History VideoGame / DarkCloud

20th Jan '16 10:26:42 AM Edrobot
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A sequel, ''VideoGame/DarkChronicle'' [[note]]known as Dark Cloud 2 in North America[[/note]] was released on 2003. The orginal game was rereleased as a digital download for the PS4 in December 2015, complete with upscaled graphics and PSN Trophies. The Georama system also appeared in VideoGame/WhiteKnightChronicles I and II, making the games something of a SpiritualSuccessor to the Dark Cloud series.
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A sequel, ''VideoGame/DarkChronicle'' [[note]]known as Dark Cloud 2 in North America[[/note]] was released on 2003. The orginal game was rereleased as a digital download for the PS4 in December 2015, complete with upscaled graphics and PSN Trophies. The Georama system also appeared in VideoGame/WhiteKnightChronicles I and II, making the games something of a SpiritualSuccessor to the Dark Cloud series. series in that regard.
20th Jan '16 10:26:34 AM Edrobot
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A sequel, ''VideoGame/DarkChronicle'' [[note]]known as Dark Cloud 2 in North America[[/note]] was released on 2003. The orginal game was rereleased as a digital download for the PS4 in December 2015.
to:
A sequel, ''VideoGame/DarkChronicle'' [[note]]known as Dark Cloud 2 in North America[[/note]] was released on 2003. The orginal game was rereleased as a digital download for the PS4 in December 2015. 2015, complete with upscaled graphics and PSN Trophies. The Georama system also appeared in VideoGame/WhiteKnightChronicles I and II, making the games something of a SpiritualSuccessor to the Dark Cloud series.
12th Jan '16 8:17:51 PM Lego3400
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A sequel, ''VideoGame/DarkChronicle'' [[note]]known as Dark Cloud 2 in North America[[/note]] was released on 2003.
to:
A sequel, ''VideoGame/DarkChronicle'' [[note]]known as Dark Cloud 2 in North America[[/note]] was released on 2003. \n The orginal game was rereleased as a digital download for the PS4 in December 2015.
6th Dec '15 4:06:45 PM morenohijazo
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Added DiffLines:

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* LeafBoat: Used in the LostWoods dungeon to go to a hidden bonus dungeon.
20th Jun '15 11:41:33 PM MyFinalEdits
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Moving to Trivia
* CantCatchUp: Very easy to invoke. Fortunately, you can avoid it by beating a monster to an inch of its life with a strong character, then having a weaker character finish it off. Unfortunately, it's very easy to kill a monster by accident if you're in the middle of a combo. ** Subvertable through the use of Synthspheres.
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* CantCatchUp: Very easy to invoke. Fortunately, you can avoid it by beating a monster to an inch of its life with a strong character, then having a weaker character finish it off. Unfortunately, it's very easy to kill a monster by accident if you're in the middle of a combo. \n** Subvertable This can be avoided through the use of Synthspheres.

* CharacterSelectForcing: Several dungeons force you to use a particular character on any floor - the final dungeon has a whole stream of these. ** The FinalBoss also ''REQUIRES'' you to have at least one ranged character capable of dealing damage to stronger monsters.
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* CharacterSelectForcing: Several dungeons force you to use a particular character on any floor - the final dungeon has a whole stream of these. \n** The FinalBoss also ''REQUIRES'' you to have at least one ranged character capable of dealing damage to stronger monsters.

* WhatCouldHaveBeen: [[http://www.youtube.com/watch?v=DLxqBWVH7Vw This trailer]] for the beta seen in 1999 - Amazing how many things didn't make it in the final. * WhiteHairBlackHeart: Seda, to the point he has been [[FanNickname nicknamed]] "[[VideoGame/FinalFantasyVII Sedaroth]]." ** The bangs, clothing, facial expression and overall personality helps.
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* WhatCouldHaveBeen: [[http://www.youtube.com/watch?v=DLxqBWVH7Vw This trailer]] for the beta seen in 1999 - Amazing how many things didn't make it in the final. * WhiteHairBlackHeart: Seda, to the point he has been [[FanNickname nicknamed]] "[[VideoGame/FinalFantasyVII Sedaroth]]." ** " The bangs, clothing, facial expression and overall personality helps.
19th Jun '14 4:35:45 PM SpaghettiBoy
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Added DiffLines:
* CharacterSelectForcing: Several dungeons force you to use a particular character on any floor - the final dungeon has a whole stream of these. ** The FinalBoss also ''REQUIRES'' you to have at least one ranged character capable of dealing damage to stronger monsters.
13th Jun '14 6:55:12 PM SpaghettiBoy
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* INeedYouStronger: [[spoiler: Seda was putting those chests there for you.]]

* {{Foreshadowing}}: Seda encounters you in the very first dungeon.

* MarathonLevel: The [[BonusDungeon Demon Shaft]].
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* MarathonLevel: The [[BonusDungeon Demon Shaft]]. By this game's standards, even.
23rd Apr '14 1:17:45 PM shiro11
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** There are also word salad problems, such as when Osmond joins you as an ally, or plain awkward phrasing when your characters' stats increase. "Maximum Value of thirst meter of Xiao increased 1 point."
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** There are also word salad problems, such as when Osmond joins you as an ally, "Osmond is now joined the ally," or plain awkward phrasing when your characters' stats increase. "Maximum Value of thirst meter of Xiao increased 1 point."" ** There are also multiple instances in the menus when the text wraps into places where it shouldn't.
16th Feb '14 10:14:06 PM JMB
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''Dark Cloud'' is a {{PS2}} {{RPG}} developed by {{Level 5}}. It was released on 2001.
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''Dark Cloud'' is a {{PS2}} {{RPG}} developed by {{Level 5}}. It was released on in 2001.
27th Dec '13 8:52:22 PM TheArchitectWriterXIII
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Added DiffLines:
** The bangs, clothing, facial expression and overall personality helps.
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