History VideoGame / DanceDanceRevolution

5th Feb '16 10:13:24 AM Kitch
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Compare PumpItUp, JustDance, DanceMasters.
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Compare PumpItUp, JustDance, DanceMasters. ''VideoGame/PumpItUp'', ''VideoGame/JustDance'', ''VideoGame/DanceMasters''.

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Compare PumpItUp, JustDance, DanceMasters. * ''[=DanceDanceRevolution=]'' (2015) \\ Additional UI updates and new songs, including the infamous Replicant-D-Ignition stunt. * ''[=DanceDanceRevolution=]'' (2016) \\ The coming re-release of the current DDR for the North American market, confirmed for Dave & Buster's in Summer 2016, possibly also coming to Level 1.
5th Feb '16 2:28:29 AM Kitch
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** Additionally, in DDR [=SuperNOVA 2=], "Sunkiss Drop" has Japanese and English versions. In the North American version of SN2, you'll occasionally get the Japanese version at random.
4th Feb '16 9:55:59 PM xxxplizit
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** Over The "Period" on [=DDR 2014=]. Same as above with Perfect Full Combo, except that it has a lot more requirements to get to it. It is also the first song for EES to be played at Difficult as a maximum level because Expert and Challenge were unavailable at the time. Not that it matters as this is still considered the hardest EES song of all time that players had to wait for the final unlock to play the chart and attempt the EES to pass it.
4th Feb '16 9:45:07 PM xxxplizit
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** [=DDRMAX=] was notorious for removing the foot rating system that generalizes how hard songs were. Yes, they exchanged it with a groove radar that calculates 5 different sections, but it does not count on how hard patterns were or how consistent they are. The foot ratings returned in [=DDRMAX2=].

