History VideoGame / CrazyTaxi

14th Nov '17 12:41:29 AM FlakyPorcupine
Is there an issue? Send a Message


* ShoutOut: Maybe. The veteran cabbie of ''2'' is named "Hot-D", which is the initials of fellow Sega series ''VideoGame/TheHouseOfTheDead''.

to:

* ShoutOut: Maybe. The veteran cabbie of ''2'' is named "Hot-D", which is the initials of fellow Sega series ''VideoGame/TheHouseOfTheDead''.''VideoGame/HouseOfTheDead''.
13th Nov '17 6:52:51 AM Sabrewing
Is there an issue? Send a Message

Added DiffLines:

* UsefulNotes/LosAngeles: The first game's "Original" map is based on L.A.
6th Nov '17 2:32:41 PM cynicalcylon
Is there an issue? Send a Message


* ExactlyWhatItSaysOnTheTin: You drive a taxi, like crazy!
* FictionalCounterpart: Averted in the original game, where they got the rights to use KFC, Levi's, Tower Records, FILA and some others. Played straight in the downloadable re-release, which declined to resecure any licenses.
* GettingCrapPastTheRadar: In the Offspring track "Way Down The Line", the word fuck is clearly uncensored in the background. Averted in the PS2 and GameCube versions, which distorted the audio in that part. However, the iOS and Android versions feature it in all its uncensored glory once again.

to:

* ExactlyWhatItSaysOnTheTin: You drive a taxi, like crazy!
taxi. Crazily.
* FictionalCounterpart: Averted in the original game, where they got the rights to use KFC, Levi's, Tower Records, FILA and some others. Played straight in the downloadable re-release, re-releases, which declined to resecure any previous licenses.
* GettingCrapPastTheRadar: In the Offspring track "Way Down The Line", the word fuck [[Main/PrecisionFStrike fuck]] is clearly uncensored in the background. Averted in the PS2 and GameCube versions, which distorted the audio in that part. However, the iOS and Android versions feature it in all its uncensored glory once again.



* {{Irony}}: Delivering the priest to the church and having him exclaim "You're one hell of a driver!"

to:

* {{Irony}}: Delivering the priest to the church and having him exclaim "You're one hell ''hell'' of a driver!"



* MundaneMadeAwesome: Name any city where your driver will ramp public transportation off a car-carrier with Music/TheOffspring blasting in the background. And then ask for a $200+ fee.

to:

* MundaneMadeAwesome: Name any city where your driver will ramp public transportation off a car-carrier break every motor vehicle law conceivable to man with Music/TheOffspring blasting in the background. And then ask for a $200+ fee.



* RoadTripAcrossTheStreet: A lot of the characters with red dollar signs above them would ask the cabbie to take them to places that were both within walking distance ''and'' on the exact same side of the street as the passenger. For example, one male passenger under a red dollar sign near the beach on the Arcade map would want to go to Pizza Hut, which was not only on the same side of the street he was standing on (the right side), but just 219 yards (less than ''two UsefulNotes/AmericanFootball fields'') away from him. Why waste all that money when walking is free? But maybe the biggest example is up the road, when a passenger asks to be taken to KFC...'''''60 yards away from him!''''' All he has to do walk up the sidewalk, and then, walk across the street, and he's there! Must be rich.

to:

* RoadTripAcrossTheStreet: A lot of the characters Characters with red dollar signs above them would ask the cabbie player to take them to places that were are both within walking distance ''and'' on the exact same side of the street as the passenger. For example, one male passenger under a red dollar sign near the beach on the Arcade map would want to go to Pizza Hut, which was not only on the same side of the street he was standing on (the right side), but just 219 yards (less than ''two UsefulNotes/AmericanFootball fields'') away from him. Why waste all that money when walking is free? But maybe the biggest example is up the road, when a passenger asks to be taken to KFC...'''''60 yards away from him!''''' All he has to do walk up the sidewalk, and then, walk across the street, and he's there! Must be rich.
6th Nov '17 2:27:54 PM cynicalcylon
Is there an issue? Send a Message


A 1999 arcade driving/racing game, ported to UsefulNotes/SegaDreamcast in 2000, UsefulNotes/NintendoGameCube and UsefulNotes/PlayStation2 in 2001, PC in 2002, and iOS in 2012, the game focused upon four "extreme" independent cab drivers,[[note]]Axel, B.D. Joe, Gena, and Gus[[/note]] each with his or her own special car and attributes, who picked up random citizens of a city that bore more than a passing resemblance to San Francisco. Each of these lovely passengers wished to be driven to a destination within the city: a church, a baseball game, [[ProductPlacement KFC]] and so on. Your job was to get them there ASAP, even if it meant plowing through outside tables, driving off parking garages or even underwater. Your fare increased via tips when you performed tricks like Crazy Jumps or Crazy Drifts, and your passenger reacted in real time with excitement or disdain, depending on how you drove.

