History VideoGame / DeadIsland

17th Jan '16 10:42:21 PM morenohijazo
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Added DiffLines:
* ColorCodedItemTiers: The game follows the usual White-Green-Blue-Purple-Orange formula.
7th Jan '16 6:12:11 AM Ohio9
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Added DiffLines:
* NoHeroDiscount: Most of the survivor base areas have vendors who will sell you equipment. Despite the fact that the island has been overrun with zombies (thus making money useless), the fact that you constantly perform missions to help them, and the fact that they face certain death if you are killed, the vendors still insist on charging you money for their items
16th Dec '15 5:11:50 PM nombretomado
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** There's a girl called "Anne", who pronounces her name as "Annie", sends you to find her bear and says "Have you seen my bear?" [[LeagueOfLegends Sound familiar?]]
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** There's a girl called "Anne", who pronounces her name as "Annie", sends you to find her bear and says "Have you seen my bear?" [[LeagueOfLegends [[VideoGame/LeagueOfLegends Sound familiar?]]
9th Dec '15 10:46:05 AM Morgenthaler
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** You meet a Russian helicopter pilot named [[VideoGame/ModernWarfare Nikolai]]. Another Russian named Nikolai [[SpellMyNameWithAnS or rather Nicholai]] survived [[ResidentEvil3 another zombie outbreak]] by helicopter.
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** You meet a Russian helicopter pilot named [[VideoGame/ModernWarfare Nikolai]]. Another Russian named Nikolai [[SpellMyNameWithAnS or rather Nicholai]] survived [[ResidentEvil3 [[VideoGame/ResidentEvil3 another zombie outbreak]] by helicopter.
29th Nov '15 11:31:38 AM Josef5678
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Misuse. Developers Foresight is when the game has a response for unlikely player actions.
** You can get around this, however. If you've selected to follow a quest with its current objective set outside the prison (such as the various continuous events to gather food/water/etc.), and quit the game or reload a checkpoint, you will spawn in near the objective in question. [[TheDevTeamThinksofEverything If you do this, you can use the fast travel system to re-enter the prison, even if you can't use it to get out of it.]]
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** You can get around this, however. If you've selected to follow a quest with its current objective set outside the prison (such as the various continuous events to gather food/water/etc.), and quit the game or reload a checkpoint, you will spawn in near the objective in question. [[TheDevTeamThinksofEverything If you do this, you can use the fast travel system to re-enter the prison, even if you can't use it to get out of it.]]
4th Nov '15 9:51:46 AM crazysamaritan
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trope renamed, example indentation repaired.
The [[https://www.youtube.com/watch?v=N48LNo07UIs trailer]] for the next sequel ''[[VideoGame/DeadIsland2 Dead Island 2]]'' premiered at E3 2014. ''VideoGame/EscapeDeadIsland'' is a third-person action-adventure game serving as a side quest where you work with Xian Mei to uncover the truth, and promises a beta copy of the second game. Trailer can be found [[https://www.youtube.com/watch?v=WErgekxJv0k here.]] ''VideoGame/DyingLight'' can be considered either a proper sequel or SpiritualLicensee as this was the game Techland wanted to make, see the trope page for more details.
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The [[https://www.youtube.com/watch?v=N48LNo07UIs trailer]] for the next sequel ''[[VideoGame/DeadIsland2 Dead Island 2]]'' premiered at E3 2014. ''VideoGame/EscapeDeadIsland'' is a third-person action-adventure game serving as a side quest where you work with Xian Mei to uncover the truth, and promises a beta copy of the second game. Trailer can be found [[https://www.youtube.com/watch?v=WErgekxJv0k here.]] ''VideoGame/DyingLight'' can be considered either a proper sequel or SpiritualLicensee as this [[SpiritualAdaptation was the game sequal Techland wanted to make, see despite the trope page for more details. change in names.]]

* AccidentalTruth: Possible. [[spoiler: Charon]] gets the survivors to side with him over Col. Ryder White when he claims that [[spoiler: White was going to nuke Banoi to contain the outbreak. While White was never planning such an action, his superiors reportedly decided to in the sequel when it was clear Banoi was lost]]. ** [[spoiler:However, reports of Banoi being nuked were used by a character trying to back up his claim that the next island (Palanai) was also going to be nuked, a claim he later confirmed to be a lie. It is never established if he was also lying about Banoi's fate, though the survival of John Sinamoi (as seen in Dead Island: Epidemic) would indicate he was]].
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* AccidentalTruth: Possible. [[spoiler: Charon]] gets the survivors to side with him over Col. Ryder White when he claims that [[spoiler: White was going to nuke Banoi to contain the outbreak. While White was never planning such an action, his superiors reportedly decided to in the sequel when it was clear Banoi was lost]]. ** [[spoiler:However, reports lost. Reports of Banoi being nuked were used by a character trying to back up his claim that the next island (Palanai) was also going to be nuked, a claim he later confirmed to be a lie. It is never established if he was also lying about Banoi's fate, though the survival of John Sinamoi (as seen in Dead Island: Epidemic) would indicate he was]].was.]]

