History VideoGame / Dishonored

19th Jul '17 5:12:05 PM Ghingahn
Is there an issue? Send a Message


* KickTheDog: Exploring Delilah's mansion, players can find an unconscious Overseer whom the witches have tortured. [[spoiler:Waking him causes him to scream and begs not to eat any more -- on further inspection, ''he's visibly surrounded by chunks of raw meat and human bones.'']]

to:

* KickTheDog: Exploring Delilah's mansion, players can find an unconscious Overseer whom the witches have tortured. [[spoiler:Waking him causes him to scream and begs not to eat any more -- on further inspection, ''he's visibly surrounded by chunks of raw meat and human bones.'']]'']] A note on the table reveals that [[spoiler:the remains belonged to his friend, another Overseer.]]
18th Jul '17 12:51:11 PM DoctorDetective
Is there an issue? Send a Message


* VendorTrash: There's a lot of things to scavenge, but only a few of them are actually straight-up coins. Just as often, you'll find valuables like maps, refined whale oil jugs, copper wires and rare feathers. You don't need to trade them in at a vendor, either; for player convenience they are instantly converted to cash as you pick them up. At least in Pietro's case, the game justifies this in a letter from Havelock: he uses some of these objects as materials for his inventions, so by givng them to him, he needs less money to get the materials.

to:

* VendorTrash: There's a lot of things to scavenge, but only a few of them are actually straight-up coins. Just as often, you'll find valuables like maps, refined whale oil jugs, copper wires and rare feathers. You don't need to trade them in at a vendor, either; for player convenience they are instantly converted to cash as you pick them up. At least in Pietro's Piero's case, the game justifies this in a letter from Havelock: he uses some of these objects as materials for his inventions, so by givng them to him, he needs less money to get the materials.
12th Jul '17 10:24:28 AM xcountryguy
Is there an issue? Send a Message


** Generally averted with the assassination targets; while all of them ''will'' fight back if attacked (except Lady Boyle), most are about as good with a sword as the lowest level guard (in other words, not good at all). The Lord Regent and especially [[spoiler: Admiral Havelock]] turn out to be very good fighters if confronted head-on, but have no ContractualBossImmunity or boss-like health and thus can be taken down quite quickly regardlessly.

to:

** Generally averted with the assassination targets; while all of them ''will'' fight back if attacked (except Lady Boyle), most are about as good with a sword as the lowest level guard (in other words, not good at all). The Lord Regent and especially [[spoiler: Admiral [[spoiler:Admiral Havelock]] turn out to be very good fighters if confronted head-on, but have no ContractualBossImmunity or boss-like health and thus can be taken down quite quickly regardlessly.



* BeatThemAtTheirOwnGame: Assassins are just as surprised as anyone else when you [[FlashStep blink]] out of thin air before giving them a very primitive tracheotomy. Directly referenced if you manage to get through the Flooded District without being seen, in fact. You can over-hear an Assassin inform [[spoiler: Daud]] that not a single one of them saw Corvo progress through the area - said leader retorts that Corvo "knows [their] game better than [they] do".

to:

* BeatThemAtTheirOwnGame: Assassins are just as surprised as anyone else when you [[FlashStep blink]] out of thin air before giving them a very primitive tracheotomy. Directly referenced if you manage to get through the Flooded District without being seen, in fact. You can over-hear an Assassin inform [[spoiler: Daud]] [[spoiler:Daud]] that not a single one of them saw Corvo progress through the area - said leader retorts that Corvo "knows [their] game better than [they] do".



** Then there's the conflict between Slackjaw and Granny Rags. Slackjaw is the leader of a criminal gang that specializes in brewing and selling watered-down elixir to scalp desperate families and pick on locals who can't defend themselves, while Granny Rags [[spoiler:is a murderous, [[ImAHumanitarian cannibalistic]], AxeCrazy HumanoidAbomination that doesn't really think twice about spreading the plague to get what she wants.]] Interestingly, the player is initially led to believe that [[spoiler: Granny is the gray and Slackjaw is the black since she gets a "visit" from his men early that Corvo can "solve" for a rune with her repeating how men like those come by quite often.]]

to:

** Then there's the conflict between Slackjaw and Granny Rags. Slackjaw is the leader of a criminal gang that specializes in brewing and selling watered-down elixir to scalp desperate families and pick on locals who can't defend themselves, while Granny Rags [[spoiler:is a murderous, [[ImAHumanitarian cannibalistic]], AxeCrazy HumanoidAbomination that doesn't really think twice about spreading the plague to get what she wants.]] Interestingly, the player is initially led to believe that [[spoiler: Granny [[spoiler:Granny is the gray and Slackjaw is the black since she gets a "visit" from his men early that Corvo can "solve" for a rune with her repeating how men like those come by quite often.]]



* ContractualBossImmunity: The major boss fights in the game and DLC, [[spoiler: Daud, Billie Lurk, and Delilah]], are all immune or resistant to the majority of powers and gadgets, and also cannot be one-hit-killed except with stealth attacks. The Torturer also resists most of Corvo's powers and gadgets, though not to the same extent as the other "boss" characters.

to:

* ContractualBossImmunity: The major boss fights in the game and DLC, [[spoiler: Daud, [[spoiler:Daud, Billie Lurk, and Delilah]], are all immune or resistant to the majority of powers and gadgets, and also cannot be one-hit-killed except with stealth attacks. The Torturer also resists most of Corvo's powers and gadgets, though not to the same extent as the other "boss" characters.



** [[spoiler: Becomes AWorldHalfFull if you get the good/low chaos ending. A new golden age begins as the conspirators are brought to justice, Sokolov and Piero cure the rat plague, Dunwall rebuilds, and Emily grows up to become a benevolent ruler.]]

to:

** [[spoiler: Becomes [[spoiler:Becomes AWorldHalfFull if you get the good/low chaos ending. A new golden age begins as the conspirators are brought to justice, Sokolov and Piero cure the rat plague, Dunwall rebuilds, and Emily grows up to become a benevolent ruler.]]



* DowsingDevice: The Heart. Which is, in fact, a human heart, with some mechanical additions courtesy of the Outsider. It speaks. [[spoiler: It's implied that the Heart came from the ''late Empress.'']]
* TheDragon: Played with. The High Overseer is in on the conspiracy with the Lord Regent, but he's also the first target eliminated. [[spoiler:Daud]] may also qualify for this role, as the man who actually carried out the Empress' assassination, but [[spoiler:he was only hired for that job and is not encountered again until after the Lord Regent is defeated]]. Of course, in hindsight this might make sense [[spoiler: when you realize YOU'RE the villain's Dragon.]]
** DragonWithAnAgenda: [[spoiler:Daud]] certainly has his own objectives unrelated to the Lord Regent. [[spoiler: And of course, Corvo is only interested in rescuing and protecting Emily, not Havelock's ambitions.]]

to:

* DowsingDevice: The Heart. Which is, in fact, a human heart, with some mechanical additions courtesy of the Outsider. It speaks. [[spoiler: It's [[spoiler:It's implied that the Heart came from the ''late Empress.'']]
* TheDragon: Played with. The High Overseer is in on the conspiracy with the Lord Regent, but he's also the first target eliminated. [[spoiler:Daud]] may also qualify for this role, as the man who actually carried out the Empress' assassination, but [[spoiler:he was only hired for that job and is not encountered again until after the Lord Regent is defeated]]. Of course, in hindsight this might make sense [[spoiler: when [[spoiler:when you realize YOU'RE the villain's Dragon.]]
** DragonWithAnAgenda: [[spoiler:Daud]] certainly has his own objectives unrelated to the Lord Regent. [[spoiler: And [[spoiler:And of course, Corvo is only interested in rescuing and protecting Emily, not Havelock's ambitions.]]



