History VideoGame / Darkstone

14th Jun '17 12:03:06 AM LadyNorbert
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* ConvenientlyAnOrphan: No matter which character you choose to play, a conversation with the guards at the town gate will include a mention of them not having seen you since before your parents were killed.

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* ConvenientlyAnOrphan: No matter which character you choose to play, a conversation with the guards at the town gate will include a mention of them not having seen you since before shortly after your parents were killed.



** This can be averted in a two-character game by having one character plant a Magic Door above ground outside the dungeon entrance; have the characters then then always use the ''other'' character's Magic Door to return to the village. The trick here is to always enter the door generated by the other character. For instance, if you're playing a Warrior and a Thief, drop the Thief's door outside the entrance, then always have the Warrior generate Doors underground but take control of the Thief to enter the door at either end. Entering a Door with the character that created it results in the destruction of the Door. Not good when you're relying on Magic Door scrolls before you've found or bought the spellbook.

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** This can be averted in a two-character game by having one character plant a Magic Door above ground outside the dungeon entrance; have the characters then then always use the ''other'' character's Magic Door to return to the village. The trick here is to always enter the door generated by the other character. For instance, if you're playing a Warrior and a Thief, drop the Thief's door outside the entrance, then always have the Warrior generate Doors underground but take control of the Thief to enter the door at either end. Entering a Door with the character that created it results in the destruction of the Door. Not good when you're relying on Magic Door scrolls before you've found or bought the spellbook.spell book.



** Some classes can learn Perception, which permanently highlights all traps in red, but only when you're controlling that character. There are also time limited spells and skills which will identify traps. The Thief and the Assassin can even learn to defuse the traps. It's easier to just identify them then stand back and pop them with Telekinesis.

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** Some classes can learn Perception, which permanently highlights all traps in red, but only when you're controlling that character. There are also time limited time-limited spells and skills which will identify traps. The Thief and the Assassin can even learn to defuse the traps. It's traps, but it's easier to just identify them and then stand back and pop them with Telekinesis.



** Elixirs of Youth reverse your age by five years, which is the only way to remedy stat atrophy because of old age.
** As you progress through the game, Master Elmeric eventually has Elixirs of Youth to purchase. Without Trade the price is 100,000 gold. The higher the difficulty level, the sooner he has the Elixirs.

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** Elixirs of Youth reverse your age by five years, which is the only way to remedy stat atrophy because of old age.
caused by aging.
** As you progress through the game, Master Elmeric eventually has Elixirs of Youth to purchase. Without the Trade skill, the price is 100,000 gold. The higher the difficulty level, the sooner he has the Elixirs.



* GodsNeedPrayerBadly: Part of one of the longest and most convoluted quests involves finding a new worshipper for a fading deity.

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* GodsNeedPrayerBadly: Part of one of the longest and most convoluted quests involves finding a new worshipper worshiper for a fading deity.



* InfiniteSupplies: The Horn of Plenty, a PlotCoupon which must be recovered from a deceased NPC in one dungeon, has an inexhaustible supply of food. It has to be turned in to the leader of a community in exchange for one of the Crystals of Virtue; however, there's nothing stopping the player from carrying it around for the entire game while acquiring the other six crystals. It can be used to generate as many chicken drumsticks as desired.



* IrrelevantImportance: You can never throw anything away, even if it's no longer needed; if you drop it on the ground, it will stay there forever.



* [[MissionFromGod Mission From Goddess]]: The basic plot.

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* [[MissionFromGod Mission {{Mission From Goddess]]: God}}dess: The basic plot.



* NoStatAtrophy: Inverted -- your character can and ''will'' age, and once you hit a certain age your stats begin to decrease. If you're lucky enough to find a Potion of Youth, it will help, but these are rare.

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* NoStatAtrophy: Inverted -- Averted; your character can and ''will'' age, and once you hit a certain age your stats begin to decrease. If you're lucky enough to find a Potion of Youth, it will help, but these are rare.help.



* PrecisionFStrike: The Village of the Damned
* RandomEvent: The game runs on this trope, given that you don't know at the beginning which quests or miniquests will be presented to you.

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* PrecisionFStrike: The Village of the Damned
Damned, which also qualifies for NamesToRunAwayFromReallyFast.
* RandomEvent: The game runs on this trope, given that you don't know at the beginning which quests or miniquests mini-quests will be presented to you.



* SaveYourDeity: What Kaliba's monks had to do in the backstory. In the present day, the player must help the deity suffering from GodsNeedPrayerBadly (see above) before he experiences CessationOfExistence.



