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An HD version is available for the [=PS3=], compatible with the Move controller. This version omits the unlockable motion comics, although all six issues can be downloaded on the UsefulNotes/PlaystationNetwork. Some editions of ''VideoGame/DeadSpace2'' include ''Extraction HD'' on the disc.

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An HD version is available for the [=PS3=], compatible with the Move controller. This version omits the unlockable motion comics, although all six issues can be downloaded on the UsefulNotes/PlaystationNetwork.Platform/PlaystationNetwork. Some editions of ''VideoGame/DeadSpace2'' include ''Extraction HD'' on the disc.
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''Dead Space: Extraction'' is a RailShooter released in 2009 for the UsefulNotes/{{Wii}}. Taking place in the ''Franchise/DeadSpace'' universe, it is a {{prequel}} to the PC, UsefulNotes/PlayStation3 and UsefulNotes/Xbox360 game ''VideoGame/DeadSpace1''.

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''Dead Space: Extraction'' is a RailShooter released in 2009 for the UsefulNotes/{{Wii}}. Platform/{{Wii}}. Taking place in the ''Franchise/DeadSpace'' universe, it is a {{prequel}} to the PC, UsefulNotes/PlayStation3 Platform/PlayStation3 and UsefulNotes/Xbox360 Platform/Xbox360 game ''VideoGame/DeadSpace1''.
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* BaitAndSwitch: In the very first level, we get a third person, over the shoulder perspective of a man wearing an engineering rig similar to Isaac's, leading the player to assume the gameplay will be the same as the first. Then the camera shifts to another man talking directly to the PlayerCharacter Sam while the other guy walks away, establishing that this is actually in fact a first person rail shooter.

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* LateArrivalSpoiler: Being a prequel, ''Extraction'' spoils two of ''Dead Space 1'''s biggest twists: [[spoiler:namely that Nicole committed suicide before Isaac Clarke reached the ''Ishimura'' and existence of the Hive Mind]].

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* LateArrivalSpoiler: Being a prequel, ''Extraction'' spoils two of the original ''Dead Space 1'''s Space''[='=]s biggest twists: [[spoiler:namely that Nicole committed suicide before Isaac Clarke reached the ''Ishimura'' and existence of the Hive Mind]].



** Doctor Karen Howell deciding to call out [[spoiler:Eckhardt]] for his villainy while alone with him at the same time frantically trying to seal away the Necromorphs in the tunnels, providing both the means and the motive to silence her.

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** Doctor Karen Dr. Howell deciding to call out [[spoiler:Eckhardt]] for his villainy while alone with him at the same time frantically trying to seal away the Necromorphs in the tunnels, providing both the means and the motive to silence her.



* UnresolvedSexualTension: Between [=McNiell=] and Lexine, even though they've met in the middle of a ZombieApocalypse, had only known each other for a couple of hours, her boyfriend had just died, and he's going crazy. [[spoiler:It doesn't help that he turns into a Necromorph at the end.]]

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* UnresolvedSexualTension: Between [=McNiell=] [=McNeill=] and Lexine, even though they've met in the middle of a ZombieApocalypse, had only known each other for a couple of hours, her boyfriend had just died, and he's going crazy. [[spoiler:It doesn't help that he turns into a Necromorph at the end.]]
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trope being dewicked in current form


* SaltAndPepper: [=McNiell=] is white and Weller might be New Zealand.

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* ContinuityNod: Overflowing with them, to the point of ContinuityPorn. You're essentially going through ''Dead Space'' in reverse. It also manages to neatly explain a lot of the things you saw in ''Dead Space''. For example, as Isaac Clarke, you had to blow up a welded-shut door to progress in the medical deck, and shortly beyond you saw a (dormant) tentacle-hole. In ''Extraction'', you get to see the tentacle pounding on the wall creating that hole, and you help them weld the door shut to keep it away. Isaac also had to repair the disabled asteroid defense guns because ''you'' disable them in ''Extraction'' to keep your shuttle from being shot down automatically. That battery in the medical bay that Isaac had to put back in while the hunter was chasing him? You took it out to lock in the abominations spawned from the injured workers in the hallway.
** There's also several references to ''Ishimura'' Security Chief Vincent from ''WesternAnimation/DeadSpaceDownfall'', although [[TheGhost she never actually appears.]]

