History VideoGame / DontStarve

2nd Jul '16 5:21:31 PM Sammettik
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* DummiedOut: [[http://dont-starve-game.wikia.com/wiki/Unimplemented/Speculated_Characters Several unimplemented characters]].

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* DummiedOut: [[http://dont-starve-game.wikia.com/wiki/Unimplemented/Speculated_Characters DummiedOut:
**
Several unimplemented characters]].characters have been found in the game's files. Among them are a demon, a witch, and the Pyro from ''VideoGame/TeamFortress2''. Many of the playable characters were only found in the game's files before they were implemented.
** There are also several unimplemented items, the most notable being the long pig from ''Don't Starve Together''. Originally players would drop long pig (human flesh) when they die, but the developers thought that [[NoPartyLikeADonnerParty eating people]] was too dark. Naturally, there is a mod that re-enables it.
29th Jun '16 1:16:01 AM Sammettik
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** [[spoiler: ''VideoGame/{{The Binding of Isaac}}'', who's main character is playable via mod.]]
27th Jun '16 2:56:32 AM Sammettik
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* GameplayAndStorySegregation: Freeing Maxwell unlocks him as a playable character, but your own character get trapped in his place. You're not locked out of using them, however, and can even re-enter Adventure Mode and [[MindScrew have them rescue themselves]].

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* GameplayAndStorySegregation: Freeing Maxwell unlocks him as a playable character, but your own character get gets trapped in his place. You're not locked out of using them, however, and can even re-enter Adventure Mode and [[MindScrew have them rescue themselves]].them with ''[[MindScrew themselves]]''.
27th Jun '16 2:51:57 AM Sammettik
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* ContinuingIsPainful: If you die in the Adventure Mode, you get back to the Survival Mode with all the items you had when you left. This means you will have to go through all 5 chapters again.



* DeathIsASlapOnTheWrist / ContinuingIsPainful: Similar to ''VideoGame/RealmOfTheMadGod'', dying used to be the only way to gain experience. Nowadays you can assemble and activate a device known as "The Wooden Thing", or [[InSeriesNickname Teleportato]], to go to the next world and collect your XP. However, it's a pretty big slap, as you have to start the entire world from scratch when you die.
** If you die in the Adventure Mode, you get back to the Survival Mode with all the items you had when you left. This means you will have to go through all 5 chapters again.

to:

* DeathIsASlapOnTheWrist / ContinuingIsPainful: DeathIsASlapOnTheWrist: Similar to ''VideoGame/RealmOfTheMadGod'', dying used to be the only way to gain experience. Nowadays you can assemble and activate a device known as "The Wooden Thing", or [[InSeriesNickname Teleportato]], to go to the next world and collect your XP. However, it's a pretty big slap, as you have to start the entire world from scratch when you die.
** If you die in the Adventure Mode, you get back to the Survival Mode with all the items you had when you left. This means you will have to go through all 5 chapters again.
die.



** In the new Reign of Giants DLC, there are enemies that can make you drop your equipped tool. And if you are wet enough, there's a chance for your tool to be dropped.

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** In the new Reign of Giants DLC, there are enemies that can make you drop your equipped tool. And if you are wet enough, there's a chance for your tool to be dropped.



* FantasticFlora[=/=]ExtremeOmnivore: Lureplants, whose "eyes" are their only defense and will eat anything.

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* FantasticFlora[=/=]ExtremeOmnivore: FantasticFlora: Lureplants, whose "eyes" are their only defense and will eat anything.
27th Jun '16 2:47:22 AM Sammettik
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** Steam has a workshop for the PC version. There is also an in game link to a community filled with mods that aren't on the workshop. This includes, amongst other things, the ability to play as [[VideoGame/FiveNightsAtFreddys Freddy Fazbear and friends,]] LetsPlay/{{Markiplier}} and [[VideoGame/TeamFortress2 The Medic,]] because ''[[RuleOfCool of course it does.]]''

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** Steam has a workshop for the PC version. There is also an in game link to a community filled with mods that aren't on the workshop. This includes, amongst other things, the ability to play as [[VideoGame/FiveNightsAtFreddys Freddy Fazbear and friends,]] LetsPlay/{{Markiplier}} and [[VideoGame/TeamFortress2 The Medic,]] Tf2 mercs,]] because ''[[RuleOfCool of course it does.]]'']]''
* GameplayAndStorySegregation: Freeing Maxwell unlocks him as a playable character, but your own character get trapped in his place. You're not locked out of using them, however, and can even re-enter Adventure Mode and [[MindScrew have them rescue themselves]].



* HammerSpace[=/=]HyperspaceArsenal: The characters' pockets can hold a great number of items, including wall segments and flooring.

