History VideoGame / DigitalDevilSaga

30th May '18 12:53:12 AM PaulA
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** Coordinate 136 consists of [[Creator/{{Disney}} Destiny Land's Mystery Castle]], and has a fairy named [[PeterPan Twinklebell]] who says that [[VideoGame/TheLegendOfZeldaOcarinaOfTime she'll be your navigator]].

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** Coordinate 136 consists of [[Creator/{{Disney}} Destiny Land's Mystery Castle]], and has a fairy named [[PeterPan [[Literature/PeterPan Twinklebell]] who says that [[VideoGame/TheLegendOfZeldaOcarinaOfTime she'll be your navigator]].
5th May '18 4:49:52 PM GreatDane112
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Added DiffLines:

* RocketTagGameplay: "Berserk Mode" in the second game enforces this, with all of your party members becoming a GlassCannon and lowering their accuracy in exchange for ridiculous strength and a high critical rate. If you win, then you get bonus Karma for the trouble.
2nd May '18 8:19:13 AM GreatDane112
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* AlternativeForeignThemeSong: The first game's opening theme is changed for a song named "Danger" in the English version.



* ArtificialHuman: [[spoiler:Everyone in the Junkyard]].



* ArtificialHuman: [[spoiler:Everyone in the Junkyard]].
13th Apr '18 12:27:24 AM SteelEdge
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* AmusementParkOfDoom: Coordinate 136 in the first game. Very obviously inspired by Disneyland.

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* AmusementParkOfDoom: Coordinate 136 in the first game. Very obviously inspired by Disneyland. Like everywhere in the Junkyard, it's occupied by opposing tribes.
* AntiAir: Guns.



* AnyoneCanDie: In the second game you [[spoiler: lose [[KillEmAll Serph, Argilla, Roland, Heat, Gale and Cielo]] all in quick succession. Though they all return for the last dungeon as ghosts or something.]]

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* AnyoneCanDie: In the second game you [[spoiler: lose [[KillEmAll Serph, Argilla, Roland, Heat, Gale Gale, Cielo, Serph (again), and Cielo]] Sera]] all in quick succession. Though they all return for the last dungeon as ghosts or something.]]



* EyelessFace: All of the mayor characters Atma avatars lack any sort of eyes and at most have some kind of colored marking where they should be.

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* EyelessFace: All of the mayor major characters Atma avatars lack any sort of eyes and at most have some kind of colored marking where they should be.



* RewatchBonus: Lots of things only make sense after beating both games, including the tale of the two princes at Coordinate 136, where the heck that cat came from, why Heat is so fixated on Sera, and [[ArsonMurderAndJaywalking why everyone has]] weird hair colors.



* SingleUseShield: The "Void Element" spells. Especially early on, they are absolutely critical to keep from being horribly butchered in boss fights (and some regular fights).

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* SingleUseShield: The "Void Element" spells. Especially early on, they are absolutely critical to keep from being horribly butchered in boss fights (and some regular fights). Alleviated in that a blocked attack takes away the opponent's press turns.
9th Apr '18 8:19:16 PM SteelEdge
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* YouKillItYouBoughtIt/RandomEncounters: As the game goes on, the Embryon conquers more and more territory, and in theory rule over the subjugated tribes, but there will always be random encounters in the occupied territories.

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* YouKillItYouBoughtIt/RandomEncounters: YouKillItYouBoughtIt / RandomEncounters: As the game goes on, the Embryon conquers more and more territory, and in theory rule over the subjugated tribes, but there will always be random encounters in the occupied territories.
24th Mar '18 5:51:38 AM QueenBEAUTY
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* YouGottaHaveBlueHair: In an interesting take on this trope, everyone in the Junkyard has an improbable [[HairColors hair colour]] except for Sera, whose black hair is utterly alien to the inhabitants it's even Lampshaded near the start of the first game, when the various Tribes are ordered to locate "the black-haired girl". Those who are [[spoiler:living in the real world]], such as Roland and Fred, have more realistic hair colours.

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* YouGottaHaveBlueHair: In an interesting take on this trope, everyone in the Junkyard has an improbable [[HairColors hair colour]] except for Sera, whose black hair is utterly alien to the inhabitants it's even Lampshaded near the start of the first game, when the various Tribes are ordered to locate "the black-haired girl". Those who are [[spoiler:living in the real world]], such as Roland and Fred, have more realistic hair colours.colours, [[spoiler:and the flashbacks that [[TheReveal finally reveal]] those who were basis for the Embryon also had realistic colors: Serph Sheffield had black hair, and Heat O'Brien, David Gale and the nurse that Argilla was based on are all blondes. Cielo's real life counterpart is never seen, but dialogue notes that he was based on a boy from one of the Caribbean islands, so he likely had dark brown or black hair.]]
27th Feb '18 7:54:19 PM SteelEdge
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* AdultFear: In the backstory, a very young child was abused by a seemingly kind adult without even realizing it. One of the few people who knew what was going on couldn't do anything about it.
26th Feb '18 4:58:04 PM nombretomado
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* SchrodingersCat: Literally; there's a cat named Schrodinger [[spoiler: who is apparently Seraph from the future, helping guide his past self to enlightenment. [[MindScrew Or something]]]]
25th Feb '18 11:01:18 AM SteelEdge
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* WhatMeasureIsANonHuman: The Embryon will only eat the corpses of people who were in demon form when they die; killing mooks when they are human will gain no AP.
16th Jan '18 7:42:27 PM SteelEdge
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* EasilyForgiven: According to Junkyard law, [[YouKillItYouBoughtIt if the leader of a tribe is killed, the members of the fallen tribe must follow the victorious one.]] As the game goes on, however, the defeated tribes start subverting this trope.
** The Vanguards and the Maribel don't care that the Embryon killed their leaders and their fellows, because [[IsThisWhatAngerFeelsLike emotions are new to them]].

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* EasilyForgiven: According to Junkyard law, [[YouKillItYouBoughtIt if the leader of a tribe is killed, the members of the fallen tribe must follow the victorious one.]] As the game goes on, however, the Members of defeated tribes start subverting generally defer to Serph upon surrender, although there are plenty of [[UndyingLoyalty holdouts]]. The only tribes to have no holdouts are [[spoiler:the Vanguards, the Wolves, and the Maribel]], and the only tribe to play this trope.
** The Vanguards and
entirely straight is [[spoiler:the Vanguards]], because [[spoiler:an optional conversation involving a former member of the Maribel don't care and a former member of the Solids reveals that the Embryon killed their leaders and their fellows, because [[IsThisWhatAngerFeelsLike emotions they can't forgive each other. The Wolves are new to them]].never fought.]]


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* YouKillItYouBoughtIt/RandomEncounters: As the game goes on, the Embryon conquers more and more territory, and in theory rule over the subjugated tribes, but there will always be random encounters in the occupied territories.
** The Vanguard territory is occupied by rookie squatters looking to form a new tribe.
** The Maribel territory has [[spoiler:Solids who refuse to give up.]]
** The Solids territory [[spoiler:is still occupied by the Solids, which is illegal by Junkyard law.]]
** The Wolves territory [[spoiler:is never explored.]]
** The Brutes territory, [[spoiler:like the Solids, still has illegal holdouts.]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DigitalDevilSaga