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* ContinuityNod: ContinuityNod:
**
Overflowing with them, to the point of ContinuityPorn. You're essentially going through ''Dead Space'' in reverse. It also manages to neatly explain a lot of the things you saw in ''Dead Space''. For example, as Isaac Clarke, you had to blow up a welded-shut door to progress in the medical deck, and shortly beyond you saw a (dormant) tentacle-hole. In ''Extraction'', you get to see the tentacle pounding on the wall creating that hole, and you help them weld the door shut to keep it away. Isaac also had to repair the disabled asteroid defense guns because ''you'' disable them in ''Extraction'' to keep your shuttle from being shot down automatically. That battery in the medical bay that Isaac had to put back in while the hunter was chasing him? You took it out to lock in the abominations spawned from the injured workers in the hallway.
** There's also There's several references to ''Ishimura'' Security Chief Vincent from ''WesternAnimation/DeadSpaceDownfall'', although [[TheGhost she never actually appears.]]appears]].
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* PerfectReloadCommand: Guns can be reloaded faster based on where the line is on the reticle during the reloading animation.
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The Chick is now a disambig


* CoversAlwaysLie: ''Extraction'' does not star a brown haired woman fighting off the Necromorphs. The closest is Lexine, and she's a [[TheChick terrible shot]].

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* CoversAlwaysLie: ''Extraction'' does not star a brown haired woman fighting off the Necromorphs. The closest is Lexine, and she's a [[TheChick terrible shot]].shot.
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''Dead Space: Extraction'' is a RailShooter released in 2009 for the UsefulNotes/{{Wii}}. Taking place in the ''Franchise/DeadSpace'' universe, it is a {{prequel}} to the PC, UsefulNotes/{{PlayStation 3}} and UsefulNotes/{{Xbox 360}} game ''VideoGame/DeadSpace''.

to:

''Dead Space: Extraction'' is a RailShooter released in 2009 for the UsefulNotes/{{Wii}}. Taking place in the ''Franchise/DeadSpace'' universe, it is a {{prequel}} to the PC, UsefulNotes/{{PlayStation 3}} UsefulNotes/PlayStation3 and UsefulNotes/{{Xbox 360}} UsefulNotes/Xbox360 game ''VideoGame/DeadSpace''.
''VideoGame/DeadSpace1''.



An HD version is available for the [=PS3=], compatible with the Move controller. This version omits the unlockable motion comics, although all six issues can be downloaded on the UsefulNotes/{{PlayStation Network}}. Some editions of ''VideoGame/DeadSpace2'' include ''Extraction HD'' on the disc.

to:

An HD version is available for the [=PS3=], compatible with the Move controller. This version omits the unlockable motion comics, although all six issues can be downloaded on the UsefulNotes/{{PlayStation Network}}.UsefulNotes/PlaystationNetwork. Some editions of ''VideoGame/DeadSpace2'' include ''Extraction HD'' on the disc.



* AnkleDrag: Dr. Howell is dragged away by a tentacle. [[spoiler: She doesn't make it because Eckhardt abandons her when she calls him out for seeding Unitologists in the ''Ishimura''[='=]s ranks.]]
* BrokeYourArmPunchingOutCthulhu: Falls under point #4 of the trope considering how the Necromorphs are made. [[spoiler:[=McNeill=] has to cut off his arm after being impaled in the hand during a boss fight while in vacuum, but then [[TookALevelInBadAss fights the Necromorphs with a Contact Beam in his remaining arm]] while making a run for the shuttle. While Lexine takes care of Weller, Weller is sitting in a room where the biomass that has been spreading in the ship has begun to reach the location where the escape shuttle is housed.]]

