History VideoGame / Creatures

24th Jan '17 8:10:41 PM NOYB
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* AIIsACrapshoot: A mild, but probably the only genuinely 'RealLife' example in existence, creatures can develop to be aggressive, and rare individuals can kill other creatures [[OmnicidalManiac extremely quickly.]]

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* AIIsACrapshoot: A mild, but probably the only genuinely 'RealLife' example in existence, existence; creatures can develop to be aggressive, and rare individuals can kill other creatures [[OmnicidalManiac extremely quickly.]]



** In the first game, at least, the grendels were actually hard-coded to hit other creatures when they wanted to interact with them. Though training is possible.

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** In the first game, at least, the grendels Grendels were actually hard-coded to hit other creatures when they wanted to interact with them. Though training is possible.
23rd Dec '16 8:49:01 PM ADrago
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From the start, the fandom was making boatloads of [[GameMod user-created content]], one of the earliest and most widespread games to do so. A lot of it is still available today -- an active mod site, [[http://creaturescaves.com/ Creatures Caves]], exists and is updated regularly -- although a lot of content is LostForever.

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From the start, the fandom was making boatloads of [[GameMod user-created content]], one of the earliest and most widespread games to do so. A lot of it is still available today -- an active mod site, [[http://creaturescaves.com/ Creatures Caves]], exists and is updated regularly -- although a lot of content is LostForever.
lost.
22nd Sep '16 1:42:00 AM Allekha
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The [[http://creatureswiki.net/wiki/Creatures_Wiki_Homepage Creatures Wiki]] has more information if you're interested in that. Now, on to the tropes.


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The [[http://creatureswiki.net/wiki/Creatures_Wiki_Homepage [[https://creatures.wiki Creatures Wiki]] has more information if you're interested in that. Now, on to the tropes.

7th Jun '16 1:09:25 PM InsanityPrelude
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After ten years, [[http://blog.fishingcactus.com/index.php/2011/05/18/announcing-creatures-4-on-ios-mac-and-pc/ developer Fishing Cactus announced Creatures 4]] (later renamed Creatures Online). It was initially set to be released June 2012, but after numerous delays the game has no set release date as of 2015 (although Fishing Cactus has shown they're working on it at least), and its development may have been halted due to financial reasons.

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After ten years, [[http://blog.fishingcactus.com/index.php/2011/05/18/announcing-creatures-4-on-ios-mac-and-pc/ developer Fishing Cactus announced Creatures 4]] (later renamed Creatures Online). It was initially set to be released June 2012, but after numerous delays the game has no set release date as of 2015 (although Fishing Cactus has shown they're working on it at least), and its publisher halted development may have been halted due and sold the IP to financial reasons.
Spil Games. They plan to release a free-to-play mobile game, [[http://www.spilgames.com/press/creatures-reborn-mobile-age/ Creatures Family]], in 2017.
6th Dec '15 11:25:41 AM Allekha
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After ten years, [[http://blog.fishingcactus.com/index.php/2011/05/18/announcing-creatures-4-on-ios-mac-and-pc/ developer Fishing Cactus announced Creatures 4]] (later renamed Creatures Online). It was initially set to be released June 2012, but after numerous delays the game has no set release date as of 2014 (although Fishing Cactus has shown they're working on it at least).

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After ten years, [[http://blog.fishingcactus.com/index.php/2011/05/18/announcing-creatures-4-on-ios-mac-and-pc/ developer Fishing Cactus announced Creatures 4]] (later renamed Creatures Online). It was initially set to be released June 2012, but after numerous delays the game has no set release date as of 2014 2015 (although Fishing Cactus has shown they're working on it at least).
least), and its development may have been halted due to financial reasons.
5th May '15 12:22:31 AM SeptimusHeap
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Several combo packs have also been published at various times. IndieGala included ''[[http://creatures.wikia.com/wiki/Creatures_-_The_Albian_Years Creatures: The Albian Years]]'' in their June bundle, a combination of the first two games with bonus packs.

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Several combo packs have also been published at various times. IndieGala VideoGame/IndieGala included ''[[http://creatures.wikia.com/wiki/Creatures_-_The_Albian_Years Creatures: The Albian Years]]'' in their June bundle, a combination of the first two games with bonus packs.
1st Feb '15 2:42:52 AM KarjamP
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1st Feb '15 2:42:47 AM KarjamP
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* AntiFrustrationFeatures: The reward-punishment feature is replaced with one that's a lot more easier system to use (due to the old "slap-pet" system being objectively flawed). Thought bubbles now appear describing the last action that the Norns did. You have an option to either reinforce the action or discouraging them.

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* AntiFrustrationFeatures: The reward-punishment feature is replaced with one that's a lot more easier system to use (due to the old "slap-pet" system is replaced with a reward-punishment system that's easier to use (due to the old one being objectively flawed). Thought bubbles now appear describing the last action that the Norns did. You have an the option to either reinforce the action or discouraging them.
1st Feb '15 2:40:53 AM KarjamP
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Added DiffLines:

* AntiFrustrationFeatures: The reward-punishment feature is replaced with one that's a lot more easier system to use (due to the old "slap-pet" system being objectively flawed). Thought bubbles now appear describing the last action that the Norns did. You have an option to either reinforce the action or discouraging them.
18th Oct '14 11:49:43 AM Allekha
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The fandom was making boatloads of [[GameMod user-created content]]; one of the earliest and most widespread games to do so. A lot of it is still available today -- an active mod site, [[http://creaturescaves.com/ Creatures Caves]], even exists and is updated regularly -- although a lot of content is LostForever.

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The From the start, the fandom was making boatloads of [[GameMod user-created content]]; content]], one of the earliest and most widespread games to do so. A lot of it is still available today -- an active mod site, [[http://creaturescaves.com/ Creatures Caves]], even exists and is updated regularly -- although a lot of content is LostForever.


Added DiffLines:

** The game's scripting language, CAOS, has a command (MOWS) which "returns whether the lawn was cut last Sunday or not."
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Creatures