** The whispering Heart that the Outsider gives you [[spoiler:is implied to be the heart of the late Empress [[AndIMustScream with her soul still trapped inside it]] ]]. What makes it worse is that - while most of the time it gives you random snippets of information about your location or the person you're looking at - it sometimes [[spoiler: remembers who and where it is, even downright panicking when being confronted with one of those responsible for her death.]]

to:

** The whispering Heart that the Outsider gives you [[spoiler:is implied to be the heart of the late Empress [[AndIMustScream with her soul still trapped inside it]] ]]. What makes it worse is that - while most of the time it gives you random snippets of information about your location or the person you're looking at - it sometimes [[spoiler: remembers [[spoiler:remembers who and where it is, even downright panicking when being confronted with one of those responsible for her death.]]



** [[spoiler: Once you retrieved Sokolov, a new audio file can be found in the Admiral's room where he wonders, if it wouldn't be better for him to be Lord Regent instead of ''only'' leader of the royal navy under Emelie's rule.]]

to:

** [[spoiler: Once [[spoiler:Once you retrieved Sokolov, a new audio file can be found in the Admiral's room where he wonders, if it wouldn't be better for him to be Lord Regent instead of ''only'' leader of the royal navy under Emelie's rule.]]



** If you talk to Cecilia, she may say that if the City Watch invades their hideout, she'll "know how to hide". [[spoiler: When Havelock and Co. have betrayed you and killed all the servants, guess who's the only one still around?]]

to:

** If you talk to Cecilia, she may say that if the City Watch invades their hideout, she'll "know how to hide". [[spoiler: When [[spoiler:When Havelock and Co. have betrayed you and killed all the servants, guess who's the only one still around?]]



** Reading Havelock's diary has him praise Corvo's swift and effective ways of cleaning out the scum to save Emily. [[spoiler: Log Six before the betrayal has him wonder how he should proceed once Lady Boyle is gone, hinting on him realizing that Corvo would ''not'' allow him to use Emily for selfish purposes.]]
** When you return from having [[spoiler: Lord Regent killed or executed]], there are two foreshadowings. One is that [[spoiler: both the weather and music seem oddly ominous for a congratulation party]] and the other is [[spoiler: that Samuel behaves a bit different than usual, hinting on him having been asked to poison you.]] You know, just in case you missed the fact that [[spoiler: despite having defeated the BigBad and your little future Empress safely at home, you don't just get a nice ending cutscene and credits]].

to:

** Reading Havelock's diary has him praise Corvo's swift and effective ways of cleaning out the scum to save Emily. [[spoiler: Log [[spoiler:Log Six before the betrayal has him wonder how he should proceed once Lady Boyle is gone, hinting on him realizing that Corvo would ''not'' allow him to use Emily for selfish purposes.]]
** When you return from having [[spoiler: Lord [[spoiler:Lord Regent killed or executed]], there are two foreshadowings. One is that [[spoiler: both [[spoiler:both the weather and music seem oddly ominous for a congratulation party]] and the other is [[spoiler: that [[spoiler:that Samuel behaves a bit different than usual, hinting on him having been asked to poison you.]] You know, just in case you missed the fact that [[spoiler: despite [[spoiler:despite having defeated the BigBad and your little future Empress safely at home, you don't just get a nice ending cutscene and credits]].



** When leaving to assassinate Campbell [[spoiler: Callista informs you that he's planning to poison her uncle because he's not corrupt like his other men. When you arrive to the meeting room before the men enter, you [[PoisonedChaliceSwitcheroo can switch their glasses]], and Campbell end up being poisoned by the very same concoction he had ordered to be shipped for his own, dirty deeds]].

to:

** When leaving to assassinate Campbell [[spoiler: Callista [[spoiler:Callista informs you that he's planning to poison her uncle because he's not corrupt like his other men. When you arrive to the meeting room before the men enter, you [[PoisonedChaliceSwitcheroo can switch their glasses]], and Campbell end up being poisoned by the very same concoction he had ordered to be shipped for his own, dirty deeds]].



* HumiliationConga: What you inflict on [[spoiler: High Overseer Campbell]] if you go the non-lethal route. [[spoiler: First, you use a chemical brand to mark his face forever. Next, he is banished from his luxurious and decadent lifestyle, forced to scrounge for scraps to survive as it is literally a crime for anyone to try to help him. Finally, he contracts the plague and lives out his final days in squalor and agony, cursing your name. To top things off, you can choose to kill him or just knock him out again if you happen upon him.]]

to:

* HumiliationConga: What you inflict on [[spoiler: High [[spoiler:High Overseer Campbell]] if you go the non-lethal route. [[spoiler: First, [[spoiler:First, you use a chemical brand to mark his face forever. Next, he is banished from his luxurious and decadent lifestyle, forced to scrounge for scraps to survive as it is literally a crime for anyone to try to help him. Finally, he contracts the plague and lives out his final days in squalor and agony, cursing your name. To top things off, you can choose to kill him or just knock him out again if you happen upon him.]]



* IdiotBall: Corvo is forced to hold this when [[spoiler: the crown loyalists betray him. He is forced to drink from a poisoned cup in a rather suspicious cutscene, which could be understood. However, right after drinking the cup his vision goes blurry and if he even knocks out the traitors that clearly just poisoned him it causes a game over.]]
** Corvo, even when ''obviously not feeling well'', [[spoiler: doesn't say anything to anyone about it. He is pretty much walking through the bar, his vision and hearing fading in and out as his heart beat is pumping in his ears, yet doesn't seem alarmed enough to even give a small hint to Emily that something is wrong.]]
** Interestingly, in that very same scenario, [[spoiler: the Loyalists]] might hold it as well, depending on your Chaos (more pronounced on Low). [[spoiler: Trying to kill a supernatural assassin you outfitted with a huge arsenal of useful and deadly gadgets who has proven to be ludicrously effective and is fiercely protective of your future puppet ruler (already a questionable idea)? You should make absolutely, completely sure that it works the first time, because ''you won't get a second try''. And who do they choose to deliver the poison? ''Samuel'', one of the most ethical and honest people in the game]]. Depending on what you did up until then, this can border on TooDumbToLive.

to:

* IdiotBall: Corvo is forced to hold this when [[spoiler: the [[spoiler:the crown loyalists betray him. He is forced to drink from a poisoned cup in a rather suspicious cutscene, which could be understood. However, right after drinking the cup his vision goes blurry and if he even knocks out the traitors that clearly just poisoned him it causes a game over.]]
** Corvo, even when ''obviously not feeling well'', [[spoiler: doesn't [[spoiler:doesn't say anything to anyone about it. He is pretty much walking through the bar, his vision and hearing fading in and out as his heart beat is pumping in his ears, yet doesn't seem alarmed enough to even give a small hint to Emily that something is wrong.]]
** Interestingly, in that very same scenario, [[spoiler: the [[spoiler:the Loyalists]] might hold it as well, depending on your Chaos (more pronounced on Low). [[spoiler: Trying [[spoiler:Trying to kill a supernatural assassin you outfitted with a huge arsenal of useful and deadly gadgets who has proven to be ludicrously effective and is fiercely protective of your future puppet ruler (already a questionable idea)? You should make absolutely, completely sure that it works the first time, because ''you won't get a second try''. And who do they choose to deliver the poison? ''Samuel'', one of the most ethical and honest people in the game]]. Depending on what you did up until then, this can border on TooDumbToLive.



