History VideoGame / CookieClicker

14th Aug '16 1:42:29 PM FordPrefect
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* AdamSmithHatesYourGuts: The building prices are quite reasonable for the low end buildings in the early game. But the price of each building is increased by 15% for the next one. That doesn't sound too bad at first. If you do the math, though, you find that the price of a building roughly doubles with every five purchased, and increases by a factor of about 1000 for every 49 purchased. (The first Cursor (the least expensive) costs 15 cookies. The 50th one costs about 15 thousand. The 100th costs about just over ''15 million'' cookies.) The eggs and Christmas upgrades also count, as they also increase in price along with how many others in the series you've already unlocked.

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* AdamSmithHatesYourGuts: The building prices are quite reasonable for the low end buildings in the early game. But the price of each building is increased by 15% for the next one. That doesn't sound too bad at first. If you do the math, though, you find that the price of a building roughly doubles with every five purchased, and increases by a factor of about 1000 for every 49 purchased. (The first Cursor (the Cursor, the least expensive) expensive, costs 15 cookies. The 50th one costs about 15 thousand. The 100th costs about just over ''15 million'' cookies.) The eggs and Christmas upgrades also count, as they also increase in price along with how many others in the series you've already unlocked.
14th Aug '16 1:41:23 PM FordPrefect
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* AndNinetyNineCents: Every upgrade named after a type of cookie (Aside from the holiday cookies, which are given special prices) is priced at (x * 10^n) - 1 for some integers x and n, starting at 99,999,999 and currently ending at 9,999,999,999,999,999 (that's (1 * 10^16) - 1) for the gingerbread cookies. The only cookies for which x is not 1 are the French cookies, which cost 199,999,999,999,999 each.

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* AndNinetyNineCents: Every upgrade named after a type of cookie (Aside (aside from the holiday cookies, which are given special prices) is priced at (x * 10^n) - 1 for some integers x and n, starting at 99,999,999 and currently ending at 9,999,999,999,999,999 (that's (1 * 10^16) - 1) for the gingerbread cookies. The only cookies for which x is not 1 are the French cookies, which cost 199,999,999,999,999 each.
27th Jul '16 7:56:00 PM tadaru
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** As of v. 2, there is an achievement that requires baking so many cookies that it takes bots with auto-clickers playing the game optimally 24/7 ''over a year'' to complete. Even the less prestigious achievement that requires but 1/10 of that can take a long time if not using automation. However, the other 98-99% of achievements are doable within a few months of play by a vanilla player.
24th Jul '16 9:49:14 PM Omeganian
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* AscendedMeme: "Eldeer" was made an achievement in 2.002
24th Jul '16 8:41:13 PM TomWalpertac2
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Added DiffLines:

* {{Irony}}: An update came out on 24 July, 2016 that included a mandatory disclimar regarding browser "cookies".
-->'''Update text''': "Due to EU legislation, implemented a warning message regarding browser cookies; do understand the irony is not lost on us."
18th Jun '16 10:46:28 AM anybodyever
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* TookALevelInJerkass: The Grandmas, while initially friendly and warm, leave increasingly hostile messages as you hire more of them.

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* TookALevelInJerkass: The Grandmas, while initially friendly and warm, leave increasingly hostile messages as you hire more of them. They also leave hostile messages after the player sells one, though that's more understandable.
19th May '16 7:15:16 AM Matrix4767
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* TakeThat: As of v.2 of the game, one for naming your bakery after Orteil, the game's creator. [[spoiler:As revealed in the flavor text of the shadow achievement for doing so, "God Complex," you take a -1% penalty on your global production as long as you try "usurping" his name.]]

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* TakeThat: As of v.2 of the game, one for naming your bakery after Orteil, the game's creator. [[spoiler:As revealed in the flavor text of the shadow achievement for doing so, "God Complex," you take a -1% penalty on your global production as long as you try "usurping" his name. You take another -1% if you misspell it as "Ortiel".]]
16th May '16 12:13:40 AM Anomalocaris20
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* GrayGoo: One of the later status updates, when the player has baked 100 to 300 million cookies.

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* GrayGoo: GrayGoo:
**
One of the later status updates, when the player has baked 100 to 300 million cookies.



** "Beige Goo" is an available upgrade for Alchemy Labs.



* JokeItem: One of the 20 Easter-themed upgrades is "egg", the quotation marks and lack of capitalization being part of it. All it does is provide +9 CPS. Not 9%, just 9. Not only that, but it's one of the ''rare'' upgrades and is quite expensive, at 10 times the price of the +1% production modifier eggs. It would take years (depending on when in the order it unlocks) for it to pay off its own purchasing price by itself.

