History VideoGame / CrashTeamRacing

11th Jun '16 1:56:27 PM Morgenthaler
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* GettingCrapPastTheRadar: The WhereAreTheyNowEpilogue references ''Series/{{Baywatch}}'' and ''{{Playboy}},'' by way of {{expy}}.

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* GettingCrapPastTheRadar: The WhereAreTheyNowEpilogue references ''Series/{{Baywatch}}'' and ''{{Playboy}},'' ''Magazine/{{Playboy}},'' by way of {{expy}}.
8th Jan '16 4:21:19 PM N8han11
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* DamnYouMuscleMemory: Going into ''Crash Team Racing'' expecting ''Mario Kart''-style short hops before initiating a drift. Due to the height gained with a hop being much higher than in any of the ''Mario Kart'' games (not counting ''[[Videogame/MarioKartDoubleDash Double Dash!!'']]), there's a bit more of a delay before you actually start drifting.

to:

* DamnYouMuscleMemory: Going into ''Crash Team Racing'' expecting ''Mario Kart''-style short hops before initiating a drift. Due to the height gained with a hop being much higher than in any of the ''Mario Kart'' games (not counting ''[[Videogame/MarioKartDoubleDash Double Dash!!'']]), Dash!!]]''), there's a bit more of a delay before you actually start drifting.
8th Jan '16 4:20:40 PM N8han11
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* DamnYouMuscleMemory: Going into ''Crash Team Racing'' expecting ''Mario Kart''-style short hops before initiating a drift. Due to the height gained with a hop being much higher than in any of the ''Mario Kart'' games (not counting ''[[Videogame/MarioKartDoubleDash Double Dash!!''), there's a bit more of a delay before you actually start drifting.

to:

* DamnYouMuscleMemory: Going into ''Crash Team Racing'' expecting ''Mario Kart''-style short hops before initiating a drift. Due to the height gained with a hop being much higher than in any of the ''Mario Kart'' games (not counting ''[[Videogame/MarioKartDoubleDash Double Dash!!''), Dash!!'']]), there's a bit more of a delay before you actually start drifting.
20th Nov '15 9:28:15 PM DragonQuestZ
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The first spin-off of the ''Franchise/CrashBandicoot'' series, as well as the last game of the series developed by Creator/NaughtyDog. A kart racer heavily inspired by ''VideoGame/MarioKart'', and also drawing several elements from ''DiddyKongRacing''.

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The first spin-off of the ''Franchise/CrashBandicoot'' series, as well as the last game of the series developed by Creator/NaughtyDog. A kart racer MascotRacer heavily inspired by ''VideoGame/MarioKart'', and also drawing several elements from ''DiddyKongRacing''.
18th Nov '15 5:43:42 AM Eriorguez
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** PAL!Penta has souped up stats everywhere that perfectly match Oxide's, making him quite the speed demon.

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** PAL!Penta has souped up stats everywhere that perfectly match Oxide's, everywhere, making him quite the speed demon.
25th Sep '15 1:58:43 PM Superjustinbros
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* There's also bosses and multi-race cups through the adventure, and the battle arenas are converted into contests where you have to get all the crystals in the arena before running out of time (which is cut if you hit a Nitro crate).

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* There's also bosses (though unlike the ones in ''Diddy Kong Racing'', they're not giant, and they race you in basic karts) and multi-race cups through the adventure, and the battle arenas are converted into contests where you have to get all the crystals in the arena before running out of time (which is cut if you hit a Nitro crate).



* OneHundredPercentCompletion: You have to complete all the tracks, get all the CTR tokens, all of the relics (including platinum!) and defeat all of Oxide's ghosts in time trial. Beating all of Oxide's ghosts unlocks the scrapbook for the main menu that is otherwise only seen when you complete Adventure mode.
* AbandonedMine: The Dragon Mines.

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* OneHundredPercentCompletion: You have to complete all the tracks, get all the CTR tokens, all of the relics (including platinum!) and defeat all of Oxide's ghosts in time trial. Beating all of Oxide's ghosts unlocks the scrapbook for the main menu that is otherwise only seen when you complete Adventure mode.
mode (or enter a code)
* AbandonedMine: The Dragon Mines.Mines, which serves as Komodo Joe's home track.
25th Sep '15 1:55:35 PM Superjustinbros
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The first spin-off of the ''Franchise/CrashBandicoot'' series, as well as the last game of the series developed by Creator/NaughtyDog. A MascotRacer heavily inspired by ''VideoGame/MarioKart'', and also drawing several elements from ''DiddyKongRacing''.

to:

The first spin-off of the ''Franchise/CrashBandicoot'' series, as well as the last game of the series developed by Creator/NaughtyDog. A MascotRacer kart racer heavily inspired by ''VideoGame/MarioKart'', and also drawing several elements from ''DiddyKongRacing''.
25th Sep '15 1:54:57 PM Superjustinbros
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* DamnYouMuscleMemory: Going into ''Crash Team Racing'' expecting ''Mario Kart''-style short hops before initiating a drift. Due to the height gained with a hop being much higher than in any of the ''Mario Kart'' games (not counting ''[[Videogame/MarioKartDoubleDash Double Dash!!''), there's a bit more of a delay before you actually start drifting.



* SpaceZone: The Oxide Station, which doubles as a MarathonLevel.
* TookALevelInBadass: Every item has a "juiced-up" version if you have the maximum 10 Wumpa Fruit (which are scattered around the course and also slightly increase your speed, like the coins in Mode-7 ''Mario Kart'' titles as well as ''7'' and ''[[Videogame/MarioKart8 8]]'').
** PAL!Penta has souped up stats everywhere, making him quite the speed demon.

to:

* SpaceZone: The Oxide Station, which doubles as a MarathonLevel.
MarathonLevel due to it's extreme length. It's also the only track that cannot be played in multiplayer.
* TookALevelInBadass: Every item has a "juiced-up" version if you have the maximum 10 Wumpa Fruit (which are scattered around the course and also slightly increase your speed, like the coins in Mode-7 ''Mario Kart'' titles as well as ''7'' ''[[Videogame/MarioKart7 7]]'' and ''[[Videogame/MarioKart8 8]]'').
** PAL!Penta has souped up stats everywhere, everywhere that perfectly match Oxide's, making him quite the speed demon.



* VariableMix: In the hub world.

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* VariableMix: In the hub world.world, each and every hub has a variation of the overworld theme that plays in the background.
25th Sep '15 1:46:23 PM Superjustinbros
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* FollowTheLeader: [[SincerestFormOfFlattery Openly copies]] the formula of ''VideoGame/MarioKart''. [[TropesAreNotBad Perfectly.]] Some might say it even surpasses the original!

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* FollowTheLeader: [[SincerestFormOfFlattery Openly copies]] the formula of ''VideoGame/MarioKart''. [[TropesAreNotBad Perfectly.]] Some might say it even surpasses the original!''Videogame/MarioKart64''.
23rd Sep '15 9:51:04 AM HighCrate
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* FragileSpeedster: Coco, N. Gin, and Pinstripe all are high-acceleration karts. Because of this, they reach their top speeds faster and recover from hits faster as well. However, said top speed is not very high, and their carts handle worse than those of balanced characters.

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* FragileSpeedster: Coco, N. Gin, and Pinstripe all are high-acceleration karts. Because of this, they reach their top speeds faster more quickly and recover from hits faster more quickly as well. However, said top speed is not very high, and their carts handle worse than those of balanced characters.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.CrashTeamRacing