*** On another note, any Shock Arrow charts are always exclusive to the Challenge difficulty, regardless of how hard they are. Some songs have Shock Arrow charts as easy as the Basic difficulty, others have it as hard or harder than Expert, and still others make it a completely new and different chart setup. *** When song difficulties were capped at 10, new games introducing boss songs harder than those of the previous game often were stuck simply rating the new boss songs a 10 as well, thus making it impossible to tell which boss songs were easy bosses and which were hard, as they were all 10's. The ordeal got particularly bad on the next mix, DDR Supernova, which included not only Expert charts (rated 10) significantly harder than any 10 in the previous game, but then included Challenge charts (still rated 10) significantly harder than those Expert charts. DDR Supernova 2 tried to 'fix' this in a bad way, by deflating the difficulties of (only) boss songs so the hardest chart was a 10 and everything else was below it. The most egregious example is arguably [=PARANOiA=] ~HADES~, whose Difficult, Expert, and Challenge charts ought to be the equivalent of a 10, 11, and 12 on the original scale. While DDR Supernova would have labeled all three as 10's, Supernova 2 labeled them an 8, a 9, and a 10, thus creating an "8-footer" song much harder than any non-boss 9-footer in the game. The whole thing was fixed and dropped in DDR X, which threw out the classic 1-to-10 scale and completely reclassified all songs on a 1-to-20 scale, with the original 10's being rated 15 and the hardest 10's being rated 18. (It would take three years before the first 19 was released, and only three songs have ever been rated 19 compared to the dozens of songs rated 15 through 18, so there's now plenty of room to grow.)
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*** On another note, any Shock Arrow charts are always exclusive to the Challenge difficulty, regardless of how hard they are. Some songs have Shock Arrow charts as easy as the Basic difficulty, others have it as hard or harder than Expert, and still others make it a completely new and different chart setup. setup. The majority of the time, these Challenge charts are the same as the other difficulties with adjusted Shock Arrows on certain areas. Like above, some of the Challenge charts can be easier than its Expert or even Difficult counterpart. *** When song difficulties were capped at 10, new games introducing boss songs harder than those of the previous game often were stuck simply rating the new boss songs a 10 as well, thus making it impossible to tell which boss songs were easy bosses and which were hard, as they were all 10's. The ordeal got particularly bad on the next mix, DDR Supernova, which included not only Expert charts (rated 10) significantly harder than any 10 in the previous game, but then included Challenge charts (still rated 10) significantly harder than those Expert charts. DDR Supernova 2 tried to 'fix' this in a very bad way, by deflating the difficulties of (only) boss songs so the hardest chart was a 10 and everything else was below it. The most egregious example is arguably [=PARANOiA=] ~HADES~, whose Difficult, Expert, and Challenge charts ought to be the equivalent of a 10, 11, and 12 on the original scale. While DDR Supernova would have labeled all three as 10's, Supernova 2 labeled them an 8, a 9, and a 10, thus creating an "8-footer" song much harder than any non-boss 9-footer in the game. The whole thing was fixed and dropped in DDR X, which threw out the classic 1-to-10 scale and completely reclassified all songs on a 1-to-20 scale, with the original 10's being rated 15 and the hardest 10's being rated 18. (It would take three years before the first 19 was released, and only three 5 songs have ever been rated 19 compared to the dozens of songs rated 15 through 18, so there's now plenty of room to grow.)
4th Feb '16 9:34:45 PM xxxplizit
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*** [[ExactlyWhatItSaysOnTheTin BOSS RUSH]] Episode IV has 5 songs. The first 3 of those Episodes only had bosses on the last song(s) while the first few of those songs are filler or older boss songs degraded as regular songs. This one, however, are all Boss Songs; 2 the first 2 from previous mixes (5th and Extreme) and the last 3 from that current mix: Healing Vision - Angelic Mix Expert, PARANOiA Survivor MAX Challenge, CHAOS Heavy, Fascination Maxx Challenge, and Healing D-Vision Challenge. [[FakeDifficulty Enjoy the gimmick stops]] and extreme crossing.
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*** [[ExactlyWhatItSaysOnTheTin BOSS RUSH]] Episode IV has 5 songs. The first 3 of those Episodes only had bosses on the last song(s) while the first few of those songs are filler or older boss songs degraded as regular songs. This one, however, are all Boss Songs; 2 the first 2 from previous mixes (5th Console and Extreme) and the last 3 from that current mix: Healing Vision - Angelic Mix Expert, PARANOiA Survivor MAX Challenge, CHAOS Heavy, Fascination Maxx Challenge, and Healing D-Vision Challenge. [[FakeDifficulty Enjoy the gimmick stops]] and extreme crossing.
4th Feb '16 9:31:03 PM xxxplizit
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*** Over the "Period" is a critical example of this. After the BPM spike to 420, you deal with a gradual 105, 210, back to 420, and the killer 840 BPM. And yes, the 840 part has actual patterns, so playing this on CUT mode will not escape you from that wrath.
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*** ** Over the "Period" is a critical example of this. After the BPM spike to 420, you deal with a gradual 105, 210, back to 420, and the killer 840 BPM. And yes, the 840 part has actual step patterns, so playing this on CUT mode will not escape you from that wrath.
4th Feb '16 9:27:20 PM xxxplizit
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** DDR 2014's final boss, Over The "Period", seems to be the fakest difficulty song yet. First of all, you have to AA the 18-rated MAX.(period) Challenge on Extra Stage in order to even play it as the EES. What you get is a Level 15 Difficult chart... with ludicrous amounts of tricks, including BPM changes and stops.[[note]]The song starts at 32.5 BPM, which is just about impossible to time without a high speed mod, and peaks at 840 BPM. There's a long pause between the end of the intro and the main segment, and you can only guess the timing there. In the middle, there's actually a wave effect, where the song increases and decreases gradually in BPM ''just to mess you up''.[[/note]] That's bad enough before you consider that ''you need to get a Perfect Full Combo or else you fail''. The Basic and Beginner charts had to become available before anyone heard the whole song, and the original Difficult chart still hasn't been completed.
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** DDR 2014's final boss, Over The "Period", seems to be the fakest difficulty song yet. First of all, you have to AA the 18-rated MAX.(period) Challenge on Extra Stage in order to even play it as the EES. What you get is a Level 15 Difficult chart... with ludicrous amounts of tricks, including BPM changes and stops.[[note]]The song starts at 32.5 BPM, which is just about impossible to time without a high speed mod, and peaks at 840 BPM. There's a long pause between the end of the intro and the main segment, and you can only guess the timing there. In the middle, there's actually a wave effect, where the song increases and decreases gradually in BPM ''just to mess you up''.[[/note]] That's bad enough before you consider that ''you need to get a Perfect Full Combo or else you fail''. The Basic and Beginner charts had to become available before anyone heard the whole song, and the original Difficult chart still hasn't been completed.was completed AFTER it was unlocked.

** MAX. (period) suddenly doubles its speed from 300 to 600 BPM, a record that would not be surpassed for almost nine years. Oh, and it's the very last song in the Legend Road nonstop challenge course as well.
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** MAX. (period) suddenly doubles its speed from 300 to 600 BPM, a record that would not be surpassed for almost nine years. Oh, and it's the very last song in the Legend Road nonstop challenge course as well. For [=DDR 2014=]'s Replicant D Ignition mode, have fun with this as the Extra Stage or Encore Extra Stage.