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* JokeItem: One of the 20 Easter-themed upgrades is "egg", the quotation marks and lack of capitalization being part of it. All it does is provide +9 CPS. Not 9%, just 9. Not only that, but it's one of the ''rare'' upgrades and is quite expensive, at 10 times the price of the +1% production modifier eggs.upgrades. It would take years (depending on when in the order it unlocks) for it to pay off its own purchasing price by itself.



* LensmanArmsRace: Each building produces several times more cookies than its predecessor. 100 cookie farms full upgraded will net you 8,000 cookies per second. 100 Factories fully upgraded will net you 22,400 cookies per second. Just one Prism will net you 10,000,000 cookies per second before upgrades. The only building types that scale reasonably are Grandmas, because they have numerous upgrades and eventually gain [=CpS=] quadratically, and Cursors, because they have 12 upgrades which are based on the number of buildings you have and [=CpS=].

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* LensmanArmsRace: Each building produces several times more cookies than its predecessor. 100 cookie farms full upgraded will net you 8,000 cookies per second. 100 Factories fully upgraded will net you 22,400 cookies per second. Just one Prism will net you 10,000,000 cookies per second before upgrades. The only building types that scale reasonably are Grandmas, because they have numerous upgrades and eventually gain [=CpS=] quadratically, and Cursors, because they have 12 upgrades which are based on the number of buildings you have and [=CpS=]. The 2.0 update mitigated this somewhat by introducing more combinatorial upgrades, allowing weak buildings to amplify the output of powerful buildings.



* LowLevelRun: A hidden achievement for a ChallengeGamer is to reach one billion cookies without buying any upgrades at all. Requires a ton of patience and a ton of luck with Golden Cookies. Previous versions made it easier with a large NewGamePlus modifier, before the bonuses get locked in an upgrade.

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* LowLevelRun: A hidden An achievement for a ChallengeGamer is to reach one billion cookies without buying any upgrades at all. Requires a ton of patience and a ton of luck with Golden Cookies. Previous versions made it easier with a large NewGamePlus modifier, before the bonuses get locked in an upgrade.



** The "Lucky" bonus from the Golden Cookie exhibits this. For most of the game, it is generally outclassed by "Frenzy", since upgrades and buildings are cheap enough that it's generally most efficient to spend cookies as soon as you get them. Only the very latest stages, when upgrades are hundreds of trillions of cookies and one's bank will likely be similarly large, does the Lucky bonus begin to occasionally outstrip the temporary income bonus that Frenzy provides.[[note]]For the math involved: the Lucky bonus gives the lesser of 900 times the current [=CpS=] or 10% of one's current cookie bank, while Frenzy multiples [=CpS=] by 7 for 77 seconds, for a net gain of 462 times the [=CpS=]. What that means is that Lucky produces more than Frenzy only when the cookie bank is at least 4620 times greater than the [=CpS=]. Frenzy is therefore always better until the point at which it's worthwhile to accumulate more than 77 minutes worth of cookies before spending anything.[[/note]] Plus, with all the Golden Cookie upgrades, it's possible for them to overlap: you can get "Lucky" during a "Frenzy." If you have a big enough stockpile of cookies, you can get 7 times more cookies than the normal "Lucky" limit.

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** The "Lucky" bonus from the Golden Cookie exhibits this. For most of the game, it is generally outclassed by "Frenzy", since upgrades and buildings are cheap enough that it's generally most efficient to spend cookies as soon as you get them. Only the very latest stages, when upgrades are hundreds of trillions septillions of cookies and one's bank will likely be similarly large, does the Lucky bonus begin to occasionally outstrip the temporary income bonus that Frenzy provides.[[note]]For the math involved: the Lucky bonus gives the lesser of 900 times the current [=CpS=] or 10% of one's current cookie bank, while Frenzy multiples [=CpS=] by 7 for 77 seconds, for a net gain of 462 times the [=CpS=]. What that means is that Lucky produces more than Frenzy only when the cookie bank is at least 4620 times greater than the [=CpS=]. Frenzy is therefore always better until the point at which it's worthwhile to accumulate more than 77 minutes worth of cookies before spending anything.[[/note]] Plus, with all the Golden Cookie upgrades, it's possible for them to overlap: you can get "Lucky" during a "Frenzy." If you have a big enough stockpile of cookies, you can get 7 times more cookies than the normal "Lucky" limit.