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* AnkleDrag: Dr. Howell is dragged away by a tentacle. [[spoiler: She [[spoiler:She doesn't make it because Eckhardt abandons her when she calls him out for seeding Unitologists in the ''Ishimura''[='=]s ranks.]]
* BrokeYourArmPunchingOutCthulhu: Falls under point #4 of the trope considering how the Necromorphs are made. [[spoiler:[=McNeill=] has to cut off his arm after being impaled in the hand during a boss fight while in vacuum, but then [[TookALevelInBadAss [[TookALevelInBadass fights the Necromorphs with a Contact Beam in his remaining arm]] while making a run for the shuttle. While Lexine takes care of Weller, Weller is sitting in a room where the biomass that has been spreading in the ship has begun to reach the location where the escape shuttle is housed.]]



* HeKnowsTooMuch: Weller found out that [[spoiler:Eckhardt is a Unitologist on a mission to bring Lexine back to Earth, as she is apparently the only one who can resist the marker. He was also responsible for the death of Dr. Howell, who suspected that Eckhardt was responsible for much of the mess. As a result, Eckhardt shoots Weller before he tell anyone. Just as the former starts giving you a speech on why he shot you, he turns his back long enough to receive a KarmicDeath at the "hands" of a Necromorph.]] The development team spells it out in the chapter titles: [[spoiler:WARREN LIES.]]

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* HeKnowsTooMuch: Weller found out that [[spoiler:Eckhardt is a Unitologist on a mission to bring Lexine back to Earth, as she is apparently the only one who can resist the marker. He was also responsible for the death of Dr. Howell, who suspected that Eckhardt was responsible for much of the mess. As a result, Eckhardt shoots Weller before he tell anyone. Just as the former starts giving you a speech on why he shot you, he turns his back long enough to receive a KarmicDeath at the "hands" of a Necromorph.]] The development team spells it out in the chapter titles: [[spoiler:WARREN LIES.]]LIES]].



* LateArrivalSpoiler: Being a prequel, ''Extraction'' spoils two of ''Dead Space 1'''s biggest twists: [[spoiler:namely that Nicole committed suicide before Isaac Clarke reached the ''Ishimura'' and existence of the Hive Mind.]]

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* LateArrivalSpoiler: Being a prequel, ''Extraction'' spoils two of ''Dead Space 1'''s biggest twists: [[spoiler:namely that Nicole committed suicide before Isaac Clarke reached the ''Ishimura'' and existence of the Hive Mind.]]Mind]].
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** There's also several references to ''Ishimura'' Security Chief Vincent from ''WesternAnimation/DeadSpaceDownfall'', although [[TheGhost she never actually appears.]]


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* LateArrivalSpoiler: Being a prequel, ''Extraction'' spoils two of ''Dead Space 1'''s biggest twists: [[spoiler:namely that Nicole committed suicide before Isaac Clarke reached the ''Ishimura'' and existence of the Hive Mind.]]


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* QuarantineWithExtremePrejudice: In response to the Necromorph outbreak on the colony, the ''Ishimura'' institutes a no fly zone and attempts to shoot down any craft approaching the ship. It doesn't work, as both the heroes' shuttle and [[WesternAnimation/DeadSpaceDownfall Colin Barrow's]] get through and crash on the ''Ishimura'', spreading the infection to the ship.
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* InstantlyProvenWrong: When the Marker starts going to town on the people of Aegis VII, one of those visibly affected is Karklins, Weller's newest squad member, which leads [=McNeill=] to suggest Weller take his gun. Weller angrily retorts that there's no way he could be subdued by a rookie moments before Karklins delivers a [[TalkToTheFist mid-sentence sucker punch]] to his boss as he finally loses it, leading to [=McNeill=] having to put him down.
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* DoomedHometown: Applies to Nathan and Lexine, both being residents of the Colony down on Aegis VII until they’re forced to flee when the Marker [[HatePlague starts doing]] [[ZombieApocalypse its thing]].
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* TechnicallyLivingZombie: The insane colonists that McNeil and Weller first face off against in the story are feral, aggressive, attack anyone around them with their bare hands and teeth, and in one case are even seen indulging in cannibalism. However, despite their animalistically violent behaviour and being surprisingly tough to kill, they’re merely crazed living humans who’ve completely fallen under the spell of the Marker, with their enhanced durability most likely being the result of an intense adrenaline rush.

