History VideoGame / DonkeyKongCountryReturns

17th Jun '16 12:20:15 AM erforce
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''Donkey Kong Country Returns'' is a 2010 {{platform game}} produced by Creator/{{Nintendo}} and RetroStudios (of ''Videogame/MetroidPrime'' fame); it's the first entry in the VideoGame/DonkeyKongCountry series since ''VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble'' in 1996 and the first in the series canon since ''VideoGame/DonkeyKong64'' in 1999. The plot this time concerns the Tiki Tak Tribe, a group of evil tikis that have hypnotized the animals of DK Island, forcing them to steal Franchise/DonkeyKong's treasured hoard of bananas for their own [[EvilPlan nefarious plans]]. Along with his best friend and [[{{Pun}} second banana]] Diddy Kong, the big guy sets out to get them back.

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''Donkey Kong Country Returns'' is a 2010 {{platform game}} produced by Creator/{{Nintendo}} and RetroStudios Creator/RetroStudios (of ''Videogame/MetroidPrime'' fame); it's the first entry in the VideoGame/DonkeyKongCountry ''VideoGame/DonkeyKongCountry'' series since ''VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble'' in 1996 and the first in the series canon since ''VideoGame/DonkeyKong64'' in 1999. The plot this time concerns the Tiki Tak Tribe, a group of evil tikis that have hypnotized the animals of DK Island, forcing them to steal Franchise/DonkeyKong's treasured hoard of bananas for their own [[EvilPlan nefarious plans]]. Along with his best friend and [[{{Pun}} second banana]] Diddy Kong, the big guy sets out to get them back.



A WiiU sequel called ''VideoGame/DonkeyKongCountryTropicalFreeze'' was released in 2014.
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A WiiU UsefulNotes/WiiU sequel called ''VideoGame/DonkeyKongCountryTropicalFreeze'' was released in 2014.
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** "Peaceful Pier" has an area during the rocket barrel sequence where a crosshair follows you, then stops so the crabs on the ship can fire an anchor at you; this is likely a reference to the "Krack-Shot Kroc" level in ''[=DKC3=]''.

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** "Peaceful Pier" has an area during the rocket barrel sequence where a crosshair follows you, then stops so the crabs on the ship can fire an anchor at you; this is likely a reference to the "Krack-Shot Kroc" level in ''[=DKC3=]''.''VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble''.



** One of the first levels is called "King of Cling", a reference to ''Donkey Kong: King of Swing''.

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** One of the first levels is called "King of Cling", a reference to ''Donkey Kong: King of Swing''.''VideoGame/DKKingOfSwing''.



** In "Foggy Fumes", one of the Smokey Factory levels, you can see the first level from the original VideoGame/DonkeyKong.

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** In "Foggy Fumes", one of the Smokey Factory levels, you can see the first level from the original VideoGame/DonkeyKong.''VideoGame/DonkeyKong''.
13th Apr '16 10:34:11 PM MyFinalEdits
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* VariableMix: The map music (returning from the first DKC) has different instruments depending on what world you are in.
** The boss music tends to get more intense the further in the battle you get.

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* VariableMix: VariableMix:
**
The map music (returning from the first DKC) has different instruments depending on what world you are in.
** The boss music tends to get more intense of the further bosses in the battle Worlds 2, 4 and 5 varies depending on how close you get.are to landing a hit on them, and resets back to its standard form when you do.



* XylophonesForWalkingBones: [[TempleOfDoom The Cliffs world]], which makes use of a xylophone in its music, is filled with dinosaur bones, big and small, some still alive. The Tiki found there plays xylophone music and resembles the skeleton of a trilobite.

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* XylophonesForWalkingBones: [[TempleOfDoom [[{{Prehistoria}} The Cliffs Cliff world]], which makes use of a xylophone in its music, is filled with dinosaur bones, big and small, some still alive. The Tiki found there plays xylophone music and resembles the skeleton of a trilobite.
13th Apr '16 4:53:32 PM DrNoPuma
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Added DiffLines:

* XylophonesForWalkingBones: [[TempleOfDoom The Cliffs world]], which makes use of a xylophone in its music, is filled with dinosaur bones, big and small, some still alive. The Tiki found there plays xylophone music and resembles the skeleton of a trilobite.
27th Jan '16 3:59:35 PM Adept
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* FloatingLimbs: [[spoiler:Tiki Tong]]



* RaymanianLimbs: [[spoiler:Tiki Tong]]
24th Jan '16 12:54:29 AM GrammarNavi
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** [[spoiler: The interior of Tiki Tong's lair has more than a passing resemblance to [[VideoGame/SuperSmashBros Final Destination]], right down to the colorful background and the the fact that has one platform. And the fact you initially attack its hands.]]

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** [[spoiler: The interior of Tiki Tong's lair has more than a passing resemblance to [[VideoGame/SuperSmashBros Final Destination]], right down to the colorful background and the the fact that it has one platform. And the fact you initially attack its hands.]]
24th Jan '16 12:53:49 AM GrammarNavi
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** [[spoiler: The interior of Tiki Tong's lair has more than a passing resemblance to [[SuperSmashBros Final Destination]], right down to the colorful background and the the fact that is has one platform. And the fact you initially attack its hands.]]

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** [[spoiler: The interior of Tiki Tong's lair has more than a passing resemblance to [[SuperSmashBros [[VideoGame/SuperSmashBros Final Destination]], right down to the colorful background and the the fact that is has one platform. And the fact you initially attack its hands.]]
23rd Jan '16 11:43:56 AM Spanks
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Added DiffLines:

* HeartsAreHealth: Hearts consists of your LifeMeter, and hearts refill it.
* HeartContainer: DK himself starts out with two hearts in his LifeMeter. Finding Diddy Kong adds two more to bring the count to four. There are also two real Heart Container items that can be bought in the store. There's the Heart Boost, which adds one extra heart, and Banana Juice, which expands DK's hit points to ''ten'' hearts.


Added DiffLines:

* LifeMeter: The first real use of one in a Donkey Kong Country game (2D at least).
15th Jan '16 3:16:06 PM MyFinalEdits
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* StealthPun: The main enemies of the Factory levels, Buckbot and Buckbomb, are mechanical poultry fashioned after the boss of the area, Colonel Pluck, who commands a giant mech of his own. In short, [[spoiler:WesternAnimation/{{Robot Chicken}}s.]]



* SuspiciousVideoGameGenerosity: All of those extra lives this game seems to throw at you? [[NintendoHard You're going to need them.]]

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* SuspiciousVideoGameGenerosity: SuspiciousVideoGameGenerosity:
**
All of those extra lives this game seems to throw at you? [[NintendoHard You're going to need them.]]
15th Jan '16 7:36:30 AM IAmNotAFunguy
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* DeathMountain: World 6.

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* DeathMountain: World 6. The presence of dinosaurs also gives it a Prehistoria feel.
6th Dec '15 6:39:42 PM Josef5678
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* TheDevTeamThinksOfEverything:
** There are three versions of the final cutscene FMV: One for each Kong by themselves, and one if you manage to beat the FinalBoss with both Kongs in your posession.
** Rambi stays in place when you dismount, but if an enemy wanders close he'll knock the enemy out on his own.
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