History VideoGame / CopyKitty

29th Aug '16 6:59:39 AM Nekoishi
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** If you break a Tasbeht containing health and fail to actually pick up the health it drops before it despawns, the Tasbeht will respawn with the health back inside.
29th Aug '16 6:41:19 AM Nekoishi
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* DeadlyGas: Explorer Exchikke γs leave some upon their death, as do the [[spoiler:chemical explosives]] in World 4 Hard Mode.
29th Aug '16 1:00:29 AM AzureLazuline
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* AbsurdlySpaciousSewer: Mission 6-4, [[spoiler:Dungeon Sewers]]. On Hard Mode it becomes the [[spoiler:Dungeon Lava-Sewers]].

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* AbsurdlySpaciousSewer: Mission 6-4, [[spoiler:Dungeon Sewers]].Dungeon Sewers. On Hard Mode it becomes the [[spoiler:Dungeon Lava-Sewers]].



* AllTheWorldsAreAStage: Mission 7-8, [[spoiler: Microcosm]], incorporates elements of all the worlds to that point.

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* AllTheWorldsAreAStage: Mission 7-8, [[spoiler: Microcosm]], Microcosm, incorporates elements of all the worlds to that point.



** While the game tends to stray away from flat-out telling the player how to do something, if they stick around for long enough without grasping something they need to proceed the game will bring up a dialog box explaining what they need to do; for example, if you don't figure out you can charge up the Virs' jump you'll get trapped in a little pit and the game will tell you about charging up the jump after a few seconds.

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** While the game tends to stray away from flat-out telling the player how to do something, if they stick around for long enough without grasping something they need to proceed proceed, the game will bring up a dialog box explaining what they need to do; for example, if you don't figure out you can charge up the Virs' jump you'll get trapped in a little pit and the game will tell you about charging up the jump after a few seconds.



** Deflector Blade ([[spoiler:Quick+Light+Force]]) is this. Just swipe an oncoming projectile, and they'll return to their sender.
** Savant's Retrograde Drill ([[spoiler:Lightning -> Force]]) works much like the Deflector Blade.

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** Deflector Blade ([[spoiler:Quick+Light+Force]]) (Quick+Light+Force) is this. Just swipe an oncoming projectile, and they'll return to their sender.
** Savant's Retrograde Drill ([[spoiler:Lightning (Lightning -> Force]]) Force) works much like the Deflector Blade.



** The Prism Blade ([[spoiler:Quick+Light+Plasma]]) might count. It has the longest reach of any of the blade weapons.
* BigBoosHaunt: The [[spoiler:Haunted Woods]] and [[spoiler:Kitera's Tomb]] environments in Forest+/Desert+ Endless. Mission 4-4, [[spoiler:Spooky Skeleton Cave]], introduces the spooky Orzinavs while also having a healthy amount of the skeletal Kelgems.
* BigFancyCastle: The setting of World 8, [[spoiler:Medieval Mayhem]].

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** The Prism Blade ([[spoiler:Quick+Light+Plasma]]) (Quick+Light+Plasma) might count. It has the longest reach of any of the blade weapons.
* BigBoosHaunt: The [[spoiler:Haunted Woods]] Haunted Woods and [[spoiler:Kitera's Tomb]] Kitera's Tomb environments in Forest+/Desert+ Endless. Mission 4-4, [[spoiler:Spooky Spooky Skeleton Cave]], Cave, introduces the spooky Orzinavs while also having a healthy amount of the skeletal Kelgems.
* BigFancyCastle: The setting of World 8, [[spoiler:Medieval Mayhem]].Medieval Mayhem.



* BubblegloopSwamp: The [[spoiler:Nygoria Wetlands]] environment in Forest+ Endless. Parts of Hard Mode World 2 might also count.

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* BubblegloopSwamp: The [[spoiler:Nygoria Wetlands]] Nygoria Wetlands environment in Forest+ Endless. Parts of Hard Mode World 2 might also count.



* BuildLikeAnEgyptian: The [[spoiler:Kitera's Tomb]] environment in Desert+ Endless.

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* BuildLikeAnEgyptian: The [[spoiler:Kitera's Tomb]] Kitera's Tomb environment in Desert+ Endless.



* CoolAirship: The Airship environment in Sky+ Endless, especially after [[spoiler:it's wrecked by an Eardraam]].

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* CoolAirship: The Airship environment in Sky+ Endless, especially after [[spoiler:it's wrecked by an Eardraam]].Eadrarm]].



* DownInTheDumps: Mission 5-6 in Hard Mode, known as [[spoiler:Scrapyard Assault]] is set in one. The normal mode version, [[spoiler:Obselete Engine]] might also count.

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* DownInTheDumps: Mission 5-6 in Hard Mode, known as [[spoiler:Scrapyard Assault]] Mode (Scrapyard Assault) is set in one. The normal mode version, [[spoiler:Obselete Engine]] version (Obselete Engine) might also count.