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* TechnicallyLivingZombie: The insane colonists that McNeil [=McNeil=] and Weller first face off against in the story are feral, aggressive, attack anyone around them with their bare hands and teeth, and in one case are even seen indulging in cannibalism. However, despite their animalistically violent behaviour and being surprisingly tough to kill, they’re merely crazed living humans who’ve completely fallen under the spell of the Marker, with their enhanced durability most likely being the result of an intense adrenaline rush.

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* HatePlague: The initial effect of the Marker's presence.

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* HatePlague: The initial effect of the Marker's presence. [[FromBadToWorse Then the dead start to rise.]]


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* TechnicallyLivingZombie: The insane colonists that McNeil and Weller first face off against in the story are feral, aggressive, attack anyone around them with their bare hands and teeth, and in one case are even seen indulging in cannibalism. However, despite their animalistically violent behaviour and being surprisingly tough to kill, they’re merely crazed living humans who’ve completely fallen under the spell of the Marker, with their enhanced durability most likely being the result of an intense adrenaline rush.
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Panty Shot is a definition-only page


* PantyShot: [=McNiell=] gets a good long look at Lexine's thong-outside-pants outfit when she bends down to pick up her helmet. For the [=PS3=] version of the game, you even get an "Enjoying the View?" trophy.
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* TooDumbToLive:
** Doctor Karen Howell deciding to call out [[spoiler:Eckhardt]] for his villainy while alone with him at the same time frantically trying to seal away the Necromorphs in the tunnels, providing both the means and the motive to silence her.
** Weller makes a similar mistake. Having come to his own conclusions about [[spoiler:Eckhardt's]] misdeeds, he then ''turns his back to him'' and [[spoiler:is promptly shot]].

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''Dead Space: Extraction'' is a [[RailShooter rail shooter]] released in 2009 for the UsefulNotes/{{Wii}}. Taking place in the ''Franchise/DeadSpace'' universe, it is a {{prequel}} to the PC, UsefulNotes/{{PlayStation 3}} and UsefulNotes/{{Xbox 360}} game ''VideoGame/DeadSpace''.

On a mining colony on the planet Aegis VII, a [[ArtifactOfDoom huge red statue]] is discovered on top of a pedestal. Removing the statue causes the miners to hallucinate, including Sam Caldwell, who kills several of his co-workers before getting shot by security.

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''Dead Space: Extraction'' is a [[RailShooter rail shooter]] RailShooter released in 2009 for the UsefulNotes/{{Wii}}. Taking place in the ''Franchise/DeadSpace'' universe, it is a {{prequel}} to the PC, UsefulNotes/{{PlayStation 3}} and UsefulNotes/{{Xbox 360}} game ''VideoGame/DeadSpace''.

On a mining colony on the planet Aegis VII, a [[ArtifactOfDoom a huge red statue]] is discovered on top of a pedestal. Removing the statue causes the miners to hallucinate, including Sam Caldwell, who kills several of his co-workers before getting shot by security.



Their reunion is cut short when all the corpses turn into [[OurZombiesAreDifferent monstrous Necromorphs]], and attack the colony. [=McNeill=] and Weller, along with Lexine and another person, Warren Eckhardt, try to escape to the Ishimura, [[YourPrincessIsInAnotherCastle only to find the Necromorphs are there too]].

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Their reunion is cut short when all the corpses turn into [[OurZombiesAreDifferent monstrous Necromorphs]], and attack the colony. [=McNeill=] and Weller, along with Lexine and another person, Warren Eckhardt, try to escape to the Ishimura, ''Ishimura'', [[YourPrincessIsInAnotherCastle only to find the Necromorphs are there too]].
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Remmoving Captain Obvious Sinkhole. Refer to this thread.


