed for about half the cost and are invaluable for supports, who spend much of their early game roaming the map and often can't afford Boots.



* EnemyEatsYourLunch: 'Creepjacking', where you raid the enemy jungle or ancients and steal the stacks created by their supports before their carries can farm them. Can also happen when you gank the enemy team when they are trying to take [[BonusBoss Roshan]].

to:

* EnemyEatsYourLunch: 'Creepjacking', where you raid the enemy jungle or ancients and steal the stacks created by their supports before their carries can farm them. Can also happen when you gank the enemy team when they are trying to take [[BonusBoss Roshan]]. The game even uses the term "snatch" for when a player steals the Aegis of the Immortal after the enemy team kills Roshan.



* EvolvingWeapon: The Dagon and Necronomicon recipe can be purchased up to 5/3 times in order to increase the item's power.

to:

* EvolvingWeapon: The Dagon and Necronomicon recipe can be purchased up to 5/3 times respectively in order to increase the item's power.



* MythologyGag: If you look closely at the icon for item recipes, the icon in the middle is the symbol of the Combine from ''VideoGame/HalfLife2''.
** StealthPun: ...Because you use recipes to COMBINE items.


Added DiffLines:

** If you look closely at the icon for item recipes, the icon in the middle is the symbol of the Combine from ''VideoGame/HalfLife2''. [[StealthPun Because you use recipes to COMBINE items]].
20th Feb '17 2:32:10 AM HTD
Is there an issue? Send a Message


--> "SLAMMIN'!" / "ECHO SLAM!" [[ShoutOut or]] [[BarkleyShutUpAndJamGaiden "CHAOS DUNK!"]]

to:

--> "SLAMMIN'!" / "ECHO SLAM!" [[ShoutOut or]] [[BarkleyShutUpAndJamGaiden [[VideoGame/BarkleyShutUpAndJamGaiden "CHAOS DUNK!"]]



* ContractualBossImmunity: Some abilities are stronger when used on creeps than when used on heroes (''Frostbite'' lasts 10 seconds on creeps opposed to 3 seconds maximum on heroes; ''Enchant'' takes control of creeps and illusions but only slows heroes,...) and some others outright don't work on heroes at all (for example ''Devour'', ''Holy Persuasion'' or Hand of Midas). The strongest neutral creeps are considered to be ancients, making them immune to all abilities that don't work on heroes (with a few exceptions), as well as numerous others.



* DamnYouMuscleMemory: DevelopersForesight has that covered. If you come from VideoGame/DefenseOfTheAncients, you can enable an option to use the old ''Warcraft III'' hotkeys; if you come from VideoGame/LeagueOfLegends, you can enable instacast, bind your TP Scroll item slot to D and your Blink Dagger item slot to F (both common hotkey bindings for ''LOL'''s Teleport and Flash), and place the minimap on the right side.
** The 6.85 patch introduced one: prior to this patch, Healing Salve, Enchanted Mango, and Clarity were used by clicking the item (or pressing the hotkey) and then clicking on the hero you wanted to use it on, or double-tapping the hotkey to use it on yourself, ''Warcraft 3'' style. After the patch, hitting the hotkey automatically uses the item on yourself ''LOL'' style, while using it on an ally requires you to hold down the Ctrl key before hitting the hotkey. Cue players accidentally using Salves on themselves at full health instead of the almost-dead hero standing next to them. That particular change was reverted about two weeks after the patch's release, probably because of this.

to:

* DamnYouMuscleMemory: DamnYouMuscleMemory:
**
DevelopersForesight has that covered. If you come from VideoGame/DefenseOfTheAncients, you can enable an option to use the old ''Warcraft III'' hotkeys; if you come from VideoGame/LeagueOfLegends, you can enable instacast, bind your TP Scroll item slot to D and your Blink Dagger item slot to F (both common hotkey bindings for ''LOL'''s Teleport and Flash), and place the minimap on the right side.
** The 6.85 patch introduced one: prior to this patch, Healing Salve, Enchanted Mango, and Clarity were used by clicking the item (or pressing the hotkey) and then clicking on the hero you wanted to use it on, or double-tapping the hotkey to use it on yourself, ''Warcraft 3'' style. After the patch, hitting the hotkey automatically uses the item on yourself ''LOL'' style, yourself, while using it on an ally requires you to hold down the Ctrl key before hitting the hotkey. Cue players accidentally using Salves on themselves at full health instead of the almost-dead hero standing next to them. That particular change was reverted about two weeks after the patch's release, probably because of this.



