History VideoGame / DanceMasters

31st Aug '17 10:13:30 PM LucaEarlgrey
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Unfortunately for ''Arcade'' players, [=eAMUSEMENT=] service for it was discontinued after August 31, 2016. "Offline kits" were made available to arcades carrying ''Arcade'' machines earlier that month, so that they can continue to run the game without [=eAMUSEMENT=] service.

to:

Unfortunately for ''Arcade'' players, [=eAMUSEMENT=] service for it was discontinued after August 31, 2016. "Offline Fortunately, "offline kits" were made available to arcades carrying ''Arcade'' machines earlier that month, so that they can continue to run the game without [=eAMUSEMENT=] service.
2nd Jul '17 10:26:57 AM nombretomado
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** Master Mode. Like the Extreme mode but it feels how Insane Difficulty of OsuTatakaeOuendan and Hard ROCK Difficulty of ''VideoGame/EliteBeatAgents'' does minus the flipped icons.

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** Master Mode. Like the Extreme mode but it feels how Insane Difficulty of OsuTatakaeOuendan ''VideoGame/OsuTatakaeOuendan'' and Hard ROCK Difficulty of ''VideoGame/EliteBeatAgents'' does minus the flipped icons.
13th Jun '17 8:24:46 PM nombretomado
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''Dance Masters'' (AKA ''Dance Evolution'' outside of America) combines the songs of the ''VideoGame/DanceDanceRevolution'' series, with the general movements of Para Para dancers, and announcers that must commentate on everything. ''Dance Masters'' is Creator/{{Konami}}'s foray with using the {{Xbox 360}}'s new Kinect device. The game is deceptively simple: follow the on-screen commands using your whole body. But like ''DDR'', simple does not mean easy.

to:

''Dance Masters'' (AKA ''Dance Evolution'' outside of America) combines the songs of the ''VideoGame/DanceDanceRevolution'' series, with the general movements of Para Para dancers, and announcers that must commentate on everything. ''Dance Masters'' is Creator/{{Konami}}'s foray with using the {{Xbox UsefulNotes/{{Xbox 360}}'s new Kinect device. The game is deceptively simple: follow the on-screen commands using your whole body. But like ''DDR'', simple does not mean easy.
31st May '17 5:55:42 AM jormis29
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''VideoGame/DanceMasters'' (AKA ''Dance Evolution'' outside of America) combines the songs of the ''VideoGame/DanceDanceRevolution'' series, with the general movements of Para Para dancers, and announcers that must commentate on everything. ''Dance Masters'' is Creator/{{Konami}}'s foray with using the {{Xbox 360}}'s new Kinect device. The game is deceptively simple: follow the on-screen commands using your whole body. But like ''DDR'', simple does not mean easy.

to:

''VideoGame/DanceMasters'' ''Dance Masters'' (AKA ''Dance Evolution'' outside of America) combines the songs of the ''VideoGame/DanceDanceRevolution'' series, with the general movements of Para Para dancers, and announcers that must commentate on everything. ''Dance Masters'' is Creator/{{Konami}}'s foray with using the {{Xbox 360}}'s new Kinect device. The game is deceptively simple: follow the on-screen commands using your whole body. But like ''DDR'', simple does not mean easy.
13th Oct '16 6:47:12 PM nombretomado
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** Master Mode. Like the Extreme mode but it feels how Insane Difficulty of OsuTatakaeOuendan and Hard ROCK Difficulty of EliteBeatAgents does minus the flipped icons.

to:

** Master Mode. Like the Extreme mode but it feels how Insane Difficulty of OsuTatakaeOuendan and Hard ROCK Difficulty of EliteBeatAgents ''VideoGame/EliteBeatAgents'' does minus the flipped icons.
22nd Sep '16 1:43:07 AM LucaEarlgrey
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Added DiffLines:

Unfortunately for ''Arcade'' players, [=eAMUSEMENT=] service for it was discontinued after August 31, 2016. "Offline kits" were made available to arcades carrying ''Arcade'' machines earlier that month, so that they can continue to run the game without [=eAMUSEMENT=] service.
15th Oct '15 12:08:30 PM Exxolon
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http://static.tvtropes.org/pmwiki/pub/images/dance_master_girl_217.jpg
[[caption-width:350:Prepare!]]

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http://static.[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/dance_master_girl_217.jpg
[[caption-width:350:Prepare!]]
jpg]]
[[caption-width-right:300:Prepare!]]
9th Sep '15 4:50:23 AM Oneshiningstar
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* LevelGrinding: In the arcade version, the new songs after Challenge 7 (Chocolate Smile and TA・DA ☆ YO・SHI). They start with only the Light difficulty unlocked, and you have to play Light difficulty once, then keep playing the game to fill up a meter to unlock the harder difficulties progressively.

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* LevelGrinding: In the arcade version, the new songs after Challenge 7 (Chocolate Chocolate Smile and TA・DA ☆ YO・SHI). They YO・SHI start with only the Light difficulty unlocked, and you have to play Light difficulty once, then keep playing the game to fill up a meter to unlock the harder difficulties progressively.progressively. Later songs fix this slightly by having difficulties up to Extreme pre-unlocked; you only have to grind for Master and Stealth.
20th Jul '15 6:53:30 AM Oneshiningstar
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Added DiffLines:

* LevelGrinding: In the arcade version, the new songs after Challenge 7 (Chocolate Smile and TA・DA ☆ YO・SHI). They start with only the Light difficulty unlocked, and you have to play Light difficulty once, then keep playing the game to fill up a meter to unlock the harder difficulties progressively.


Added DiffLines:

** The ''entire game'' can feel this way compared to its Western rivals, especially as its routines tend to be more complex and/or involved relative to their position on the difficulty scale. For example, [[https://www.youtube.com/watch?v=H-_eoybO5NM this]] is ''Just Dance 3'' 's routine to ''Hey Mickey (Hawaii version)''. [[https://www.youtube.com/watch?v=oSpygpBEc7Q This]] is Dance Master's version.
29th Apr '15 5:11:03 AM Oneshiningstar
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Added DiffLines:

** Even at Master or Stealth difficulty, not everything is judged. A basic challenge is to perform the entire routine, including the unjudged details/moves.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DanceMasters