* SchmuckBait: Go ahead, click on the well in the Village of the Damned. See how that works out for you. [[spoiler:It summons literally hundreds of venomous spiders. Your character will be dead within seconds.]]



* SwordOfPlotAdvancement: One quest requires you to find the Celestial Sword, the only weapon capable of performing the necessary deed. It's not a very good weapon otherwise. There are plenty of other quests that also have special pieces of gear that are essential to finishing it, but are otherwise useless afterwards.

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* SwordOfPlotAdvancement: One quest requires you to find the Celestial Sword, the only weapon capable of performing the necessary deed. It's not a very good weapon otherwise. There are plenty of other quests that also have special pieces of gear that which are essential to finishing it, those quests, but are otherwise useless afterwards.



** In one quest, there is a witch who was so obsessed with her looks that she swore to turn any woman to stone if they dared to be more beautiful than her.

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** In one quest, there is a witch who was so obsessed with her looks that she swore to turn any woman to stone if they dared to be more beautiful than her. Given that she looks to now be about two hundred years old, this has been a problem for her neighbors.



* VendorTrash: The only thing you can do with most of that armor, weaponry, and various other dungeon loot is to sell it to Gunther the blacksmith (armor and weapons) or Master Elmeric the wizard (rings, amulets, spellbooks).

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* VendorTrash: The only thing you can do with most of that armor, weaponry, and various other dungeon loot is to sell it to Gunther the blacksmith (armor and weapons) or Master Elmeric the wizard (rings, amulets, spellbooks).spell books).



* WhenItRainsItPours: Once the Darkstone shows up, the country is covered by a never-ending rainstorm.

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* WhenItRainsItPours: Once the Darkstone shows up, the country is covered drenched by a never-ending rainstorm.endless rain.



* WizardNeedsFoodBadly: Your character will inform you. "I'm getting hungry."

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* WizardNeedsFoodBadly: Your character will inform you. "I'm getting hungry."" More unsettling is the "Help! Please, help!" they shout when they're running out of HP.
9th Sep '16 9:14:02 AM LadyNorbert
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* HealingShiv: Some of the weapons and items found in the dungeons are unidentified; you should never wield or wear anything without having it first identified by Madame Irma, because it can poison you or lower your stats.
** Learn the Identification skill, DIY and save money. The really good stuff makes your character say "Whoa!"
* HolyHandGrenade: The Time Orb.

to:

* HealingShiv: Some of the weapons and items found in the dungeons are unidentified; you should never wield or wear anything without having it first identified by Madame Irma, because it can poison you or lower your stats.
** Learn the Identification skill, DIY and save money. The really good stuff makes your character say "Whoa!"
* HolyHandGrenade: The Time Orb.Orb



* PlotCoupon: The Crystals of Virtue.

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* PlotCoupon: The Crystals of Virtue.Virtue


Added DiffLines:

* UnknownItemIdentification: Some of the weapons and items found in the dungeons are unidentified; you should never wield or wear anything without having it first identified by Madame Irma, because it can poison you or lower your stats.
** Learn the Identification skill, DIY and save money. The really good stuff makes your character say "Whoa!"
11th Jul '16 10:27:47 AM Morgenthaler
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* RedHeadedHero: The Priestess has red hair.
28th May '16 10:50:30 AM nombretomado
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''Darkstone'' is a role-playing game for the PC and PlayStation, created by Creator/DelphineSoftwareInternational. It was one of the earlier ''VideoGame/{{Diablo}}'' clone action [=RPGs=] to use fully polygonal graphics - technology that would eventually be adopted by many developers including the creator(s) of the genre codifier themselves.

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''Darkstone'' is a role-playing game for the PC and PlayStation, UsefulNotes/PlayStation, created by Creator/DelphineSoftwareInternational. It was one of the earlier ''VideoGame/{{Diablo}}'' clone action [=RPGs=] to use fully polygonal graphics - technology that would eventually be adopted by many developers including the creator(s) of the genre codifier themselves.



''Darkstone'' offers standard [=RPG=] classes, four male and four female. The males are Warriors, Wizards, Assassins and Monks; the corresponding females are Amazons, Sorceresses, Thieves and Priestesses. The PC version of the game has an optional online multiplayer mode and gives the player the option of controlling two characters at one time, with the ability to switch between them at will. The PlayStation version, however, limits control to one player character at a time. The multiple possible quests and player characters give the game a high replay value.

to:

''Darkstone'' offers standard [=RPG=] classes, four male and four female. The males are Warriors, Wizards, Assassins and Monks; the corresponding females are Amazons, Sorceresses, Thieves and Priestesses. The PC version of the game has an optional online multiplayer mode and gives the player the option of controlling two characters at one time, with the ability to switch between them at will. The PlayStation [=PlayStation=] version, however, limits control to one player character at a time. The multiple possible quests and player characters give the game a high replay value.