* ImpoverishedPatrician: It is rumored that the Pendletons recently became this with suggestions that the family's silver mines are almost out. [[spoiler: In the High Chaos ending, Pendleton admits that he is broke.]]

to:

* ImpoverishedPatrician: It is rumored that the Pendletons recently became this with suggestions that the family's silver mines are almost out. [[spoiler: In [[spoiler:In the High Chaos ending, Pendleton admits that he is broke.]]



* LaserGuidedKarma: In a no kill run, Corvo is this trope embodied: The High Overseer is branded as a blasphemer against his own faith and forever expelled, forced to live as a begger for what little remains of his life. The Pendleton brothers are disfigured and forced to live as slaves in their own mines. Lady Boyle, a well known woman of loose virtues who is financially backing the Lord Regent, is forced to live as essentially the sex slave of one of her admirers. The Lord Regent is taken away to be tried and executed for his manifold crimes. And [[spoiler: Loyalists all come apart, tearing themselves to shreds due to the same selfishness and blind ambition that led them to try to kill Corvo.]]

to:

* LaserGuidedKarma: In a no kill run, Corvo is this trope embodied: The High Overseer is branded as a blasphemer against his own faith and forever expelled, forced to live as a begger for what little remains of his life. The Pendleton brothers are disfigured and forced to live as slaves in their own mines. Lady Boyle, a well known woman of loose virtues who is financially backing the Lord Regent, is forced to live as essentially the sex slave of one of her admirers. The Lord Regent is taken away to be tried and executed for his manifold crimes. And [[spoiler: Loyalists [[spoiler:Loyalists all come apart, tearing themselves to shreds due to the same selfishness and blind ambition that led them to try to kill Corvo.]]



* LighthousePoint: Kingsparrow Island has a heavily fortified military base with a huge lighthouse in the center of it, with the base's war room located at the top of it. [[spoiler: You climb the thing in the final mission.]]

to:

* LighthousePoint: Kingsparrow Island has a heavily fortified military base with a huge lighthouse in the center of it, with the base's war room located at the top of it. [[spoiler: You [[spoiler:You climb the thing in the final mission.]]



** Low Chaos: [[spoiler: Corvo manages to make it to the top of the Watch Tower - only to discover Martin and Pendleton dead and Emily locked away. Havelock has anticipated your arrival and betrayed and poisoned both Martin and Pendleton in paranoid terror. He then allows Corvo to pick up the key to Emily's door, but not before the two engage in combat (or, you know, [[WhyDontYouJustShootHim Corvo blows his brains out]]) with Corvo coming out on top. He frees Emily, who is installed and rules as a fair and just Empress eventually renowned as "Emily the Wise". Sokolov and Piero (if they're still alive) manage to concoct a cure to the plague, and Dunwall stabilises while the Empire prospers. Corvo grows old, dies, and is buried beside the grave of Jessamine by Empress Emily, now older than her mother was at her death.]]
** High Chaos 1: [[spoiler: Corvo fights through the Watchtower. Martin and Pendleton die violently, though Corvo may not necessarily kill them himself. Havelock attempts to kill both himself and Emily by throwing himself from the tower, but Corvo saves Emily. She is installed as Empress, her rule brutal and ruthless. Crime and corruption continue to run rampant, the plague may still ravage the city, and the Empire's stability is doubtful.]]
** High Chaos 2: [[spoiler: Corvo fails to save Emily before she falls. With no ruler, Dunwall is ripped apart by plague, crime and corruption, its citizens turning on each other in the days before the end. Corvo flees the continent alone, abandoning his mask and protector's sword on Emily's grave.]]

to:

** Low Chaos: [[spoiler: Corvo [[spoiler:Corvo manages to make it to the top of the Watch Tower - only to discover Martin and Pendleton dead and Emily locked away. Havelock has anticipated your arrival and betrayed and poisoned both Martin and Pendleton in paranoid terror. He then allows Corvo to pick up the key to Emily's door, but not before the two engage in combat (or, you know, [[WhyDontYouJustShootHim Corvo blows his brains out]]) with Corvo coming out on top. He frees Emily, who is installed and rules as a fair and just Empress eventually renowned as "Emily the Wise". Sokolov and Piero (if they're still alive) manage to concoct a cure to the plague, and Dunwall stabilises while the Empire prospers. Corvo grows old, dies, and is buried beside the grave of Jessamine by Empress Emily, now older than her mother was at her death.]]
** High Chaos 1: [[spoiler: Corvo [[spoiler:Corvo fights through the Watchtower. Martin and Pendleton die violently, though Corvo may not necessarily kill them himself. Havelock attempts to kill both himself and Emily by throwing himself from the tower, but Corvo saves Emily. She is installed as Empress, her rule brutal and ruthless. Crime and corruption continue to run rampant, the plague may still ravage the city, and the Empire's stability is doubtful.]]
** High Chaos 2: [[spoiler: Corvo [[spoiler:Corvo fails to save Emily before she falls. With no ruler, Dunwall is ripped apart by plague, crime and corruption, its citizens turning on each other in the days before the end. Corvo flees the continent alone, abandoning his mask and protector's sword on Emily's grave.]]



* NoGearLevel: [[spoiler: The Flooded District]] level, you even see your box of gear that was stashed away by Samuel is taken by [[spoiler: Daud]] and tossed into the basement. However, this is probably the only chance you have to swing around an Assassin's Blade or Overseer's Saber.

to:

* NoGearLevel: [[spoiler: The [[spoiler:The Flooded District]] level, you even see your box of gear that was stashed away by Samuel is taken by [[spoiler: Daud]] [[spoiler:Daud]] and tossed into the basement. However, this is probably the only chance you have to swing around an Assassin's Blade or Overseer's Saber.



* NonLethalKO: Favored method of neutralizing enemies for pacifists is to choke the enemy from behind or using sleep darts. Then there is also the [[spoiler: upgraded Arc Pylon which resulted from the combined work of Sokolov and Piero]] which can do this in a large area.

to:

* NonLethalKO: Favored method of neutralizing enemies for pacifists is to choke the enemy from behind or using sleep darts. Then there is also the [[spoiler: upgraded [[spoiler:upgraded Arc Pylon which resulted from the combined work of Sokolov and Piero]] which can do this in a large area.