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* HammerSpace[=/=]HyperspaceArsenal: HammerSpace: The characters' pockets can hold a great number of items, including wall segments and flooring.
27th Jun '16 2:31:16 AM Sammettik
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* AmbidextrousSprite

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* %%* AmbidextrousSprite



* BigBad: Maxwell is the primary antagonist here, and you can confront him directly in the Adventure Mode.
** [[spoiler: BiggerBad: However, it becomes apparent that Maxwell himself is a prisoner of a higher power, the shadow beings.]]

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* BigBad: Maxwell is the primary antagonist here, and you can confront him directly in the Adventure Mode.
** [[spoiler: BiggerBad:
Mode. However, it becomes apparent that Maxwell himself is a prisoner of [[GreaterScopeVillain a higher power, the shadow beings.]]beings]].



* DownerEnding: The ending to the new Adventure Mode has you [[spoiler:figure out that Maxwell is merely a pawn for the Shadowy Forces that run the world and has actually been trapped on a Throne of Nightmares for an eternity, and if you free him from the Nightmare Throne it will trap whoever you are currently playing as there forever... or until you beat Adventure Mode again.]]
** Slightly softened by ''Don't Starve Together'', [[spoiler:in which the player character (canonically Wilson) is freed from the Nightmare Throne by Charlie and cast back into the wilderness.]]

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* DownerEnding: The ending to the new Adventure Mode has you [[spoiler:figure out that Maxwell is merely a pawn for the Shadowy Forces that run the world and has actually been trapped on a Throne of Nightmares for an eternity, and if you free him from the Nightmare Throne it will trap whoever you are currently playing as there forever... or until you beat Adventure Mode again.]]
** Slightly softened by ''Don't Starve Together'', [[spoiler:in which the player character (canonically Wilson) is freed from the Nightmare Throne by Charlie and cast back into the wilderness.]]wilderness]].



* {{Roguelike}}

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* %%* {{Roguelike}}



** The popular nickname of the [[EldritchAbomination shadow creature]] that comes to kill you when you're in the dark is a [[VideoGame/{{Zork}} Grue.]]

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** The popular nickname internal filename of the [[EldritchAbomination shadow creature]] that comes to kill you when you're in the dark is a [[VideoGame/{{Zork}} Grue.]]



* SuspendSave

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* %%* SuspendSave
18th Jun '16 12:23:49 AM gewunomox
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* StealthSequel:[[spoiler: ''Don't Starve Together''--as revealed by the Cyclum Main/{{ARG}}--takes place ''after'' the Adventure Mode of the first game.]]

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* StealthSequel:[[spoiler: ''Don't Starve Together''--as revealed by the Cyclum Main/{{ARG}}--takes AlternateRealityGame--takes place ''after'' the Adventure Mode of the first game.]]
1st Jun '16 4:11:00 PM Mort08
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Added DiffLines:

** Slightly softened by ''Don't Starve Together'', [[spoiler:in which the player character (canonically Wilson) is freed from the Nightmare Throne by Charlie and cast back into the wilderness.]]
26th May '16 5:18:45 PM nombretomado
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* CosmeticAward: The game's creators consciously avoided giving this game any achievements on Steam because they didn't want to force players into any particular actions or routes during the game. The PS4 version of the game needed to have achievements, so what they did was pare it down to the most basic of basics, one trophy each for each playable character, and an "Accomploshrine" that doesn't do anything except provide you with a trophy. Might be BitingTheHandHumor at that.

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* CosmeticAward: The game's creators consciously avoided giving this game any achievements on Steam because they didn't want to force players into any particular actions or routes during the game. The PS4 [=PS4=] version of the game needed to have achievements, so what they did was pare it down to the most basic of basics, one trophy each for each playable character, and an "Accomploshrine" that doesn't do anything except provide you with a trophy. Might be BitingTheHandHumor at that.
16th May '16 9:36:13 PM KaiserYoshi
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Added DiffLines:

* BioluminescenceIsCool: Fireflies can be caught at night and used to craft the Miner Hat. Light Bulb plants grow in the caves, and are a component of Lanterns. An item just called "Bioluminescence" (presumably bacterial) can be snagged from the seas of ''Shipwrecked'' and crafted into Bottle Lanterns.


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* FantasticLightSource: The entire point of Yellow Gems. The two items crafted from them (the Magiluminescence amulet and the Star Caller's Staff) are both primarily light sources, though they have extra benefits on the side.


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* HotBlade: Obsidian equipment heats up if used repeatedly in a short amount of time. As they charge up, they begin to radiate light and warmth, making them useful at night, in caves, and during winter, but if they get too hot, they start igniting things you hit with them.


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* PowerUpMagnet: The Lazy Forager, the amulet crafted from Orange Gems, is an Auto-Gained type. While wearing it, items on the ground nearby will teleport into your inventory.


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* TeleportSpam: At the cost of Sanity, the Lazy Explorer staff allows you to blink to any solid ground you can put your mouse cursor on.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DontStarve