* DugTooDeep: The [[spoiler:Mine]] environment in Cave+ Endless along with the majority of World 4.

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* DugTooDeep: The [[spoiler:Mine]] Mines environment in Cave+ Endless along with the majority of World 4.



** Boki's room has some posters that are actually character designs from the creator's [=DeviantArt=].



** Savant's Prismatic Ring [[spoiler: Wave -> Remote]] is an actual rainbow in the shape of a ring that damages enemies that touch it.

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** Savant's Prismatic Ring [[spoiler: Wave (Wave -> Remote]] Remote) is an actual rainbow in the shape of a ring that damages enemies that touch it.



** Boki's aerial blade attack and combo finisher has her spinning the blade around. Taken UpToEleven with Tumbling Blade ([[spoiler:Quick+Light+Tornado]]), where if you do an aerial attack, Boki will spin for a very long time, effectively turning her into a turbine of death. The best part is that you can prolong it with a second jump if you haven't done a double jump already.
** Savant's Hurricane Spin [[spoiler: Wave -> Tornado]] is an attack that requires you to spin it around before it does damage.

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** Boki's aerial blade attack and combo finisher has her spinning the blade around. Taken UpToEleven with Tumbling Blade ([[spoiler:Quick+Light+Tornado]]), (Quick+Light+Tornado), where if you do an aerial attack, Boki will spin for a very long time, effectively turning her into a turbine of death. The best part is that you can prolong it with a second jump if you haven't done a double jump already.
** Savant's Hurricane Spin [[spoiler: Wave (Wave -> Tornado]] Tornado) is an attack that requires you to spin it around before it does damage.



** There is actually a real combination for a flaming sword ([[spoiler:Quick+Light+Explode]]) that is called Rampage Blade. It's a flaming sword that blows up on impact.

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** There is actually a real combination for a flaming sword ([[spoiler:Quick+Light+Explode]]) (Quick+Light+Explode) that is called Rampage Blade. It's a flaming sword that blows up on impact.



* GeoEffects: Some weapons become more powerful underwater [[spoiler:(it's Wave and Light)]]. Bounce floats up if fired underwater, but will simply bounce on the surface if it's fired from above.

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* GeoEffects: Some weapons become more powerful underwater [[spoiler:(it's Wave (Wave and Light)]].Lightning). Bounce floats up if fired underwater, but will simply bounce on the surface if it's fired from above.



** As long as you eliminate all the targets in Mission Mode, it doesn't matter if Boki dies. It's literally possible to be killed, but complete the mission because a shot you fired beforehand kills the last target. One of the challenges even requires you to kill an enemy after you've already died. Some missions even have [[spoiler:unique dialogue if this happens -- for example, Main Reactor]].

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** As long as you eliminate all the targets in Mission Mode, it doesn't matter if Boki dies. It's literally possible to be killed, but complete the mission because a shot you fired beforehand kills the last target. One of the challenges even requires you to kill an enemy after you've already died. Some missions even have [[spoiler:unique unique dialogue if this happens -- for example, Main Reactor]].happens.



* JungleJapes: The [[spoiler:Alakinec Jungle]] environment in Forest+ Endless.

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* JungleJapes: The [[spoiler:Alakinec Jungle]] Alakinec Jungle environment in Forest+ Endless.



** The Orbital Laser ([[spoiler:Light+Tornado+Plasma]]), although there is no satellite to be seen firing it, and Boki only acts as the beacon.

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** The Orbital Laser ([[spoiler:Light+Tornado+Plasma]]), (Light+Tornado+Plasma), although there is no satellite to be seen firing it, and Boki only acts as the beacon.



* LockedInTheDungeon: The focus of World 6, [[spoiler:Prison Break]].

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* LockedInTheDungeon: The focus of World 6, [[spoiler:Prison Break]].Prison Break.



* TheLostWoods: The [[spoiler:Haunted Woods]] environment in Forest+ Endless qualifies, as does a few levels in the Hard Mode version of the second world.
* MacrossMissileMassacre: One of the weapon combinations lets you do this ([[spoiler:Force+Explode+Quick]]). It's aptly named Gatling Rocket.

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* TheLostWoods: The [[spoiler:Haunted Woods]] Haunted Woods environment in Forest+ Endless qualifies, as does a few levels in the Hard Mode version of the second world.
* MacrossMissileMassacre: One of the weapon combinations lets you do this ([[spoiler:Force+Explode+Quick]]).(Force+Explode+Quick). It's aptly named Gatling Rocket.



* MagnetismManipulation: Savant's Electromagnet [[spoiler: Light -> Remote]]. Not only does it pull enemies into the center, all land in its radius is gathered up as chunks.

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* MagnetismManipulation: Savant's Electromagnet [[spoiler: Light (Light -> Remote]].Remote). Not only does it pull enemies into the center, all land in its radius is gathered up as chunks.



