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* TheAllegedCar: Mylo's spaceship, "Millenium Kiwi", has a faulty steering system. The intro to every episode has Mylo comically trying, and failing, to fly it in a straight line.
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* TheAllegedCar: Mylo's spaceship, "Millenium Kiwi", has a faulty steering system. The intro to every episode except the last has Mylo comically trying, and failing, to fly it in a straight line.
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* GetRichQuickScheme: Mylo's motivation in all three games. He's apparently famous enough for falling for these that this has earned him an entry in the Galactic Encyclopedia (according to the "Story" screen in the DOS release).
to:
* GetRichQuickScheme: Mylo's motivation in all three games. throughout the DOS release. He's apparently famous enough for falling for these that this has earned him an entry in the Galactic Encyclopedia (according Encyclopedia, according to the "Story" screen Story screen.
* GlobalCurrencyException: Or galactic currency, as the case may be. In the HD remake's 4th episode, when Mylo is stranded in theDOS release).Delta Quadrant, he finds that the money from his final business venture is no good there. To buy passage home, he needs to root around in an abandoned mining colony for more crystals.
* GlobalCurrencyException: Or galactic currency, as the case may be. In the HD remake's 4th episode, when Mylo is stranded in the
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** One level in Episode I has green mounds that look suspiciously like the green mounds from Super Mario Bros. 2, and a pipe at the top of the level, complete with a mushroom on it, resembles the classic warp pipes from Super Mario Bros.
* SideView
* SideView
to:
** One level in Episode I has green mounds that look suspiciously like the green mounds from Super Mario Bros. 2, and a pipe at the top of the level, complete with a mushroom on it, that resembles the classic warp pipes from Super Mario Bros.
%% * SideView
%% * SideView
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Not to be confused with ''VideoGame/CrystalCastles''.
to:
Not to be confused with ''VideoGame/CrystalCastles''.''VideoGame/{{Crystal Castles|1983}}''.
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* HealthyGreenHarmfulRed: Inverted in the first episode: red mushrooms make you stronger, green mushrooms kill you instantly.
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Add some tropes and improve the descriptions of other ones
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* AlliterativeTitle
to:
* AlliterativeTitleTheAllegedCar: Mylo's spaceship, "Millenium Kiwi", has a faulty steering system. The intro to every episode has Mylo comically trying, and failing, to fly it in a straight line.
* AlliterativeTitle: '''C'''rystal '''C'''aves.
* AlliterativeTitle: '''C'''rystal '''C'''aves.
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* BlackoutBasement: Several levels in the series are like this, though they tend to come with a light-switch somewhere. One of them has inverted gravity to confuse you even more.
* CollisionDamage: All the enemies, as usual in platformers. Two enemies leave behind corpses that harm you on touch.
* CollisionDamage: All the enemies, as usual in platformers. Two enemies leave behind corpses that harm you on touch.
to:
* BlackoutBasement: Several levels in the series are like this, though they tend to come with a light-switch somewhere. One of them has inverted gravity to confuse you even more. \n In ''Crystal Caves HD'', you can get an achievement by completing a dark level without turning on the light.
* CollisionDamage: All the enemies, as usual inplatformers. platformers, harm you by touch. Two enemies (a pink snake and a green... hopping cactus thing) leave behind corpses that harm you on touch.
* CollisionDamage: All the enemies, as usual in
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* ExplosiveDecompression: There is one air generator on each level; if you shoot it, the vacuum rushes in and Mylo immediately explodes.
* FloatingPlatforms: Which can be switched on and off.
* ForcedTutorial: The text boxes which appear every time you come upon something new (a lever, a switch, a powerup). Even if you've just restored an old game!
* GetRichQuickScheme: Mylo's motivation in all three games. He's apparently famous enough for falling for these that this earned him an entry in the Galactic Encyclopedia.
* FloatingPlatforms: Which can be switched on and off.
* ForcedTutorial: The text boxes which appear every time you come upon something new (a lever, a switch, a powerup). Even if you've just restored an old game!
* GetRichQuickScheme: Mylo's motivation in all three games. He's apparently famous enough for falling for these that this earned him an entry in the Galactic Encyclopedia.
to:
* EarthShatteringKaboom: In the intro to episode 3, Mylo, tired of colliding with a (very much Earth-like) planet on his way to the Altairian mines, blows it up into two pieces. Let's hope nobody actually lived on that planet...
* ExplosiveDecompression: There is one air generator on each level; if you shoot it, the vacuum rushes in and Myloimmediately explodes.
* FloatingPlatforms: Which can be switched on and off.
inflates like a balloon before exploding.
-->You hit an air generator! The vacuum rushes in.
* ForcedTutorial:The Explanatory text boxes which appear every time you come upon something new (a lever, a switch, a powerup). Even In the original DOS release, this happens even if you've just restored an old game!
game!
* GetRichQuickScheme: Mylo's motivation in all three games. He's apparently famous enough for falling for these that this has earned him an entry in the GalacticEncyclopedia. Encyclopedia (according to the "Story" screen in the DOS release).
