History VideoGame / Dishonored

23rd Aug '16 7:04:23 AM LentilSandEater
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* TheGuardsMustBeCrazy: Played with. If you get noticed before they recognize you, or if you make some noisy running sound, they often dismiss it as rats or just 'hearing things'. They seemingly have no idea how to replace the trans battery of a wall of light or an arc pylon after you remove it. They also seemingly never bothered to look up. However, the officers in particular, WILL notice if some guards are missing from their post, and they will take over their patrol routes as well. Alerting a guard will cause him to call for help and if you managed to escape, they will actively search for you with their weapons drawn. They will also be alerted by bodies or unconscious guards that you have to hide bodies constantly. Eavesdropping on the guard chatter will reveal that at least some of them ''are'' in fact supposed to put whale oil tanks into the devices as part of their duties. However, given the guards' usual outlook of "deal with your own problems, I'm just glad I don't have the plague - yet" even toward other guards, they probably don't bother popping in a new tank because they ''[[FridgeBrilliance assume that it's some other guard's problem]]''. This occurs even if you drop the old tank right next to the device-they still don't give a rat's viscera about it.
* TheLostLenore: [[spoiler:The Empress, assuming the rumors about her and Corvo are true.]]

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* TheGuardsMustBeCrazy: Played with. If you get noticed before they recognize you, or if you make some noisy running sound, they often dismiss it as rats or just 'hearing things'. They seemingly have no idea how to replace the trans battery of a wall of light or an arc pylon after you remove it. They also seemingly never bothered to look up. However, the officers in particular, WILL notice if some guards are missing from their post, and they will take over their patrol routes as well. Alerting a guard will cause him to call for help and if you managed to escape, they will actively search for you with their weapons drawn. They will also be alerted by bodies or unconscious guards that you have to hide bodies constantly. Eavesdropping on the guard chatter will reveal that at least some of them ''are'' in fact supposed to put whale oil tanks into the devices as part of their duties. However, given the guards' usual outlook of "deal with your own problems, I'm just glad I don't have the plague - yet" even toward other guards, they probably don't bother popping in a new tank because they ''[[FridgeBrilliance assume that it's some other guard's problem]]''. This occurs even if you drop the old tank right next to the device-they still don't give a rat's viscera about it.\n* TheLostLenore: [[spoiler:The Empress, assuming the rumors about her and Corvo are true.]]
23rd Aug '16 6:55:09 AM LentilSandEater
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* PainfulRhyme: One of the in-universe books 'Tales for Children' rhymes 'Riley' with 'time-y' and 'why me?'. Justified in that it's a book aimed at children.

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* PainfulRhyme: One of the in-universe books 'Tales for Children' rhymes 'Riley' with 'time-y' and 'why me?'. Justified in that it's a book aimed at children.
23rd Aug '16 5:59:35 AM LentilSandEater
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* CityGuards: The primary {{Mooks}} of the game, in three versions of increasing power and authority.

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* CityGuards: The primary {{Mooks}} of the game, in three versions of increasing power and authority. In terms of sympathy they fall somewhere around the middle. They're nearly always at odds with you, and enforcing the corrupt regime. But it's also clear most of them are just normal men doing their jobs and wishing the city gets better.
23rd Aug '16 5:52:00 AM LentilSandEater
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** This one isn't especially creative, but it's both extremely helpful and insanely wasteful -- the Bend Time/Possession combo. It's useful in virtually any situation you can name, but you shouldn't rely on it unless you've got loads of Piero's Remedies. This is actually subverted if you are playing for the Clean Hands (no kill) award. Both are highly useful for stealth runs, particularly in crowds.

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** %%** This one isn't especially creative, but it's both extremely helpful and insanely wasteful -- the Bend Time/Possession combo. It's useful in virtually any situation you can name, but you shouldn't rely on it unless you've got loads of Piero's Remedies. This is actually subverted if you are playing for the Clean Hands (no kill) award. Both are highly useful for stealth runs, particularly in crowds.
23rd Aug '16 5:44:46 AM LentilSandEater
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* AllCrimesAreEqual: The game actually lampshades this at one point. A guard asks if he should attempt to arrest curfew-breakers, and his superior tells him that their orders are to just kill anyone who's not a guard on sight.

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* AllCrimesAreEqual: The game actually lampshades makes this a DiscussedTrope at one point. A guard asks if he should attempt to arrest curfew-breakers, and his superior tells him that their orders are to just kill anyone who's not a guard on sight.



** Lampshaded after saving Slackjaw from [[spoiler:Granny Rags. Slackjaw recalls hearing rumors that she was a witch when he was a kid and dismissing them as he grew up. He's horrified to discover it was always true.]]