** This is true only of the PC version of the game. In the PlayStation version, the random above ground monsters will respawn. The event-driven ones that are part of quests do not. A small number of random monsters in the dungeons will respawn when you re-visit a level. Same as with above ground, the monsters in special rooms like the ones with four jail cells do not respawn.

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** This is true only of the PC version of the game. In the PlayStation [=PlayStation=] version, the random above ground monsters will respawn. The event-driven ones that are part of quests do not. A small number of random monsters in the dungeons will respawn when you re-visit a level. Same as with above ground, the monsters in special rooms like the ones with four jail cells do not respawn.
13th May '16 1:17:33 PM LadyNorbert
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* LevelEditor: Although not included, players can download an official one which allows you to invent your own quests. [[http://www.it-taucher.at/forum/index.php The unofficial forums]] have many members with experience in the use of the editor.

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* LevelEditor: Although not included, PC players can (or could at one time) download an official one which allows you to invent your own quests. [[http://www.it-taucher.at/forum/index.php The unofficial forums]] have many members with experience in the use of the editor.



* LoadingScreen: Seen whenever you ascend or descend to the next level of a dungeon.

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* LoadingScreen: Seen whenever you ascend or descend to the next level of a dungeon.dungeon, or enter one of the various lands of Uma.



* PlotTailoredToTheParty: The game has several quest-specific items, such as the magnifying glass, which are useless once that quest is completed.

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* PlotTailoredToTheParty: The item variant. The game has several quest-specific items, such as the magnifying glass, which are useless once that quest is completed.



* SwordOfPlotAdvancement: One quest requires you to find the Celestial Sword, the only weapon capable of performing the necessary deed. It's not a very good weapon otherwise.
** There are plenty of quests that have special pieces of gear that are essential to finishing it, but are otherwise useless afterwards.

to:

* SwordOfPlotAdvancement: One quest requires you to find the Celestial Sword, the only weapon capable of performing the necessary deed. It's not a very good weapon otherwise.
**
otherwise. There are plenty of other quests that also have special pieces of gear that are essential to finishing it, but are otherwise useless afterwards.
21st Nov '15 11:44:36 AM Berrenta
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* ICantUseTheseThingsTogether: Each character has a distinct voice, in which they will inform you that they are getting hungry, identify what they are examining, or - when close to death - cry out, "Help! Please help!"


Added DiffLines:

* InformingTheFourthWall: Each character has a distinct voice, in which they will inform you that they are getting hungry, identify what they are examining, or - when close to death - cry out, "Help! Please help!"
14th Nov '15 9:21:59 PM jormis29
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http://static.tvtropes.org/pmwiki/pub/images/darkstone.jpg

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http://static.[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/darkstone.jpgjpg]]
23rd Jan '15 2:55:07 PM TheNoun
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* SchrodingersPlayerCharacter: You can pick one or two of the six potential characters to be your avatar(s) in the game. Where do the other four go? No one knows.

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* SchrodingersPlayerCharacter: You can pick one or two of the six eight potential characters to be your avatar(s) in the game. Where do the other four six go? No one knows.
19th Jun '14 10:51:20 PM LadyNorbert
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* AwesomeYetPractical: The Trade ability. When you're playing a character that can learn the Trade skill, Gunther the blacksmith will reduce his prices on repairs and increase what he pays you for items you don't need - even at level one of the skill. The deal gets better as you increase the skill level. Trade makes it pointless to learn Repair. Master Elmeric and Perry the Publican also drop their prices when you know Trade. It has no effect on Master Dalsin's skill class prices, however.


Added DiffLines:

* SimpleYetAwesome: The Trade ability. When you're playing a character that can learn the Trade skill, Gunther the blacksmith will reduce his prices on repairs and increase what he pays you for items you don't need - even at level one of the skill. The deal gets better as you increase the skill level. Trade makes it pointless to learn Repair. Master Elmeric and Perry the Publican also drop their prices when you know Trade. It has no effect on Master Dalsin's skill class prices, however.
19th Jan '14 7:35:55 AM TotemicHero
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* DuelingGames: Amusingly, one of the advertising campaigns for this game said that the real sequel to ''{{VideoGame/Diablo}}'' was not ''Diablo 2'', but this game instead. (Both ''Diablo 2'' and ''Darkstone'' came out around the same time.)
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Darkstone