History VideoGame / DontStarve

19th Oct '17 10:38:34 AM Wordpainter
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* TheTurretMaster: The player can become this by building a Houndius Shootius. Spamming them is somewhat difficult, as it requires ''two different boss drops'' to build one Houndius.

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* TheTurretMaster: The player can become this by building a Houndius Shootius. Spamming them is somewhat difficult, as it requires ''two different boss drops'' to build one Houndius.Houndius, one of which is limited to only three per world.
19th Oct '17 9:21:38 AM Wordpainter
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* CombatTentacles: The subterranean swamp monster, otherwise known as the tentacle, is an ambush monster that can be found within swamp/marsh biomes. You never get to see the creature it's attached to but regardless it is hostile towards anything that comes near it. What makes it worse is that it remains hidden until you're inches away from it and it also deals massive amount of damage. If you manage to kill it you'll get the spiky part of its tentacle which you can wield and attack foes with. So, in essence, ''you'' can technically obtain a combat tentacle, too.

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* CombatTentacles: The subterranean swamp monster, otherwise known as the tentacle, is an ambush monster that can be found within swamp/marsh biomes. You never get to see the creature it's attached to but regardless it is hostile towards anything that comes near it. What makes it worse is that it remains hidden until you're inches away from it and it also deals massive amount of damage. If you manage to kill it you'll one you have a chance to get the spiky part of its tentacle which you can wield and attack foes with. So, in essence, ''you'' can technically obtain a combat tentacle, too.too.
** Down in the caves you can encounter additional tentacles as well as much larger versions called tentapillars--think pillar like a column. Whether these massive versions are separate entities or the underground portion of their smaller, surface counterparts is open to interpretation.
18th Oct '17 3:38:02 PM Wordpainter
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* GoodBadBugs: In single-player, placing a lantern, quitting and then reloading the game will result in an eternal light source. The bug is so well-known and relied upon that the devs haven't touched it in many rounds of updates.
18th Oct '17 3:35:19 PM Wordpainter
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** Low hunger means Wolfgang becomes weaker, though he is fine at low health.

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** Low hunger ''hunger'' means Wolfgang becomes weaker, though he is fine at low health.health.
** Also applies to most weapons and tools. A spear at 10% does just as much damage as one at 100%, but hit 0 and you'll find yourself unarmed.



* GoodBadBugs: In single-player, placing a lantern, quitting and then reloading the game will result in an eternal light source. The bug is so well-known and relied upon that the devs haven't touched it in many rounds of updates.



* HeroicMime: Wes, who gets bonus points for being an actual mime.

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* HeroicMime: Wes, who gets bonus points for being an actual ''actual'' mime.



* JokeCharacter: Wes has lower health, sanity, and hunger than the other characters, and isn't able to properly examine things (he will just make odd gestures and remain silent). WordOfGod says he was introduced to challenge players who thought the core game was too easy.
* JokeItem: The Ham Bat, which originally did the same damage as a Spear but is more costly and can spoil; and the Powder Cake, very similar to a real life Twinkie, which only decreases health, can't be fed to allies, and takes 18,750 days to spoil.[[note]]With each Don't Starve day taking 8 real life minutes, that's over three ''months'' of real time.[[/note]] Also, the Snake Oil does nothing, as you may think.
** The Ham Bat has now been fixed so that it does nearly TWICE as much damage as the spear on top of having infinite use for as long as it's fresh making it a LethalJokeItem. Many players have since been using it in combat.

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* JokeCharacter: Wes has lower health, sanity, and hunger than the other characters, and isn't able to properly examine things (he will just make odd gestures and remain silent).silent, [[JustifiedTrope because he's a mime]]). WordOfGod says he was introduced to challenge players who thought the core game was too easy.
* JokeItem: The Ham Bat, which originally did the same damage as a Spear but is uses more costly difficult materials to obtain and can spoil; eventually turns to rot; and the Powder Cake, very similar to a real life Twinkie, which only decreases health, can't be fed to allies, and takes 18,750 days to spoil.[[note]]With each Don't Starve day taking 8 real life minutes, that's over three ''months'' of real time.[[/note]] Also, the Snake Oil does nothing, as you may think.
in keeping with its namesake.
** The Ham Bat has now been fixed buffed so that it initially does nearly TWICE as much damage as the spear does (with damage penalties as it goes bad), on top of having infinite use for as long as it's fresh durability until it rots completely, making it a LethalJokeItem. Lethal Joke Item. Many players have since been taken to using it in combat.combat to the exclusion of anything else.


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* MinMaxing: one of the reasons for the game's high replay value is the appeal of finding better and better ways to survive with less and less effort. The obvious food sources, for example, are far from efficient. New players often run themselves ragged trapping rabbits, planting seeds in farm plots, and herding beefalo, only to barely subsist on the results.
** Pros have found that one can live indefinitely off a single food source ([[spoiler: honey from domesticated bee boxes]]) that can be harvested as little as once a year.
18th Oct '17 2:42:09 PM Wordpainter
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* AllDeathsAreFinal: ''Almost''. Given the genre, dying means "game over", but there are a few ''very'' rare and hard-to-acquire items that can prevent this, like the Meat Effigy, Touch Stone, and Life Giving Amulet.

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* AllDeathsAreFinal: ''Almost''. Given the genre, dying means "game over", but there are a few ''very'' rare and and/or hard-to-acquire items that can prevent this, like the Meat Effigy, Touch Stone, and Life Giving Amulet.