* PostClimaxConfrontation: On a smaller scale, in the Flooded District, you end up facing [[spoiler: Daud, the man who murdered Empress Jessamine]]. You'd think this would be the focus for the level, but in fact, [[spoiler: sneaking into Daud's base and confronting him-or not confronting him as the case may be-]]is actually only the mission's ''halfway point'', and you still have to actually escape the District and [[spoiler: Granny Rags]] is actually closer to the level's final encounter.

to:

* PostClimaxConfrontation: On a smaller scale, in the Flooded District, you end up facing [[spoiler: Daud, [[spoiler:Daud, the man who murdered Empress Jessamine]]. You'd think this would be the focus for the level, but in fact, [[spoiler: sneaking [[spoiler:sneaking into Daud's base and confronting him-or not confronting him as the case may be-]]is actually only the mission's ''halfway point'', and you still have to actually escape the District and [[spoiler: Granny [[spoiler:Granny Rags]] is actually closer to the level's final encounter.



** In the High-Chaos ending, [[spoiler: if Emily dies, the Empire crumbles, [[ViciousCycle going the way of that ancient civilization]]. The parallel is implied, rather than stated, but it's there.]]

to:

** In the High-Chaos ending, [[spoiler: if [[spoiler:if Emily dies, the Empire crumbles, [[ViciousCycle going the way of that ancient civilization]]. The parallel is implied, rather than stated, but it's there.]]



** A High Chaos run leads to lots and lots of Reality Ensuing. All those murders in {{you|Bastard}}r wake mean lots of dead bodies for the rats to feast on, spreading their plague with them as they go. The chaos created by carving a bloody swath through the city leads to people panicking, which in turn leads to the guards becoming even more repressive in the hopes of maintaining some semblance of law and order (and presumably because they're afraid of being next). And your allies are, understandably, ''flat out terrified'' of you, [[spoiler:and their wanting you out of the picture as soon as {{you have outlived your usefulness}} becomes much more understandable]]. At the end of it all, [[spoiler: the power vaccuum that you violently created, combined with all that unrest boiling over, leads to Dunwall's total collapse - ''especially'' if you're unable to save Emily.]]

to:

** A High Chaos run leads to lots and lots of Reality Ensuing. All those murders in {{you|Bastard}}r wake mean lots of dead bodies for the rats to feast on, spreading their plague with them as they go. The chaos created by carving a bloody swath through the city leads to people panicking, which in turn leads to the guards becoming even more repressive in the hopes of maintaining some semblance of law and order (and presumably because they're afraid of being next). And your allies are, understandably, ''flat out terrified'' of you, [[spoiler:and their wanting you out of the picture as soon as {{you have outlived your usefulness}} becomes much more understandable]]. At the end of it all, [[spoiler: the [[spoiler:the power vaccuum that you violently created, combined with all that unrest boiling over, leads to Dunwall's total collapse - ''especially'' if you're unable to save Emily.]]



** The final boss is hard to call such, given how easily they go down. But then you realize that you're a ''highly-trained supernatural assassin'', [[spoiler: while Havelock's only human, and [[VillainousBreakdown even he realizes this]]. He does at least make an attempt if you pick up the key without touching him.]]

to:

** The final boss is hard to call such, given how easily they go down. But then you realize that you're a ''highly-trained supernatural assassin'', [[spoiler: while [[spoiler:while Havelock's only human, and [[VillainousBreakdown even he realizes this]]. He does at least make an attempt if you pick up the key without touching him.]]



** Regarding the story, this runs true as well. Corvo ''will'' get his revenge on those that cross him, no matter how. Be it a kill or a FateWorseThanDeath, the simple fact that you dared to mess with his Empress and Emily will mark you as his next target and ''nothing'' will stop him from making you scared for your very life. Even in a Low Chaos pacifist run where nobody dies through your hands, your path of revenge is so terrifying that [[spoiler: Lord Regent locks himself into a heavily protected fort]] and [[spoiler: the Loyalists first betray you and then kill each other out of fright.]]

to:

** Regarding the story, this runs true as well. Corvo ''will'' get his revenge on those that cross him, no matter how. Be it a kill or a FateWorseThanDeath, the simple fact that you dared to mess with his Empress and Emily will mark you as his next target and ''nothing'' will stop him from making you scared for your very life. Even in a Low Chaos pacifist run where nobody dies through your hands, your path of revenge is so terrifying that [[spoiler: Lord [[spoiler:Lord Regent locks himself into a heavily protected fort]] and [[spoiler: the [[spoiler:the Loyalists first betray you and then kill each other out of fright.]]



* SaveScumming: A necessity for getting the Ghost achievements. There are also two bone charms that are completely random and you can keep reloading until you pick up the desired one.[[spoiler: The charm in a vice in the second mission and the charm in Daud's pouch in the seventh.]]

to:

* SaveScumming: A necessity for getting the Ghost achievements. There are also two bone charms that are completely random and you can keep reloading until you pick up the desired one.[[spoiler: The [[spoiler:The charm in a vice in the second mission and the charm in Daud's pouch in the seventh.]]



* ScenicTourLevel: The intro, which takes the player to the Empress through numerous, lengthy interactions with Corvo's peers. [[spoiler: It also serves to introduce the player to the villains and to what will become the Big Bad's lair after the Empress' assassination.]]

to:

* ScenicTourLevel: The intro, which takes the player to the Empress through numerous, lengthy interactions with Corvo's peers. [[spoiler: It [[spoiler:It also serves to introduce the player to the villains and to what will become the Big Bad's lair after the Empress' assassination.]]



** The [=achievement/trophy=] for Sparing [[spoiler: Daud]] is called [[Series/{{Firefly}} 'Mercy is the Mark']].

to:

** The [=achievement/trophy=] for Sparing [[spoiler: Daud]] [[spoiler:Daud]] is called [[Series/{{Firefly}} 'Mercy is the Mark']].



** At the End of a High Chaos playthrough, Emily [[spoiler: has become a sociopathic and violent 11-year-old girl, due to the influence of her father (father figure, at least), and she's played by Creator/ChloeMoretz.]] Quite possibly a Film/KickAss ShoutOut.

to:

** At the End of a High Chaos playthrough, Emily [[spoiler: has [[spoiler:has become a sociopathic and violent 11-year-old girl, due to the influence of her father (father figure, at least), and she's played by Creator/ChloeMoretz.]] Quite possibly a Film/KickAss ShoutOut.



* TechnicallyLivingZombie: Weepers aren't the undead, but the last stage of a painful disease that robs them of their mind while they rot from the inside out. They're still people, which is probably why the game docks you a killing point even if you kill them. And you can still use the Heart to hear their sad stories, and terrible thoughts they're having. [[spoiler: In the best ending it looks like a cure is found.]]

to:

* TechnicallyLivingZombie: Weepers aren't the undead, but the last stage of a painful disease that robs them of their mind while they rot from the inside out. They're still people, which is probably why the game docks you a killing point even if you kill them. And you can still use the Heart to hear their sad stories, and terrible thoughts they're having. [[spoiler: In [[spoiler:In the best ending it looks like a cure is found.]]



