History VideoGame / DetectiveGrimoire

14th Apr '17 2:10:08 PM 1upmushroom
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* PointAndClickMap: hiven to you by the mysterious little girl in both games.

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* PointAndClickMap: hiven Given to you by the mysterious little girl in both games.
14th Apr '17 1:49:03 PM 1upmushroom
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* You could argue that this is a downplayed trope. For starters, the line between right and wrong is blurred even further than the first game.

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* ** You could argue that this is a downplayed trope. For starters, the line between right and wrong is blurred even further than the first game.
14th Apr '17 4:54:23 AM 1upmushroom
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* DenserAndWackier: Downplayed. The first game was a fairly realistic murder mystery albeit with some comedy thrown in. In here, not only is there a more comedic edge but the murder suspect ''this time'' is a cartoon mascot (though in fairness, Grimoire is clearly not buying it) [[spoiler: and it turns out that "Boggy" is in fact a real creature who lives in the swamp]].
* LighterAndSofter: Downplayed. As stated before, there's a bit more comedy thrown in, including the idea that a cartoonish swamp creature may have done a man in. [[spoiler: Also, the culprit in this game only intended to scare Remington into shutting down the swamp and only attacked after he was shot it. Nothing at all like the culprit in the first game who planned to kill from the get go.]]

to:

* DenserAndWackier: Downplayed. The first game was a fairly realistic murder mystery albeit with some comedy thrown in. In here, not only is there a more comedic edge but the murder suspect ''this time'' is a cartoon mascot (though in fairness, Grimoire is clearly not buying it) [[spoiler: and it turns out that "Boggy" is in fact a real creature who lives in the swamp]].
* LighterAndSofter: Downplayed. As stated before, there's a bit more comedy thrown in, including the idea that a cartoonish swamp creature may have done a man in. [[spoiler: Also, the culprit in this game only intended to scare Remington into shutting down the swamp and only attacked after he was shot it. Nothing at all like the culprit in the first game who planned to kill from the get go.]]]]
* You could argue that this is a downplayed trope. For starters, the line between right and wrong is blurred even further than the first game.
12th Apr '17 10:35:15 PM 1upmushroom
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* WhoMurderedTheAsshole: One of the reasons theses cases are a touch more difficult to solve than usual. ''Everyone'' it seems had motive wanting the victims dead.


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* WhoMurderedTheAsshole: One of the reasons theses these cases are a touch more difficult to solve than usual. ''Everyone'' it seems had motive wanting the victims dead.

12th Apr '17 10:33:45 PM 1upmushroom
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* AssholeVictim: [[spoiler: As the game goes on, you find out that both victims were not exactly loved by those around them.]]

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* AssholeVictim: [[spoiler: As the mysteries for each game goes on, unfolds, you find out that both victims were not exactly loved by those around them.]]
12th Apr '17 5:18:32 PM 1upmushroom
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* EveryoneIsASuspect: Naturally, it is a whodunit after all. The only people you can't accuse are yourself, the little girl and Officer James.

to:

* AssholeVictim: [[spoiler: As the game goes on, you find out that both victims were not exactly loved by those around them.]]
** [[spoiler: In the first game Hugh was a very lazy and hardheaded old man who was half deaf. He practically left the funhouse he was in charge of to ruin with how little he did.]]
** [[spoiler: The next victim, Remington is actually part of a Secret hunting society that was trying to kill "Boggy". The entire tourist attraction was built by Remington to get around the fact that the swamp was legally protected from hunting.]]
* EveryoneIsASuspect: Naturally, it is this ''is'' a whodunit murder mystery series after all. The only people you can't accuse are yourself, the little girl and Officer James.



* WhoMurderedTheAsshole [[spoiler: you find out that both victims were not pleasant people.]]
** [[spoiler: The first victim Hugh was a very lazy and unagreeable old man who was half deaf, he did not get along with anyone at his work and left the funhouse he was in charge of in ruins]]
** [[spoiler: Remmington seems fine at first but as the story goes on it is revealed he is actually part of a Secret hunting society and had stolen the land through a legal loophole since it was protected by law to continue to hunt to the elusive Boggy to add to his cryptid Collection.]]


to:

* WhoMurderedTheAsshole [[spoiler: you find out that both WhoMurderedTheAsshole: One of the reasons theses cases are a touch more difficult to solve than usual. ''Everyone'' it seems had motive wanting the victims were not pleasant people.]]
** [[spoiler: The first victim Hugh was a very lazy and unagreeable old man who was half deaf, he did not get along with anyone at his work and left the funhouse he was in charge of in ruins]]
** [[spoiler: Remmington seems fine at first but as the story goes on it is revealed he is actually part of a Secret hunting society and had stolen the land through a legal loophole since it was protected by law to continue to hunt to the elusive Boggy to add to his cryptid Collection.]]

dead.




