History VideoGame / DiscworldMUD

9th Oct '16 3:00:45 PM DustSnitch
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* {{Badass}}: High-leveled players.
13th Jan '16 5:21:37 PM crazysamaritan
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* ImpossibleThief: The command "filch" allows thieves to steal clothing off another character, even hidden/unseen objects like underwear.


Added DiffLines:

* VideoGameStealing: The command "filch" allows thieves to steal clothing off another character, even hidden/unseen objects like underwear.
6th Dec '15 12:48:12 PM NTC3
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Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/discworld_mud_image.png]]
[[caption-width-right:350:Yep, your character reads the game options [[NoFourthWall inside the Discworld itself.]]]]
2nd Dec '15 8:06:01 PM Josef5678
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* OrganDrops: Well, they have to be cut out, but there are many available body parts that [[TheDevTeamThinksOfEverything every]] corpse offers.

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* OrganDrops: Well, they have to be cut out, but there are many available body parts that [[TheDevTeamThinksOfEverything every]] every corpse offers.
29th Nov '15 8:48:16 PM Josef5678
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* TheDevTeamThinksOfEverything
7th May '15 2:33:01 PM Twiddler
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The player starts as an Adventurer and can choose to join one of six player-run[[note]]except for warriors[[/note]] guilds: Assassins, Priests, Thieves, Warriors, Witches, and Wizards. Each guild has a number of specialisations and different primaries. Or the player can [[SelfImposedChallenge stay an adventurer]].
And thereís much more to that.

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The player starts as an Adventurer and can choose to join one of six player-run[[note]]except for warriors[[/note]] guilds: Assassins, Priests, Thieves, Warriors, Witches, and Wizards. Each guild has a number of specialisations and different primaries. Or the player can [[SelfImposedChallenge stay an adventurer]].
adventurer]]. And thereís much more to that.
6th Aug '13 9:52:18 PM Specialist290
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The player starts as an Adventurer and can choose to join one of six player-run[[hottip:* :except for warriors]] guilds: Assassins, Priests, Thieves, Warriors, Witches, and Wizards. Each guild has a number of specialisations and different primaries. Or the player can [[SelfImposedChallenge stay an adventurer]].

to:

The player starts as an Adventurer and can choose to join one of six player-run[[hottip:* :except player-run[[note]]except for warriors]] warriors[[/note]] guilds: Assassins, Priests, Thieves, Warriors, Witches, and Wizards. Each guild has a number of specialisations and different primaries. Or the player can [[SelfImposedChallenge stay an adventurer]].
13th May '13 3:19:00 PM VPhantom
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* {{BFS}}: Heavy swords belong in an entirely seperate class of weapons from normal swords, requiring a different skill to use. The heaviest sword is 9 feet long and weighs 12 7/9 pounds.

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* {{BFS}}: Heavy swords belong in an entirely seperate separate class of weapons from normal swords, requiring a different skill to use. The heaviest sword is 9 feet long and weighs 12 7/9 pounds.



Languages are an even harder grind; after initial lessons from NPC teachers, they can only be raised a level at a time through the task master system. This generally involves spending months constanting reading and lounging around NPCs that speak the language you're trying to learn.

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Languages are an even harder grind; after initial lessons from NPC teachers, they can only be raised a level at a time through the task master system. This generally involves spending months constanting reading and lounging around NPCs [=NPCs=] that speak the language you're trying to learn.
5th Mar '13 2:49:05 AM Rhayn
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''[[http://discworld.atuin.net/lpc/index.html Discworld MUD]]'' is a free-to-play MultiUserDungeon launched in the early 1990ís, based on Terry Pratchettís ''Literature/{{Discworld}}'' series. Itís possible to meet many characters and travel to the areas seen in the books. So far, the MUD seems to take place during the events of Discworld/NightWatch or Discworld/TheTruth, but itís hard to tell. New features are constantly added to the game.

