History VideoGame / DangunFeveron

8th Feb '16 8:33:37 AM StFan
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* EverythingsFunkierWithDisco: One of the distinguishing traits of the game, the other being that it uses [[NintendoHard the]] {{Cave}} BulletHell ShootEmUp gameplay with an old-school visual style.


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* GratuitousDiscoSequence: One of the distinguishing traits of the game, the other being that it uses [[NintendoHard the]] Creator/{{Cave}} BulletHell ShootEmUp gameplay with an old-school visual style.
5th Oct '13 9:58:40 AM morenohijazo
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* BossWarningSiren: The game brings us "[[AnnouncerChatter HEAVEN IS HERE]] [[LargeHam INSIDE MY SOUL!]]"



* SuspiciouslySimilarSong: The theme of the first level is an obvious ripoff of Staying Alive.
5th Feb '13 1:08:46 AM ReiKusanagi
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* GoodBadBugs: In certain emulators, a glitch involving resetting the game allows you to initialize all high scores to zero. Perfect if you keep track of your scores, because the lowest default high score of 1.2 million can take weeks of practice to attain.



* ScrappyMechanic: This game never shows your total score during gameplay; it's only shown at the end of each stage, as well as after getting a high score and ending your game, which wouldn't be as big of a problem if the lowest default high score wasn't difficult to obtain for new players. This caused a huge problem at a recent shmup tournament where many players who couldn't get on the high score table either manually calculated their scores by hand or [[RageQuit simply didn't bother to submit scores]].
17th Nov '12 11:50:32 AM Prfnoff
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[[quoteright:277:http://static.tvtropes.org/pmwiki/pub/images/DangunFeveron_Official_Logo_1975.jpg]]
[[caption-width-right:277:I've got a fever-on, and the cure is more {{Cave}}!]]

''Dangun Feveron'' is a 1998 VerticalScrollingShooter by {{Cave}}.
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!!''Dangun Feveron'' provides examples of:

* AffectionateParody: Of {{Toaplan}}'s shooters.
* AnnouncerChatter: "Bring it on day-ooown!" "You know you have to have it!"
* EverythingsFunkierWithDisco: One of the distinguishing traits of the game, the other being that it uses [[NintendoHard the]] {{Cave}} BulletHell ShootEmUp gameplay with an old-school visual style.
* ExcusePlot: Intentionally, as part of the {{Retraux}} aesthetic.
* GoodBadBugs: In certain emulators, a glitch involving resetting the game allows you to initialize all high scores to zero. Perfect if you keep track of your scores, because the lowest default high score of 1.2 million can take weeks of practice to attain.
* GuestFighter: [=UoPoko=] the cat
* ItsAWonderfulFailure: The announcer, upon you getting a GameOver: '''[[BigNo "NOOOOOOO!"]]'''
* LargeHam: The announcer. ''[[BossBattle HEAVEN IS HERE INSIDE MY SOUL!]]''
* PuttingOnTheReich: The evil general is putting on Imperial Japan.
* {{Retraux}}: The art style is a throwback to older Shoot Em Ups such as ArmoredScrumObject.
* ScrappyMechanic: This game never shows your total score during gameplay; it's only shown at the end of each stage, as well as after getting a high score and ending your game, which wouldn't be as big of a problem if the lowest default high score wasn't difficult to obtain for new players. This caused a huge problem at a recent shmup tournament where many players who couldn't get on the high score table either manually calculated their scores by hand or [[RageQuit simply didn't bother to submit scores]].
* SuspiciouslySimilarSong: The theme of the first level is an obvious ripoff of Staying Alive.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DangunFeveron