* RedHerring: The Fight between Ricky and Charles was set out as a red herring, it even says so in game.
* HallOfMirrors: The crimescene.


Added DiffLines:

* HallOfMirrors: The crimescene.


Added DiffLines:

* RedHerring: The Fight between Ricky and Charles is set up to be a major clue. [[spoiler: And the guy who told you about said fight was trying distract you from finding out he was the culprit]].
12th Apr '17 1:14:19 AM 1upmushroom
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''Detective Grimoire'' is a series of Point and Click web games made by the Super Flash Bros. You play as the titular Detective Grimoire whose assigned to solve various murder cases. Along the way, Grimoire is helped by Officer James and occasionally receives hints from a little girl who's definitely more than she seems.

to:

''Detective Grimoire'' is a series of Point and Click web games made by the Super Flash Bros. You play as the titular Detective Grimoire whose Detective, assigned to solve various a murder cases. Along that just happened the way, Grimoire previous night. The goal is helped by to travel through the entire location, pick up clues, observe anything odd, and interact with every suspect you come across. During a case, he often receives help from Officer James and occasionally receives hints from a mysterious little girl who's definitely more than she seems.who always gives out a map of the location Grimoire happens to be in.



* ArtShift: The first game is very much an {{Animesque}} VisualNovel, complete with characters communicating entirely in grunts and electronic buzzing (much in the style of its [[Franchise/AceAttorney source of inspiration]]) - the background and tone are bleak and realistic, in-keeping with the Creepy Horror aesthetic. The sequel, on the other hand, has a much more quirky and colourful approach of European WesternAnimation (á la ''[[WesternAnimation/TheSecretOfKells Cartoon]] [[WesternAnimation/SongOfTheSea Saloon]]''), with stylised (and animated) character models, full voice acting and lush hand-drawn backgrounds.
* EveryoneIsASuspect: Naturally, it is a whodunit after all. The only people who aren't are yourself, the little girl and Officer James.

to:

* ArtShift: The first game is very much an {{Animesque}} VisualNovel, complete with characters communicating entirely in grunts and electronic buzzing (much in the style of its [[Franchise/AceAttorney source of inspiration]]) - the background and tone are bleak and realistic, in-keeping with the Creepy Horror aesthetic. The sequel, on the other hand, has a much more quirky and colourful approach of European WesternAnimation (á la ''[[WesternAnimation/TheSecretOfKells Cartoon]] [[WesternAnimation/SongOfTheSea Saloon]]''), with stylised (and animated) character models, full voice acting and lush hand-drawn backgrounds.
* EveryoneIsASuspect: Naturally, it is a whodunit after all. The only people who aren't you can't accuse are yourself, the little girl and Officer James.



* GenreShift: The first game is a creepy Suspense Mystery with horror elements and traces of humour, whereas the sequel is a light-hearted Comedy Adventure Mystery with elements of Suspense and traces of horror.



* KilledOffForReal: The murder victims, naturally.



* ArtShift: The first game is very much an {{Animesque}} VisualNovel, complete with characters communicating entirely in grunts and electronic buzzing (much in the style of its [[Franchise/AceAttorney source of inspiration]]) - the background and tone are bleak and realistic, in-keeping with the Creepy Horror aesthetic. The sequel, on the other hand, has a much more quirky and colourful approach of European WesternAnimation (á la ''[[WesternAnimation/TheSecretOfKells Cartoon]] [[WesternAnimation/SongOfTheSea Saloon]]''), with stylised (and animated) character models, full voice acting and lush hand-drawn backgrounds.



