History VideoGame / Defcon

14th Apr '16 8:51:13 AM Morgenthaler
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* ShoutOut: The menu has a terminal readout that displays random information, from a staff roll, the effects of radiation exposure and symptoms, to listing "Civilian [[DoctorStrangelove Targets in Megadeaths]]", and [[WarGames asking if you'd rather play a nice game of chess instead]].

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* ShoutOut: The menu has a terminal readout that displays random information, from a staff roll, the effects of radiation exposure and symptoms, to listing "Civilian [[DoctorStrangelove [[Film/DoctorStrangelove Targets in Megadeaths]]", and [[WarGames asking if you'd rather play a nice game of chess instead]].
5th Oct '15 8:08:16 AM ham-peas
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* PainfullySlowProjectile: Justified in that missiles are slow in relation to the size of the earth, and the parabolic arc they follow is how they'd actually fly to their target[[labelnote:*]]although the game makes no consideration for the ''actual'' curvature of the globe, as southern hemisphere launched missiles still arc as if they were launched from the northern hemisphere, and yes, that is a gameplay consideration[[/labelnote]]. However, it's still obnoxious watching your missiles get shot down as they slowly inch toward their targets.

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* PainfullySlowProjectile: Justified in that missiles are slow in relation to the size of the earth, and the parabolic arc they follow is how they'd actually fly to their target[[labelnote:*]]although missiles launched against targets in the same hemisphere should really use great-circle routes over the pole, and the game makes no consideration for the ''actual'' curvature of the globe, as southern hemisphere launched missiles still arc as if they were launched from the northern hemisphere, and yes, that is a gameplay consideration[[/labelnote]]. However, it's still obnoxious watching your missiles get shot down as they slowly inch toward their targets.
10th Sep '15 2:04:57 AM BNSF1995
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* Defcon "ROUND HOUSE" 3: Can no longer place units: air and naval conflict permitted.
* Defcon "FAST PACE" 2: No change from Defcon 3
* Defcon "COCKED PISTOL" 1: Nuclear attacks permitted.

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* Defcon "ROUND HOUSE" 3: Can no longer place units: air and naval conflict permitted.
units; conventional warfare commences.
* Defcon "FAST PACE" 2: No change from Defcon 3
3 (game manual states that fighting intensifies).
* Defcon "COCKED PISTOL" 1: Nuclear attacks permitted.
Conflict goes nuclear. The end.



** It's a reference to the ''Protect and Survive'' pamphlets that were planed to be handed out in the UK (along with the tv and radio broadcasts) around the height of the UsefulNotes/{{Cold War}}.

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** It's a reference to the ''Protect and Survive'' pamphlets that were planed planned to be handed out in the UK (along with the tv TV and radio broadcasts) around the height of the UsefulNotes/{{Cold War}}.



** It's not entirely cosmetic, however, in that some continents are easier to defend than others due to city placement. Europe, for example, has all of its' population centers placed in a relatively tight group, so it's easy to cover them strongly with antimissile defenses. South America, on the other hand, is much more spread out.

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** It's not entirely cosmetic, however, in that some continents are easier to defend than others due to city placement. Europe, for example, has all of its' population centers placed in a relatively tight group, so it's easy to cover them strongly with antimissile defenses. South America, on the other hand, is much more spread out.out, though sacrificing the smaller cities is a viable tactic.



* PyrrhicVictory: "Winning" a game amounts to this, no matter how well you manage to ride out the nuclear holocaust.
* RiskStyleMap: The world is divided into [[CanadaEh North]] [[EagleLand America]], [[SouthOfTheBorder South]] [[LatinLand America]], [[UnitedEurope Europe]], [[ExactlyWhatItSaysOnTheTin Russia]], [[DarkestAfrica Africa]], [[ArabianNightsDays and]] [[EastIndies As]][[FarEast ia]]. [[LandDownunder Australia]] is non playable because [[{{Risk}} that would be OP]].

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* PyrrhicVictory: "Winning" a game amounts to this, no matter how well you manage to ride out the nuclear holocaust. \n Unless you're playing as Europe and manage to take out the enemy subs before they can launch their payloads, then it becomes a one-sided affair.
* RiskStyleMap: The world is divided into [[CanadaEh North]] [[EagleLand America]], [[SouthOfTheBorder South]] [[LatinLand America]], [[UnitedEurope Europe]], [[ExactlyWhatItSaysOnTheTin Russia]], [[DarkestAfrica Africa]], [[ArabianNightsDays and]] [[EastIndies As]][[FarEast ia]]. [[LandDownunder Australia]] is non playable because [[{{Risk}} that would be OP]].OP]], and no one seems to ever launch at Australia in almost all nuclear war media.



* WeHaveReserves: Since fighters respawn and everything else doesn't, sending in waves of fighters to draw AA fire from bombers or missiles is one way to try and ensure they make it through, albeit limited by the fighters' short range.

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* WeHaveReserves: Since fighters respawn (at airfields, at least) and everything else doesn't, sending in waves of fighters to draw AA fire from bombers or missiles is one way to try and ensure they make it through, albeit limited by the fighters' short range.
23rd Aug '15 9:31:25 AM msq
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Added DiffLines:

* PyrrhicVictory: "Winning" a game amounts to this, no matter how well you manage to ride out the nuclear holocaust.
12th Jul '15 2:01:34 PM lolface123
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* AxCrazy: It's not a stretch to say that the player character is this.

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* AxCrazy: *AxCrazy: It's not a stretch to say that the player character is this.
12th Jul '15 1:59:14 PM lolface123
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*AxCrazy: It's not a stretch to say that the player character is this.
7th Sep '14 11:45:23 AM DracMonster
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** The {{Steam}} release was updated during the 2011 holiday sale to include SantaClaus travelling around the world delivering presents. You could destroy him with a well-aimed and well-timed nuke. Doing so earns you the "Merry Christmas" achievement, "and thereby end Christmas for everyone, for ever more".

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** The {{Steam}} UsefulNotes/{{Steam}} release was updated during the 2011 holiday sale to include SantaClaus travelling around the world delivering presents. You could destroy him with a well-aimed and well-timed nuke. Doing so earns you the "Merry Christmas" achievement, "and thereby end Christmas for everyone, for ever more".
1st Sep '14 4:51:54 PM Blacksun388
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* WarIsHell: As the game's tagline states: Nobody can win nuclear war, you can only lose the least.

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* WarIsHell: As the game's tagline states: implies: Nobody can win nuclear war, you can only lose the least.
1st Sep '14 4:51:40 PM Blacksun388
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* WarIsHell: As the game's tagline states: "You can't win nuclear war, you can only lose the least."

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* WarIsHell: As the game's tagline states: "You can't Nobody can win nuclear war, you can only lose the least." least.
1st Sep '14 4:50:47 PM Blacksun388
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* WarIsHell: As the game's tagline states: "You can't win nuclear war, but you can lose the least."

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* WarIsHell: As the game's tagline states: "You can't win nuclear war, but you can only lose the least."
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