* VillainBall: At the beginning of Back Alley Brawl's infinite [[EndlessGame 13th wave,]] [[spoiler: Daud appears and stops time for a private duel just like in the main game.]] However, being frozen in time makes every other enemy currently spawned (usually around 10 in total, including [[DemonicSpiders Tallboys]] and ''his own men'') easy pickings. Thanks for the free kills, [[spoiler: Daud]]!

to:

* VillainBall: At the beginning of Back Alley Brawl's infinite [[EndlessGame 13th wave,]] [[spoiler: Daud [[spoiler:Daud appears and stops time for a private duel just like in the main game.]] However, being frozen in time makes every other enemy currently spawned (usually around 10 in total, including [[DemonicSpiders Tallboys]] and ''his own men'') easy pickings. Thanks for the free kills, [[spoiler: Daud]]![[spoiler:Daud]]!



* WhamEpisode: [[spoiler: The Loyalists' betrayal of Corvo. Also, on a high chaos run, Samuel, the boatman, the only guy who was still on your side, at the start of the last mission will say you are worse than the other loyalists put together, and signal the loyalists that you are coming if you don't kill him.]]
* WhatHappenedToTheMouse: Despite hearing the Heart say things like "I will be glad to rest" and "I am not alive, nor have I been granted the gift of death" for the entire game, the ending makes no mention of the Heart's final fate. Even worse considering that it's almost certainly [[spoiler: the Empress's own heart]].

to:

* WhamEpisode: [[spoiler: The [[spoiler:The Loyalists' betrayal of Corvo. Also, on a high chaos run, Samuel, the boatman, the only guy who was still on your side, at the start of the last mission will say you are worse than the other loyalists put together, and signal the loyalists that you are coming if you don't kill him.]]
* WhatHappenedToTheMouse: Despite hearing the Heart say things like "I will be glad to rest" and "I am not alive, nor have I been granted the gift of death" for the entire game, the ending makes no mention of the Heart's final fate. Even worse considering that it's almost certainly [[spoiler: the [[spoiler:the Empress's own heart]].



* ElectricTorture: Rothwild set up a chair with wire attachments in his slaughterhouse's meat locker for precisely this purpose, using it on stubborn or disloyal employees, shocking them until they are willing to sign contracts pledging to never try any collective bargaining methods. Daud can throw a couple of characters in the chair to get information out of them [[spoiler: [[HoistByHisOwnPetard including Rothwild himself]].]]

to:

* ElectricTorture: Rothwild set up a chair with wire attachments in his slaughterhouse's meat locker for precisely this purpose, using it on stubborn or disloyal employees, shocking them until they are willing to sign contracts pledging to never try any collective bargaining methods. Daud can throw a couple of characters in the chair to get information out of them [[spoiler: [[HoistByHisOwnPetard [[spoiler:[[HoistByHisOwnPetard including Rothwild himself]].]]



* EvilVsEvil: Bundry Rothwild vs [[spoiler: Abigail Ames]]. Rothwild is a hybrid of a CorruptCorporateExecutive and a [[TheMafia Mob Boss]] who remorselessly exploits his workers, uses ''torture'' to keep them in line, and indulges in animal cruelty to maximize his profits. [[spoiler: Abigail Ames seems like a saint at first, in comparison if nothing else, but she's really a professional rabble-rouser who's been hired by Rothwild's competition to sabotage his business. She is disdainful of the workers she's rallying, despises Rothwild for being a low-born commoner who rose above his station, has no qualms about murdering a man while he's unconscious, and is perfectly happy to demolish a warehouse while fully aware - even gleeful - that several dozen men will "die screaming" within. Though they are AssholeVictims.]]

to:

* EvilVsEvil: Bundry Rothwild vs [[spoiler: Abigail [[spoiler:Abigail Ames]]. Rothwild is a hybrid of a CorruptCorporateExecutive and a [[TheMafia Mob Boss]] who remorselessly exploits his workers, uses ''torture'' to keep them in line, and indulges in animal cruelty to maximize his profits. [[spoiler: Abigail [[spoiler:Abigail Ames seems like a saint at first, in comparison if nothing else, but she's really a professional rabble-rouser who's been hired by Rothwild's competition to sabotage his business. She is disdainful of the workers she's rallying, despises Rothwild for being a low-born commoner who rose above his station, has no qualms about murdering a man while he's unconscious, and is perfectly happy to demolish a warehouse while fully aware - even gleeful - that several dozen men will "die screaming" within. Though they are AssholeVictims.]]



* [[spoiler: GrandTheftMe: It's hinted that the Brigmore Witches are capable of inflicting this on others. According to a poem written by Delilah, her next victim will be ''Emily''.]]

to:

* [[spoiler: GrandTheftMe: [[spoiler:GrandTheftMe: It's hinted that the Brigmore Witches are capable of inflicting this on others. According to a poem written by Delilah, her next victim will be ''Emily''.]]



* [[spoiler: KlingonPromotion: In the High Chaos ending, Billie Lurk duels Daud for leadership of the Assassins.]]

to:

* [[spoiler: KlingonPromotion: [[spoiler:KlingonPromotion: In the High Chaos ending, Billie Lurk duels Daud for leadership of the Assassins.]]



* MadnessMantra: [[spoiler: A letter you found right next to the empress in the void is just written with "YOU KILLED HER" over and over.]]

to:

* MadnessMantra: [[spoiler: A [[spoiler:A letter you found right next to the empress in the void is just written with "YOU KILLED HER" over and over.]]



* RememberTheNewGuy: Billie Lurk. Despite being the second-in-command of Daud's Assassins, she's never mentioned in the game proper. [[spoiler: Justified - she's either dead or banished by Daud for her betrayal by the time Corvo finally reaches the base, and it seems a sufficiently painful event that Daud would rather not talk about it.]]

to:

* RememberTheNewGuy: Billie Lurk. Despite being the second-in-command of Daud's Assassins, she's never mentioned in the game proper. [[spoiler: Justified [[spoiler:Justified - she's either dead or banished by Daud for her betrayal by the time Corvo finally reaches the base, and it seems a sufficiently painful event that Daud would rather not talk about it.]]



* SmugSnake: Overseer Hume, who assumed he could [[spoiler: take down the Assassins and Daud despite being ordered to hold back]]. You can even listen in on him gloating, or you can cut him off mid-sentence.

to:

* SmugSnake: Overseer Hume, who assumed he could [[spoiler: take [[spoiler:take down the Assassins and Daud despite being ordered to hold back]]. You can even listen in on him gloating, or you can cut him off mid-sentence.