** A parrot named Wolly can be found in-game that provides riddles which, when entered on a website, will give clues about [[spoiler:the new DLC, Shipwrecked]].

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** A parrot named Wolly can be found in-game that provides riddles which, when entered on a website, will give clues about [[spoiler:the new second DLC, Shipwrecked]].



* BerserkButton: Bunnymen are normally quite docile, but they ''despise'' all forms of meat, and having any in your inventory enrages them, turning them hostile.

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* BerserkButton: Bunnymen are normally quite docile, but they ''despise'' all forms of meat, and having any in your inventory enrages them, turning them hostile. The character Webber is also a walking BerserkButton for any mob that would normally be friendly/neutral.



* TheBigGuy: Wolfgang. Although his in-game sprite is practically the same size as the others, only a bit bulkier.

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* TheBigGuy: Wolfgang.Wolfgang, when well-fed. Although his in-game sprite is practically the same size as the others, only a bit bulkier.



* BossBattle: Complete with its own unique [[http://youtu.be/vEpb4kJF1Nc theme music]]. There are currently four boss monsters in the vanilla game[[note]]The Treeguard, the Spider Queen, the Ancient Guardian, and the Deerclops.[[/note]] but even if you managed to defeat them there's still more where they came from.
** The [[DownloadableContent DLC]] "Reign of Giants" introduces three new bosses [[note]]The Bearger (a bear/badger hybrid), the Dragonfly (a dragon/fly hydrid), and the Moose/Goose (a moose/goose hybrid).[[/note]].

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* BossBattle: Complete with its own unique [[http://youtu.be/vEpb4kJF1Nc theme music]]. There are currently four boss monsters in the vanilla game[[note]]The Treeguard, the Spider Queen, the Ancient Guardian, and the Deerclops.[[/note]] Deerclops[[/note]] but even if you managed to defeat them there's still there are usually more where they came from.
from[[note]]only the Ancient Guardian is limited in number, with only one available to fight in each set of Ruins[[/note]].
** The [[DownloadableContent DLC]] "Reign of Giants" introduces three new bosses [[note]]The Bearger (a bear/badger hybrid), the Dragonfly (a dragon/fly hydrid), hybrid), and the Moose/Goose (a moose/goose hybrid).[[/note]]. They'll randomly appear up to once per season, and can reappear the next year.
** Don't Starve Together has gradually amassed a large collection of bosses not seen in the single-player version, many designed to be "raid bosses" that require the cooperation of multiple players to take them down.
18th Oct '17 2:31:04 PM Wordpainter
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* AdiposeRex: The Pig Kings. These guys are very useful for one reason: they give you gold if you give them meat! Since meat is a replenishing resource and gold is not, this is one of the few ways to regularly get the best equipment in the game.

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* AdiposeRex: The Pig Kings. These guys are very useful for one reason: they give you gold if you give them meat! Since meat is a replenishing an easily replenished resource and gold is not, this is one of the few ways to regularly get the best equipment tools in the game.



* AllBalloonsHaveHelium: Wes can blow balloons at the cost of five sanity points apiece. They do indeed float.

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* AllBalloonsHaveHelium: Wes can blow balloons at the cost of five sanity points apiece. They He must exhale helium, because they do indeed float.
18th Oct '17 2:26:36 PM Wordpainter
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Also in May 2014, Klei announced a multiplayer feature titled "Don't Starve Together". The closed beta was released the next Summer and Early Access was released on December 15, 2014. Don't Starve Together was officially released on April 21st, 2016.

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Also in May 2014, Klei announced a multiplayer feature titled "Don't Starve Together". The closed beta was released the next Summer and Early Access was released on December 15, 2014. Don't Starve Together was officially released on April 21st, 2016.
2016. Initially it was just the original with multiplayer and all enemy health increased to compensate, but Don't Starve Together has subsequently received multiple updates, collectively referred to as "A New Reign," that have made it increasingly different from single-player.


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September of 2017 saw further announcements for all editions of the game: an upcoming single-player expansion titled "Don't Starve: Hamlet" focused on the origins of the Pigmen; content updates for Shipwrecked; and an event for Don't Starve Together called "The Forge." More information on these announcements can be found [[https://forums.kleientertainment.com/topic/81966-announcing-dont-starve-hamlet-the-forge-and-other-exciting-news/ here]].
9th Oct '17 6:57:28 PM ZuTheSkunk
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* PoopingFood: The [[RidiculouslyCuteCritter Glommer]] excretes an edible goop (which also burns as strong as a hefty stack of floorboards) at regular intervals. Characters describe it as tasting like floor and smelling foul (and it drives them insane to eat it), but it restores 40 health when consumed.
1st Oct '17 7:47:36 AM evilwillhunting
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** Averted in the Endless Mode, in Don't Starve Together. You can resurrect yourself endlessly. In fact, you can even [[SaveScumming roll back the days to undo a catastrophic turn of events]].
1st Oct '17 7:41:53 AM evilwillhunting
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* NintendoHard: Don't Starve is an extremely difficult game. There are many mechanics in place specifically to disrupt your setup when it is comfortable (Gobbler, Brushfires, Bearger, etc). While you can configure the game to turn off some of these elements, surviving with all of them enabled is a challenge indeed.
** Expansions to the game actually make the game ''more'' difficult, each time adding complications and mechanics that work against you.
This list shows the last 10 events of 450. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DontStarve