History VideoGame / Darkstone

11th Jul '16 10:27:47 AM Morgenthaler
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* RedHeadedHero: The Priestess has red hair.
28th May '16 10:50:30 AM nombretomado
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''Darkstone'' is a role-playing game for the PC and PlayStation, created by Creator/DelphineSoftwareInternational. It was one of the earlier ''VideoGame/{{Diablo}}'' clone action [=RPGs=] to use fully polygonal graphics - technology that would eventually be adopted by many developers including the creator(s) of the genre codifier themselves.

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''Darkstone'' is a role-playing game for the PC and PlayStation, UsefulNotes/PlayStation, created by Creator/DelphineSoftwareInternational. It was one of the earlier ''VideoGame/{{Diablo}}'' clone action [=RPGs=] to use fully polygonal graphics - technology that would eventually be adopted by many developers including the creator(s) of the genre codifier themselves.



''Darkstone'' offers standard [=RPG=] classes, four male and four female. The males are Warriors, Wizards, Assassins and Monks; the corresponding females are Amazons, Sorceresses, Thieves and Priestesses. The PC version of the game has an optional online multiplayer mode and gives the player the option of controlling two characters at one time, with the ability to switch between them at will. The PlayStation version, however, limits control to one player character at a time. The multiple possible quests and player characters give the game a high replay value.

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''Darkstone'' offers standard [=RPG=] classes, four male and four female. The males are Warriors, Wizards, Assassins and Monks; the corresponding females are Amazons, Sorceresses, Thieves and Priestesses. The PC version of the game has an optional online multiplayer mode and gives the player the option of controlling two characters at one time, with the ability to switch between them at will. The PlayStation [=PlayStation=] version, however, limits control to one player character at a time. The multiple possible quests and player characters give the game a high replay value.



** This is true only of the PC version of the game. In the PlayStation version, the random above ground monsters will respawn. The event-driven ones that are part of quests do not. A small number of random monsters in the dungeons will respawn when you re-visit a level. Same as with above ground, the monsters in special rooms like the ones with four jail cells do not respawn.

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** This is true only of the PC version of the game. In the PlayStation [=PlayStation=] version, the random above ground monsters will respawn. The event-driven ones that are part of quests do not. A small number of random monsters in the dungeons will respawn when you re-visit a level. Same as with above ground, the monsters in special rooms like the ones with four jail cells do not respawn.
13th May '16 1:17:33 PM LadyNorbert
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* LevelEditor: Although not included, players can download an official one which allows you to invent your own quests. [[http://www.it-taucher.at/forum/index.php The unofficial forums]] have many members with experience in the use of the editor.

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* LevelEditor: Although not included, PC players can (or could at one time) download an official one which allows you to invent your own quests. [[http://www.it-taucher.at/forum/index.php The unofficial forums]] have many members with experience in the use of the editor.



* LoadingScreen: Seen whenever you ascend or descend to the next level of a dungeon.

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* LoadingScreen: Seen whenever you ascend or descend to the next level of a dungeon.dungeon, or enter one of the various lands of Uma.



* PlotTailoredToTheParty: The game has several quest-specific items, such as the magnifying glass, which are useless once that quest is completed.

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* PlotTailoredToTheParty: The item variant. The game has several quest-specific items, such as the magnifying glass, which are useless once that quest is completed.



* SwordOfPlotAdvancement: One quest requires you to find the Celestial Sword, the only weapon capable of performing the necessary deed. It's not a very good weapon otherwise.
** There are plenty of quests that have special pieces of gear that are essential to finishing it, but are otherwise useless afterwards.

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* SwordOfPlotAdvancement: One quest requires you to find the Celestial Sword, the only weapon capable of performing the necessary deed. It's not a very good weapon otherwise.
**
otherwise. There are plenty of other quests that also have special pieces of gear that are essential to finishing it, but are otherwise useless afterwards.
21st Nov '15 11:44:36 AM Berrenta
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* ICantUseTheseThingsTogether: Each character has a distinct voice, in which they will inform you that they are getting hungry, identify what they are examining, or - when close to death - cry out, "Help! Please help!"


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* InformingTheFourthWall: Each character has a distinct voice, in which they will inform you that they are getting hungry, identify what they are examining, or - when close to death - cry out, "Help! Please help!"
14th Nov '15 9:21:59 PM jormis29
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http://static.tvtropes.org/pmwiki/pub/images/darkstone.jpg

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http://static.[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/darkstone.jpgjpg]]
23rd Jan '15 2:55:07 PM TheNoun
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* SchrodingersPlayerCharacter: You can pick one or two of the six potential characters to be your avatar(s) in the game. Where do the other four go? No one knows.

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* SchrodingersPlayerCharacter: You can pick one or two of the six eight potential characters to be your avatar(s) in the game. Where do the other four six go? No one knows.
19th Jun '14 10:51:20 PM LadyNorbert
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* AwesomeYetPractical: The Trade ability. When you're playing a character that can learn the Trade skill, Gunther the blacksmith will reduce his prices on repairs and increase what he pays you for items you don't need - even at level one of the skill. The deal gets better as you increase the skill level. Trade makes it pointless to learn Repair. Master Elmeric and Perry the Publican also drop their prices when you know Trade. It has no effect on Master Dalsin's skill class prices, however.


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* SimpleYetAwesome: The Trade ability. When you're playing a character that can learn the Trade skill, Gunther the blacksmith will reduce his prices on repairs and increase what he pays you for items you don't need - even at level one of the skill. The deal gets better as you increase the skill level. Trade makes it pointless to learn Repair. Master Elmeric and Perry the Publican also drop their prices when you know Trade. It has no effect on Master Dalsin's skill class prices, however.
19th Jan '14 7:35:55 AM TotemicHero
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* DuelingGames: Amusingly, one of the advertising campaigns for this game said that the real sequel to ''{{VideoGame/Diablo}}'' was not ''Diablo 2'', but this game instead. (Both ''Diablo 2'' and ''Darkstone'' came out around the same time.)
16th Nov '13 8:13:06 PM nombretomado
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* ShoutOut: The guards at the gate of the town where the game begins are named [[BillMurray Bill and Murray]].

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* ShoutOut: The guards at the gate of the town where the game begins are named [[BillMurray [[Creator/BillMurray Bill and Murray]].
3rd Nov '13 9:30:46 PM LadyNorbert
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Added DiffLines:

* PrecisionFStrike: The Village of the Damned
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Darkstone