* NotTheIntendedUse: As can be seen on the report screen, reporting and Low Priority are supposed to be a punishment for toxic players, flamers, spammers, ragers and people that intentionally feed, ruin games and go AFK (as well as quitters, who do not need to be reported). In practice, however, a lot of people also report players that have a bad game, pick Techies or are famous, which actually works to send the targets to Low Priority as well since the actual validity of a report is never checked.

to:

* NotTheIntendedUse: As can be seen on the report screen, reporting and Low Priority are supposed to be a punishment for toxic players, flamers, spammers, ragers ragers, griefers, trolls and people that intentionally feed, ruin games and go AFK (as well as quitters, who do not need to be reported). In practice, however, a lot of people also will report players that have others for literally any reason, and a bad game, pick Techies or are famous, which actually works to send the targets to Low Priority as well since the actual report's validity of a report is never checked.checked - a valid report counts as much as a frivolous report when it comes to sending people to Low Priority. Especially if you are a Rat Doto player, famous streamer/pro or Techies picker (or in other words, magnets for reports), then expect to make frequent visits to LPQ. Outside the reports, when it comes to game mechanics, this trope is averted - if you can do it, then it's a feature, including denying, suicide, creep pulling, stacking and orb walking, among others.


Added DiffLines:

* RareRandomDrop:
** Most treasure chests (except for the earliest ones) comes with a drop list, categorised into rarity tiers. A single standard item will be guarateed to appear when a treasure is opened, but items in higher rarities only have a very small chance to be unboxed.
** While Rylai's Battle Blessing and the Dark Moon Reward wheel will almost always grant a common item set, courier, announcer or treasure, a player that is exceptionally lucky, spins a lot of time (by spending money) or sold his soul to the Devil might be rewarded with an Arcana from the former or a super rare Dark Moon Baby Roshan from the latter.


Added DiffLines:

* ThreeStatSystem: Strength, which determines HP and HP regeneration; Agility, which determines armor and attack speed; and Intelligence, which determines mana, mana regeneration and nuke damage.
15th Feb '17 11:47:13 PM HTD
Is there an issue? Send a Message


** Just like that Pudge in your pub games, the bots on your side play like idiots, while the enemy bots move and gank together seamlessly. Your bots are more likely to feed the enemy countless kills and making the game impossible for the player to come back from. Bloodseeker bot on the enemy team? Finds you perfectly when you're alone and forces you to TP out. Bloodseeker bot on your team? Runs in 1v5, uses ultimate on one person and gets beaten to death. You can go 30-2 or something with Storm Spirit and the team score at the end of the game will still be like half the enemy's because your bot allies all have 20+ deaths. It's basically impossible to play any hero that doesn't have carry potential because no matter how big of an early game advantage you give your team they'll never be able to carry you unless they're playing one of the rigged heroes like Viper or Bloodseeker (at which point the enemy bots fall apart and will throw themselves at them to die).

to:

** Just like that Pudge in your pub games, the bots on your side play like idiots, while the enemy bots move and gank together seamlessly. Your bots are more likely to feed the enemy countless kills and making the game impossible for the player to come back from. Bloodseeker bot on the enemy team? Finds you perfectly when you're alone and forces you to TP out. Bloodseeker bot on your team? Runs in 1v5, uses ultimate on one person and gets beaten to death. You can go 30-2 or something with Storm Spirit and the team score at the end of the game will still be like half the enemy's because your bot allies all have 20+ deaths. It's basically impossible to play any hero that doesn't have carry potential because no matter how big of an early game advantage you give your team they'll never be able to carry you unless they're playing one of the rigged heroes like Viper or Bloodseeker Chaos Knight (at which point the enemy bots fall apart and will throw themselves at them to die).



** The game allows you command friendly bots to a degree by pinging the map. Sounds good on paper, but in practice, it tends to just confuse them ''more'' as they often interpret the ping as "stand here and do nothing". Even if the ping is on [[BonusBoss Roshan]] or ''[[FailedASpotCheck the enemy team]]''.

to:

** The game allows you command friendly bots to a degree by pinging the map. Sounds good on paper, but in practice, it tends to just confuse them ''more'' as they often interpret the ping as "stand here and do nothing". Even if the ping is on [[BonusBoss Roshan]] or ''[[FailedASpotCheck the enemy team]]''. Sometimes they might also stand just outside the [=AoE=] of a Shrine currently used by a human player.