* VillainProtagonist: Although, just how much Daud remains one is up to the player. If you want, you can play through the entire DLC non-lethally (just like you could in the main game) and follow the story path of Daud redeeming himself after the murder of the Empress (which, of course, is Low Chaos). Alternatively, you can hack through every living thing between you and your goals and leave a bloody swath marking your path through Dunwall in a High Chaos playthrough where Daud accepts his murderous self. The trophies/achievements for each ending explain it best: [[spoiler: Redemptive Path]] for Low Chaos and [[spoiler: No Regrets]] for High Chaos.

to:

* VillainProtagonist: Although, just how much Daud remains one is up to the player. If you want, you can play through the entire DLC non-lethally (just like you could in the main game) and follow the story path of Daud redeeming himself after the murder of the Empress (which, of course, is Low Chaos). Alternatively, you can hack through every living thing between you and your goals and leave a bloody swath marking your path through Dunwall in a High Chaos playthrough where Daud accepts his murderous self. The trophies/achievements for each ending explain it best: [[spoiler: Redemptive [[spoiler:Redemptive Path]] for Low Chaos and [[spoiler: No [[spoiler:No Regrets]] for High Chaos.



* AndIMustScream: [[spoiler: The nonlethal method of defeating Delilah is to trap her within a painting of the Void, which is itself hidden in the Void. It seems Daud shares Corvo's penchant for CruelMercy.]]

to:

* AndIMustScream: [[spoiler: The [[spoiler:The nonlethal method of defeating Delilah is to trap her within a painting of the Void, which is itself hidden in the Void. It seems Daud shares Corvo's penchant for CruelMercy.]]



* {{Foreshadowing}}: If [[spoiler: Billie]] was spared at the end of Knife of Dunwall, Daud can find a letter [[spoiler: she's]] sent him in his headquarters before the first mission containing a book with various ports of call outside Dunwall, which foreshadows [[spoiler: Daud's own flight from Dunwall after a Low Chaos Corvo spares him, which happens if Daud maintains his Low Chaos run in Brigmore Witches.]]

to:

* {{Foreshadowing}}: If [[spoiler: Billie]] [[spoiler:Billie]] was spared at the end of Knife of Dunwall, Daud can find a letter [[spoiler: she's]] [[spoiler:she's]] sent him in his headquarters before the first mission containing a book with various ports of call outside Dunwall, which foreshadows [[spoiler: Daud's [[spoiler:Daud's own flight from Dunwall after a Low Chaos Corvo spares him, which happens if Daud maintains his Low Chaos run in Brigmore Witches.]]



** BackForTheFinale: This instead happens if Daud adopts a High Chaos run [[spoiler: while having spared Billie. Despite being absent for the entirety of the game outside of the aforementioned letter, Billie returns in TheStinger to the High Chaos ending, to mourn at Daud's VikingFuneral following his assassination at the hands of Corvo.]]

to:

** BackForTheFinale: This instead happens if Daud adopts a High Chaos run [[spoiler: while [[spoiler:while having spared Billie. Despite being absent for the entirety of the game outside of the aforementioned letter, Billie returns in TheStinger to the High Chaos ending, to mourn at Daud's VikingFuneral following his assassination at the hands of Corvo.]]



* GrandTheftMe: [[spoiler: Delilah plans to use her powers to possess Emily and control the Empire through her.]]

to:

* GrandTheftMe: [[spoiler: Delilah [[spoiler:Delilah plans to use her powers to possess Emily and control the Empire through her.]]



* LivingStatue: Daliah is a talented painter and sculptor, and she works this into her magic. She makes statues of herself that can be used to commune with her, speaking through them. [[spoiler: The ones around Brigmore Manner act as sentries, [[HellIsThatNoise screaming when an intruder goes by]].]]

to:

* LivingStatue: Daliah is a talented painter and sculptor, and she works this into her magic. She makes statues of herself that can be used to commune with her, speaking through them. [[spoiler: The [[spoiler:The ones around Brigmore Manner act as sentries, [[HellIsThatNoise screaming when an intruder goes by]].]]



** The DLC also opens with Daud's perspective of the fight between him and Corvo. [[spoiler: It turns out to be AllJustADream.]]

to:

** The DLC also opens with Daud's perspective of the fight between him and Corvo. [[spoiler: It [[spoiler:It turns out to be AllJustADream.]]



* TimedMission: [[spoiler: Once Delilah finishes her painting of Emily, you have roughly 60 seconds to kill her or sabotage the ritual.]]
* TookALevelInJerkass: In an imported High Chaos save, changes in Daud's dialogue are used alongside ''Dishonored'''s usual YouBastard elements. In the opening levels, Daud [[SanitySlippage uncharacteristically]] gloats about [[ReminiscingAboutYourVictims his murder of the Empress]] as he faces off against Corvo [[spoiler: in his dream]]. His later conversations with the Assassins show that he has gone from being AFatherToHisMen to TheNeidermeyer, with some of them talking openly about betraying him.
* UriahGambit: One of the witches accuses Delilah of this in the sewers, offhandedly; she says that Delilah is putting her strongest witches in the most danger because when the master plan is complete she'll want the weakest witches near her. [[spoiler: Since Delilah would be inhabiting the body of a child, she may have a point there…]]

to:

* TimedMission: [[spoiler: Once [[spoiler:Once Delilah finishes her painting of Emily, you have roughly 60 seconds to kill her or sabotage the ritual.]]
* TookALevelInJerkass: In an imported High Chaos save, changes in Daud's dialogue are used alongside ''Dishonored'''s usual YouBastard elements. In the opening levels, Daud [[SanitySlippage uncharacteristically]] gloats about [[ReminiscingAboutYourVictims his murder of the Empress]] as he faces off against Corvo [[spoiler: in [[spoiler:in his dream]]. His later conversations with the Assassins show that he has gone from being AFatherToHisMen to TheNeidermeyer, with some of them talking openly about betraying him.
* UriahGambit: One of the witches accuses Delilah of this in the sewers, offhandedly; she says that Delilah is putting her strongest witches in the most danger because when the master plan is complete she'll want the weakest witches near her. [[spoiler: Since [[spoiler:Since Delilah would be inhabiting the body of a child, she may have a point there…]]
11th Jul '17 10:59:09 PM Koveras
Is there an issue? Send a Message


''[[http://www.dishonored.com/ Dishonored]]'' is a first-person stealth-based game developed by Creator/ArkaneStudios. It is the first entry in the ''Franchise/DishonoredSeries.'' It is set in an alternate world resembling {{Steampunk}} VictorianLondon, with gameplay resembling a mix of ''VideoGame/{{Thief}}'', ''VideoGame/DeusEx'', ''VideoGame/BioShock'', and ''[[VideoGame/EscapeFromButcherBay The Chronicles of Riddick: Escape from Butcher Bay]]'' with an artstyle done by ''VideoGame/HalfLife2'''s art director.

to:

''[[http://www.dishonored.com/ Dishonored]]'' is a first-person stealth-based game game[=/=]{{immersive sim}} developed by Creator/ArkaneStudios. It is the first entry in the ''Franchise/DishonoredSeries.'' It is set in an alternate world resembling {{Steampunk}} VictorianLondon, with gameplay resembling a mix of ''VideoGame/{{Thief}}'', ''VideoGame/DeusEx'', ''VideoGame/BioShock'', and ''[[VideoGame/EscapeFromButcherBay The Chronicles of Riddick: Escape from Butcher Bay]]'' with an artstyle done by ''VideoGame/HalfLife2'''s art director.
20th Jun '17 8:37:39 AM SolipSchism
Is there an issue? Send a Message