* ExplosiveDecompression: There is one air generator on each level; if you shoot it, the vacuum rushes in and Mylo
* FloatingPlatforms: Which can be switched on and off.
-->You hit an air generator! The vacuum rushes in.
* ForcedTutorial:
* GetRichQuickScheme: Mylo's motivation in all three games. He's apparently famous enough for falling for these that this has earned him an entry in the Galactic
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* GravityScrew: Some levels have low gravity, a couple have reversed gravity, and some levels include a timed pickup for temporary reversed gravity. The GodMode cheat code also allows you to reverse gravity whenever you want.
to:
* GravityScrew: Some levels have low gravity, "low gravity" (which actually just makes you slide backwards whenever you shoot), a couple have reversed gravity, and some levels include a timed pickup for temporary reversed gravity. The GodMode cheat code also allows you to reverse gravity whenever you want.
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* HeartsAreHealth: Your LifeMeter is made out of these.
* InexplicableTreasureChests: Scattered around, can be opened for score if you find a key.
* InvincibilityPowerUp: The very rare red mushroom.
* InvisibleBlock: As usual, they show up when you bump them from below.
* JumpPhysics: You always jump a fixed distance, and can steer freely in mid-air.
* LevelGoal: Represented by rather complex-looking, big mechanical doors.
* LockedDoor: Each level has one which is unlocked by collecting all the crystals in said level. Some levels have additional locked doors which must be opened with keys before the final door can be unlocked.
* NoDamageRun: You get a reward after finishing a level if you pull it off.
* PoisonMushroom: The green mushroom kills you instantly when you touch it.
* SegmentedSerpent: A green snake-like enemy.
* InexplicableTreasureChests: Scattered around, can be opened for score if you find a key.
* InvincibilityPowerUp: The very rare red mushroom.
* InvisibleBlock: As usual, they show up when you bump them from below.
* JumpPhysics: You always jump a fixed distance, and can steer freely in mid-air.
* LevelGoal: Represented by rather complex-looking, big mechanical doors.
* LockedDoor: Each level has one which is unlocked by collecting all the crystals in said level. Some levels have additional locked doors which must be opened with keys before the final door can be unlocked.
* NoDamageRun: You get a reward after finishing a level if you pull it off.
* PoisonMushroom: The green mushroom kills you instantly when you touch it.
* SegmentedSerpent: A green snake-like enemy.
to:
* HeartsAreHealth: Your LifeMeter is made out of these.three hearts.
* HubLevel: All the levels are entered from a large hub level set in the mines. This level contains no hazards, but often requires Mylo to execute skillful jumps and patiently ride elevators to access most of the level entrance doors.
* InexplicableTreasureChests: Brown treasure chests are scattered around in many levels, and can be opened for bonus score if you find a gold key. They are sometimes tucked away in dangerous places.
* InvincibilityPowerUp: The stop sign powerup freezes all enemies in place and makes you immune to all damage. The red mushroom powerup goes one step further, not only making you impervious to damage, but allowing you to destroy all enemies by touch.
*InexplicableTreasureChests: Scattered around, can be opened for score if InvisibleBlock: Some levels have invisible blocks, gray and overgrown with grass. They appear when you find a key.bump them from below, otherwise they don't physically exist.
*InvincibilityPowerUp: The very rare red mushroom.JumpPhysics: You always jump a fixed distance, and can steer freely in mid-air, allowing you to do things such as e.g. jumping out of a niche in the wall and flying up into a similar niche directly above.
* InvisibleBlock: As usual, they show up when you bump them from below.
* JumpPhysics: You always jump a fixed distance, and can steer freely in mid-air.
* LevelGoal: Represented The level goal is represented by rather complex-looking, big large mechanical doors.
doors. They can only be entered once you've collected all the crystals.
* LockedDoor:Each level has one which is unlocked by collecting all the crystals in said level. Some levels have additional feature color-coded locked doors which must be opened with keys before levers.
* MercyInvincibility: Getting hurt causes Mylo to flash white for a brief instant, during which time he is immune to further damage.
* NamesToRunAwayFromReallyFast: In Episode Three, Mylo gets thefinal door can bright idea to make a business deal with a "Mr. Rip Eweoff". It's hardly a surprise when, in the ending, it turns out to be unlocked.
the mother of all bum deals.
* NoDamageRun: You get a rewardafter finishing of 50,000 bonus points if you finish a level if you pull it off.
with all your health points intact.
* PoisonMushroom: The green mushroom kills you instantly when you touch it, with a message about how Mylo has died from eating it.
* PunnyName: Part of Mylo Steamwitz's name sounds a bit like "lost him wits".
* SegmentedSerpent:A One of the enemies is a green snake-like enemy. creature with an apple-like head and three tail segments trailing behind it. To kill it, you need to shoot it from the front four times, destroying all of its tail segments and finally its head.
* HubLevel: All the levels are entered from a large hub level set in the mines. This level contains no hazards, but often requires Mylo to execute skillful jumps and patiently ride elevators to access most of the level entrance doors.
* InexplicableTreasureChests: Brown treasure chests are scattered around in many levels, and can be opened for bonus score if you find a gold key. They are sometimes tucked away in dangerous places.