** The Persistent Memory upgrade (only purchasable after resetting with at least one Heavenly Chip as proof of a good game) reduces research time to just 3 minutes,

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** The Persistent Memory upgrade (only purchasable (Only purchaseable after resetting with at least one Heavenly Chip as proof of a good game) ascending, which you're unlikely to do until after you've played through the research chain) reduces research time to just 3 minutes,



** The Hide-and-Seek Expert achievement (finding and buying all of the Egg upgrades (including "egg" which is otherwise pointless) in one game increases the drop rate of ''all'' seasonal cookies
** Version 2.0 adds dozens of bonuses you can purchase for Heavenly Chips; synergy bonuses, cookies while offline, starting the game with a few buildings an upgrades in place...

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** The Hide-and-Seek Expert achievement (finding and buying all of the Egg upgrades (including upgrades, including "egg" which is otherwise pointless) in one game increases the drop rate of ''all'' seasonal cookies
** Version 2.0 adds dozens of bonuses you can purchase for Heavenly Chips; synergy bonuses, cookies while offline, starting the game with a few buildings an and upgrades in place...



* NotCompletelyUseless: Two of the possible Christmas upgrades from Santa - the Lump of Coal and Itchy Sweater - provide only a 1% boost to the cookie multiplier, a ''far'' smaller bonus than those provided by any of the other Christmas upgrades. However, as with all Christmas upgrades, they only cost 2,525 cookies - and the game's other upgrade that provides a 1% boost (the Grandmapocalypse-related Specialized Chocolate Chips) costs a whopping ''10 billion cookies'', more than the 5% and 10% cookie multiplier bonuses. For their cost and percentage based effect, these two Christmas upgrades are still enormously useful.

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* NotCompletelyUseless: Two of the possible Christmas upgrades from Santa - the Lump of Coal and Itchy Sweater - provide only a 1% boost to the cookie multiplier, a ''far'' smaller bonus than those provided by any of the other Christmas upgrades. However, as with all Christmas upgrades, they only cost 2,525 cookies - and the game's other upgrade that provides come at a 1% boost (the Grandmapocalypse-related Specialized Chocolate Chips) costs a whopping ''10 billion cookies'', relatively low price, giving more than the 5% and 10% cookie multiplier bonuses. For payoff for their cost and percentage based effect, these two Christmas upgrades are still enormously useful.worth than most of the flavored cookies.



* PinballScoring: Some of the achievements require you to bake quadrillions of cookies. To unlock everything this game has to offer, you will have to bake orders of magnitude more than that (You need at least 12.5 Quintillion to have enough Heavenly Chips to enable HolidayMode, and the Bicentennial Achievement requires you to bake in the multiple octillion range in a single game).

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* PinballScoring: Some of the achievements require you to bake quadrillions decillions of cookies. To unlock everything this game has to offer, you will have to bake orders of magnitude more than that (You need at least 12.5 Quintillion to have enough Heavenly Chips to enable HolidayMode, and the Bicentennial Achievement requires you to bake in the multiple octillion range in a single game).



* PoisonMushroom: Two possible Red Cookie outcomes during the Grandmapocalypse either reduces all of your cookies by 5% or reduces your production rate by 50% for 66 seconds [[note]]the latter of which can be nullified by refreshing the page[[/note]].

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* PoisonMushroom: Two possible Red Cookie outcomes during the Grandmapocalypse either reduces all of your cookies cookie stockpile by 5% or reduces your production rate by 50% for 66 seconds [[note]]the latter of which can be nullified by refreshing the page[[/note]].



** On four of the twenty easter egg upgrades, namely on Ostrich Egg, Cassowary Egg, Salmon Roe, and Frogspawn, you can find puns based on the names of the respective animals in the upgrade descriptions. They are one more cringeworthy than the other.

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** On four of the twenty easter egg upgrades, namely on Ostrich Egg, Cassowary Egg, Salmon Roe, and Frogspawn, you can find puns based on the names of the respective animals in the upgrade descriptions. They are one more cringeworthy than the other.next.



