History VideoGame / DarkRift

21st Mar '17 7:02:21 PM nombretomado
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''Dark Rift'' (''Space Dynamites'' in Japan) is a 3D fighting game for the {{Nintendo 64}}, notable for being the first N64 game to use 60 frame/s, as well as being N64's first native fighting game. It is also unusual among fighting games in that fights go for a default three-out-of-five rounds, as opposed to the more conventional two-out-of-three.

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''Dark Rift'' (''Space Dynamites'' in Japan) is a 3D fighting game for the {{Nintendo UsefulNotes/{{Nintendo 64}}, notable for being the first N64 game to use 60 frame/s, as well as being N64's first native fighting game. It is also unusual among fighting games in that fights go for a default three-out-of-five rounds, as opposed to the more conventional two-out-of-three.
6th Jan '16 8:34:40 PM nombretomado
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* RecycledInSpace: ''[[SoulSeries Soul Edge]]'', only DarkerAndEdgier.

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* RecycledInSpace: ''[[SoulSeries ''[[VideoGame/SoulSeries Soul Edge]]'', only DarkerAndEdgier.
19th Feb '14 12:11:44 PM Ecclytennysmithylove
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* SuspiciouslySimilarSong: Eve's stage theme has a hint of "Oye Como Va" by Santana.
10th May '13 12:13:11 PM Blessranger
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* DamnYouMuscleMemory: The game takes full-on advantage of the [=N64=] controller, so this means the shoulder buttons are there for sidesteps, while the B button is there for throws and the A button will be rendered useless (unless you perform a joystick motion along with that button to make something happen). Other than that, all four C-buttons are respectively set for two weapon attacks, kicking, and blocking.
21st Mar '13 8:29:55 PM Prfnoff
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''Dark Rift'' (''Space Dynamites'' in Japan) is a 3D fighting game for the N64, notable for being the first N64 game to use 60 frame/s, as well as being N64's first native fighting game. It is also unusual among fighting games in that fights go for a default three-out-of-five rounds, as opposed to the more conventional two-out-of-three.

to:

''Dark Rift'' (''Space Dynamites'' in Japan) is a 3D fighting game for the N64, {{Nintendo 64}}, notable for being the first N64 game to use 60 frame/s, as well as being N64's first native fighting game. It is also unusual among fighting games in that fights go for a default three-out-of-five rounds, as opposed to the more conventional two-out-of-three.



It was originally conceived as ''Criticom II'', and is the second of three fighting games developed by Kronos Digital, falling between ''Criticom'' and ''Cardinal Syn''. These three games have been referred to as the "Trilogy of Terror", due to their rather uniform low-standing with critics.

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It was originally conceived as ''Criticom II'', and is the second of three fighting games developed by Kronos Digital, falling between ''Criticom'' ''VideoGame/{{Criticom}}'' and ''Cardinal Syn''. These three games have been referred to as the "Trilogy of Terror", due to their rather uniform low-standing with critics.
2nd Mar '13 12:43:52 PM TiggersAreGreat
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* SuspiciouslySimilarSong: Eve's stage theme has a hint of "Oye Como Va" by Santana.

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* SuspiciouslySimilarSong: Eve's stage theme has a hint of "Oye Como Va" by Santana.Santana.
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2nd Mar '13 12:43:35 PM TiggersAreGreat
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* NamesToRunAwayFromReallyFast: Demonica. She's a female demon, and totally a bad guy.
23rd Jan '13 1:26:02 AM m8e
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[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/Darkrift_2169.jpg]]
28th Jun '12 12:29:21 PM Blessranger
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* RecycledInSpace: [[SoulSeries Soul Edge]], only DarkerAndEdgier.
* SuspiciouslySimilarSong: Eve's stage theme has a hint of "Oye Como Va" by Santana.

to:

* RecycledInSpace: [[SoulSeries ''[[SoulSeries Soul Edge]], Edge]]'', only DarkerAndEdgier.
* SuspiciouslySimilarSong: Eve's stage theme has a hint of "Oye Como Va" by Santana.
28th Jun '12 12:25:50 PM Blessranger
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to:

* RecycledInSpace: [[SoulSeries Soul Edge]], only DarkerAndEdgier.
* SuspiciouslySimilarSong: Eve's stage theme has a hint of "Oye Como Va" by Santana.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DarkRift