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** Lampshaded after ** After saving Slackjaw from [[spoiler:Granny Rags. Slackjaw recalls hearing rumors that she was a witch when he was a kid and dismissing them as he grew up. He's horrified darkly amused to discover it was always true.]]



** Considering you have to either kill your target or destroy their life, Corvo fall under this trope. {{Lampshaded}} as the GoodEnding achievement/trophy is called [[ButNotTooEvil "Just Dark Enough"]].

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** Considering you have to either kill your target or destroy their life, Corvo fall under this trope. {{Lampshaded}} as the The GoodEnding achievement/trophy is called [[ButNotTooEvil "Just Dark Enough"]].



** A minor example, but it's there; if you choose to eliminate your targets non-lethally in an otherwise High Chaos run, wanted posters will still say you murdered them, and character dialogue about your past targets will act as though you did them in. Possibly {{Lampshaded}} by Pendleton, who rewards you for not killing his brothers, but says that he doesn't want to talk about it.

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** A minor example, but it's there; if you choose to eliminate your targets non-lethally in an otherwise High Chaos run, wanted posters will still say you murdered them, and character dialogue about your past targets will act as though you did them in. Possibly {{Lampshaded}} by Pendleton, who rewards you for not killing his brothers, but says that he doesn't want to talk about it.



* NoSell: [[TimeMaster Stopping time]] and slitting someone's throat sure is fun, right? Well if the target was also [[TouchedByVorlons touched by the Outsider]] they can resist. Fortunately, it works both ways. Interestingly, the other powers like Swarm of Rats and Wind Blast aren't no-sold. [[spoiler:Daud even]] lampshades this, noting that he and Corvo will have a fight no one else can.

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* NoSell: [[TimeMaster Stopping time]] and slitting someone's throat sure is fun, right? Well if the target was also [[TouchedByVorlons touched by the Outsider]] they can resist. Fortunately, it works both ways. Interestingly, the other powers like Swarm of Rats and Wind Blast aren't no-sold. [[spoiler:Daud even]] lampshades this, brings this up, noting that he and Corvo will have a fight no one else can.
18th Aug '16 6:49:56 PM DivineDeath
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* [[spoiler:FullCircleRevolution]]: [[spoiler:After helping the Loyalist Conspiracy topple the corrupt regime that rose to power by using Corvo as the fall guy, the Loyalists then insert themselves into the now empty positions and use him as the fall guy again in order to legitimize their claim to power.]]

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* [[spoiler:FullCircleRevolution]]: FullCircleRevolution: [[spoiler:After helping the Loyalist Conspiracy topple the corrupt regime that rose to power by using Corvo as the fall guy, the Loyalists then insert themselves into the now empty positions and use him as the fall guy again in order to legitimize their claim to power.]]
17th Jul '16 12:08:39 PM Snake
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[[caption-width-right:350:{{Revenge}} [[RoaringRampageOfRevenge Solves]] [[TagLine Everything]]]]

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[[caption-width-right:350:{{Revenge}} ''[[caption-width-right:350:{{Revenge}} [[RoaringRampageOfRevenge Solves]] [[TagLine Everything]]]]
Everything]]]]''
17th Jul '16 12:08:11 PM Snake
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-> ''"My dear Corvo. What a sad hand fate has dealt you. The beloved Empress dead, and everyone thinks you're the killer. But we know what really happened, don't we? You don't want to end your life to the sound of idiots cheering as your head hits the muck, do you? Let's see if we can do '''better'''."''

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-> ''"My dear Corvo. What a sad hand fate has dealt you. The beloved Empress dead, and everyone thinks you're the killer. But we know what really happened, don't we? You don't want to end your life to the sound of idiots cheering as your head hits the muck, do you? Let's see if we can do '''better'''.''better''."''
10th Jul '16 1:19:14 PM nmn3r3
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** Spymaster/Lord Regent Burrows is already pretty bastardly from the get-go - but reach Dunwall Tower and take the non-fatal option... [[spoiler: and find out that ''he imported the rat plague to kill the poor''.]]
10th Jul '16 11:51:20 AM nmn3r3
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* NoPeripheralVision: Most of the guards never seem to bother to look up. In a long hallway full of guards? No worries, just blink up to that chandelier and they won't bat an eyelash, even if they're looking in the same direction as you. On the bright side, it makes [[DeathFromAbove drop-assassination]] that much easier.

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* NoPeripheralVision: Most of the guards never seem to bother to look up. up, so long as they're not alerted. In a long hallway full of idle guards? No worries, just blink up to that chandelier and they won't bat an eyelash, even if they're looking in the same direction as you. On the bright side, it makes [[DeathFromAbove drop-assassination]] that much easier.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Dishonored