* CryptidEpisode: In the second game, the prime murder suspect is "Boggy," a creature rumored to live in the swamp. [[spoiler:The actual culprit was just someone in a costume, but Boggy ''does'' exist.]]
* SequelHook: The second game end with 'ToBeContinued', tying in with the victim's background story.

to:

* CryptidEpisode: In the second game, the The prime murder suspect is "Boggy," a creature rumored to live in the swamp. [[spoiler:The actual culprit was just someone in a costume, but Boggy ''does'' exist.]]
* DenserAndWackier: Downplayed. The first game was a fairly realistic murder mystery albeit with some comedy thrown in. In here, not only is there a more comedic edge but the murder suspect ''this time'' is a cartoon mascot (though in fairness, Grimoire is clearly not buying it) [[spoiler: and it turns out that "Boggy" is in fact a real creature who lives in the swamp]].
* LighterAndSofter: Downplayed. As stated before, there's a bit more comedy thrown in, including the idea that a cartoonish swamp creature may have done a man in. [[spoiler: Also, the culprit in this game only intended to scare Remington into shutting down the swamp and only attacked after he was shot it. Nothing at all like the culprit in the first game who planned to kill from the get go.]]
* LoopholeAbuse: A long time ago, hunters would savagely search the swamp to hunt the creature that "Boggy" was based off of. Eventually, all hunters and hunting activities were banned from the swamp. However one of the hunters found out that you could purchase the swamp as your private property, which gave you the right to take down any "trespassers". [[spoiler: He then decided that a tourist attraction would be a perfect front.]]
* SequelHook: The second game end This one ends with 'ToBeContinued', tying in with the victim's background story.
11th Apr '17 4:51:28 PM 1upmushroom
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* PointAndClickMap: hiven to you by the mysterious little girl in both games.



* PointAndClickMap: hiven to you by the mysterious little girl in both games.

to:

* PointAndClickMap: hiven to you by the mysterious little girl in both games.

11th Apr '17 4:42:33 PM 1upmushroom
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''Detective Grimoire'' is a game about the titular detective, solving the mystery of a murdered janitor at a circus and in the second game, a murder at a swamp.

to:

''Detective Grimoire'' is a game about series of Point and Click web games made by the Super Flash Bros. You play as the titular detective, solving the mystery of a murdered janitor at a circus and in the second game, a Detective Grimoire whose assigned to solve various murder at cases. Along the way, Grimoire is helped by Officer James and occasionally receives hints from a swamp.little girl who's definitely more than she seems.



!!Tropes

to:

!!Tropes!!Tropes in both games:



* EveryoneIsASuspect: Naturally, it is a whodunit after all. The only people who aren't are yourself, the little girl and Officer James.
* FairPlayWhodunnit: Fits this trope to a T.



* HyperspaceArsenal: Lampshaded in the second game by both Sally and Grimmoire
** Sally asks where the detective keeps all his stuff and asks if he keeps them in his pockets.
** Grimmoire asks where little keeps putting all her items noting her dress doesn't even have pockets.
* KilledOffForReal: The murder victims, naturally.



* KilledOffForReal: The murder victims, naturally.

to:

* KilledOffForReal: The TheSummation: But of course. When enough evidence has been gathered, Grimoire will head back to Officer James to reveal how the murder victims, naturally.went down.



* EveryoneIsASuspect: Naturally, it is a whodunit after all. the only person not a suspect is yourself, the little girl and Officer James.
* TheSummation: Every good mystery has one and you as the player have to piece everything together at the end
* FairPlayWhodunnit: fits this trope to a T



** [[spoiler: The first victum hugh was a very lazy and unagreeable old man who was half deaf, he did not get along with anyone at his work and left the funhouse he was in charge of in ruins]]

to:

** [[spoiler: The first victum hugh victim Hugh was a very lazy and unagreeable old man who was half deaf, he did not get along with anyone at his work and left the funhouse he was in charge of in ruins]]



* HyperspaceArsenal: Lampshaded in the second game by both Sally and Grimmoire
** Sally asks where the detective keeps all his stuff and asks if he keeps them in his pockets.
** Grimmoire asks where little keeps putting all her items noting her dress doesn't even have pockets.

to:

* HyperspaceArsenal: Lampshaded in the second game by both Sally and Grimmoire
** Sally asks where the detective keeps all his stuff and asks if he keeps them in his pockets.
** Grimmoire asks where little keeps putting all her items noting her dress doesn't even have pockets.
29th Dec '16 8:00:55 AM BountyBeast
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Added DiffLines:

* StylisticSuck: The notebook puzzles feature crude stick figure doodles of the situation Grimoire is trying to solve.
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