* LowerDeckEpisode: One starring [[DeadlyDoctor Dr. Howell, a botanist]], who worked in hydroponics. She kills a brute protecting Lexine, but she [[spoiler:dies when she calls Eckhardt out for seeding Unitologists into every corner of the ship. Immediately afterwards, she is attacked by a tentacle and left to die by Eckhardt while he yells about his "god" having different plans. This leaves the player in [[CaptainObvious serious doubt of his character.]]]]

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* LowerDeckEpisode: One starring [[DeadlyDoctor Dr. Howell, a botanist]], who worked in hydroponics. She kills a brute protecting Lexine, but she [[spoiler:dies when she calls Eckhardt out for seeding Unitologists into every corner of the ship. Immediately afterwards, she is attacked by a tentacle and left to die by Eckhardt while he yells about his "god" having different plans. This leaves the player in [[CaptainObvious serious doubt of his character.]]]]]]
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* DownerEnding: As per the usual ''Dead Space'' formula. [[spoiler:After escaping the colony and later the ship, [=McNeill=], Weller, and Lexine manage to get away on one of the working shuttles. As they leave, they pass the shuttle carrying the cast from the first game. Lexine tries to warn them but their shuttle's communicator is busted. Then [=McNeill=] succumbs to blood loss from cutting off his hand earlier and transforms into a Necromorph, forcing Lexine to kill him. And just to make matters worse, the survivors are headed to the ''Sprawl'', where this will happen all over again in the sequel.]]

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* DownerEnding: As per the usual ''Dead Space'' formula. [[spoiler:After escaping the colony and later the ship, [=McNeill=], Weller, and Lexine manage to get away on one of the working shuttles. As they leave, they pass the shuttle carrying the cast from the first game. Lexine tries to warn them but their shuttle's communicator is busted. Then [=McNeill=] succumbs to blood loss from cutting off his hand earlier and transforms into a Necromorph, forcing Lexine to kill him. And just to make matters worse, the survivors she and Weller are headed to the ''Sprawl'', where this will happen all over again in the sequel.]]

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* LifeOrLimbDecision: [[spoiler: [=McNeill=] has to cut off his arm after it is pinned to the wall by a boss Necromorph.]]

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* LifeOrLimbDecision: [[spoiler: [=McNeill=] [[spoiler:[=McNeill=] has to cut off his arm after it is pinned to the wall by a boss Necromorph.]]



* LowerDeckEpisode: One starring [[DeadlyDoctor Dr. Howell, a botanist]], who worked in hydroponics. She kills a brute protecting Lexine, but she [[spoiler: dies when she calls Eckhardt out for seeding Unitologists into every corner of the ship. Immediately afterwards, she is attacked by a tentacle and left to die by Eckhardt while he yells about his "god" having different plans. This leaves the player in [[CaptainObvious serious doubt of his character.]]]]

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* LowerDeckEpisode: One starring [[DeadlyDoctor Dr. Howell, a botanist]], who worked in hydroponics. She kills a brute protecting Lexine, but she [[spoiler: dies [[spoiler:dies when she calls Eckhardt out for seeding Unitologists into every corner of the ship. Immediately afterwards, she is attacked by a tentacle and left to die by Eckhardt while he yells about his "god" having different plans. This leaves the player in [[CaptainObvious serious doubt of his character.]]]]



* [[{{POVSequel}} POVPrequel]]

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* [[{{POVSequel}} POVPrequel]]POVSequel: Prequel in the case as this game takes place before the events of the original ''Dead Space''.



* SanitySlippage: ''Everyone''. Everyone, [[spoiler: that is, except Lexine and those in close proximity to Lexine,]] which is a plot point.

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* SanitySlippage: ''Everyone''. Everyone, [[spoiler: that [[spoiler:that is, except Lexine and those in close proximity to Lexine,]] which is a plot point.



* ShoutOut: In the first level, an engineer named [[Series/MadMen Sterling radios his boss Cooper.]]

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* ShoutOut: In the first level, an engineer named [[Series/MadMen Sterling radios his boss Cooper.]]Cooper]].



