History VideoGame / Darkstone

21st Nov '15 11:44:36 AM Berrenta
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* ICantUseTheseThingsTogether: Each character has a distinct voice, in which they will inform you that they are getting hungry, identify what they are examining, or - when close to death - cry out, "Help! Please help!"


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* InformingTheFourthWall: Each character has a distinct voice, in which they will inform you that they are getting hungry, identify what they are examining, or - when close to death - cry out, "Help! Please help!"
14th Nov '15 9:21:59 PM jormis29
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http://static.tvtropes.org/pmwiki/pub/images/darkstone.jpg

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http://static.[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/darkstone.jpgjpg]]
23rd Jan '15 2:55:07 PM TheNoun
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* SchrodingersPlayerCharacter: You can pick one or two of the six potential characters to be your avatar(s) in the game. Where do the other four go? No one knows.

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* SchrodingersPlayerCharacter: You can pick one or two of the six eight potential characters to be your avatar(s) in the game. Where do the other four six go? No one knows.
19th Jun '14 10:51:20 PM LadyNorbert
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* AwesomeYetPractical: The Trade ability. When you're playing a character that can learn the Trade skill, Gunther the blacksmith will reduce his prices on repairs and increase what he pays you for items you don't need - even at level one of the skill. The deal gets better as you increase the skill level. Trade makes it pointless to learn Repair. Master Elmeric and Perry the Publican also drop their prices when you know Trade. It has no effect on Master Dalsin's skill class prices, however.


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* SimpleYetAwesome: The Trade ability. When you're playing a character that can learn the Trade skill, Gunther the blacksmith will reduce his prices on repairs and increase what he pays you for items you don't need - even at level one of the skill. The deal gets better as you increase the skill level. Trade makes it pointless to learn Repair. Master Elmeric and Perry the Publican also drop their prices when you know Trade. It has no effect on Master Dalsin's skill class prices, however.
19th Jan '14 7:35:55 AM TotemicHero
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* DuelingGames: Amusingly, one of the advertising campaigns for this game said that the real sequel to ''{{VideoGame/Diablo}}'' was not ''Diablo 2'', but this game instead. (Both ''Diablo 2'' and ''Darkstone'' came out around the same time.)
16th Nov '13 8:13:06 PM nombretomado
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* ShoutOut: The guards at the gate of the town where the game begins are named [[BillMurray Bill and Murray]].

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* ShoutOut: The guards at the gate of the town where the game begins are named [[BillMurray [[Creator/BillMurray Bill and Murray]].
3rd Nov '13 9:30:46 PM LadyNorbert
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* PrecisionFStrike: The Village of the Damned
3rd Nov '13 9:29:45 PM LadyNorbert
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* AwesomeYetPractical: The Trade ability. When you're playing a character that can learn the Trade skill, Gunther the blacksmith will reduce his prices on repairs and increase what he pays you for items you don't need - even at level one of the skill. The deal gets better as you increase the skill level. Trade makes it pointless to learn Repair. Master Elmeric and Perry the Publican also drop their prices when you know Trade. It has no effect on Master Dalsin's skill class prices, however.* BaldOfAwesome: The Monk class has no hair.

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* AwesomeYetPractical: The Trade ability. When you're playing a character that can learn the Trade skill, Gunther the blacksmith will reduce his prices on repairs and increase what he pays you for items you don't need - even at level one of the skill. The deal gets better as you increase the skill level. Trade makes it pointless to learn Repair. Master Elmeric and Perry the Publican also drop their prices when you know Trade. It has no effect on Master Dalsin's skill class prices, however.however.
* BaldOfAwesome: The Monk class has no hair.
3rd Nov '13 9:29:24 PM LadyNorbert
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* GoodBadBugs: There are a few, at least for the PC version, but only if you never install any patches. One enables you to use the GridInventory in such a way that you can manufacture unlimited gold. Another allows you to kill enemies on the other side of certain walls (such as those with barred windows) using ranged weapons, and they can't retaliate in any way.
3rd Nov '13 9:28:18 PM LadyNorbert
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* BaldOfAwesome: The Monk class has no hair.

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* AwesomeYetPractical: The Trade ability. When you're playing a character that can learn the Trade skill, Gunther the blacksmith will reduce his prices on repairs and increase what he pays you for items you don't need - even at level one of the skill. The deal gets better as you increase the skill level. Trade makes it pointless to learn Repair. Master Elmeric and Perry the Publican also drop their prices when you know Trade. It has no effect on Master Dalsin's skill class prices, however.* BaldOfAwesome: The Monk class has no hair.



** Gunther is a gullible mark. When you're playing a character that can learn the Trade skill, he'll reduce his prices on repairs and increase what he pays you for items you don't need - even at level one of the skill. The deal gets better as you increase the skill level. Trade makes it pointless to learn Repair. Master Elmeric and Perry the Publican also drop their prices when you know Trade. It has no effect on Master Dalsin's skill class prices.



