History VideoGame / Dishonored

25th Mar '16 11:06:21 AM PlasmaTalon
Is there an issue? Send a Message

Added DiffLines:

** [[spoiler: Hiram intentionally brought the plague to Dunwall, hoping it would kill off the poor and homeless. However things quickly spiraled out of control as the rats carrying it began to multiply and people escaped quarantine.]]
4th Mar '16 4:34:55 AM Wuz
Is there an issue? Send a Message


** SummonMagic: The "Devouring Swarm" technique summons a SwarmOfRats to devour or distract enemies. However, if there aren't any enemies in sight, they will [[HoistByHisOwnPetard attack the caster instead]]. Daud, in the DLC, is capable of summoning ''assassins'' who get to share his powers.

to:

** SummonMagic: The "Devouring Swarm" technique summons a SwarmOfRats to devour or distract enemies. However, if there aren't any enemies in sight, they will [[HoistByHisOwnPetard attack the caster instead]]. Daud, [[spoiler:Daud, in the DLC, is capable of summoning ''assassins'' who get to share his powers.]]



** TimeStandsStill: "Bend Time" allows the user to either slow or stop the flow of time for a short time. Daud's version of Blink freezes time while it's being aimed, for no cost, so long as you aren't pressing any of the movement buttons, or jump.

to:

** TimeStandsStill: "Bend Time" allows the user to either slow or stop the flow of time for a short time. Daud's [[spoiler:Daud's version of Blink freezes time while it's being aimed, for no cost, so long as you aren't pressing any of the movement buttons, or jump.]]
4th Mar '16 4:33:48 AM Wuz
Is there an issue? Send a Message


** SummonMagic: The "Devouring Swarm" technique summons a SwarmOfRats to devour or distract enemies. However, if there aren't any enemies in sight, they will [[HoistByHisOwnPetard attack the caster instead]]. [[spoiler: Daud, in the DLC, is capable of summoning ''assassins'' who get to share his powers.]]

to:

** SummonMagic: The "Devouring Swarm" technique summons a SwarmOfRats to devour or distract enemies. However, if there aren't any enemies in sight, they will [[HoistByHisOwnPetard attack the caster instead]]. [[spoiler: Daud, in the DLC, is capable of summoning ''assassins'' who get to share his powers.]]



** TimeStandsStill: "Bend Time" allows the user to either slow or stop the flow of time for a short time. [[spoiler: Daud's version of Blink freezes time while it's being aimed, for no cost, so long as you aren't pressing any of the movement buttons, or jump.]]

to:

** TimeStandsStill: "Bend Time" allows the user to either slow or stop the flow of time for a short time. [[spoiler: Daud's version of Blink freezes time while it's being aimed, for no cost, so long as you aren't pressing any of the movement buttons, or jump.]]
4th Mar '16 4:32:18 AM Wuz
Is there an issue? Send a Message


* CombinationAttack: The things that Corvo performs with his left hand and right hand are distinct and do not interfere with each other most of the time, meaning that it is possible to chain right-hand sword attacks with left-hand abilities or weapons. One of the best example of this in action is Blood Thirsty. At Tier II, Blood Thirsty lets Corvo perform a double sword attack, with each individual strike being able to OneHitKill most enemies in the game. However, after the first attack, the game leaves a short moment of BulletTime before the second strike, during which Corvo can use his left hand to ''blink right up to the face of another enemy'' and kill him with the second strike, which would have been otherwise out of reach.

to:

* CombinationAttack: CombinationAttack:
**
The things that Corvo performs with his left hand and right hand are distinct and do not interfere with each other most of the time, meaning that it is possible to chain right-hand sword attacks with left-hand abilities or weapons. One of the best example of this in action is Blood Thirsty. At Tier II, Blood Thirsty lets Corvo perform a double sword attack, with each individual strike being able to OneHitKill most enemies in the game. However, after the first attack, the game leaves a short moment of BulletTime before the second strike, during which Corvo can use his left hand to ''blink right up to the face of another enemy'' and kill him with the second strike, which would have been otherwise out of reach.reach.
** [[TimeStandsStill Bend Time II]] can be combined with many other things to result in creative kills. By bending time while an enemy is firing his gun and possessing said enemy, it is possible to kill an enemy with his own bullet. Throw a grenade when bending time, then use Windblast on the grenade, and you have a flying grenade. Shooting the grenade will then instantly detonate it.