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** MAX. (period) suddenly doubles its speed *** Over the "Period" is a critical example of this. After the BPM spike to 420, you deal with a gradual 105, 210, back to 420, and the killer 840 BPM. And yes, the 840 part has actual patterns, so playing this on CUT mode will not escape you from 300 to 600 BPM, a record that would not be surpassed for almost nine years. Oh, and it's the very last song in the Legend Road nonstop challenge course as well.wrath.
4th Feb '16 9:17:31 PM xxxplizit
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* FakeLongevity: [=DDR 2014=]'s Replicant D Ignition mode just to play the 2 songs on Encore Extra Stage, depending on the 2 phases: MAX.(Period) Expert (Phase 1) and Over The "Period" Difficult AND Full Perfect Combo mode (Phase 2). It takes an excessive amounts of sessions to play it. First, you have to pass Truare on Extra Stage to even unlock the folder. Second, you have to fill the "Nitro points", which takes time to fill, depending on the song you have to play. Third, you have to collect orbs by completing one of the 5 Extra Stage songs unlocked with the vial in the song folder with a AA ranking on Expert. Once all 5 orbs are completed, the 6th Extra Stage song, either EGOISM 440 Expert (Phase 1) or Max.(Period) Revised Challenge (Phase 2), will be available as an Extra Stage; keep in mind that all orbs will be lost once the 6th song is played and you would have to retrieve the orbs all over again. Getting a AA on any of the 2 songs will grant you to any of the 2 songs with the mentioned condition.
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* FakeLongevity: [=DDR 2014=]'s Replicant D Ignition mode just to play the 2 songs on Encore Extra Stage, depending on the 2 phases: MAX.(Period) Expert (Phase 1) and Over The "Period" Difficult AND Full Perfect Combo mode (Phase 2). It takes an excessive amounts of sessions to play it. First, you have to pass Truare on Extra Stage to even unlock the folder. Second, you have to fill the "Nitro points", which takes time to fill, depending on the song you have to play. Third, you have to collect orbs by completing one of the 5 Extra Stage songs unlocked with the vial in the song folder with a AA ranking on Expert. Once Fourth, once all 5 orbs are completed, the 6th Extra Stage song, either EGOISM 440 Expert (Phase 1) or Max.(Period) Revised Challenge (Phase 2), will be available as an Extra Stage; keep in mind that all orbs will be lost once the 6th song is played and you would have to retrieve the orbs all over again. Getting Lastly, getting a AA on any of the 2 songs will immediately grant you to any of the 2 songs with the mentioned condition.condition; getting the song again requires repeating the process again, so make the Encore Extra Stage play count.
4th Feb '16 9:14:25 PM xxxplizit
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* FakeLongevity: [=DDR 2014=]'s Replicant D Ignition mode just to play the 2 songs on Encore Extra Stage: MAX.(Period) Expert and Over The "Period" Difficult AND Full Perfect Combo mode. It takes an excessive amounts of sessions to play it. Step 1, you have to pass Truare on Extra Stage to even unlock the folder. Step 2, you have to fill the "Nitro points", which takes time to fill, depending on the song you have to play. Step 3, you have to collect orbs by completing one of the 5 songs unlocked with the vial in the song folder with a AA ranking on Expert. Once all 5 orbs are completed, the 6th song, either EGOISM 440 Expert to get Max.(Period) or Max.(Period) Challenge to get Over the "Period", will be available as an Extra Stage; keep in mind that all orbs will be lost and you would have to retrieve the orbs all over again. Getting a AA on any of the 2 songs will grant you to any of the 2 songs with the mentioned condition. ** Thankfully averted on August 6th, 2015, thanks to finally unlocking it after months of struggle to play those 2 songs.
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* FakeLongevity: [=DDR 2014=]'s Replicant D Ignition mode just to play the 2 songs on Encore Extra Stage: Stage, depending on the 2 phases: MAX.(Period) Expert (Phase 1) and Over The "Period" Difficult AND Full Perfect Combo mode.mode (Phase 2). It takes an excessive amounts of sessions to play it. Step 1, First, you have to pass Truare on Extra Stage to even unlock the folder. Step 2, Second, you have to fill the "Nitro points", which takes time to fill, depending on the song you have to play. Step 3, Third, you have to collect orbs by completing one of the 5 Extra Stage songs unlocked with the vial in the song folder with a AA ranking on Expert. Once all 5 orbs are completed, the 6th Extra Stage song, either EGOISM 440 Expert to get Max.(Period) (Phase 1) or Max.(Period) Revised Challenge to get Over the "Period", (Phase 2), will be available as an Extra Stage; keep in mind that all orbs will be lost once the 6th song is played and you would have to retrieve the orbs all over again. Getting a AA on any of the 2 songs will grant you to any of the 2 songs with the mentioned condition. ** Thankfully averted Averted on August 6th, 2015, thanks to finally unlocking it 2015's update after months of struggle to play those 2 songs.songs, though you still have to unlock them on Extra Attack. December 24th's update fully unlocks them without any requirements.
4th Feb '16 9:07:51 PM xxxplizit
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* FakeLongevity: [=DDR 2014=]'s Replicant D Ignition mode just to play the 2 songs on Encore Extra Stage: MAX.(Period) Expert and Over The "Period" Difficult AND Full Perfect Combo mode. It takes an excessive amounts of sessions to play it. Step 1, you have to pass Truare on Extra Stage to even unlock the folder. Step 2, you have to fill the "Nitro points", which takes time to fill, depending on the song you have to play. Step 3, you have to collect orbs by completing one of the 5 songs unlocked with the vial in the song folder with a AA ranking on Expert. Once all 5 orbs are completed, the 6th song, either EGOISM 440 Expert to get Max.(Period) or Max.(Period) Challenge to get Over the "Period", will be available as an Extra Stage; keep in mind that all orbs will be lost and you would have to retrieve the orbs all over again. Getting a AA on any of the 2 songs will grant you to any of the 2 songs with the mentioned condition. ** Thankfully averted on August 6th, 2015, thanks to finally unlocking it after months of struggle to play those 2 songs.
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