* UnresolvedSexualTension: Between [=McNiell=] and Lexine, even though they've met in the middle of a ZombieApocalypse, had only known each other for a couple of hours, her boyfriend had just died, and he's going crazy. [[spoiler: It doesn't help that he turns into a Necromorph at the end.]]

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* UnresolvedSexualTension: Between [=McNiell=] and Lexine, even though they've met in the middle of a ZombieApocalypse, had only known each other for a couple of hours, her boyfriend had just died, and he's going crazy. [[spoiler: It [[spoiler:It doesn't help that he turns into a Necromorph at the end.]]
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A few days later, Detective Nathan [=McNeill=] has called in Caldwell's girlfriend, Lexine Murdoch, for questioning. Coincidentally, [=McNeill=] runs into his old war buddy Gabe Weller. Weller is on Aegis VII because the ship he works on, the USG Ishimura, is transporting the statue, dubbed the Red Marker. Meanwhile, Weller has been sent to investigate the bodies of the people Caldwell killed.

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A few days later, Detective Nathan [=McNeill=] has called in Caldwell's girlfriend, Lexine Murdoch, for questioning. Coincidentally, [=McNeill=] runs into his old war buddy Gabe Weller. Weller is on Aegis VII because the ship he works on, the USG Ishimura, ''Ishimura'', is transporting the statue, dubbed the Red Marker. Meanwhile, Weller has been sent to investigate the bodies of the people Caldwell killed.
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* DownerEnding: As per the usual ''Dead Space'' formula. [[spoiler: After escaping the colony and later the ship, [=McNeill=], Weller, and Lexine manage to get away on one of the working shuttles. As they leave, they pass the shuttle carrying the cast from the first game. Lexine tries to warn them but their shuttle's communicator is busted. Then [=McNeill=] succumbs to blood loss from cutting off his hand earlier and transforms into a Necromorph, forcing Lexine to kill him. And just to make matters worse, the survivors are headed to the Sprawl, where this will happen all over again in the sequel.]]

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* DownerEnding: As per the usual ''Dead Space'' formula. [[spoiler: After [[spoiler:After escaping the colony and later the ship, [=McNeill=], Weller, and Lexine manage to get away on one of the working shuttles. As they leave, they pass the shuttle carrying the cast from the first game. Lexine tries to warn them but their shuttle's communicator is busted. Then [=McNeill=] succumbs to blood loss from cutting off his hand earlier and transforms into a Necromorph, forcing Lexine to kill him. And just to make matters worse, the survivors are headed to the Sprawl, ''Sprawl'', where this will happen all over again in the sequel.]]
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* DownerEnding: As per the usual ''Dead Space'' motif. [[spoiler:After escaping the colony and later the ship, [=McNeill=], Weller, and Lexine manage to get away on one of the working shuttles. As they leave, they pass the shuttle carrying the cast from the first game. One of the characters tries to warn them but the outgoing com is busted. As they continue, [=McNeill=] succumbs from his injuries and transforms into a Necromorph. He attacks Lexine who manages to kill him. And just to make matters worse, the survivors are headed to The Sprawl, where this will happen all over again in the sequel.]]

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* DownerEnding: As per the usual ''Dead Space'' motif. [[spoiler:After formula. [[spoiler: After escaping the colony and later the ship, [=McNeill=], Weller, and Lexine manage to get away on one of the working shuttles. As they leave, they pass the shuttle carrying the cast from the first game. One of the characters Lexine tries to warn them but the outgoing com their shuttle's communicator is busted. As they continue, Then [=McNeill=] succumbs to blood loss from cutting off his injuries hand earlier and transforms into a Necromorph. He attacks Necromorph, forcing Lexine who manages to kill him. And just to make matters worse, the survivors are headed to The the Sprawl, where this will happen all over again in the sequel.]]
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* UnresolvedSexualTension: Between [=McNiell=] and Lexine, even though they've met in the middle of a ZombieApocalypse, had only known each other a couple of hours, her boyfriend had just died, and he's going crazy. [[spoiler: It doesn't help that he turned into a Necromorph at the end.]]