* RandomlyDrops: If the Halloween season is in force, each Wrinkler has a 5% chance of dropping one of the seven Halloween cookie types, chosen with uniform probability. If they drop a type you already have, nothing happens. This is really noticeable when 6 of the 7 types have already dropped - you only have a 1 in 140 chance of getting the one type you don't have. The Reindeer in the Christmas update are the same, dropping one of seven Christmas-themed cookies.
** Each time you upgrade Santa's form, one of fourteen Christmas-themed upgrades becomes available in the store for 2,525 cookies. The order you get the fourteen is entirely random, and two of them are much less useful than the others (A Lump of Coal and An Itchy Sweater, naturally). The final fifteenth upgrade is always fixed as Santa's Dominion, however.

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* RandomlyDrops: RandomlyDrops:
*
If the Halloween season is in force, each Wrinkler has a 5% chance of dropping one of the seven Halloween cookie types, chosen with uniform probability. If they drop a type you already have, nothing happens. This is really noticeable when 6 of the 7 types have already dropped - you only have a 1 in 140 chance of getting the one type you don't have. The Reindeer in the Christmas update are the same, dropping one of seven Christmas-themed cookies.
** Each time you upgrade Santa's form, one of fourteen Christmas-themed upgrades becomes available in the store for 2,525 cookies.store. The order you get the fourteen is entirely random, and two of them are much less useful than the others (A Lump of Coal and An Itchy Sweater, naturally). The final fifteenth upgrade is always fixed as Santa's Dominion, however.



* TakeThat: As of v.2 of the game, one for naming your bakery after Orteil, the game's creator. [[spoiler: As revealed in the flavor text of the shadow achievement for doing so, "God Complex," you take a -1% penalty on your global production as long as you try "usurping" his name.]]

to:

* TakeThat: As of v.2 of the game, one for naming your bakery after Orteil, the game's creator. [[spoiler: As [[spoiler:As revealed in the flavor text of the shadow achievement for doing so, "God Complex," you take a -1% penalty on your global production as long as you try "usurping" his name.]]



* TeamSpirit: You'll get a lot more out of your wrinklers with a full team of ten.

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* TeamSpirit: You'll get a lot more out of your wrinklers with a full team of ten.ten (Or twelve, with the right upgrade).
28th Apr '16 3:59:12 PM DrFraud
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'''[[http://orteil.dashnet.org/cookieclicker Cookie Clicker]]''' is an IdleGame created by one Julien "Orteil" Thiennot as part of his [[http://orteil.dashnet.org/ many]] experimental games. It was originally launched on August 10, 2013. The goal of the game is simple: Bake cookies. You start out with the clickable cookie itself. One click from it produces one cookie. Once you've accumulated enough cookies you'll be able to purchase buildings and upgrades so you'll be able to produce even more cookies faster. Soon you won't even need to click the cookie manually as your upgrades will be doing the job for you. Then things gradually get weirder and weirder from there as things such as an army of cookie baking grandmas, mining cookie ingredients from cookie mines, sending out an armada of spacecraft to the cookie planet, opening portals to the Cookieverse and summoning {{Eldritch Abomination}}s to bake even ''more'' cookies for you, travel through time and space to steal cookies from the past and even the [[TheOldGods Elder Gods]] coming to you demanding a tribute of cookies from you lest you incur their wrath.

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'''[[http://orteil.dashnet.org/cookieclicker Cookie Clicker]]''' is an IdleGame created by one Julien "Orteil" Thiennot as part of his [[http://orteil.dashnet.org/ many]] experimental games. It was originally launched on August 10, 2013. The goal of the game is simple: Bake cookies. You start out with the clickable cookie itself. One click from it produces one cookie. Once you've accumulated enough cookies you'll be able to purchase buildings and upgrades so you'll be able to produce even more cookies faster. Soon you won't even need to click the cookie manually as your upgrades will be doing the job for you. Then things gradually get weirder and weirder from there as with things such as an army of cookie baking grandmas, mining cookie ingredients from cookie mines, sending out an armada of spacecraft to the cookie planet, opening portals to the Cookieverse and summoning {{Eldritch Abomination}}s to bake even ''more'' cookies for you, travel through time and space to steal cookies from the past and even the [[TheOldGods Elder Gods]] coming to you demanding a tribute of cookies from you lest you incur their wrath.
14th Apr '16 5:03:22 PM Shadoboy
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* AuthorAppeal: White chocolate macadamia nut cookies. Orteil put them in because he likes them.

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* AuthorAppeal: White chocolate macadamia nut cookies. Orteil put The flavor text for their upgrade even describes them in because he likes them.as "Orteil's Favortie"
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