History VideoGame / DigimonBattleSpirit

16th Jun '15 8:53:11 PM Phoenixion
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* NoExportForYou: ''Battle Spirit 1.5''. Also, some music was removed from the international versions of the games which ''did'' get exported.
** To be more specific, the evolution themes for various characters were the Japanese evolution theme songs from their various anime. Said songs, having been inevitably replaced by dub music, were removed and replaced by a generic music track.
16th Jun '15 8:52:35 PM Phoenixion
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[[quoteright:275:http://static.tvtropes.org/pmwiki/pub/images/c0ba3cb719c08ddb22c5ded5e88012a3.jpg]]
9th May '15 2:46:01 AM Twiddler
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24th Jul '14 12:23:46 PM rexpensive
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''Digimon Battle Spirit'' is a series of 2D fighting games based on the ''Franchise/{{Digimon}}'' franchise, developed by Creator/{{Dimps}}. Unlike its "sister series" ''DigimonRumbleArena'', it provides a somewhat unique spin on the fighting game genre - instead of knocking out the opponent, the goal is to collect the orbs dropped by the opponent when they are damaged; the winner is the one who has collected the most spheres. In Japan, all installments were exclusive to Bandai's WonderSwan console; considering that the WonderSwan never existed in the west, the translated games were instead ported to the GameBoyAdvance.

to:

''Digimon Battle Spirit'' is a series of 2D fighting games based on the ''Franchise/{{Digimon}}'' franchise, developed by Creator/{{Dimps}}. Unlike its "sister series" ''DigimonRumbleArena'', it provides a somewhat unique spin on the fighting game genre - instead of knocking out the opponent, the goal is to collect the orbs dropped by the opponent when they are damaged; the winner is the one who has collected the most spheres. In Japan, all installments were exclusive to Bandai's WonderSwan UsefulNotes/WonderSwan console; considering that the WonderSwan UsefulNotes/WonderSwan never existed in the west, the translated games were instead ported to the GameBoyAdvance.
UsefulNotes/GameBoyAdvance.
1st Feb '14 4:17:07 AM Cronosonic
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Added DiffLines:

** To be more specific, the evolution themes for various characters were the Japanese evolution theme songs from their various anime. Said songs, having been inevitably replaced by dub music, were removed and replaced by a generic music track.
14th Dec '13 10:42:57 PM azraelfinalstar
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** PlayingWithFire: Agnimon

to:

** PlayingWithFire: AgnimonAgunimon



** ShockAndAwe: Beetlemonmon

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** ShockAndAwe: BeetlemonmonBeetlemon
14th Dec '13 10:42:18 PM azraelfinalstar
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** LightTheWay: Wolfmon
** ShockAndAwe: Blitzmon
** BlowYouAway: Fairymon
** AnIcePerson: Chakmon

to:

** LightTheWay: Wolfmon
Lobomon
** ShockAndAwe: Blitzmon
Beetlemonmon
** BlowYouAway: Fairymon
Kazemon
** AnIcePerson: ChakmonKumamon



** ''Battle Spirit'': Gabumon, Impmon, Lopmon, [=BlackAgumon=], and an extra Agumon that instead evolves into Omegamon. ''Battle Spirit 1.5'' adds an extra Guilmon that instead evolves into Dukemon Crimson Mode.
** ''Battle Spirit 2'': Loewemon, and extra versions of Agnimon and Wolfmon that instead evolve into [=KaiserGreymon=] and [=MagnaGarurumon=].

to:

** ''Battle Spirit'': Gabumon, Impmon, Lopmon, [=BlackAgumon=], and an extra Agumon that instead evolves into Omegamon.Omnimon. ''Battle Spirit 1.5'' adds an extra Guilmon that instead evolves into Dukemon Gallantmon Crimson Mode.
** ''Battle Spirit 2'': Loewemon, and extra versions of Agnimon Agunimon and Wolfmon Lobomon that instead evolve into [=KaiserGreymon=] and [=MagnaGarurumon=].



* UpdatedReRelease: ''Battle Spirit 1.5''. It adds several playable characters (Patamon, Tailmon and an extra Guilmon that instead evolves into Dukemon Crimson Mode), new stages for Patamon, Tailmon and Impmon, an evolution for Impmon (Beelzebumon Blast Mode; previously he would kick Culumon away), a few new music tracks, and a TrueFinalBoss, [=ZeedMillenniummon=].
* VideoGameCrueltyPotential: In all games, you can kill the miscellaneous Digimon wandering around (they drop powerups depending on which you're playing), but Blitzmon's stage in ''Battle Spirit 2'' takes the cake: the Minomon present there are just ''baby Digimon'' who don't even move.

to:

* UpdatedReRelease: ''Battle Spirit 1.5''. It adds several playable characters (Patamon, Tailmon Gatomon and an extra Guilmon that instead evolves into Dukemon Gallantmon Crimson Mode), new stages for Patamon, Tailmon Gatomonmon and Impmon, an evolution for Impmon (Beelzebumon (Beelzemon Blast Mode; previously he would kick Culumon Calumon away), a few new music tracks, and a TrueFinalBoss, [=ZeedMillenniummon=].
* VideoGameCrueltyPotential: In all games, you can kill the miscellaneous Digimon wandering around (they drop powerups depending on which you're playing), but Blitzmon's Beetlemon's stage in ''Battle Spirit 2'' takes the cake: the Minomon present there are just ''baby Digimon'' who don't even move.
28th Nov '12 8:42:25 AM fenyx4
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''Digimon Battle Spirit'' is a series of 2D fighting games based on the ''Franchise/{{Digimon}}'' franchise, developed by Creator/{{Dimps}}. Unlike its "sister series" ''DigimonRumbleArena'', it provides a somewhat unique spin on the fighting game genre - instead of knocking out the opponent, the goal is to collect the orbs dropped by the opponent when they are damaged; the winner is the one who has collected the most spheres. In Japan, all instalments were exclusive to Bandai's WonderSwan console; considering that the WonderSwan never existed in the west, the translated games were instead ported to the GameBoyAdvance.

The first instalment, ''Digimon Battle Spirit'' (known as ''Anime/DigimonTamers: Battle Spirit'' in Japan), was primarily oriented on the then-current ''Digimon Tamers''. It provided a playable cast from across [[Anime/DigimonAdventure the]] [[Anime/DigimonAdventure02 first]] [[Anime/DigimonTamers three]] anime series, though the cast is primarily ''Tamers''-based. In this game, most characters have only one evolved form, accessed by coming into contact with Culumon whenever he occasionally appears on the stage. It later received a [[NoExportForYou Japan-only]] UpdatedRerelease, ''Digimon Tamers: Battle Spirit 1.5'', which added a handful of playable characters, stages, and a TrueFinalBoss.

to:

''Digimon Battle Spirit'' is a series of 2D fighting games based on the ''Franchise/{{Digimon}}'' franchise, developed by Creator/{{Dimps}}. Unlike its "sister series" ''DigimonRumbleArena'', it provides a somewhat unique spin on the fighting game genre - instead of knocking out the opponent, the goal is to collect the orbs dropped by the opponent when they are damaged; the winner is the one who has collected the most spheres. In Japan, all instalments installments were exclusive to Bandai's WonderSwan console; considering that the WonderSwan never existed in the west, the translated games were instead ported to the GameBoyAdvance.

The first instalment, installment, ''Digimon Battle Spirit'' (known as ''Anime/DigimonTamers: Battle Spirit'' in Japan), was primarily oriented on the then-current ''Digimon Tamers''. It provided a playable cast from across [[Anime/DigimonAdventure the]] [[Anime/DigimonAdventure02 first]] [[Anime/DigimonTamers three]] anime series, though the cast is primarily ''Tamers''-based. In this game, most characters have only one evolved form, accessed by coming into contact with Culumon whenever he occasionally appears on the stage. It later received a [[NoExportForYou Japan-only]] UpdatedRerelease, ''Digimon Tamers: Battle Spirit 1.5'', which added a handful of playable characters, stages, and a TrueFinalBoss.



* VideoGameCrueltyPotential: In all games, you can kill the miscellaneous Digimon wandering around (they drop powerups depending on which you're playing), but Blitzmon's stage in ''Battle Spirit 2'' takes the cake: the Minomon present there are just ''baby Digimon'' who don't even move.

to:

* VideoGameCrueltyPotential: In all games, you can kill the miscellaneous Digimon wandering around (they drop powerups depending on which you're playing), but Blitzmon's stage in ''Battle Spirit 2'' takes the cake: the Minomon present there are just ''baby Digimon'' who don't even move.move.

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15th Sep '12 5:39:40 PM Prfnoff
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''Digimon Battle Spirit'' is a series of 2D fighting games based on the ''Franchise/{{Digimon}}'' franchise, developed by Dimps. Unlike its "sister series" ''DigimonRumbleArena'', it provides a somewhat unique spin on the fighting game genre - instead of knocking out the opponent, the goal is to collect the orbs dropped by the opponent when they are damaged; the winner is the one who has collected the most spheres. In Japan, all instalments were exclusive to Bandai's WonderSwan console; considering that the WonderSwan never existed in the west, the translated games were instead ported to the GameBoyAdvance.

to:

''Digimon Battle Spirit'' is a series of 2D fighting games based on the ''Franchise/{{Digimon}}'' franchise, developed by Dimps.Creator/{{Dimps}}. Unlike its "sister series" ''DigimonRumbleArena'', it provides a somewhat unique spin on the fighting game genre - instead of knocking out the opponent, the goal is to collect the orbs dropped by the opponent when they are damaged; the winner is the one who has collected the most spheres. In Japan, all instalments were exclusive to Bandai's WonderSwan console; considering that the WonderSwan never existed in the west, the translated games were instead ported to the GameBoyAdvance.
13th Jul '12 11:28:41 PM nombretomado
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''Digimon Battle Spirit'' is a series of 2D fighting games based on the ''{{Digimon}}'' franchise, developed by Dimps. Unlike its "sister series" ''DigimonRumbleArena'', it provides a somewhat unique spin on the fighting game genre - instead of knocking out the opponent, the goal is to collect the orbs dropped by the opponent when they are damaged; the winner is the one who has collected the most spheres. In Japan, all instalments were exclusive to Bandai's WonderSwan console; considering that the WonderSwan never existed in the west, the translated games were instead ported to the GameBoyAdvance.

The first instalment, ''Digimon Battle Spirit'' (known as ''DigimonTamers: Battle Spirit'' in Japan), was primarily oriented on the then-current ''Digimon Tamers''. It provided a playable cast from across [[DigimonAdventure the]] [[DigimonAdventure02 first]] [[DigimonTamers three]] anime series, though the cast is primarily ''Tamers''-based. In this game, most characters have only one evolved form, accessed by coming into contact with Culumon whenever he occasionally appears on the stage. It later received a [[NoExportForYou Japan-only]] UpdatedRerelease, ''Digimon Tamers: Battle Spirit 1.5'', which added a handful of playable characters, stages, and a TrueFinalBoss.

''Digimon Battle Spirit 2'' (''DigimonFrontier: Battle Spirit'' in Japan) was exclusively focused on ''DigimonFrontier'', and as such had a much smaller playable cast. It follows the anime to a certain extent, being that the final boss is the anime's DiscOneFinalBoss... [[GeckoEnding but that's where the adherence ends]]. This time, evolving is achieved by filling a meter at the top of the screen by damaging the opponent; once it's full and activated, the player breifly evolves to the respective Beast Spirit form and uses that attack instead.

to:

''Digimon Battle Spirit'' is a series of 2D fighting games based on the ''{{Digimon}}'' ''Franchise/{{Digimon}}'' franchise, developed by Dimps. Unlike its "sister series" ''DigimonRumbleArena'', it provides a somewhat unique spin on the fighting game genre - instead of knocking out the opponent, the goal is to collect the orbs dropped by the opponent when they are damaged; the winner is the one who has collected the most spheres. In Japan, all instalments were exclusive to Bandai's WonderSwan console; considering that the WonderSwan never existed in the west, the translated games were instead ported to the GameBoyAdvance.

The first instalment, ''Digimon Battle Spirit'' (known as ''DigimonTamers: ''Anime/DigimonTamers: Battle Spirit'' in Japan), was primarily oriented on the then-current ''Digimon Tamers''. It provided a playable cast from across [[DigimonAdventure [[Anime/DigimonAdventure the]] [[DigimonAdventure02 [[Anime/DigimonAdventure02 first]] [[DigimonTamers [[Anime/DigimonTamers three]] anime series, though the cast is primarily ''Tamers''-based. In this game, most characters have only one evolved form, accessed by coming into contact with Culumon whenever he occasionally appears on the stage. It later received a [[NoExportForYou Japan-only]] UpdatedRerelease, ''Digimon Tamers: Battle Spirit 1.5'', which added a handful of playable characters, stages, and a TrueFinalBoss.

''Digimon Battle Spirit 2'' (''DigimonFrontier: (''Anime/DigimonFrontier: Battle Spirit'' in Japan) was exclusively focused on ''DigimonFrontier'', ''Anime/DigimonFrontier'', and as such had a much smaller playable cast. It follows the anime to a certain extent, being that the final boss is the anime's DiscOneFinalBoss... [[GeckoEnding but that's where the adherence ends]]. This time, evolving is achieved by filling a meter at the top of the screen by damaging the opponent; once it's full and activated, the player breifly evolves to the respective Beast Spirit form and uses that attack instead.



* AscendedExtra: In the first game, Cherubimon was just the evolved form of an unlockable character. It's the final boss of the second game, in accordance with the plot of ''DigimonFrontier''.

to:

* AscendedExtra: In the first game, Cherubimon was just the evolved form of an unlockable character. It's the final boss of the second game, in accordance with the plot of ''DigimonFrontier''.''Anime/DigimonFrontier''.
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