History VideoGame / DeadIsland

16th May '17 4:40:55 PM mhj0808
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* NoHeroDiscount: Most of the survivor base areas have vendors who will sell you equipment. Despite the fact that the island has been overrun with zombies (thus making money useless), the fact that you constantly perform missions to help them, and the fact that they face certain death if you are killed, the vendors still insist on charging you money for their items

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* NoHeroDiscount: Most of the survivor base areas have vendors who will sell you equipment. Despite the fact that the island has been overrun with zombies (thus making money useless), the fact that you constantly perform missions to help them, and the fact that they face certain death if you are killed, the vendors still insist on charging you money for their itemsitems.
* NoZombieCannibals: Averted. Though it's relatively rare, it's entirely possible to run into one zombie eating another. However, they'll both get up to try and eat ''you'' instead if you get too close, of course.
16th May '17 12:48:13 PM mhj0808
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* CerebusRollercoaster: The first ''Dead Island'' has a decidedly uneven tone, with (for example) things such as the grim scenery of survivors crying in desperate anguish being mixed in with your character gleefully lopping off zombie heads with an electric katana and spouting one-liners. It's as if the developers weren't sure if they wanted to create ''VideoGame/TheLastOfUs'' or ''VideoGame/DeadRising'' and just ended up with a slightly awkward mix (the heart-wrenching trailers are further evidence of this). For the record, though, if the first trailer for ''Dead Island 2'' is any indication, they seem to be sticking with the wacky route going forward.



* CerebusRollercoaster: The first ''Dead Island'' has a decidedly uneven tone, with (for example) things such as the grim scenery of survivors crying in desperate anguish being mixed in with your character gleefully lopping off zombie heads with an electric katana and spouting one-liners. It's as if the developers weren't sure if they wanted to create ''VideoGame/TheLastOfUs'' or ''VideoGame/DeadRising'' and just ended up with a slightly awkward mix (the heart-wrenching trailers are further evidence of this). For the record, though, if the first trailer for ''Dead Island 2'' is any indication, they seem to be sticking with the wacky route going forward.
16th May '17 12:47:17 PM mhj0808
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* CerebusRollercoaster: The first ''Dead Island'' has a decidedly uneven tone, with (for example) things such as the grim scenery of survivors crying in desperate anguish being mixed in with your character gleefully lopping off zombie heads with an electric katana and spouting one-liners. It's as if the developers weren't sure if they wanted to create ''VideoGame/TheLastOfUs'' or ''VideoGame/DeadRising'' and just ended up with a slightly awkward mix (the heart-wrenching trailers are further evidence of this). For the record, though, if the first trailer for ''Dead Island 2'' is any indication, they seem to be sticking with the wacky route going forward.
13th May '17 2:04:54 PM Gosicrystal
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* AccidentalTruth: Possible. [[spoiler: Charon]] gets the survivors to side with him over Col. Ryder White when he claims that [[spoiler: White was going to nuke Banoi to contain the outbreak. While White was never planning such an action, his superiors reportedly decided to in the sequel when it was clear Banoi was lost. Reports of Banoi being nuked were used by a character trying to back up his claim that the next island (Palanai) was also going to be nuked, a claim he later confirmed to be a lie. It is never established if he was also lying about Banoi's fate, though the survival of John Sinamoi (as seen in Dead Island: Epidemic) would indicate he was.]]

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* AccidentalTruth: Possible. [[spoiler: Charon]] [[spoiler:Charon]] gets the survivors to side with him over Col. Ryder White when he claims that [[spoiler: White was going to nuke Banoi to contain the outbreak. While White was never planning such an action, his superiors reportedly decided to in the sequel when it was clear Banoi was lost. Reports of Banoi being nuked were used by a character trying to back up his claim that the next island (Palanai) was also going to be nuked, a claim he later confirmed to be a lie. It is never established if he was also lying about Banoi's fate, though the survival of John Sinamoi (as seen in Dead Island: Epidemic) would indicate he was.]]



* GuideDangIt: Some quests are really vague and obscure, so sometimes you're better off just googling the quest info, unless you're feeling very adventurous and want to explore on your own. In addition, trying to find all the collectibles/mods will cause you to scour the beaches, town, and jungle for a long time, unless you find a guide that tells you where they all are. Especially since a lot of them are [[LostForever in areas that can't be re-visited]].

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* GuideDangIt: Some quests are really vague and obscure, so sometimes you're better off just googling the quest info, unless you're feeling very adventurous and want to explore on your own. In addition, trying to find all the collectibles/mods will cause you to scour the beaches, town, and jungle for a long time, unless you find a guide that tells you where they all are. Especially since a lot of them are [[LostForever [[PermanentlyMissableContent in areas that can't be re-visited]].
3rd May '17 3:11:35 PM Kalaong
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The [[https://www.youtube.com/watch?v=N48LNo07UIs trailer]] for the next sequel ''[[VideoGame/DeadIsland2 Dead Island 2]]'' premiered at E3 2014. ''VideoGame/EscapeDeadIsland'' is a third-person action-adventure game serving as a side quest where you work with Xian Mei to uncover the truth, and promises a beta copy of the second game. Trailer can be found [[https://www.youtube.com/watch?v=WErgekxJv0k here.]] ''VideoGame/DyingLight'' [[SpiritualAdaptation was the sequal Techland wanted to make, despite the change in names.]]