** While not done terribly often in serious games for a reason, it's still possible to stack up multiple heroes who have global ultimates that can be used simultaneously. A lineup of this will likely consist of Zeus, Nature's Prophet, Silencer (with the Scepter upgrade), Spectre, and likely Ancient Apparition (Invoker's Sun Strike could also do, along with a couple other hero's abilities). Results may vary, but [[HilarityEnsues hilarity will likely ensue,]] in one way or another.

to:

** While not done terribly often in serious games for a reason, it's still possible to stack up multiple heroes who have global ultimates that can be used simultaneously. A lineup of this will likely consist of Zeus, Nature's Prophet, Silencer (with the Scepter upgrade), Spectre, and likely Ancient Apparition (Invoker's Sun Strike could also do, along with a couple other hero's abilities).and/or Invoker, among others. Results may vary, but [[HilarityEnsues hilarity will likely ensue,]] in one way or another.



* {{Crossover}}: Among the announcers you can pick are [[VideoGame/HalfLife Dr. Kleiner]], [[VideoGame/{{Bastion}} Rucks]], [[VideoGame/DefenseGridTheAwakening General Fletcher]], [=GLaDOS=], [[VideoGame/TheStanleyParable the Narrator]], [[WesternAnimation/RickAndMorty Rick and Morty]], [[VideoGame/{{Fallout}} Mr. Handy]], and [[VideoGame/DeusExMankindDivided Adam Jensen]].

to:

* {{Crossover}}: Among the announcers you can pick are [[VideoGame/HalfLife Dr. Kleiner]], [[VideoGame/{{Bastion}} Rucks]], [[VideoGame/DefenseGridTheAwakening General Fletcher]], [=GLaDOS=], [[VideoGame/{{Portal}} GLaDOS]], [[VideoGame/TheStanleyParable the Narrator]], [[WesternAnimation/RickAndMorty Rick and Morty]], [[VideoGame/{{Fallout}} Mr. Handy]], and [[VideoGame/DeusExMankindDivided Adam Jensen]].



* DevelopersForesight: Valve had every voice actor do a line for purchasing an Aghanim's Scepter, even heroes whose ulti couldn't be upgraded. Loads of heroes have had ultimate upgrades added since the lines were recorded.

to:

* DevelopersForesight: DevelopersForesight:
**
Valve had every voice actor do a line for purchasing an Aghanim's Scepter, even heroes whose ulti couldn't be upgraded. Loads of heroes have had ultimate upgrades added since the lines were recorded.



* ImmunityDisability: It's usually a good thing to cast Magic Immunity on yourself in the middle of battle to prevent the enemy from stunning you - but this also prevents your allies from casting healing spells on you. This can also come into play with ''Song of the Siren''; it does not disable (and give invulnerability to) Magic Immune enemies, which can result in a lone spell immune enemy having to fight Naga Siren's team 1v5 while his teammates are sleeping.

to:

* ImmunityDisability: It's usually a good thing to cast Magic Immunity on yourself pop BKB in the middle of battle to prevent the enemy from stunning you - but this also prevents your allies from casting healing spells on you. This can also come into play with ''Song of the Siren''; it does not disable (and give invulnerability to) Magic Immune spell immune enemies, which can result in a lone spell immune enemy having to fight Naga Siren's team 1v5 while his teammates are sleeping.



* NotTheIntendedUse: As can be seen on the report screen, reporting and Low Priority are supposed to be a punishment for toxic players, flamers, spammers, ragers and people that intentionally feed, ruin games and go AFK (as well as quitters, who do not need to be reported). In practice, however, a lot of people also report players that have a bad game, pick Techies or are famous, which actually works to send the targets to Low Priority as well since the actual validity of a report is never checked.