Added DiffLines:

* ArbitraryMissionRestriction: The game's achievements feature numerous examples.
** The game gives the player a sort of scorecard at the end of every mission, which includes whether the player completed the mission without (A) killing anybody, even indirectly (such as by standing by and letting a murder take place), and/or (B) triggering any alerts or alarms. Each condition awards an achievement if it is fulfilled over the course of the entire game (as well as some lesser included achievements, such as one for completing any single mission with no alerts, or any single mission with no alerts and fewer than 5 murders, or completing every mission up to a certain point with fewer than 10 murders). The straightforward "Don't kill anyone" and "Don't alert anyone" achievements are also duplicated in each of the Daud-centric DLC campaigns.
** One achievement requires the player to finish the game without gaining any supernatural skills aside from one that's required by a tutorial--not only magical powers, but also more mundane enhancements like the ability to jump higher, since they all stem from the Outsider's power.
** Two mutually exclusive achievements require the player to finish the game in "Low Chaos" or "High Chaos", which require the player to (respectively) either minimize their violent and disruptive actions, or maximize them.
14th Jun '17 6:51:16 PM JulianLapostat
Is there an issue? Send a Message


* The second is a two-part DLC series centered on Daud, the leader of the Assassins, and the killer of the Empress. They tell AnotherSideAnotherStory and takes place after the prologue of the Vanilla game and the section near the game's climax. At six missions, the DLC is 2/3rds the size of the main game, and serves as a prologue to ''VideoGame/Dishonored2'':

to:

* The second is a two-part DLC series centered on Daud, the leader of the Assassins, and the killer of the Empress. They tell AnotherSideAnotherStory and takes place after between the prologue of the Vanilla game and the section near the game's climax.shortly after Corvo's escape from Prison. At six missions, the DLC is 2/3rds the size of the main game, and serves as a prologue to ''VideoGame/Dishonored2'':
14th Jun '17 6:50:20 PM JulianLapostat
Is there an issue? Send a Message


Released in North America on October 9, 2012. The UK and Australian release dates were October 12 and 11, respectively.

to:

Released in North America on October 9, 2012. 2012 on PC, UsefulNotex/Xbox360 and UsefulNotes/Playstation3. The UK and Australian release dates were October 12 and 11, respectively.
respectively. In 2016, as a prelude to the game's sequel, ''Dishonored: Definitive Edition'' an updated port on UsefulNotes/Playstation4 and UsefulNotes/XboxOne was released.



** ''The Brigmore Witches'', picks up immediately after ''Knife of Dunwall'', and concludes Daud's storyline. Learning the secret of Delilah, Daud and the Whalers soon come up against a coven of witches. Soon uncovering a dark secret, Daud must hurry to stop a sinister plan that would shake the very foundations of Dunwall. The pack also adds more features and, if the player has a save file from ''The Knife Of Dunwall'', Daud's abilities, weapons and Chaos carry over. Arkane also announced the ''Void Walker's Arsenal'' on May 3rd, 2013. It is a compilation pack of all the PreOrderBonus content originally only available through pre-ordering the game at select retail outlets. It was released on May 14th for $4/320 Microsoft Points.

A GameOfTheYearEdition was released in October 2013, containing all four of the DLC packs. Just like the original release, a ThemedTarotDeck was available as a PreOrderBonus. In 2016, as a prelude to the game's sequel, ''Dishonored: Definitive Edition'' an updated port on UsefulNotes/Playstation4 and UsefulNotes/XboxOne was released.

to:

** ''The Brigmore Witches'', picks up immediately after ''Knife of Dunwall'', and concludes Daud's storyline. Learning the secret of Delilah, Daud and the Whalers soon come up against a coven of witches. Soon uncovering a dark secret, Daud must hurry to stop a sinister plan that would shake the very foundations of Dunwall. The pack also adds more features and, if the player has a save file from ''The Knife Of Dunwall'', Daud's abilities, weapons and Chaos carry over.

Arkane also announced the ''Void Walker's Arsenal'' on May 3rd, 2013. It is a compilation pack of all the PreOrderBonus content originally only available through pre-ordering the game at select retail outlets. It was released on May 14th for $4/320 Microsoft Points.

Points. A GameOfTheYearEdition was released in October 2013, containing all four of the DLC packs. Just like the original release, a ThemedTarotDeck was available as a PreOrderBonus. In 2016, as a prelude to the game's sequel, ''Dishonored: Definitive Edition'' an updated port on UsefulNotes/Playstation4 and UsefulNotes/XboxOne was released.
14th Jun '17 6:49:01 PM JulianLapostat
Is there an issue? Send a Message


''[[http://www.dishonored.com/ Dishonored]]'' is a first-person stealth-based game developed by Creator/ArkaneStudios. It is set in an alternate world resembling {{Steampunk}} VictorianLondon, with gameplay resembling a mix of ''VideoGame/{{Thief}}'', ''VideoGame/DeusEx'', ''VideoGame/BioShock'', and ''[[VideoGame/EscapeFromButcherBay The Chronicles of Riddick: Escape from Butcher Bay]]'' with an artstyle done by ''VideoGame/HalfLife2'''s art director. You play as Corvo Attano, bodyguard to the Empress of the Isles, the land in which the game is set. You've just returned from a diplomatic mission to other neighboring countries, looking for help in dealing with the city of Dunwall's current problems with an epidemic of a deadly, rat-borne plague. Unfortunately, the Empress is killed by an unknown murderer at the beginning of the game. Corvo is framed by the corrupt Royal Spymaster, who captures the princess and installs himself as Lord Regent.

Six months later, before Corvo is executed, a group of loyalists opposing the new Lord Regent arranges for his escape. After barely escaping with his life, he is visited in his dreams by a being called the Outsider, who gifts him his Mark, granting Corvo the ability to use supernatural powers. Corvo joins and serves the resistance as a ProfessionalKiller in order to take revenge upon the Lord Regent and his corrupt, villainous government. Donning a horrific mask designed to strike terror into his foes, and using a variety of supernatural powers and practical weaponry, Corvo carves a path of terror through Dunwall. His actions, whether merciful or bloodthirsty, will decide his path- and the fate of all who live within the City.

to:

''[[http://www.dishonored.com/ Dishonored]]'' is a first-person stealth-based game developed by Creator/ArkaneStudios. It is the first entry in the ''Franchise/DishonoredSeries.'' It is set in an alternate world resembling {{Steampunk}} VictorianLondon, with gameplay resembling a mix of ''VideoGame/{{Thief}}'', ''VideoGame/DeusEx'', ''VideoGame/BioShock'', and ''[[VideoGame/EscapeFromButcherBay The Chronicles of Riddick: Escape from Butcher Bay]]'' with an artstyle done by ''VideoGame/HalfLife2'''s art director. You play as director.