to:

A 1999 arcade driving/racing game, ported to UsefulNotes/SegaDreamcast in 2000, UsefulNotes/NintendoGameCube and UsefulNotes/PlayStation2 in 2001, PC in 2002, and iOS in 2012, the game focused upon four "extreme" independent cab drivers,[[note]]Axel, B.D. Joe, Gena, and Gus[[/note]] each with his or her own special car and attributes, who picked up random citizens of a city that bore more than a passing resemblance to San Francisco. Each of these lovely passengers wished to be driven to a destination within the city: a church, a baseball game, [[ProductPlacement KFC]] and so on. Your job was to get them there ASAP, even if it meant plowing through outside tables, essentially [[Main/DrivesLikeCrazy breaking all rules of the road,]] including driving off parking garages or even underwater. Your fare increased via tips when you performed tricks like Crazy Jumps or Crazy Drifts, and your passenger reacted in real time with excitement or disdain, depending on how you drove.
6th Nov '17 2:26:40 PM cynicalcylon
Is there an issue? Send a Message


''Crazy Taxi'' was another of Creator/{{Sega}}'s [[WidgetSeries more bizzare]] concepts during [[Main/The90s The 90's]] that upon first glance honestly would make you think, "[[ThisIsYourPremiseOnDrugs what the ''hell'' were they smoking?]]", but once played, made you think, "I sure am glad they smoked that."

to:

''Crazy Taxi'' was another of Creator/{{Sega}}'s [[WidgetSeries more bizzare]] concepts during [[Main/The90s The 90's]] Main/TheNineties that upon first glance honestly would make you think, "[[ThisIsYourPremiseOnDrugs what the ''hell'' were they smoking?]]", but once played, made you think, "I sure am glad they smoked that."
6th Nov '17 2:26:17 PM cynicalcylon
Is there an issue? Send a Message


''Crazy Taxi'' was another of Creator/{{Sega}}'s [[WidgetSeries more bizzare]] concepts during Main/The90s that upon first glance honestly would make you think, "[[ThisIsYourPremiseOnDrugs what the ''hell'' were they smoking?]]", but once played, made you think, "I sure am glad they smoked that."

to:

''Crazy Taxi'' was another of Creator/{{Sega}}'s [[WidgetSeries more bizzare]] concepts during Main/The90s [[Main/The90s The 90's]] that upon first glance honestly would make you think, "[[ThisIsYourPremiseOnDrugs what the ''hell'' were they smoking?]]", but once played, made you think, "I sure am glad they smoked that."
6th Nov '17 2:25:56 PM cynicalcylon
Is there an issue? Send a Message


''Crazy Taxi'' was another of Creator/{{Sega}}'s [[WidgetSeries more bizzare]] concepts during The90s that upon first glance honestly would make you think, "[[ThisIsYourPremiseOnDrugs what the ''hell'' were they smoking?]]", but once played, made you think, "I sure am glad they smoked that."

to:

''Crazy Taxi'' was another of Creator/{{Sega}}'s [[WidgetSeries more bizzare]] concepts during The90s Main/The90s that upon first glance honestly would make you think, "[[ThisIsYourPremiseOnDrugs what the ''hell'' were they smoking?]]", but once played, made you think, "I sure am glad they smoked that."
6th Nov '17 2:25:41 PM cynicalcylon
Is there an issue? Send a Message


''Crazy Taxi'' was another of Creator/{{Sega}}'s [[WidgetSeries wacky]] concepts that upon first glance honestly would make you think, "[[ThisIsYourPremiseOnDrugs what the hell were they smoking?]]", but once played, made you think, "I sure am glad they smoked that."

to:

''Crazy Taxi'' was another of Creator/{{Sega}}'s [[WidgetSeries wacky]] more bizzare]] concepts during The90s that upon first glance honestly would make you think, "[[ThisIsYourPremiseOnDrugs what the hell ''hell'' were they smoking?]]", but once played, made you think, "I sure am glad they smoked that."
6th Nov '17 2:08:16 PM cynicalcylon
Is there an issue? Send a Message
15th Oct '17 12:22:19 PM LucaEarlgrey
Is there an issue? Send a Message


* TimedMission: The entire point of the game; if you're slow, your customers will get out of your taxi.

to:

* TimedMission: The entire point of the game; game. You have the game timer which ends the game if you're slow, your customers it runs out. Your current passenger has their own timer, presumably indicating their patience; if their timer reaches 0, the game keeps going but they will get out of your taxi.taxi in disgust, ''even if you're still moving!''
This list shows the last 10 events of 76. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.CrazyTaxi