** The two outlying Shrines, which are not very durable buildings, situated far from the base, grant no vision and reward the enemy team with 150 gold per hero upon destruction. While they are protected from all damage until all three tier 2 towers fall, they are not going to survive long after that, due to their profitable bounty and distance which makes it hard to defend them.

to:

** The two outlying Shrines, which are not very durable buildings, situated far from the base, grant no vision and reward the enemy team with 150 gold per hero upon destruction. While they are protected from all damage until all three a tier 2 towers fall, 3 tower falls, they are not going to survive long after that, due to their profitable bounty and distance which makes it hard to defend them.



* StatusBuffDispel:
** The Diffusal Blade's active ability and the neutral Satyr Banisher's abilities both named ''Purge'', which purge most negative buffs from allies and positive buffs from enemies in addition to slowing them.
** Shadow Demon's ''Demonic Purge'' is a variation of the above, being useable only on enemies but also deals damage and able to remove certain buffs that the normal ''Purge'' can't.
** Brewmaster Storm's Purge, too.

to:

* StatusBuffDispel:
** The Diffusal Blade's active ability and the neutral Satyr Banisher's abilities both named ''Purge'', which purge most negative buffs from allies and positive buffs from enemies
StatusBuffDispel: Anything that has 'dispel' or 'purge' in addition to slowing them.
** Shadow Demon's ''Demonic Purge''
its name is a variation of the above, being useable only on enemies but also deals damage and able to remove certain most buffs that from the normal ''Purge'' can't.
** Brewmaster Storm's Purge, too.
target hero.



** Aegis of the Immortal cannot be dropped at all, and can only be got rid of when the carrier dies or the duration of the Aegis expires.



* TutorialFailure: Valve's recommended items are infamous for being outdated and sometimes plainly and obviously bad as a result of [[TheArtifact having been left to completely rot over the years]]; for example Lion/Visage/Disruptor/Death Prophet/Meepo Mekansm, Bounty Hunter Desolator, Razor Vanguard, Bane Necronomicon, Faceless Void Mask of Madness, Zeus Aghanim's Scepter,... Their recommended roles are barely better, in that they received a large update in 2015, but even after that update they were still slightly out-of-date, and they haven't received any attention since then.
** Finally averted in 7.00. Basic item builds and roles were overhauled, and recommended items are now taken from items commonly built by higher-level players, making them much more reliable and up-to-date.

to:

* TutorialFailure: Valve's recommended items are infamous for being outdated and sometimes plainly and obviously bad as a result of [[TheArtifact having been left to completely rot over the years]]; for example Lion/Visage/Disruptor/Death Prophet/Meepo Mekansm, Bounty Hunter Desolator, Razor Vanguard, Bane Necronomicon, Faceless Void Mask of Madness, Zeus Aghanim's Scepter,... Their recommended roles are barely better, in that they received a large update in 2015, but even after that update they were still slightly out-of-date, and they haven't received any attention since then.
** Finally averted in
then. Since 7.00. Basic item builds and roles were overhauled, and 00, this trope has been downplayed after Valve decided to update the recommended items are now taken from and integrate a popular items section into it, which includes the items commonly built by higher-level players, making them much more reliable and up-to-date.high-level players.
15th Feb '17 8:37:00 AM BossKey
Is there an issue? Send a Message


** Divine Rapier. 6,200 gold, +330 Attack Damage[[labelnote:note]]most heroes will barely hit 300 damage even in long games[[/labelnote]]... but if you die, [[YouKillItYouBoughtIt it drops to the ground and an enemy can pick it up and use it against you]]. When your team is ahead, building a Divine Rapier is most of the time synonymous with [[NiceJobBreakingItHero throwing the game]]. It's all fun and games to troll the enemy team with your 'carry' Crystal Maiden until they focus you down and nick it, then make an amazing comeback and spend the next 20 minutes hanging around your fountain looking for easy kills. Who's laughing now? It's not you, your mouth's full of toilet water - and that could just be from your own team...

to:

** Divine Rapier. 6,200 gold, +330 Attack Damage[[labelnote:note]]most heroes will barely hit 300 damage even in long games[[/labelnote]]... but if you die, [[YouKillItYouBoughtIt it drops to the ground and an enemy can pick it up and use it against you]]. When your team is ahead, building a Divine Rapier is most of the time synonymous with [[NiceJobBreakingItHero throwing the game]]. It's all fun and games to troll the enemy team with your 'carry' Crystal Maiden until they focus you down and nick it, then make an amazing comeback and spend the next 20 minutes hanging around your fountain looking for easy kills. Who's laughing now? It's not you, your mouth's full of toilet water - and that could just be from your own team...now?