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* UnresolvedSexualTension: Between [=McNiell=] and Lexine, even though they've met in the middle of a ZombieApocalypse, had only known each other for a couple of hours, her boyfriend had just died, and he's going crazy. [[spoiler: It doesn't help that he turned turns into a Necromorph at the end.]]
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* POVSequel

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* POVSequel[[{{POVSequel}} POVPrequel]]
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* KarmicDeath: [[spoiler:Eckhardt is stabbed in the back by a Necromorph after he figuratively stabs you in the back. Weller lampshades by saying that no one should die that way.]] The "Pull the Knife Out" trophy further lampshades this.

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* KarmicDeath: [[spoiler:Eckhardt is literally stabbed in the back by a Necromorph after he figuratively stabs you in the back. Weller lampshades by saying that no one should die that way.]] The "Pull the Knife Out" trophy further lampshades this.

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* AnkleDrag: Dr. Howell is dragged away by a tentacle. [[spoiler: She doesn't make it because Eckhardt abandoned her when she called him out for seeding Unitologists in the ''Ishimura''[='=]s ranks.]]

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* AnkleDrag: Dr. Howell is dragged away by a tentacle. [[spoiler: She doesn't make it because Eckhardt abandoned abandons her when she called calls him out for seeding Unitologists in the ''Ishimura''[='=]s ranks.]]



* DownerEnding: As per the usual ''Dead Space'' motif. [[spoiler:After escaping the colony and later the ship, [=McNeill=], Weller, and Lexine manage to get away on one of the working shuttles. As they leave, they pass the shuttle carrying the cast from the first game. One of the characters tries to warn them but the outgoing com is busted. As they continue, [=McNeill=] succumbs from his injuries and transforms into a Necromorph. He attacks Lexine who manages to kill him. And just to make matters worse, the survivors are headed to The Sprawl, where this will happen all over again in the sequel]]
* DoomedByCanon: Played straight and subverted. The developing interviews and original ''Dead Space'' makes it seems like [[spoiler:Isaac is the only survivor. Played straight when almost all of the cast dies. Subverted when we find two of the main characters survived and are on the Sprawl in the ''Dead Space 2'' DLC.]]

to:

* DownerEnding: As per the usual ''Dead Space'' motif. [[spoiler:After escaping the colony and later the ship, [=McNeill=], Weller, and Lexine manage to get away on one of the working shuttles. As they leave, they pass the shuttle carrying the cast from the first game. One of the characters tries to warn them but the outgoing com is busted. As they continue, [=McNeill=] succumbs from his injuries and transforms into a Necromorph. He attacks Lexine who manages to kill him. And just to make matters worse, the survivors are headed to The Sprawl, where this will happen all over again in the sequel]]
sequel.]]
* DoomedByCanon: Played straight and subverted. The developing interviews and original ''Dead Space'' makes it seems like [[spoiler:Isaac is the only survivor. Played straight when almost all of the cast dies. Subverted when we find it's revealed that two of the main characters survived and are on the Sprawl in the ''Dead Space 2'' DLC.]]



* KarmicDeath: [[spoiler: Eckhardt is stabbed in the back by a Necromorph after he figuratively stabs you in the back. Weller lampshades by saying that no one should die that way.]] The "Pull the Knife Out" trophy further lampshades this.

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* KarmicDeath: [[spoiler: Eckhardt [[spoiler:Eckhardt is stabbed in the back by a Necromorph after he figuratively stabs you in the back. Weller lampshades by saying that no one should die that way.]] The "Pull the Knife Out" trophy further lampshades this.
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Needlessly redundant since the Continuity Nod entry covers the same examples.


* ContinuityPorn: It is overflowing with continuity nods of ''Dead Space''. For example:
** "Oh, hey, that's where the giant tentacle burst through the wall! Oh, that's why the Medical Deck is welded shut--to keep the tentacle out!"
** The Asteroid Defense Guns are offline in ''Dead Space'' because they are deliberately sabotaged in ''Extraction'' so they don't automatically shoot down their escaping shuttle.

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