The player starts as an Adventurer and can choose to join one of six player-run[[hottip:* :except for warriors]] guilds: Assassins, Priests, Thieves, Warriors, Witches, and Wizards. Each guild has a number of specialisations and different primaries. Or the player can [[SelfImposedChallenge stay an adventurer]].

to:

''[[http://discworld.atuin.net/lpc/index.html Discworld MUD]]'' is a free-to-play MultiUserDungeon launched in the early 1990ís, based on Terry Pratchettís ''Literature/{{Discworld}}'' series. Itís possible to meet many characters and travel to the areas seen in the books. So far, the MUD seems to take place during the events of Discworld/NightWatch or Discworld/TheTruth, but itís hard to tell. New features are constantly added to the game.

game.
The player starts as an Adventurer and can choose to join one of six player-run[[hottip:* :except for warriors]] guilds: Assassins, Priests, Thieves, Warriors, Witches, and Wizards. Each guild has a number of specialisations and different primaries. Or the player can [[SelfImposedChallenge stay an adventurer]]. \n



* AHomeownerIsYou
* AnAdventurerIsYou

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* AHomeownerIsYou
AHomeownerIsYou: A limited number of player housing are available through rental auctions. [[http://disc-wiki.confusedherring.com/wiki/Real_estate_decoration These can be completely renovated and furnished to the owner's tastes.]]
* AnAdventurerIsYouAnAdventurerIsYou: Once you choose a guild, you are more or less locked into a certain playstyle. Anyone can advance skills in every skill tree, but many important commands and abilities are guild exclusive. For example, a non-magic user can still spend experience learning magic skills, but they will have to rely on spell scrolls because they won't be able to remember spells, nor will they be able to see enchantment levels on equipment.



* {{BFS}}
* BottomlessBladder

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* {{BFS}}
{{BFS}}: Heavy swords belong in an entirely seperate class of weapons from normal swords, requiring a different skill to use. The heaviest sword is 9 feet long and weighs 12 7/9 pounds.
* BottomlessBladderBottomlessBladder: Players don't have to deal with bodily functions, but bathing is the easiest way to get rid of fleas.



* CharacterLevel: The way to level up is by spending experience points on primaries.

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* CharacterLevel: The way to level up is by spending experience points on primaries.the primary skills of their guild.



* DefendCommand

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* DefendCommandDefendCommand: Tanks can choose to either parry attacks or act as meat shields for more fragile allies.



** The game can only sentence you to a maximum of 3 hours and 20 minutes (game time--it's about an hour in real time) [[http://quotes.frimble.net/454/ even if the rap sheet is longer than your arm.]]

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** The game can only sentence you to a maximum of 3 hours and 20 minutes (game time--it's about an hour in real time) [[http://quotes.frimble.net/454/ even if the rap sheet is longer than your arm.]] ]]



* LevelGrinding

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* LevelGrindingLevelGrinding: The MUD has a complex skill system involving hundreds of skills divided into eight skill trees - fighting, covert, magic, faith, crafts, people, adventuring, and languages. Most actions are checked against one or more skills from the appropriate trees. There's also a [[http://disc-wiki.confusedherring.com/wiki/Taskmaster task master system]] that occasionally rewards players with a free level in a skill being checked against. However, these are fairly rare occurrences and for actions with multiple skill checks you can't choose which skill gets increased, so the best way to advance a skill is to throw millions and millions of experience points at it. \\
\\
Languages are an even harder grind; after initial lessons from NPC teachers, they can only be raised a level at a time through the task master system. This generally involves spending months constanting reading and lounging around NPCs that speak the language you're trying to learn.



* PunnyName: Several [=NPCs=] and players; Tique is fond of making different puns with his last name. There's a category in the [[http://discworld.atuin.net/lpc/secure/osrics/index.html Osrics]] for best name, where the top names are mostly puns.

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* PunnyName: Several [=NPCs=] and players; Tique is fond of making different puns with his last name. There's a category in the [[http://discworld.atuin.net/lpc/secure/osrics/index.html Osrics]] for best name, where the top names are mostly puns.



* WarpWhistle: Twisting a blue crystal ring teleports the player to a random area.

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* WarpWhistle: Twisting a blue crystal ring teleports the player to a random area.



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26th Feb '13 9:45:11 PM Rhayn
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* PacifistRun [[http://discworld.imaginary-realities.com/wiki/Idlechasing "Idlechasing, the art of getting as much experience as possible by using commands, usually without going on a killing rampage or moving much"]]

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* PacifistRun [[http://discworld.imaginary-realities.[[http://disc-wiki.confusedherring.com/wiki/Idlechasing "Idlechasing, the art of getting as much experience as possible by using commands, usually without going on a killing rampage or moving much"]]



* TheWikiRule: [[http://discworld.imaginary-realities.com/wiki/Main_Page Here.]]

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* TheWikiRule: [[http://discworld.imaginary-realities.[[http://disc-wiki.confusedherring.com/wiki/Main_Page Here.]]
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