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The [[https://www.youtube.com/watch?v=N48LNo07UIs trailer]] for the next sequel ''[[VideoGame/DeadIsland2 Dead Island 2]]'' premiered at E3 2014. ''VideoGame/EscapeDeadIsland'' is a third-person action-adventure game serving as a side quest where you work with Xian Mei to uncover the truth, and promises a beta copy of the second game. Trailer can be found [[https://www.youtube.com/watch?v=WErgekxJv0k here.]] ''VideoGame/DyingLight'' [[SpiritualAdaptation was the sequal sequel Techland wanted to make, despite the change in names.]]
3rd May '17 3:10:54 PM Kalaong
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* GuideDangIt: Some quests are really vague and obscure, so sometimes you're better off just googling the quest info, unless you're feeling very adventurous and want to explore on your own. In addition, trying to find all the collectibles/mods will cause you to scour the beaches, town, and jungle for a long time, unless you find a guide that tells you where they all are.

to:

* GuideDangIt: Some quests are really vague and obscure, so sometimes you're better off just googling the quest info, unless you're feeling very adventurous and want to explore on your own. In addition, trying to find all the collectibles/mods will cause you to scour the beaches, town, and jungle for a long time, unless you find a guide that tells you where they all are. Especially since a lot of them are [[LostForever in areas that can't be re-visited]].
25th Dec '16 7:38:40 AM Gosicrystal
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** Most of the developer weapons fall under this. Their blueprints are hard to get (and some of the only LostForever items in the game), they will almost certainly be very weak compared to weapons you already have by the time you get them, they require multiple diamonds and a boatload of cash to produce and they're almost as expensive to maintain... but when you have a knife that can make enemy's [[YourHeadASplode heads pop like cherries]] and a shove that can send multiple enemies flying back, crackling with electricity, it almost seems worth it.

to:

** Most of the developer weapons fall under this. Their blueprints are hard to get (and some of the only LostForever {{Permanently Missable|Content}} items in the game), they will almost certainly be very weak compared to weapons you already have by the time you get them, they require multiple diamonds and a boatload of cash to produce and they're almost as expensive to maintain... but when you have a knife that can make enemy's [[YourHeadASplode heads pop like cherries]] and a shove that can send multiple enemies flying back, crackling with electricity, it almost seems worth it.



* LostForever: Some areas can no longer be explored after you're done with the related quest, such as getting the armored truck from the hotel in Act 1 (for the record you can still explore the first part, up until the elevator). There is a recipe mod in there, and if you [[GuideDangIt forget to grab it]], you can no longer acquire it.
** If you throw a weapon at a suicider zombie (or any mobs really), MAKE SURE YOU RETRIEVE IT ASAP! If you wander off due to being overwhelmed or just plain forgetting it, the weapon will vanish along with the body after you've gone far enough. If the weapon is particularly powerful, its even worth dying to retrieve it, as it can be difficult to replace should you lose it in this fashion.


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* PermanentlyMissableContent:
** Some areas can no longer be explored after you're done with the related quest, such as getting the armored truck from the hotel in Act 1 (for the record you can still explore the first part, up until the elevator). There is a recipe mod in there, and if you [[GuideDangIt forget to grab it]], you can no longer acquire it.
** If you throw a weapon at a suicider zombie (or any mobs really), MAKE SURE YOU RETRIEVE IT ASAP! If you wander off due to being overwhelmed or just plain forgetting it, the weapon will vanish along with the body after you've gone far enough. If the weapon is particularly powerful, its even worth dying to retrieve it, as it can be difficult to replace should you lose it in this fashion.
18th Dec '16 9:33:00 PM TomServo3000
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* AndIMustScream: The manual states that Suicider zombies still retain some awareness, but they are driven by a primal urge to explode near uninfected survivors. When you get close to them, they say "Help me". Particularly horrible considering what Suiciders look like.

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* AndIMustScream: The manual states that Suicider zombies still retain some awareness, but they are driven by a primal urge to explode near uninfected survivors. When you get close to them, they say "Help me". Particularly horrible considering what [[BodyHorror Suiciders look like.like]].
18th Dec '16 9:32:14 PM TomServo3000
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* AndIMustScream: The manual states that Suicider zombies still retain some awareness, but they are driven by a primal urge to explode near uninfected survivors. Particularly horrible considering what Suiciders look like.
** When you get close to them, they say "Help me," or beg you to make the pain stop and end their suffering.

to:

* AndIMustScream: The manual states that Suicider zombies still retain some awareness, but they are driven by a primal urge to explode near uninfected survivors. When you get close to them, they say "Help me". Particularly horrible considering what Suiciders look like.
** When you get close to them, they say "Help me," or beg you to make the pain stop and end their suffering.
like.
20th Oct '16 12:42:18 PM Mhazard
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* InfinityPlusOneSword: Zed's Demise, a unique legendary-class katana you receive from a side-quest near the very end of the game. It's the second best sharp weapon in the game (only behind the Eviscerator, an orange grade Wakizashi that can only be rarely found in random chests), especially if you're using Xian Mei the sharp weapon expert.

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* InfinityPlusOneSword: Zed's Demise, a unique legendary-class katana you receive from a side-quest near the very end of the game. It's the second best sharp weapon in the game (only behind the Eviscerator, an orange grade Wakizashi that can only be rarely found in random chests), especially if you're using Xian Mei the sharp weapon expert.expert and using the Deathstalker mod.


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* InterfaceSpoiler: When you enter the town hall for the first time, it saids "Loading City Hall Part 1". [[spoiler: This is the first sign that something is off about the town hall. As soon as you visited the supermarket and return to the hall. It saids "Loading City Hall Part 2", and the entire town hall is overrun by the zombies, there's no survivor.]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DeadIsland