Corvo Attano, Attano is the bodyguard to the Empress of the Isles, the land in which the game is set.Isles. You've just returned from a diplomatic mission to other neighboring countries, looking for help in dealing with the city of Dunwall's current problems with an epidemic of a deadly, rat-borne plague. Unfortunately, the Empress is killed by an unknown murderer at the beginning of the game. Corvo is framed by the corrupt Royal Spymaster, who captures the princess and installs himself as Lord Regent.

Regent. Six months later, before Corvo is executed, a group of loyalists opposing the new Lord Regent arranges for his escape. After barely escaping with his life, he is visited in his dreams by a being called the Outsider, who gifts him his Mark, granting Corvo the ability to use supernatural powers. Corvo joins and serves the resistance as a ProfessionalKiller in order to take revenge upon the Lord Regent and his corrupt, villainous government. Donning a horrific mask designed to strike terror into his foes, and using a variety of supernatural powers and practical weaponry, Corvo carves a path of terror through Dunwall. His actions, whether merciful or bloodthirsty, will decide his path- and the fate of all who live within the City.



Three pieces of Downloadable Content have been released, with the second and third being story-driven campaigns.

The first DLC pack, ''Dunwall City Trials'', was released on December 11 for $4.99 (400 Microsoft points) in North America and on December 19 in Europe. It consists of 10 challenge maps which will test and track your combat, stealth and mobility skills. There are 10 distinct trials - such as an arena battle against [=AI=] enemies, timed races, and a gravity-defying run of drop assassinations. The DLC features a new set of achievements/trophies and a global online leaderboard.

''The Knife of Dunwall'', the second pack, opens as Daud's team performs what should have been a routine job: [[RashomonStyle subduing Corvo and killing the Empress]]. Jumping ahead 6 months, around the time Corvo first escapes, Daud has had plenty of time to reflect on his actions, and [[HeelRealization realizes the repercussions of killing the Empress]]. Contacted again by The Outsider, Daud is given an ultimatum: unravel the mystery of the name "Delilah" before his time runs out.

The final pack, ''The Brigmore Witches'', picks up immediately after ''Knife of Dunwall'', and concludes Daud's storyline. Learning the secret of Delilah, Daud and the Whalers soon come up against a coven of witches. Soon uncovering a dark secret, Daud must hurry to stop a sinister plan that would shake the very foundations of Dunwall. The pack also adds more features and, if the player has a save file from ''The Knife Of Dunwall'', Daud's abilities, weapons and Chaos carry over. Arkane also announced the ''Void Walker's Arsenal'' on May 3rd, 2013. It is a compilation pack of all the PreOrderBonus content originally only available through pre-ordering the game at select retail outlets. It was released on May 14th for $4/320 Microsoft Points.

A GameOfTheYearEdition was released in October 2013, containing all four of the DLC packs. Just like the original release, a ThemedTarotDeck was available as a PreOrderBonus.

The video game has a literature sequel in ''[[Literature/DishonoredTheCorrodedMan Dishonored: The Corroded Man]]'' by Adam Christopher.

The sequel, ''VideoGame/{{Dishonored 2}}'', was released in 2016.

to:

Three pieces of Downloadable Content have been released, with the second and third being story-driven campaigns.

The first DLC pack,
released:
*
''Dunwall City Trials'', Trials'' -- A series of challenge missions in Normal and Hard mode, intended for advanced players testing every mode of gameplay in combat, stealth, traversal, and tactics. It was released on December 11 for $4.99 (400 Microsoft points) in North America and on December 19 in Europe. It consists of 10 challenge maps which will test and track your combat, stealth and mobility skills. There are 10 distinct trials - such as an arena battle against [=AI=] enemies, timed races, and a gravity-defying run of drop assassinations. The DLC features a new set of achievements/trophies and a global online leaderboard.

leaderboard.
* The second is a two-part DLC series centered on Daud, the leader of the Assassins, and the killer of the Empress. They tell AnotherSideAnotherStory and takes place after the prologue of the Vanilla game and the section near the game's climax. At six missions, the DLC is 2/3rds the size of the main game, and serves as a prologue to ''VideoGame/Dishonored2'':
**
''The Knife of Dunwall'', the second pack, opens as Daud's team performs what should have been a routine job: [[RashomonStyle subduing Corvo and killing the Empress]]. Jumping ahead 6 months, around the time Corvo first escapes, Daud has had plenty of time to reflect on his actions, and [[HeelRealization realizes the repercussions of killing the Empress]]. Contacted again by The Outsider, Daud is given an ultimatum: unravel the mystery of the name "Delilah" before his time runs out.

The final pack,
out.
**
''The Brigmore Witches'', picks up immediately after ''Knife of Dunwall'', and concludes Daud's storyline. Learning the secret of Delilah, Daud and the Whalers soon come up against a coven of witches. Soon uncovering a dark secret, Daud must hurry to stop a sinister plan that would shake the very foundations of Dunwall. The pack also adds more features and, if the player has a save file from ''The Knife Of Dunwall'', Daud's abilities, weapons and Chaos carry over. Arkane also announced the ''Void Walker's Arsenal'' on May 3rd, 2013. It is a compilation pack of all the PreOrderBonus content originally only available through pre-ordering the game at select retail outlets. It was released on May 14th for $4/320 Microsoft Points.

A GameOfTheYearEdition was released in October 2013, containing all four of the DLC packs. Just like the original release, a ThemedTarotDeck was available as a PreOrderBonus.

The video game has
PreOrderBonus. In 2016, as a literature sequel in ''[[Literature/DishonoredTheCorrodedMan Dishonored: The Corroded Man]]'' by Adam Christopher.

The
prelude to the game's sequel, ''VideoGame/{{Dishonored 2}}'', ''Dishonored: Definitive Edition'' an updated port on UsefulNotes/Playstation4 and UsefulNotes/XboxOne was released in 2016.released.
6th Jun '17 12:40:40 PM Kayot
Is there an issue? Send a Message


* VendorTrash: There's a lot of things to scavenge, but only a few of them are actually straight-up coins. Just as often, you'll find valuables like maps, refined whale oil jugs, copper wires and rare feathers. You don't need to trade them in at a vendor, either; for player convenience they are instantly converted to cash as you pick them up. At least in Pietro's case, the game justifies this in a leter from Havelock: he uses some of these objects as materials for his inventions, so by givng them to him, he needs less money to get the materials.

to:

* VendorTrash: There's a lot of things to scavenge, but only a few of them are actually straight-up coins. Just as often, you'll find valuables like maps, refined whale oil jugs, copper wires and rare feathers. You don't need to trade them in at a vendor, either; for player convenience they are instantly converted to cash as you pick them up. At least in Pietro's case, the game justifies this in a leter letter from Havelock: he uses some of these objects as materials for his inventions, so by givng them to him, he needs less money to get the materials.
6th Jun '17 11:25:13 AM Kayot
Is there an issue? Send a Message


* ItemAmplifier: Certain bone charms give increase the health and magic received when you use restorative elixirs.

to:

* ItemAmplifier: Certain bone charms give increase the health and magic received when you use restorative elixirs.
This list shows the last 10 events of 1184. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Dishonored