* BonusBoss: Three of them, including The Evil Garth (a Skeleton Captain), Buzbal the Furious (a Ratman Chief), and Nosferatu the Vampire. If you kill them for a sidequest, you can get a tidy sum of cash.
* BrokenBridge: One of the more complicated quests involves a literal one.
* ButThouMust: Averted -- although the residents of the starting village do present you with additional side quests, you are not required to fulfill any of them. However, as they all entail either recovering a lost artifact or destroying a monster who happens to hang out in one of the local dungeons, fulfilling the extra quests tends to be incidental to the plot anyway.

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* BonusBoss: Three of them, including them - The Evil Garth (a Skeleton Captain), Buzbal the Furious (a Ratman Chief), and Nosferatu the Vampire. If you kill them for a sidequest, you can get a tidy sum of cash.
* BrokenBridge: One of the more complicated quests involves a literal fixing one.
* ButThouMust: Averted -- Averted; although the residents of the starting village do present you with additional side quests, you are not required to fulfill any of them. However, as they all entail either recovering a lost artifact or destroying a monster who happens to hang out in one of the local dungeons, fulfilling the extra quests tends to be incidental to the plot anyway.



* DeathIsASlapOnTheWrist: As long as you've been saving fairly regularly, that is. It's even less than a slap if you play with two characters and the survivor carries a Scroll of Life (or is a Priestess).
** Or your characters have learned the Resurrection spell.

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* DeathIsASlapOnTheWrist: As long as you've been saving fairly regularly, that is. It's even less than a slap if you play with two characters and the survivor carries a Scroll of Life (or is a Priestess).
** Or your characters have learned
Life, knows the Resurrection spell.spell, or is a Priestess.



** Some classes can learn Perception, which permanently highlights all traps in red, but only when you're controlling that character. There are also time limited spells and skills which will identify traps. The Theif (and IIRC one or two others) can even learn to defuse the traps. It's easier to just identify them then stand back and pop them with Telekinesis.

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** Some classes can learn Perception, which permanently highlights all traps in red, but only when you're controlling that character. There are also time limited spells and skills which will identify traps. The Theif (and IIRC one or two others) Thief and the Assassin can even learn to defuse the traps. It's easier to just identify them then stand back and pop them with Telekinesis.



* FountainOfYouth: ''The'' Fountain of Youth appears as part of a quest, but it had dried out long ago.

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* FountainOfYouth: ''The'' Fountain of Youth appears as part of a quest, but it had dried out long ago.



* GodsNeedPrayerBadly: Part of one of the longest and most convaluted quests involves finding a new worshipper for a fading deity.

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* GodsNeedPrayerBadly: Part of one of the longest and most convaluted convoluted quests involves finding a new worshipper for a fading deity.



* GoodBadBugs: There are a few, at least for the PC version, but only if you never install any patches. One enables you to use the GridInventory in such a way that you can manufacture unlimited gold. Another allows you to kill enemies on the other side of certain walls (such as those with barred windows) using ranged weapons, and they can't retaliate in any way.



* ICantUseTheseThingsTogether: Each character has a distinct voice, in which they will inform you that they are getting hungry, identify what they are examining, or -- when close to death -- cry out, "Help! Please help!"

to:

* ICantUseTheseThingsTogether: Each character has a distinct voice, in which they will inform you that they are getting hungry, identify what they are examining, or -- - when close to death -- - cry out, "Help! Please help!"



* JerkWithAHeartOfGold: Somehow, one of the Pure of Heart became an ''Assassin''. Make of it what you will.

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* JerkWithAHeartOfGold: Somehow, one of the Pure of Heart became an ''Assassin''.''Assassin'', and another became a ''Thief''. Make of it what you will.



** Santa also appears as a monster in some dungeons. Instead of gifts the Santas give you fireballs, at great speed, with deadly intent.

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** Santa also appears as a monster in some dungeons. Instead of gifts gifts, the Santas give you fireballs, at great speed, with deadly intent.



* VendorTrash: The only thing you can do with most of that armor, weaponry, and various other dungeon loot is to sell it to the blacksmith (armor and weapons) or Master Elmeric the wizard (rings, amulets, spellbooks).
* WalletOfHolding: A living one in the form of Larsac the Usurer. Instead of wasting valuable space in the limited inventory, you can hand all your money over to Larsac, who will take care of your debts with the blacksmith and other merchants in town.

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* VendorTrash: The only thing you can do with most of that armor, weaponry, and various other dungeon loot is to sell it to Gunther the blacksmith (armor and weapons) or Master Elmeric the wizard (rings, amulets, spellbooks).
* WalletOfHolding: A living one in the form of Larsac the Usurer. Instead of wasting valuable space in the limited inventory, you can hand all your money over to Larsac, who will take care of your debts with the blacksmith and other merchants in town.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Darkstone