* AdamSmithHatesYourGuts: It's a mini-apocalypse, you've just saved a church and a small village from being overrun by zombies, and they still want to charge you absurd amounts for mundane items. ** Some of the weapons dealers flat out say things like "I'll be rich by the time this blows over," so it could just be them alone trying to make a buck.
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* AdamSmithHatesYourGuts: It's a mini-apocalypse, you've just saved a church and a small village from being overrun by zombies, and they still want to charge you absurd amounts for mundane items. ** items. Some of the weapons dealers flat out say things like "I'll be rich by the time this blows over," so it could just be them alone trying to make a buck.therefore assuming the apocalypse would die down without your efforts.
17th Oct '15 9:38:09 AM Morgenthaler
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Misuse. It's Genre Savvy, not just "savvy".
* GenreSavvy: [[spoiler: Jason Vorhees]] enjoys himself way too much. He knows what's going on, and loves every moment of it. -->''"BRAAAAIIINNNS! BRAAAAAIINS! HAHAHAHAAA!" (Continues hacking away.)'' ** [[spoiler: Kevin seems to be playing on the genre savviness of the main crew by the end, claiming that the Australians are planning on detonating a nuclear weapon to contain the outbreak (a classic zombie film cliche) which they believe without a second thought. The Ryder White DLC reveals that this was all a lie they fell for.]] It's surprising considering that one of the player characters is Australian, and it's common knowledge to Australian citizens [[spoiler: that Australia doesn't actually HAVE any nuclear weapons. At all.]]
3rd Oct '15 8:43:51 PM WanderingBrowser
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* BodyHorror: Pretty much all zombies, but especially the Suiciders, considering they're still somewhat self-aware.
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* BodyHorror: Pretty much all zombies, but especially the Suiciders, considering beings covered in pustulant tumors that ''[[ActionBomb swell up and burst]]'' if you get too close, are particularly horrifying. They get even ''worse'' when you realise they're still somewhat self-aware.

** Svetlana and her compatriots seem perfectly content getting drunk inside a bungalow with an unbarred door, on a beach full of zombies. She'll even give you Diamonds if you fetch champagne for her. They've chosen their hideout pretty well. It's one of the Diamond Beach bungalows, which were built on stilts over the water rather than on land. Zombies can't swim, and they were sure to barricade the docks leading to the bungalows, which stops most walkers and infected from getting anywhere near them.
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** Svetlana and her compatriots seem perfectly content getting drunk inside a bungalow with an unbarred door, on a beach full of zombies. She'll even give you Diamonds if you fetch champagne for her. They've Justified for this case, as they've chosen their hideout pretty well. It's one of the Diamond Beach bungalows, which were built on stilts over the water rather than on land. Zombies can't swim, and they were sure to barricade the docks leading to the bungalows, which stops most walkers and infected from getting anywhere near them.
22nd Sep '15 2:37:42 PM HighCrate
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* GlassCannon / FragileSpeedster: The "Infected" enemies. It's easy to kill them in one hit if you ready yourself as they're running at you but if you are otherwise occupied they can unleash a flurry of attacks that can take off half your health before you even know what's happening. * GoombaStomp[=/=]YourHeadASplode: The bottom skill in the combat tree for all four characters is a heavy stomp to a prone enemy's head that, if not interrupted, always results in a one hit kill, regardless of enemy type. Becomes a literal GoombaStomp if you fully upgrade it as your character will ''jump'' on the zombie's head.
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* GlassCannon / FragileSpeedster: GlassCannon: The "Infected" enemies. It's easy to kill them in one hit if you ready yourself as they're running at you but if you are otherwise occupied they can unleash a flurry of attacks that can take off half your health before you even know what's happening. * GoombaStomp[=/=]YourHeadASplode: GoombaStomp: The bottom skill in the combat tree for all four characters is a heavy stomp to a prone enemy's head that, if not interrupted, always results in a one hit kill, regardless of enemy type. Becomes a literal GoombaStomp if you fully upgrade it as your character will ''jump'' on the zombie's head.
15th Sep '15 2:42:25 PM ham-peas
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yeah, nah, i've written a hell of a lot of ETL code and not once has it involved a truck
** Or [[http://en.wikipedia.org/wiki/Extract,_transform,_load ETL delivery]], a job in various IT companies.
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