* InvincibilityPowerUp: The stop sign powerup freezes all enemies in place and makes you immune to all damage. The red mushroom powerup goes one step further, not only making you impervious to damage, but allowing you to destroy all enemies by touch.
*
*
* JumpPhysics: You always jump a fixed distance, and can steer freely in mid-air.
* LockedDoor:
* MercyInvincibility: Getting hurt causes Mylo to flash white for a brief instant, during which time he is immune to further damage.
* NamesToRunAwayFromReallyFast: In Episode Three, Mylo gets the
* NoDamageRun: You get a reward
* PoisonMushroom: The green mushroom kills you instantly when you touch it, with a message about how Mylo has died from eating it.
* PunnyName: Part of Mylo Steamwitz's name sounds a bit like "lost him wits".
* SegmentedSerpent:
** The first episode, "Troubles with Twibbles", is a homage to the ''Series/StarTrekTheOriginalSeries'' episode [[Recap/StarTrekS2E15TheTroubleWithTribbles "The Trouble with Tribbles"]]--the "Twibble" critters being pretty much identical to the Tribbles from that episode.
** Mylo's ship, "Millenium Kiwi", is named after the Millenium Falcon, Han Solo's ship from ''[[Film/StarWarsANewHope Star Wars]]''.
** Several levels have signs which read "[[{{KilroyWasHere}} Kilroy was here.]]"
** Mylo's ship, "Millenium Kiwi", is named after the Millenium Falcon, Han Solo's ship from ''[[Film/StarWarsANewHope Star Wars]]''.
** Several levels have signs which read "[[{{KilroyWasHere}} Kilroy was here.]]"
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** One level has a sign which reads "[[{{KilroyWasHere}} Kilroy was here.]]"
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** The subtitle for Episode I, "Troubles with Twibbles", is a reference to the ''Series/StarTrekTheOriginalSeries'' episode [[Recap/StarTrekS2E15TheTroubleWithTribbles "The Trouble with Tribbles"]].
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* SpellingBonus: The letters in the eggs (see AttackablePickup above).
* StalactiteSpite: Some of the stalactites fall with a loud sound effect as you pass underneath.
* TravelingPipeBulge: One of the hazards in this game is a pipe that periodically lets out a drop of dangerous-looking liquid; this pipe has a bulge in it as part of its animation when it's about to let out a drop.
* TreasureIsBiggerInFiction: The crystals are the size of Mylo. How can he carry tens of them is anyone's guess.
* UndergroundLevel: All of them!
* StalactiteSpite: Some of the stalactites fall with a loud sound effect as you pass underneath.
* TravelingPipeBulge: One of the hazards in this game is a pipe that periodically lets out a drop of dangerous-looking liquid; this pipe has a bulge in it as part of its animation when it's about to let out a drop.
* TreasureIsBiggerInFiction: The crystals are the size of Mylo. How can he carry tens of them is anyone's guess.
* UndergroundLevel: All of them!
to:
* SpellingBonus: The Breaking five eggs will reveal, in order, the letters B, O, N, U, S. Collecting all five letters (in any order) results in the eggs (see AttackablePickup above).
a large score bonus.
* StalactiteSpite: Some of the stalactites fall with a loud sound effect as you pass underneath. \n Others don't, and you can't tell the difference in advance.
* TravelingPipeBulge: One of the hazards in this game is a pipe that periodically lets out a drop of dangerous-lookingliquid; this liquid. This pipe has a bulge in it as part of its animation when it's about to let out a drop.
* TreasureIsBiggerInFiction: Thecrystals way the crystal pickups are drawn, they appear to be the size of Mylo. How can he carry tens of them is anyone's guess.
Mylo.
* UndergroundLevel: All ofthem! the levels are set underground, although some levels somehow contain windows to the outside.
* StalactiteSpite: Some of the stalactites fall with a loud sound effect as you pass underneath.
* TravelingPipeBulge: One of the hazards in this game is a pipe that periodically lets out a drop of dangerous-looking
* TreasureIsBiggerInFiction: The
* UndergroundLevel: All of
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* WhatDidYouExpectWhenYouNamedIt: Mylo's spaceship is named the "Millenium Kiwi" and, much like the kiwi bird, can barely be said to fly at all.
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Changed line(s) 45 (click to see context) from:
** The subtitle for Episode I, "Trouble with Twibbles", is a reference to the ''Series/StarTrekTheOriginalSeries'' epissode [[Recap/StarTrekS2E15TheTroubleWithTribbles "The Trouble with Tribbles"]].
to:
** The subtitle for Episode I, "Trouble "Troubles with Twibbles", is a reference to the ''Series/StarTrekTheOriginalSeries'' epissode episode [[Recap/StarTrekS2E15TheTroubleWithTribbles "The Trouble with Tribbles"]].
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** The subtitle for Episode I, "Trouble with Twibbles", is a reference to the ''Series/StarTrekTheOriginalSeries'' epissode [[Recap/StarTrekS2E15TheTroubleWithTribbles "The Trouble with Tribbles"]].