** One of the weapon combinations ([[spoiler:Remote+Quick+Light]]) let Boki do this. It's aptly named [[OneManArmy One-Kitty Army]].
** To an extent, Paradox Blade ([[spoiler:Light+Quick+Split]]). It creates two shadow fighters, one in front and one behind.

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** One of the weapon combinations ([[spoiler:Remote+Quick+Light]]) let Remote+Quick+Light lets Boki do this. It's aptly named [[OneManArmy One-Kitty Army]].
** To an extent, Paradox Blade ([[spoiler:Light+Quick+Split]]).(Light+Quick+Split). It creates two shadow fighters, one in front and one behind.



* SkyscraperCity: World 10, the Big City, is all about this, naturally. The [[spoiler:Aisnoda Skyline]] environment in Sky+ Endless invokes this too.

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* SkyscraperCity: World 10, the Big City, is all about this, naturally. The [[spoiler:Aisnoda Skyline]] Aisnoda Skyline environment in Sky+ Endless invokes this too.



** Tidal Blade ([[spoiler:Quick+Light+Wave]]) unleashes a stream of Wave shots at the combo finish and when you're doing an aerial attack. The beam triples in quantity underwater.

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** Tidal Blade ([[spoiler:Quick+Light+Wave]]) (Quick+Light+Wave) unleashes a stream of Wave shots at the combo finish and when you're doing an aerial attack. The beam triples in quantity underwater.



** According to WordOfGod, the naming theme for the levels in World 7 ([[spoiler:Dimensional Nexus]]) are names that would fit for a RPG's final area.



* WorldOfChaos: World 7, [[spoiler:Dimensional Nexus]], takes place in one, featuring such oddities as glitchy versions of enemies.

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* WorldOfChaos: World 7, [[spoiler:Dimensional Nexus]], 7 (Dimensional Nexus) takes place in one, featuring such oddities as glitchy versions of enemies.
28th Aug '16 10:43:32 PM GeminiSparkSP
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** While the game tends to stray away from flat-out telling the player how to do something, if they stick around for long enough without grasping something they need to proceed the game will bring up a dialog box explaining what they need to do; for example, if you don't figure out you can charge up the Vir's jump you'll get trapped in a little pit and the game will tell you about charging up the jump after a few seconds.

to:

** While the game tends to stray away from flat-out telling the player how to do something, if they stick around for long enough without grasping something they need to proceed the game will bring up a dialog box explaining what they need to do; for example, if you don't figure out you can charge up the Vir's Virs' jump you'll get trapped in a little pit and the game will tell you about charging up the jump after a few seconds.



* MakeMeWannaShout: The Radio Pulse ability, which attacks with a radio pulse that expands as it travels.

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* MakeMeWannaShout: The Radio Pulse ability, which attacks with is a radio pulse sound wave that expands and gets more powerful as it travels.
28th Aug '16 3:39:02 PM Grif
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* AsideGlance: Boki at the end of Hard Mode Prison Break, [[spoiler:after complaining about the premise being stupid because Savant is able to teleport freely, and then he does so right after being freed.]]
28th Aug '16 1:54:59 PM Nekoishi
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* MagnetismManipulation: Savant's Electromagnet [[spoiler: Light -> Remote]]. Not only does it pull enemies into the center, all land in its radius is gathered up as chunks.
* MakeMeWannaShout: The Radio Pulse ability, which attacks with a radio pulse that expands as it travels.
28th Aug '16 5:32:33 AM Nekoishi
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** While the game tends to stray away from flat-out telling the play how to do something, if they stick around for long enough without grasping something they need to proceed the game will bring up a dialog box explaining what they need to do; for example, if you don't figure out you can charge up the Vir's jump you'll get trapped in a little pit and the game will tell you about charging up the jump after a few seconds.

to:

** While the game tends to stray away from flat-out telling the play player how to do something, if they stick around for long enough without grasping something they need to proceed the game will bring up a dialog box explaining what they need to do; for example, if you don't figure out you can charge up the Vir's jump you'll get trapped in a little pit and the game will tell you about charging up the jump after a few seconds.
28th Aug '16 5:32:15 AM Nekoishi
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** While the game tends to stray away from flat-out telling the play how to do something, if they stick around for long enough without grasping something they need to proceed the game will bring up a dialog box explaining what they need to do; for example, if you don't figure out you can charge up the Vir's jump you'll get trapped in a little pit and the game will tell you about charging up the jump after a few seconds.
28th Aug '16 5:27:29 AM GeminiSparkSP
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* ColourCodedTimestop: When time stops, everything is given a negative filter.


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* TimeMaster: Future Yinimros can either speed up, slow down, or outright stop time. The hard mode version of Sky Yoggval can also do the same. Of course, you can do it as well with Time Stop.
27th Aug '16 1:56:07 PM Grif
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** Earlier versions noted that Savant is in a security-hacking arms race against one particular Cyber, who is also implied to create their Hypercube Krijyls. If Savant loses to one multiple times, he admits that it's appropriate that they give him trouble.
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