History VideoGame / DeadIslandRiptide

16th Apr '18 3:41:50 PM tsstevens
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* FantasyFictionalCounterpart: Given the French flags, island setting and close proximity to Australia Palanai is a stand in for Numeia and Mauri Island.

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* FantasyFictionalCounterpart: FantasyCounterpartCulture: Given the French flags, island setting and close proximity to Australia Palanai is a stand in for Numeia and Mauri Island.
16th Apr '18 3:35:57 PM tsstevens
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* FantasyFictionalCounterpart: Given the French flags, island setting and close proximity to Australia Palanai is a stand in for Numeia and Mauri Island.
12th Apr '18 5:20:31 AM tsstevens
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* SteelEardrums: Averted with some explosives, if they make a concussion like a Marines mortar strike then even when out of blast range you will be temporarily deaf.
3rd Apr '18 3:21:33 PM tsstevens
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* EarlyGameHell: Fleeing the ship is made, well...challenging as the Infected are much tougher. Justified as instead of holiday goers you are dealing with Australian Navy zombies.
3rd Jan '18 8:22:12 AM SidneyBroadshead
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* NoCelebratiesWereHarmed: That guy on the cover remind you of anyone? No? Read the Expy and Shout Out tropes for a big clue.

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* NoCelebratiesWereHarmed: NoCelebritiesWereHarmed: That guy on the cover remind you of anyone? No? Read the Expy and Shout Out tropes for a big clue.
15th May '17 6:41:08 PM nombretomado
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** One achievement is The King of Kings. {{God}}, or [[TripleH God?]]

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** One achievement is The King of Kings. {{God}}, or [[TripleH [[Wrestling/TripleH God?]]
8th Jan '17 12:31:49 PM nombretomado
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* ShoutOut: For whatever reason, Jacqueline Phantom shares her name with a character from Alan Moore's ''TopTen''.

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* ShoutOut: ShoutOut:
**
For whatever reason, Jacqueline Phantom shares her name with a character from Alan Moore's ''TopTen''.''ComicBook/TopTen''.
25th Dec '16 8:09:39 AM Gosicrystal
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* LostForever:
** You really want to finish up the crew quests for [[spoiler: Harlow and Hardy]] the ''moment'' you reach Henderson, as events subsequently take place that render them impossible to complete.
** On a related note, like in the first game, if you throw your weapons at the zombies, make sure you pick it up before you wander off too far. Otherwise they will vanish, and you'll lose that item forever. The game usually tells you to pick it up or risk losing it as well.


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* PermanentlyMissableContent:
** You really want to finish up the crew quests for [[spoiler:Harlow and Hardy]] the ''moment'' you reach Henderson, as events subsequently take place that render them impossible to complete.
** Like in the first game, if you throw your weapons at the zombies, make sure you pick it up before you wander off too far. Otherwise they will vanish, and you'll lose that item forever. The game usually tells you to pick it up or risk losing it as well.
26th Aug '16 7:28:43 AM Morgenthaler
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''Dead Island: Riptide'' is the follow-up to 2011's ''DeadIsland'', and is not so much a sequel as a really big expansion pack. After surviving the [[ZombieApocalypse outbreak of kuru]] that transformed most of the vacationers on the Pacific island of Banoi into cannibalistic rage zombies, the five survivors are taken into the custody of the Australian military.

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''Dead Island: Riptide'' is the follow-up to 2011's ''DeadIsland'', ''VideoGame/DeadIsland'', and is not so much a sequel as a really big expansion pack. After surviving the [[ZombieApocalypse outbreak of kuru]] that transformed most of the vacationers on the Pacific island of Banoi into cannibalistic rage zombies, the five survivors are taken into the custody of the Australian military.
30th May '16 6:28:36 PM MarcoPolo250
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''Riptide'' caught hell in much of the gaming press for the trailer, the collector's edition, and being an expansion rather than a sequel, and not doing a thing to fix any of ''Dead Island's'' numerous, notorious flaws. The original game was cut a lot of slack by many players and critics for being a labor of love that spent several years in development hell, so its bugs, cumbersome inventory system, and occasionally bizarre graphics were all part of its barely-made-it-to-market charm. ''Riptide'' has all of those problems and a few more besides despite coming out a year and a half later. With that in mind, virtually all of ''Dead Island's'' gameplay tropes also apply to ''Riptide''.

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''Riptide'' caught hell in much of the gaming press for the trailer, the collector's edition, and for being more of an expansion rather than a sequel, and not sequel (consequentially doing a thing nothing to fix any of ''Dead Island's'' numerous, notorious flaws.flaws). The original game was cut a lot of slack by many players and critics for being a labor of love that spent several years in development hell, so its bugs, cumbersome inventory system, and occasionally bizarre graphics were all part of its barely-made-it-to-market charm. ''Riptide'' has all of those problems and a few more besides despite coming out a year and a half later.

With that in mind, virtually all of ''Dead Island's'' gameplay tropes also apply to ''Riptide''.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DeadIslandRiptide