* BoisterousWeakling: In ranked pub games you are going to encounter a lot of players that never stop blaming their teammates and calling them noobs, while proclaiming themselves pros who firmly believe that the rank they got is unjust and they are held back by their teammates "I'm stuck at 3k because my team always sucks, I'm AT LEAST 9k", and if they get good teammates they'll 'return' to their 'real' MMR in no time, even if their KDA is 0-32-2 (or something to that effect) and you're trying hard to carry their arse. Many of them eventually buy accounts or hire MMR boosters, and they feed, and they lose, and then they stop playing ranked because "this game fucking sucks, I can never find good teammates".



** Dota 2 is ''extremely'' complex, and calling the game 'unwelcome' would be an understatement. Simply learning the names or the ''existence'' of all heroes and items is important, perhaps even required, and can take a long time. Then there's learning how/when to use any of those things, how they all mesh together, and then actually putting it into practice and getting ''good'' at ''any'' of it (even one hero can take a while), all the while probably going through a ''lot'' of face-crushingly horrible games (saying nothing of learning what the current metagame is at any given point in time): bot games are bad and lower brackets are filled with smurfs, toxic players and smurfing toxic players who will not spare any opportunity to curse you to Hell for the smallest mistake. Put all of that together, and you've got yourself one game with one ''gigantic'' skill curve on your hands. However, once you can start directly contributing to your team winning games, you can ''finally'' find out why Dota 2 is widely regarded as one of the most fun & rewarding games on the planet.

to:

** Dota 2 is ''extremely'' complex, and calling the game 'unwelcome' would be an understatement. Simply learning the names or the ''existence'' of all heroes and items is important, perhaps even required, and can take a long time. Then there's learning how/when to use any of those things, how they all mesh together, and then actually putting it into practice and getting ''good'' at ''any'' of it (even one hero can take a while), all the while probably going through a ''lot'' of face-crushingly horrible games (saying (to say nothing of learning what the current metagame is at any given point in time): bot games are bad and lower brackets are filled with smurfs, toxic players and smurfing toxic players who will not spare any opportunity to curse you to Hell for the smallest mistake.time). Put all of that together, and you've got yourself one game with one ''gigantic'' skill curve on your hands. However, once you can start directly contributing to your team winning games, you can ''finally'' find out why Dota 2 is widely regarded as one of the most fun & rewarding games on the planet.



* SmallNameBigEgo: The all-too-common players who think that their MMR does not reflect their real skill and, instead of putting the effort to grind MMR, decide to hire a booster or buy a boosted account, then proceed to feed and ruin games for everyone unlucky enough to be on the same team as them.



* TeethClenchedTeamwork:
** Many players are abrasive jackasses to each other, and the better of these still manage to be team players to some degree. [[TheLoad The]] [[ItsAllAboutMe worst]] [[NeverMyFault of]] [[TooDumbToLive them]] [[TheMillstone however...]]
** Played with many of the heroes that don't like each other, from Anti-Mage being supported by a mage or Templar Assassin (assassin to the Hidden Temple) getting heals from Omniknight (disciple of the Omniscience). And also prominently on the followers of Selemene, Mirana and Luna. On the outside, they look like getting along formally and respectfully when in the same team... But the respect felt forced and their true colors are more revealed when they're on the opposing side: They'd rather have the other one dead so they can be the sole top servant of Selemene.

to:

* TeethClenchedTeamwork:
** Many players are abrasive jackasses to each other, and the better of these still manage to be team players to some degree. [[TheLoad The]] [[ItsAllAboutMe worst]] [[NeverMyFault of]] [[TooDumbToLive them]] [[TheMillstone however...]]
**
TeethClenchedTeamwork: Played with in regards to many of the heroes that don't like each other, from Anti-Mage being supported by a mage or Templar Assassin (assassin to the Hidden Temple) getting heals from Omniknight (disciple of the Omniscience). And also prominently on the followers of Selemene, Mirana and Luna. On the outside, they look like getting along formally and respectfully when in the same team... But the respect felt forced and their true colors are more revealed when they're on the opposing side: They'd rather have the other one dead so they can be the sole top servant of Selemene.
This list shows the last 10 events of 518. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Dota2