** BlowYouAway: "Windblast" creates a blast of wind powerful enough to smash through weak doors and even kill people that have been thrown into a wall.

to:

** BlowYouAway: "Windblast" creates a blast of wind powerful enough to smash through weak doors and even kill people that have been thrown into a wall. [[AttackReflector It also reflects projectiles.]]
4th Mar '16 4:07:49 AM Wuz
Is there an issue? Send a Message


* CombinationAttack: The things that Corvo performs with his left hand and right hand are distinct, meaning that it is possible to chain right-hand sword attacks with left-hand abilities or weapons. One of the best example of this in action is Blood Thirsty. At Tier II, Blood Thirsty lets Corvo perform a double sword attack, with each individual strike being able to OneHitKill most enemies in the game. However, after the first attack, the game leaves a short moment of BulletTime before the second strike, during which Corvo can use his left hand to ''blink right up to the face of another enemy'' and kill him with the second strike, which would have been otherwise out of reach.

to:

* CombinationAttack: The things that Corvo performs with his left hand and right hand are distinct, distinct and do not interfere with each other most of the time, meaning that it is possible to chain right-hand sword attacks with left-hand abilities or weapons. One of the best example of this in action is Blood Thirsty. At Tier II, Blood Thirsty lets Corvo perform a double sword attack, with each individual strike being able to OneHitKill most enemies in the game. However, after the first attack, the game leaves a short moment of BulletTime before the second strike, during which Corvo can use his left hand to ''blink right up to the face of another enemy'' and kill him with the second strike, which would have been otherwise out of reach.
4th Mar '16 4:05:43 AM Wuz
Is there an issue? Send a Message

Added DiffLines:

* CombinationAttack: The things that Corvo performs with his left hand and right hand are distinct, meaning that it is possible to chain right-hand sword attacks with left-hand abilities or weapons. One of the best example of this in action is Blood Thirsty. At Tier II, Blood Thirsty lets Corvo perform a double sword attack, with each individual strike being able to OneHitKill most enemies in the game. However, after the first attack, the game leaves a short moment of BulletTime before the second strike, during which Corvo can use his left hand to ''blink right up to the face of another enemy'' and kill him with the second strike, which would have been otherwise out of reach.
30th Jan '16 11:36:45 AM nombretomado
Is there an issue? Send a Message


** The first safe Corvo has to open uses the code 451 - a traditional reference to the famous {{dystopia}}n novel ''Literature/{{Fahrenheit 451}}'' used by various games (those developed by Ion Storm Austin and {{Creator/Looking Glass Studios}} and ex-employees thereof) since the first ''SystemShock'' in 1994 (Although they tend to make it 0451, since their codes use four digits. It was also the code to their old security system.).

to:

** The first safe Corvo has to open uses the code 451 - a traditional reference to the famous {{dystopia}}n novel ''Literature/{{Fahrenheit 451}}'' used by various games (those developed by Ion Storm Austin and {{Creator/Looking Glass Studios}} and ex-employees thereof) since the first ''SystemShock'' ''VideoGame/SystemShock'' in 1994 (Although they tend to make it 0451, since their codes use four digits. It was also the code to their old security system.).
25th Jan '16 7:35:03 PM spoonofevil
Is there an issue? Send a Message

Added DiffLines:

** Madame Prudence is also this if you're trying to go for a pacifist run. She treats her prostitutes as property, recruits them under false pretenses, and if they die, she simply tosses their corpses into the river. However, there's no in-game objective that allows you to bring her to justice short of introducing her neck to your knife.
20th Jan '16 2:30:39 PM spoonofevil
Is there an issue? Send a Message

Added DiffLines:

** [[spoiler:The book also mentions the southern city of Karnaca, the "Jewel of the South". The sequel, Dishonored 2, is set in Karnaca.]]
29th Dec '15 2:17:53 PM JackSlack
Is there an issue? Send a Message


** Also if you think about, the whole aspect of using Stealth is a SelfImposedChallenge, as you can easily beat the game simply going through the level and shooting everyone in your way.
This list shows the last 10 events of 1071. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Dishonored