History VideoGame / ConquestsOfCamelot

16th May '17 7:08:31 PM Anorgil
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** Basically anything that isn't an arcade sequence is a puzzle that requires you to figure out either where to find the information that you need or how to use the information that you already have. For those who take meticulous notes and figure out how to use them, there aren't very many real GuideDangIt moments.
16th May '17 6:55:45 PM Anorgil
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** There are two ways to cross the frozen lake without falling in, one of which involves a one-use item, the rose. If you use up the rose to cross the lake but haven't already obtained the plot-important item you need on the other side (found in a completely different area and with no way to know you need it ahead of time) you'll be sent back across the lake to get it. And now your rose is gone, and the only other way across the ice is with that item you were supposed to get before coming here. [[SaveScumming Better hope you have a recent save]]!

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** There are two ways to cross the frozen lake without falling in, one of which involves a one-use item, the rose. If you use up the rose to cross the lake but haven't already obtained the plot-important item you need on the other side (found in a completely different area and with no way to know area[[note]]though Launcelot will give you need a hint about what it ahead of time) is if you gave gold to Mithras before leaving Camelot[[/note]]) you'll be sent back across the lake to get it. And now your rose is gone, and the only other way across the ice is with that item you were supposed to get before coming here. [[SaveScumming Better hope you have a recent save]]!



** Just try leaving Camelot without the rose. Or gold, silver, and copper coins.

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** Just try leaving Camelot without the rose. Or gold, silver, and copper coins. Or the lodestone. Or information about where your knights are.
** Just try saving your knights in the wrong order. Mithras gave you those visions in that order for a very good reason...
12th May '17 10:17:20 AM Anorgil
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* GettingCrapPastTheRadar: In a back alley in Jerusalem, there's some graffiti that reads "Pro Bonus Tempus Apella Berta" ([[YouMakeMeSic poorly declined]] Latin for "For a good time call Berta") as well as a crude drawing.
4th May '17 2:43:18 PM Anorgil
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Currently available on gog.com.
16th Apr '17 11:47:30 PM YuriFan17
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* BellyDancer: Fatima, when you first meet her. It only adds to the whole temptation act she tries to pull off with you, making sure you '''want''' to kiss her and not doing anything else.

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* BellyDancer: Fatima, when you first meet her. It only adds to the whole temptation act she tries to pull off with you, making sure you '''want''' ''want'' to kiss her and not doing anything else.
16th Apr '17 11:47:00 PM YuriFan17
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* BellyDancer: Fatima, when you first meet her. It only adds to the whole temptation act she tries to pull off with you, making sure you '''want''' to kiss her and not doing anything else.
2nd Apr '17 11:34:37 PM Antwan
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%%* BoltOfDivineRetribution: Do NOT piss off Mithras or that Christ-God fellow.



* InMemoriam: An easter egg dedicates the game to Monty Python member Graham Chapman who passed away the year prior to the game's release.
23rd Dec '16 8:19:21 PM ADrago
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* LostForever: Don't leave Camelot until you have everything. The jerks at the portcullis will NOT let you back in.
** There are two ways to cross the frozen lake without falling in, one of which involves a one-use item, the rose. If you use up the rose to cross the lake but haven't already obtained the plot-important item you need on the other side (found in a completely different area and with no way to know you need it ahead of time) you'll be sent back across the lake to get it. And now your rose is gone, and the only other way across the ice is with that item you were supposed to get before coming here. [[SaveScumming Better hope you have a recent save]]!



* PointOfNoReturn: Exiting Camelot, sailing to Gaza, entering Jerusalem, and entering the Catacombs. Since this is Sierra, each one makes it possible to [[LostForever permanently miss]] something [[UnwinnableByDesign important]].

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* PermanentlyMissableContent:
** Don't leave Camelot until you have everything. The jerks at the portcullis will NOT let you back in.
** There are two ways to cross the frozen lake without falling in, one of which involves a one-use item, the rose. If you use up the rose to cross the lake but haven't already obtained the plot-important item you need on the other side (found in a completely different area and with no way to know you need it ahead of time) you'll be sent back across the lake to get it. And now your rose is gone, and the only other way across the ice is with that item you were supposed to get before coming here. [[SaveScumming Better hope you have a recent save]]!
* PointOfNoReturn: Exiting Camelot, sailing to Gaza, entering Jerusalem, and entering the Catacombs. Since this is Sierra, each one makes it possible to [[LostForever [[PermanentlyMissableContent permanently miss]] something [[UnwinnableByDesign important]].
15th Jun '16 7:13:49 PM Someoneman
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* [[BoltOfDivineRetribution Falling Portcullis Of Divine Retribution]]: Do NOT piss off Mithras or that Christ-God fellow.

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* [[BoltOfDivineRetribution Falling Portcullis Of Divine Retribution]]: %%* BoltOfDivineRetribution: Do NOT piss off Mithras or that Christ-God fellow.



* [[EvilDetectingDog Evil Detecting Mule]]: The mule doesn't seem to like Jabir. [[spoiler: You know, the guy who tries to murder and rob Arthur?]]

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* [[EvilDetectingDog Evil Detecting Mule]]: EvilDetectingDog: The mule doesn't seem to like Jabir. [[spoiler: You know, the guy who tries to murder and rob Arthur?]]
13th May '16 3:55:44 AM Morgenthaler
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''Conquests of Camelot: The Search for the Holy Grail'' was a 1989 AdventureGame produced by Christy Marx (of ''{{WesternAnimation/Jem}}'' fame) and Peter Ledger and distributed by [[{{Creator/Sierra}} Sierra On-Line]]. It produced one sequel, ''ConquestsOfTheLongbow: The Legend of Robin Hood''.

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''Conquests of Camelot: The Search for the Holy Grail'' was a 1989 AdventureGame produced by Christy Marx (of ''{{WesternAnimation/Jem}}'' fame) and Peter Ledger and distributed by [[{{Creator/Sierra}} Sierra On-Line]]. It produced one sequel, ''ConquestsOfTheLongbow: ''VideoGame/ConquestsOfTheLongbow: The Legend of Robin Hood''.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ConquestsOfCamelot